konova/templates/map/client/libs/shapefilejs/4.0.2/shp.js

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(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.shp = f()}})(function(){var define,module,exports;return (function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
require('text-encoding-polyfill');
var StringDecoder = require('string_decoder').StringDecoder;
function defaultDecoder(data) {
var decoder = new StringDecoder();
var out = decoder.write(data) + decoder.end();
return out.replace(/\0/g, '').trim();
}
module.exports = createDecoder;
var regex = /^(?:ANSI\s)?(\d+)$/m;
function createDecoder(encoding, second) {
console.log('encoding', encoding)
if (!encoding) {
return defaultDecoder;
}
try {
new TextDecoder(encoding.trim());
} catch(e) {
console.log('catch', e);
var match = regex.exec(encoding);
console.log('match', match);
if (match && !second) {
console.log('m1', match[1])
return createDecoder('windows-' + match[1], true);
} else {
return defaultDecoder;
}
}
return browserDecoder;
function browserDecoder(buffer) {
var decoder = new TextDecoder(encoding);
var out = decoder.decode(buffer, {
stream: true
}) + decoder.decode();
return out.replace(/\0/g, '').trim();
}
}
},{"string_decoder":21,"text-encoding-polyfill":3}],2:[function(require,module,exports){
var createDecoder = require('./decoder');
function dbfHeader(data) {
var out = {};
out.lastUpdated = new Date(data.readUInt8(1) + 1900, data.readUInt8(2), data.readUInt8(3));
out.records = data.readUInt32LE(4);
out.headerLen = data.readUInt16LE(8);
out.recLen = data.readUInt16LE(10);
return out;
}
function dbfRowHeader(data, headerLen, decoder) {
var out = [];
var offset = 32;
while (offset < headerLen) {
out.push({
name: decoder(data.slice(offset, offset + 11)),
dataType: String.fromCharCode(data.readUInt8(offset + 11)),
len: data.readUInt8(offset + 16),
decimal: data.readUInt8(offset + 17)
});
if (data.readUInt8(offset + 32) === 13) {
break;
} else {
offset += 32;
}
}
return out;
}
function rowFuncs(buffer, offset, len, type, decoder) {
var data = buffer.slice(offset, offset + len);
var textData = decoder(data);
switch (type) {
case 'N':
case 'F':
case 'O':
return parseFloat(textData, 10);
case 'D':
return new Date(textData.slice(0, 4), parseInt(textData.slice(4, 6), 10) - 1, textData.slice(6, 8));
case 'L':
return textData.toLowerCase() === 'y' || textData.toLowerCase() === 't';
default:
return textData;
}
}
function parseRow(buffer, offset, rowHeaders, decoder) {
var out = {};
var i = 0;
var len = rowHeaders.length;
var field;
var header;
while (i < len) {
header = rowHeaders[i];
field = rowFuncs(buffer, offset, header.len, header.dataType, decoder);
offset += header.len;
if (typeof field !== 'undefined') {
out[header.name] = field;
}
i++;
}
return out;
}
module.exports = function(buffer, encoding) {
var decoder = createDecoder(encoding);
var header = dbfHeader(buffer);
var rowHeaders = dbfRowHeader(buffer, header.headerLen - 1, decoder);
var offset = ((rowHeaders.length + 1) << 5) + 2;
var recLen = header.recLen;
var records = header.records;
var out = [];
while (records) {
out.push(parseRow(buffer, offset, rowHeaders, decoder));
offset += recLen;
records--;
}
return out;
};
},{"./decoder":1}],3:[function(require,module,exports){
// This is free and unencumbered software released into the public domain.
// See LICENSE.md for more information.
module.exports = require("./lib/encoding.js");
},{"./lib/encoding.js":4}],4:[function(require,module,exports){
// This is free and unencumbered software released into the public domain.
// See LICENSE.md for more information.
/**
* @fileoverview Global |this| required for resolving indexes in node.
* @suppress {globalThis}
*/
(function(global) {
'use strict';
// If we're in node require encoding-indexes and attach it to the global.
if (typeof module !== "undefined" && module.exports &&
!global["encoding-indexes"]) {
require("./encoding-indexes.js");
}
//
// Utilities
//
/**
* @param {number} a The number to test.
* @param {number} min The minimum value in the range, inclusive.
* @param {number} max The maximum value in the range, inclusive.
* @return {boolean} True if a >= min and a <= max.
*/
function inRange(a, min, max) {
return min <= a && a <= max;
}
/**
* @param {!Array.<*>} array The array to check.
* @param {*} item The item to look for in the array.
* @return {boolean} True if the item appears in the array.
*/
function includes(array, item) {
return array.indexOf(item) !== -1;
}
var floor = Math.floor;
/**
* @param {*} o
* @return {Object}
*/
function ToDictionary(o) {
if (o === undefined) return {};
if (o === Object(o)) return o;
throw TypeError('Could not convert argument to dictionary');
}
/**
* @param {string} string Input string of UTF-16 code units.
* @return {!Array.<number>} Code points.
*/
function stringToCodePoints(string) {
// https://heycam.github.io/webidl/#dfn-obtain-unicode
// 1. Let S be the DOMString value.
var s = String(string);
// 2. Let n be the length of S.
var n = s.length;
// 3. Initialize i to 0.
var i = 0;
// 4. Initialize U to be an empty sequence of Unicode characters.
var u = [];
// 5. While i < n:
while (i < n) {
// 1. Let c be the code unit in S at index i.
var c = s.charCodeAt(i);
// 2. Depending on the value of c:
// c < 0xD800 or c > 0xDFFF
if (c < 0xD800 || c > 0xDFFF) {
// Append to U the Unicode character with code point c.
u.push(c);
}
// 0xDC00 ≤ c ≤ 0xDFFF
else if (0xDC00 <= c && c <= 0xDFFF) {
// Append to U a U+FFFD REPLACEMENT CHARACTER.
u.push(0xFFFD);
}
// 0xD800 ≤ c ≤ 0xDBFF
else if (0xD800 <= c && c <= 0xDBFF) {
// 1. If i = n1, then append to U a U+FFFD REPLACEMENT
// CHARACTER.
if (i === n - 1) {
u.push(0xFFFD);
}
// 2. Otherwise, i < n1:
else {
// 1. Let d be the code unit in S at index i+1.
var d = s.charCodeAt(i + 1);
// 2. If 0xDC00 ≤ d ≤ 0xDFFF, then:
if (0xDC00 <= d && d <= 0xDFFF) {
// 1. Let a be c & 0x3FF.
var a = c & 0x3FF;
// 2. Let b be d & 0x3FF.
var b = d & 0x3FF;
// 3. Append to U the Unicode character with code point
// 2^16+2^10*a+b.
u.push(0x10000 + (a << 10) + b);
// 4. Set i to i+1.
i += 1;
}
// 3. Otherwise, d < 0xDC00 or d > 0xDFFF. Append to U a
// U+FFFD REPLACEMENT CHARACTER.
else {
u.push(0xFFFD);
}
}
}
// 3. Set i to i+1.
i += 1;
}
// 6. Return U.
return u;
}
/**
* @param {!Array.<number>} code_points Array of code points.
* @return {string} string String of UTF-16 code units.
*/
function codePointsToString(code_points) {
var s = '';
for (var i = 0; i < code_points.length; ++i) {
var cp = code_points[i];
if (cp <= 0xFFFF) {
s += String.fromCharCode(cp);
} else {
cp -= 0x10000;
s += String.fromCharCode((cp >> 10) + 0xD800,
(cp & 0x3FF) + 0xDC00);
}
}
return s;
}
//
// Implementation of Encoding specification
// https://encoding.spec.whatwg.org/
//
//
// 4. Terminology
//
/**
* An ASCII byte is a byte in the range 0x00 to 0x7F, inclusive.
* @param {number} a The number to test.
* @return {boolean} True if a is in the range 0x00 to 0x7F, inclusive.
*/
function isASCIIByte(a) {
return 0x00 <= a && a <= 0x7F;
}
/**
* An ASCII code point is a code point in the range U+0000 to
* U+007F, inclusive.
*/
var isASCIICodePoint = isASCIIByte;
/**
* End-of-stream is a special token that signifies no more tokens
* are in the stream.
* @const
*/ var end_of_stream = -1;
/**
* A stream represents an ordered sequence of tokens.
*
* @constructor
* @param {!(Array.<number>|Uint8Array)} tokens Array of tokens that provide
* the stream.
*/
function Stream(tokens) {
/** @type {!Array.<number>} */
this.tokens = [].slice.call(tokens);
// Reversed as push/pop is more efficient than shift/unshift.
this.tokens.reverse();
}
Stream.prototype = {
/**
* @return {boolean} True if end-of-stream has been hit.
*/
endOfStream: function() {
return !this.tokens.length;
},
/**
* When a token is read from a stream, the first token in the
* stream must be returned and subsequently removed, and
* end-of-stream must be returned otherwise.
*
* @return {number} Get the next token from the stream, or
* end_of_stream.
*/
read: function() {
if (!this.tokens.length)
return end_of_stream;
return this.tokens.pop();
},
/**
* When one or more tokens are prepended to a stream, those tokens
* must be inserted, in given order, before the first token in the
* stream.
*
* @param {(number|!Array.<number>)} token The token(s) to prepend to the
* stream.
*/
prepend: function(token) {
if (Array.isArray(token)) {
var tokens = /**@type {!Array.<number>}*/(token);
while (tokens.length)
this.tokens.push(tokens.pop());
} else {
this.tokens.push(token);
}
},
/**
* When one or more tokens are pushed to a stream, those tokens
* must be inserted, in given order, after the last token in the
* stream.
*
* @param {(number|!Array.<number>)} token The tokens(s) to push to the
* stream.
*/
push: function(token) {
if (Array.isArray(token)) {
var tokens = /**@type {!Array.<number>}*/(token);
while (tokens.length)
this.tokens.unshift(tokens.shift());
} else {
this.tokens.unshift(token);
}
}
};
//
// 5. Encodings
//
// 5.1 Encoders and decoders
/** @const */
var finished = -1;
/**
* @param {boolean} fatal If true, decoding errors raise an exception.
* @param {number=} opt_code_point Override the standard fallback code point.
* @return {number} The code point to insert on a decoding error.
*/
function decoderError(fatal, opt_code_point) {
if (fatal)
throw TypeError('Decoder error');
return opt_code_point || 0xFFFD;
}
/**
* @param {number} code_point The code point that could not be encoded.
* @return {number} Always throws, no value is actually returned.
*/
function encoderError(code_point) {
throw TypeError('The code point ' + code_point + ' could not be encoded.');
}
/** @interface */
function Decoder() {}
Decoder.prototype = {
/**
* @param {Stream} stream The stream of bytes being decoded.
* @param {number} bite The next byte read from the stream.
* @return {?(number|!Array.<number>)} The next code point(s)
* decoded, or null if not enough data exists in the input
* stream to decode a complete code point, or |finished|.
*/
handler: function(stream, bite) {}
};
/** @interface */
function Encoder() {}
Encoder.prototype = {
/**
* @param {Stream} stream The stream of code points being encoded.
* @param {number} code_point Next code point read from the stream.
* @return {(number|!Array.<number>)} Byte(s) to emit, or |finished|.
*/
handler: function(stream, code_point) {}
};
// 5.2 Names and labels
// TODO: Define @typedef for Encoding: {name:string,labels:Array.<string>}
// https://github.com/google/closure-compiler/issues/247
/**
* @param {string} label The encoding label.
* @return {?{name:string,labels:Array.<string>}}
*/
function getEncoding(label) {
// 1. Remove any leading and trailing ASCII whitespace from label.
label = String(label).trim().toLowerCase();
// 2. If label is an ASCII case-insensitive match for any of the
// labels listed in the table below, return the corresponding
// encoding, and failure otherwise.
if (Object.prototype.hasOwnProperty.call(label_to_encoding, label)) {
return label_to_encoding[label];
}
return null;
}
/**
* Encodings table: https://encoding.spec.whatwg.org/encodings.json
* @const
* @type {!Array.<{
* heading: string,
* encodings: Array.<{name:string,labels:Array.<string>}>
* }>}
*/
var encodings = [
{
"encodings": [
{
"labels": [
"unicode-1-1-utf-8",
"utf-8",
"utf8"
],
"name": "UTF-8"
}
],
"heading": "The Encoding"
},
{
"encodings": [
{
"labels": [
"866",
"cp866",
"csibm866",
"ibm866"
],
"name": "IBM866"
},
{
"labels": [
"csisolatin2",
"iso-8859-2",
"iso-ir-101",
"iso8859-2",
"iso88592",
"iso_8859-2",
"iso_8859-2:1987",
"l2",
"latin2"
],
"name": "ISO-8859-2"
},
{
"labels": [
"csisolatin3",
"iso-8859-3",
"iso-ir-109",
"iso8859-3",
"iso88593",
"iso_8859-3",
"iso_8859-3:1988",
"l3",
"latin3"
],
"name": "ISO-8859-3"
},
{
"labels": [
"csisolatin4",
"iso-8859-4",
"iso-ir-110",
"iso8859-4",
"iso88594",
"iso_8859-4",
"iso_8859-4:1988",
"l4",
"latin4"
],
"name": "ISO-8859-4"
},
{
"labels": [
"csisolatincyrillic",
"cyrillic",
"iso-8859-5",
"iso-ir-144",
"iso8859-5",
"iso88595",
"iso_8859-5",
"iso_8859-5:1988"
],
"name": "ISO-8859-5"
},
{
"labels": [
"arabic",
"asmo-708",
"csiso88596e",
"csiso88596i",
"csisolatinarabic",
"ecma-114",
"iso-8859-6",
"iso-8859-6-e",
"iso-8859-6-i",
"iso-ir-127",
"iso8859-6",
"iso88596",
"iso_8859-6",
"iso_8859-6:1987"
],
"name": "ISO-8859-6"
},
{
"labels": [
"csisolatingreek",
"ecma-118",
"elot_928",
"greek",
"greek8",
"iso-8859-7",
"iso-ir-126",
"iso8859-7",
"iso88597",
"iso_8859-7",
"iso_8859-7:1987",
"sun_eu_greek"
],
"name": "ISO-8859-7"
},
{
"labels": [
"csiso88598e",
"csisolatinhebrew",
"hebrew",
"iso-8859-8",
"iso-8859-8-e",
"iso-ir-138",
"iso8859-8",
"iso88598",
"iso_8859-8",
"iso_8859-8:1988",
"visual"
],
"name": "ISO-8859-8"
},
{
"labels": [
"csiso88598i",
"iso-8859-8-i",
"logical"
],
"name": "ISO-8859-8-I"
},
{
"labels": [
"csisolatin6",
"iso-8859-10",
"iso-ir-157",
"iso8859-10",
"iso885910",
"l6",
"latin6"
],
"name": "ISO-8859-10"
},
{
"labels": [
"iso-8859-13",
"iso8859-13",
"iso885913"
],
"name": "ISO-8859-13"
},
{
"labels": [
"iso-8859-14",
"iso8859-14",
"iso885914"
],
"name": "ISO-8859-14"
},
{
"labels": [
"csisolatin9",
"iso-8859-15",
"iso8859-15",
"iso885915",
"iso_8859-15",
"l9"
],
"name": "ISO-8859-15"
},
{
"labels": [
"iso-8859-16"
],
"name": "ISO-8859-16"
},
{
"labels": [
"cskoi8r",
"koi",
"koi8",
"koi8-r",
"koi8_r"
],
"name": "KOI8-R"
},
{
"labels": [
"koi8-ru",
"koi8-u"
],
"name": "KOI8-U"
},
{
"labels": [
"csmacintosh",
"mac",
"macintosh",
"x-mac-roman"
],
"name": "macintosh"
},
{
"labels": [
"dos-874",
"iso-8859-11",
"iso8859-11",
"iso885911",
"tis-620",
"windows-874"
],
"name": "windows-874"
},
{
"labels": [
"cp1250",
"windows-1250",
"x-cp1250"
],
"name": "windows-1250"
},
{
"labels": [
"cp1251",
"windows-1251",
"x-cp1251"
],
"name": "windows-1251"
},
{
"labels": [
"ansi_x3.4-1968",
"ascii",
"cp1252",
"cp819",
"csisolatin1",
"ibm819",
"iso-8859-1",
"iso-ir-100",
"iso8859-1",
"iso88591",
"iso_8859-1",
"iso_8859-1:1987",
"l1",
"latin1",
"us-ascii",
"windows-1252",
"x-cp1252"
],
"name": "windows-1252"
},
{
"labels": [
"cp1253",
"windows-1253",
"x-cp1253"
],
"name": "windows-1253"
},
{
"labels": [
"cp1254",
"csisolatin5",
"iso-8859-9",
"iso-ir-148",
"iso8859-9",
"iso88599",
"iso_8859-9",
"iso_8859-9:1989",
"l5",
"latin5",
"windows-1254",
"x-cp1254"
],
"name": "windows-1254"
},
{
"labels": [
"cp1255",
"windows-1255",
"x-cp1255"
],
"name": "windows-1255"
},
{
"labels": [
"cp1256",
"windows-1256",
"x-cp1256"
],
"name": "windows-1256"
},
{
"labels": [
"cp1257",
"windows-1257",
"x-cp1257"
],
"name": "windows-1257"
},
{
"labels": [
"cp1258",
"windows-1258",
"x-cp1258"
],
"name": "windows-1258"
},
{
"labels": [
"x-mac-cyrillic",
"x-mac-ukrainian"
],
"name": "x-mac-cyrillic"
}
],
"heading": "Legacy single-byte encodings"
},
{
"encodings": [
{
"labels": [
"chinese",
"csgb2312",
"csiso58gb231280",
"gb2312",
"gb_2312",
"gb_2312-80",
"gbk",
"iso-ir-58",
"x-gbk"
],
"name": "GBK"
},
{
"labels": [
"gb18030"
],
"name": "gb18030"
}
],
"heading": "Legacy multi-byte Chinese (simplified) encodings"
},
{
"encodings": [
{
"labels": [
"big5",
"big5-hkscs",
"cn-big5",
"csbig5",
"x-x-big5"
],
"name": "Big5"
}
],
"heading": "Legacy multi-byte Chinese (traditional) encodings"
},
{
"encodings": [
{
"labels": [
"cseucpkdfmtjapanese",
"euc-jp",
"x-euc-jp"
],
"name": "EUC-JP"
},
{
"labels": [
"csiso2022jp",
"iso-2022-jp"
],
"name": "ISO-2022-JP"
},
{
"labels": [
"csshiftjis",
"ms932",
"ms_kanji",
"shift-jis",
"shift_jis",
"sjis",
"windows-31j",
"x-sjis"
],
"name": "Shift_JIS"
}
],
"heading": "Legacy multi-byte Japanese encodings"
},
{
"encodings": [
{
"labels": [
"cseuckr",
"csksc56011987",
"euc-kr",
"iso-ir-149",
"korean",
"ks_c_5601-1987",
"ks_c_5601-1989",
"ksc5601",
"ksc_5601",
"windows-949"
],
"name": "EUC-KR"
}
],
"heading": "Legacy multi-byte Korean encodings"
},
{
"encodings": [
{
"labels": [
"csiso2022kr",
"hz-gb-2312",
"iso-2022-cn",
"iso-2022-cn-ext",
"iso-2022-kr"
],
"name": "replacement"
},
{
"labels": [
"utf-16be"
],
"name": "UTF-16BE"
},
{
"labels": [
"utf-16",
"utf-16le"
],
"name": "UTF-16LE"
},
{
"labels": [
"x-user-defined"
],
"name": "x-user-defined"
}
],
"heading": "Legacy miscellaneous encodings"
}
];
// Label to encoding registry.
/** @type {Object.<string,{name:string,labels:Array.<string>}>} */
var label_to_encoding = {};
encodings.forEach(function(category) {
category.encodings.forEach(function(encoding) {
encoding.labels.forEach(function(label) {
label_to_encoding[label] = encoding;
});
});
});
// Registry of of encoder/decoder factories, by encoding name.
/** @type {Object.<string, function({fatal:boolean}): Encoder>} */
var encoders = {};
/** @type {Object.<string, function({fatal:boolean}): Decoder>} */
var decoders = {};
//
// 6. Indexes
//
/**
* @param {number} pointer The |pointer| to search for.
* @param {(!Array.<?number>|undefined)} index The |index| to search within.
* @return {?number} The code point corresponding to |pointer| in |index|,
* or null if |code point| is not in |index|.
*/
function indexCodePointFor(pointer, index) {
if (!index) return null;
return index[pointer] || null;
}
/**
* @param {number} code_point The |code point| to search for.
* @param {!Array.<?number>} index The |index| to search within.
* @return {?number} The first pointer corresponding to |code point| in
* |index|, or null if |code point| is not in |index|.
*/
function indexPointerFor(code_point, index) {
var pointer = index.indexOf(code_point);
return pointer === -1 ? null : pointer;
}
/**
* @param {string} name Name of the index.
* @return {(!Array.<number>|!Array.<Array.<number>>)}
* */
function index(name) {
if (!('encoding-indexes' in global)) {
throw Error("Indexes missing." +
" Did you forget to include encoding-indexes.js first?");
}
return global['encoding-indexes'][name];
}
/**
* @param {number} pointer The |pointer| to search for in the gb18030 index.
* @return {?number} The code point corresponding to |pointer| in |index|,
* or null if |code point| is not in the gb18030 index.
*/
function indexGB18030RangesCodePointFor(pointer) {
// 1. If pointer is greater than 39419 and less than 189000, or
// pointer is greater than 1237575, return null.
if ((pointer > 39419 && pointer < 189000) || (pointer > 1237575))
return null;
// 2. If pointer is 7457, return code point U+E7C7.
if (pointer === 7457) return 0xE7C7;
// 3. Let offset be the last pointer in index gb18030 ranges that
// is equal to or less than pointer and let code point offset be
// its corresponding code point.
var offset = 0;
var code_point_offset = 0;
var idx = index('gb18030-ranges');
var i;
for (i = 0; i < idx.length; ++i) {
/** @type {!Array.<number>} */
var entry = idx[i];
if (entry[0] <= pointer) {
offset = entry[0];
code_point_offset = entry[1];
} else {
break;
}
}
// 4. Return a code point whose value is code point offset +
// pointer offset.
return code_point_offset + pointer - offset;
}
/**
* @param {number} code_point The |code point| to locate in the gb18030 index.
* @return {number} The first pointer corresponding to |code point| in the
* gb18030 index.
*/
function indexGB18030RangesPointerFor(code_point) {
// 1. If code point is U+E7C7, return pointer 7457.
if (code_point === 0xE7C7) return 7457;
// 2. Let offset be the last code point in index gb18030 ranges
// that is equal to or less than code point and let pointer offset
// be its corresponding pointer.
var offset = 0;
var pointer_offset = 0;
var idx = index('gb18030-ranges');
var i;
for (i = 0; i < idx.length; ++i) {
/** @type {!Array.<number>} */
var entry = idx[i];
if (entry[1] <= code_point) {
offset = entry[1];
pointer_offset = entry[0];
} else {
break;
}
}
// 3. Return a pointer whose value is pointer offset + code point
// offset.
return pointer_offset + code_point - offset;
}
/**
* @param {number} code_point The |code_point| to search for in the Shift_JIS
* index.
* @return {?number} The code point corresponding to |pointer| in |index|,
* or null if |code point| is not in the Shift_JIS index.
*/
function indexShiftJISPointerFor(code_point) {
// 1. Let index be index jis0208 excluding all entries whose
// pointer is in the range 8272 to 8835, inclusive.
shift_jis_index = shift_jis_index ||
index('jis0208').map(function(code_point, pointer) {
return inRange(pointer, 8272, 8835) ? null : code_point;
});
var index_ = shift_jis_index;
// 2. Return the index pointer for code point in index.
return index_.indexOf(code_point);
}
var shift_jis_index;
/**
* @param {number} code_point The |code_point| to search for in the big5
* index.
* @return {?number} The code point corresponding to |pointer| in |index|,
* or null if |code point| is not in the big5 index.
*/
function indexBig5PointerFor(code_point) {
// 1. Let index be index Big5 excluding all entries whose pointer
big5_index_no_hkscs = big5_index_no_hkscs ||
index('big5').map(function(code_point, pointer) {
return (pointer < (0xA1 - 0x81) * 157) ? null : code_point;
});
var index_ = big5_index_no_hkscs;
// 2. If code point is U+2550, U+255E, U+2561, U+256A, U+5341, or
// U+5345, return the last pointer corresponding to code point in
// index.
if (code_point === 0x2550 || code_point === 0x255E ||
code_point === 0x2561 || code_point === 0x256A ||
code_point === 0x5341 || code_point === 0x5345) {
return index_.lastIndexOf(code_point);
}
// 3. Return the index pointer for code point in index.
return indexPointerFor(code_point, index_);
}
var big5_index_no_hkscs;
//
// 8. API
//
/** @const */ var DEFAULT_ENCODING = 'utf-8';
// 8.1 Interface TextDecoder
/**
* @constructor
* @param {string=} label The label of the encoding;
* defaults to 'utf-8'.
* @param {Object=} options
*/
function TextDecoder(label, options) {
// Web IDL conventions
if (!(this instanceof TextDecoder))
throw TypeError('Called as a function. Did you forget \'new\'?');
label = label !== undefined ? String(label) : DEFAULT_ENCODING;
options = ToDictionary(options);
// A TextDecoder object has an associated encoding, decoder,
// stream, ignore BOM flag (initially unset), BOM seen flag
// (initially unset), error mode (initially replacement), and do
// not flush flag (initially unset).
/** @private */
this._encoding = null;
/** @private @type {?Decoder} */
this._decoder = null;
/** @private @type {boolean} */
this._ignoreBOM = false;
/** @private @type {boolean} */
this._BOMseen = false;
/** @private @type {string} */
this._error_mode = 'replacement';
/** @private @type {boolean} */
this._do_not_flush = false;
// 1. Let encoding be the result of getting an encoding from
// label.
var encoding = getEncoding(label);
// 2. If encoding is failure or replacement, throw a RangeError.
if (encoding === null || encoding.name === 'replacement')
throw RangeError('Unknown encoding: ' + label);
if (!decoders[encoding.name]) {
throw Error('Decoder not present.' +
' Did you forget to include encoding-indexes.js first?');
}
// 3. Let dec be a new TextDecoder object.
var dec = this;
// 4. Set dec's encoding to encoding.
dec._encoding = encoding;
// 5. If options's fatal member is true, set dec's error mode to
// fatal.
if (Boolean(options['fatal']))
dec._error_mode = 'fatal';
// 6. If options's ignoreBOM member is true, set dec's ignore BOM
// flag.
if (Boolean(options['ignoreBOM']))
dec._ignoreBOM = true;
// For pre-ES5 runtimes:
if (!Object.defineProperty) {
this.encoding = dec._encoding.name.toLowerCase();
this.fatal = dec._error_mode === 'fatal';
this.ignoreBOM = dec._ignoreBOM;
}
// 7. Return dec.
return dec;
}
if (Object.defineProperty) {
// The encoding attribute's getter must return encoding's name.
Object.defineProperty(TextDecoder.prototype, 'encoding', {
/** @this {TextDecoder} */
get: function() { return this._encoding.name.toLowerCase(); }
});
// The fatal attribute's getter must return true if error mode
// is fatal, and false otherwise.
Object.defineProperty(TextDecoder.prototype, 'fatal', {
/** @this {TextDecoder} */
get: function() { return this._error_mode === 'fatal'; }
});
// The ignoreBOM attribute's getter must return true if ignore
// BOM flag is set, and false otherwise.
Object.defineProperty(TextDecoder.prototype, 'ignoreBOM', {
/** @this {TextDecoder} */
get: function() { return this._ignoreBOM; }
});
}
/**
* @param {BufferSource=} input The buffer of bytes to decode.
* @param {Object=} options
* @return {string} The decoded string.
*/
TextDecoder.prototype.decode = function decode(input, options) {
var bytes;
if (typeof input === 'object' && input instanceof ArrayBuffer) {
bytes = new Uint8Array(input);
} else if (typeof input === 'object' && 'buffer' in input &&
input.buffer instanceof ArrayBuffer) {
bytes = new Uint8Array(input.buffer,
input.byteOffset,
input.byteLength);
} else {
bytes = new Uint8Array(0);
}
options = ToDictionary(options);
// 1. If the do not flush flag is unset, set decoder to a new
// encoding's decoder, set stream to a new stream, and unset the
// BOM seen flag.
if (!this._do_not_flush) {
this._decoder = decoders[this._encoding.name]({
fatal: this._error_mode === 'fatal'});
this._BOMseen = false;
}
// 2. If options's stream is true, set the do not flush flag, and
// unset the do not flush flag otherwise.
this._do_not_flush = Boolean(options['stream']);
// 3. If input is given, push a copy of input to stream.
// TODO: Align with spec algorithm - maintain stream on instance.
var input_stream = new Stream(bytes);
// 4. Let output be a new stream.
var output = [];
/** @type {?(number|!Array.<number>)} */
var result;
// 5. While true:
while (true) {
// 1. Let token be the result of reading from stream.
var token = input_stream.read();
// 2. If token is end-of-stream and the do not flush flag is
// set, return output, serialized.
// TODO: Align with spec algorithm.
if (token === end_of_stream)
break;
// 3. Otherwise, run these subsubsteps:
// 1. Let result be the result of processing token for decoder,
// stream, output, and error mode.
result = this._decoder.handler(input_stream, token);
// 2. If result is finished, return output, serialized.
if (result === finished)
break;
if (result !== null) {
if (Array.isArray(result))
output.push.apply(output, /**@type {!Array.<number>}*/(result));
else
output.push(result);
}
// 3. Otherwise, if result is error, throw a TypeError.
// (Thrown in handler)
// 4. Otherwise, do nothing.
}
// TODO: Align with spec algorithm.
if (!this._do_not_flush) {
do {
result = this._decoder.handler(input_stream, input_stream.read());
if (result === finished)
break;
if (result === null)
continue;
if (Array.isArray(result))
output.push.apply(output, /**@type {!Array.<number>}*/(result));
else
output.push(result);
} while (!input_stream.endOfStream());
this._decoder = null;
}
// A TextDecoder object also has an associated serialize stream
// algorithm...
/**
* @param {!Array.<number>} stream
* @return {string}
* @this {TextDecoder}
*/
function serializeStream(stream) {
// 1. Let token be the result of reading from stream.
// (Done in-place on array, rather than as a stream)
// 2. If encoding is UTF-8, UTF-16BE, or UTF-16LE, and ignore
// BOM flag and BOM seen flag are unset, run these subsubsteps:
if (includes(['UTF-8', 'UTF-16LE', 'UTF-16BE'], this._encoding.name) &&
!this._ignoreBOM && !this._BOMseen) {
if (stream.length > 0 && stream[0] === 0xFEFF) {
// 1. If token is U+FEFF, set BOM seen flag.
this._BOMseen = true;
stream.shift();
} else if (stream.length > 0) {
// 2. Otherwise, if token is not end-of-stream, set BOM seen
// flag and append token to stream.
this._BOMseen = true;
} else {
// 3. Otherwise, if token is not end-of-stream, append token
// to output.
// (no-op)
}
}
// 4. Otherwise, return output.
return codePointsToString(stream);
}
return serializeStream.call(this, output);
};
// 8.2 Interface TextEncoder
/**
* @constructor
* @param {string=} label The label of the encoding. NONSTANDARD.
* @param {Object=} options NONSTANDARD.
*/
function TextEncoder(label, options) {
// Web IDL conventions
if (!(this instanceof TextEncoder))
throw TypeError('Called as a function. Did you forget \'new\'?');
options = ToDictionary(options);
// A TextEncoder object has an associated encoding and encoder.
/** @private */
this._encoding = null;
/** @private @type {?Encoder} */
this._encoder = null;
// Non-standard
/** @private @type {boolean} */
this._do_not_flush = false;
/** @private @type {string} */
this._fatal = Boolean(options['fatal']) ? 'fatal' : 'replacement';
// 1. Let enc be a new TextEncoder object.
var enc = this;
// 2. Set enc's encoding to UTF-8's encoder.
if (Boolean(options['NONSTANDARD_allowLegacyEncoding'])) {
// NONSTANDARD behavior.
label = label !== undefined ? String(label) : DEFAULT_ENCODING;
var encoding = getEncoding(label);
if (encoding === null || encoding.name === 'replacement')
throw RangeError('Unknown encoding: ' + label);
if (!encoders[encoding.name]) {
throw Error('Encoder not present.' +
' Did you forget to include encoding-indexes.js first?');
}
enc._encoding = encoding;
} else {
// Standard behavior.
enc._encoding = getEncoding('utf-8');
if (label !== undefined && 'console' in global) {
console.warn('TextEncoder constructor called with encoding label, '
+ 'which is ignored.');
}
}
// For pre-ES5 runtimes:
if (!Object.defineProperty)
this.encoding = enc._encoding.name.toLowerCase();
// 3. Return enc.
return enc;
}
if (Object.defineProperty) {
// The encoding attribute's getter must return encoding's name.
Object.defineProperty(TextEncoder.prototype, 'encoding', {
/** @this {TextEncoder} */
get: function() { return this._encoding.name.toLowerCase(); }
});
}
/**
* @param {string=} opt_string The string to encode.
* @param {Object=} options
* @return {!Uint8Array} Encoded bytes, as a Uint8Array.
*/
TextEncoder.prototype.encode = function encode(opt_string, options) {
opt_string = opt_string === undefined ? '' : String(opt_string);
options = ToDictionary(options);
// NOTE: This option is nonstandard. None of the encodings
// permitted for encoding (i.e. UTF-8, UTF-16) are stateful when
// the input is a USVString so streaming is not necessary.
if (!this._do_not_flush)
this._encoder = encoders[this._encoding.name]({
fatal: this._fatal === 'fatal'});
this._do_not_flush = Boolean(options['stream']);
// 1. Convert input to a stream.
var input = new Stream(stringToCodePoints(opt_string));
// 2. Let output be a new stream
var output = [];
/** @type {?(number|!Array.<number>)} */
var result;
// 3. While true, run these substeps:
while (true) {
// 1. Let token be the result of reading from input.
var token = input.read();
if (token === end_of_stream)
break;
// 2. Let result be the result of processing token for encoder,
// input, output.
result = this._encoder.handler(input, token);
if (result === finished)
break;
if (Array.isArray(result))
output.push.apply(output, /**@type {!Array.<number>}*/(result));
else
output.push(result);
}
// TODO: Align with spec algorithm.
if (!this._do_not_flush) {
while (true) {
result = this._encoder.handler(input, input.read());
if (result === finished)
break;
if (Array.isArray(result))
output.push.apply(output, /**@type {!Array.<number>}*/(result));
else
output.push(result);
}
this._encoder = null;
}
// 3. If result is finished, convert output into a byte sequence,
// and then return a Uint8Array object wrapping an ArrayBuffer
// containing output.
return new Uint8Array(output);
};
//
// 9. The encoding
//
// 9.1 utf-8
// 9.1.1 utf-8 decoder
/**
* @constructor
* @implements {Decoder}
* @param {{fatal: boolean}} options
*/
function UTF8Decoder(options) {
var fatal = options.fatal;
// utf-8's decoder's has an associated utf-8 code point, utf-8
// bytes seen, and utf-8 bytes needed (all initially 0), a utf-8
// lower boundary (initially 0x80), and a utf-8 upper boundary
// (initially 0xBF).
var /** @type {number} */ utf8_code_point = 0,
/** @type {number} */ utf8_bytes_seen = 0,
/** @type {number} */ utf8_bytes_needed = 0,
/** @type {number} */ utf8_lower_boundary = 0x80,
/** @type {number} */ utf8_upper_boundary = 0xBF;
/**
* @param {Stream} stream The stream of bytes being decoded.
* @param {number} bite The next byte read from the stream.
* @return {?(number|!Array.<number>)} The next code point(s)
* decoded, or null if not enough data exists in the input
* stream to decode a complete code point.
*/
this.handler = function(stream, bite) {
// 1. If byte is end-of-stream and utf-8 bytes needed is not 0,
// set utf-8 bytes needed to 0 and return error.
if (bite === end_of_stream && utf8_bytes_needed !== 0) {
utf8_bytes_needed = 0;
return decoderError(fatal);
}
// 2. If byte is end-of-stream, return finished.
if (bite === end_of_stream)
return finished;
// 3. If utf-8 bytes needed is 0, based on byte:
if (utf8_bytes_needed === 0) {
// 0x00 to 0x7F
if (inRange(bite, 0x00, 0x7F)) {
// Return a code point whose value is byte.
return bite;
}
// 0xC2 to 0xDF
else if (inRange(bite, 0xC2, 0xDF)) {
// 1. Set utf-8 bytes needed to 1.
utf8_bytes_needed = 1;
// 2. Set UTF-8 code point to byte & 0x1F.
utf8_code_point = bite & 0x1F;
}
// 0xE0 to 0xEF
else if (inRange(bite, 0xE0, 0xEF)) {
// 1. If byte is 0xE0, set utf-8 lower boundary to 0xA0.
if (bite === 0xE0)
utf8_lower_boundary = 0xA0;
// 2. If byte is 0xED, set utf-8 upper boundary to 0x9F.
if (bite === 0xED)
utf8_upper_boundary = 0x9F;
// 3. Set utf-8 bytes needed to 2.
utf8_bytes_needed = 2;
// 4. Set UTF-8 code point to byte & 0xF.
utf8_code_point = bite & 0xF;
}
// 0xF0 to 0xF4
else if (inRange(bite, 0xF0, 0xF4)) {
// 1. If byte is 0xF0, set utf-8 lower boundary to 0x90.
if (bite === 0xF0)
utf8_lower_boundary = 0x90;
// 2. If byte is 0xF4, set utf-8 upper boundary to 0x8F.
if (bite === 0xF4)
utf8_upper_boundary = 0x8F;
// 3. Set utf-8 bytes needed to 3.
utf8_bytes_needed = 3;
// 4. Set UTF-8 code point to byte & 0x7.
utf8_code_point = bite & 0x7;
}
// Otherwise
else {
// Return error.
return decoderError(fatal);
}
// Return continue.
return null;
}
// 4. If byte is not in the range utf-8 lower boundary to utf-8
// upper boundary, inclusive, run these substeps:
if (!inRange(bite, utf8_lower_boundary, utf8_upper_boundary)) {
// 1. Set utf-8 code point, utf-8 bytes needed, and utf-8
// bytes seen to 0, set utf-8 lower boundary to 0x80, and set
// utf-8 upper boundary to 0xBF.
utf8_code_point = utf8_bytes_needed = utf8_bytes_seen = 0;
utf8_lower_boundary = 0x80;
utf8_upper_boundary = 0xBF;
// 2. Prepend byte to stream.
stream.prepend(bite);
// 3. Return error.
return decoderError(fatal);
}
// 5. Set utf-8 lower boundary to 0x80 and utf-8 upper boundary
// to 0xBF.
utf8_lower_boundary = 0x80;
utf8_upper_boundary = 0xBF;
// 6. Set UTF-8 code point to (UTF-8 code point << 6) | (byte &
// 0x3F)
utf8_code_point = (utf8_code_point << 6) | (bite & 0x3F);
// 7. Increase utf-8 bytes seen by one.
utf8_bytes_seen += 1;
// 8. If utf-8 bytes seen is not equal to utf-8 bytes needed,
// continue.
if (utf8_bytes_seen !== utf8_bytes_needed)
return null;
// 9. Let code point be utf-8 code point.
var code_point = utf8_code_point;
// 10. Set utf-8 code point, utf-8 bytes needed, and utf-8 bytes
// seen to 0.
utf8_code_point = utf8_bytes_needed = utf8_bytes_seen = 0;
// 11. Return a code point whose value is code point.
return code_point;
};
}
// 9.1.2 utf-8 encoder
/**
* @constructor
* @implements {Encoder}
* @param {{fatal: boolean}} options
*/
function UTF8Encoder(options) {
var fatal = options.fatal;
/**
* @param {Stream} stream Input stream.
* @param {number} code_point Next code point read from the stream.
* @return {(number|!Array.<number>)} Byte(s) to emit.
*/
this.handler = function(stream, code_point) {
// 1. If code point is end-of-stream, return finished.
if (code_point === end_of_stream)
return finished;
// 2. If code point is an ASCII code point, return a byte whose
// value is code point.
if (isASCIICodePoint(code_point))
return code_point;
// 3. Set count and offset based on the range code point is in:
var count, offset;
// U+0080 to U+07FF, inclusive:
if (inRange(code_point, 0x0080, 0x07FF)) {
// 1 and 0xC0
count = 1;
offset = 0xC0;
}
// U+0800 to U+FFFF, inclusive:
else if (inRange(code_point, 0x0800, 0xFFFF)) {
// 2 and 0xE0
count = 2;
offset = 0xE0;
}
// U+10000 to U+10FFFF, inclusive:
else if (inRange(code_point, 0x10000, 0x10FFFF)) {
// 3 and 0xF0
count = 3;
offset = 0xF0;
}
// 4. Let bytes be a byte sequence whose first byte is (code
// point >> (6 × count)) + offset.
var bytes = [(code_point >> (6 * count)) + offset];
// 5. Run these substeps while count is greater than 0:
while (count > 0) {
// 1. Set temp to code point >> (6 × (count 1)).
var temp = code_point >> (6 * (count - 1));
// 2. Append to bytes 0x80 | (temp & 0x3F).
bytes.push(0x80 | (temp & 0x3F));
// 3. Decrease count by one.
count -= 1;
}
// 6. Return bytes bytes, in order.
return bytes;
};
}
/** @param {{fatal: boolean}} options */
encoders['UTF-8'] = function(options) {
return new UTF8Encoder(options);
};
/** @param {{fatal: boolean}} options */
decoders['UTF-8'] = function(options) {
return new UTF8Decoder(options);
};
//
// 10. Legacy single-byte encodings
//
// 10.1 single-byte decoder
/**
* @constructor
* @implements {Decoder}
* @param {!Array.<number>} index The encoding index.
* @param {{fatal: boolean}} options
*/
function SingleByteDecoder(index, options) {
var fatal = options.fatal;
/**
* @param {Stream} stream The stream of bytes being decoded.
* @param {number} bite The next byte read from the stream.
* @return {?(number|!Array.<number>)} The next code point(s)
* decoded, or null if not enough data exists in the input
* stream to decode a complete code point.
*/
this.handler = function(stream, bite) {
// 1. If byte is end-of-stream, return finished.
if (bite === end_of_stream)
return finished;
// 2. If byte is an ASCII byte, return a code point whose value
// is byte.
if (isASCIIByte(bite))
return bite;
// 3. Let code point be the index code point for byte 0x80 in
// index single-byte.
var code_point = index[bite - 0x80];
// 4. If code point is null, return error.
if (code_point === null)
return decoderError(fatal);
// 5. Return a code point whose value is code point.
return code_point;
};
}
// 10.2 single-byte encoder
/**
* @constructor
* @implements {Encoder}
* @param {!Array.<?number>} index The encoding index.
* @param {{fatal: boolean}} options
*/
function SingleByteEncoder(index, options) {
var fatal = options.fatal;
/**
* @param {Stream} stream Input stream.
* @param {number} code_point Next code point read from the stream.
* @return {(number|!Array.<number>)} Byte(s) to emit.
*/
this.handler = function(stream, code_point) {
// 1. If code point is end-of-stream, return finished.
if (code_point === end_of_stream)
return finished;
// 2. If code point is an ASCII code point, return a byte whose
// value is code point.
if (isASCIICodePoint(code_point))
return code_point;
// 3. Let pointer be the index pointer for code point in index
// single-byte.
var pointer = indexPointerFor(code_point, index);
// 4. If pointer is null, return error with code point.
if (pointer === null)
encoderError(code_point);
// 5. Return a byte whose value is pointer + 0x80.
return pointer + 0x80;
};
}
(function() {
if (!('encoding-indexes' in global))
return;
encodings.forEach(function(category) {
if (category.heading !== 'Legacy single-byte encodings')
return;
category.encodings.forEach(function(encoding) {
var name = encoding.name;
var idx = index(name.toLowerCase());
/** @param {{fatal: boolean}} options */
decoders[name] = function(options) {
return new SingleByteDecoder(idx, options);
};
/** @param {{fatal: boolean}} options */
encoders[name] = function(options) {
return new SingleByteEncoder(idx, options);
};
});
});
}());
//
// 11. Legacy multi-byte Chinese (simplified) encodings
//
// 11.1 gbk
// 11.1.1 gbk decoder
// gbk's decoder is gb18030's decoder.
/** @param {{fatal: boolean}} options */
decoders['GBK'] = function(options) {
return new GB18030Decoder(options);
};
// 11.1.2 gbk encoder
// gbk's encoder is gb18030's encoder with its gbk flag set.
/** @param {{fatal: boolean}} options */
encoders['GBK'] = function(options) {
return new GB18030Encoder(options, true);
};
// 11.2 gb18030
// 11.2.1 gb18030 decoder
/**
* @constructor
* @implements {Decoder}
* @param {{fatal: boolean}} options
*/
function GB18030Decoder(options) {
var fatal = options.fatal;
// gb18030's decoder has an associated gb18030 first, gb18030
// second, and gb18030 third (all initially 0x00).
var /** @type {number} */ gb18030_first = 0x00,
/** @type {number} */ gb18030_second = 0x00,
/** @type {number} */ gb18030_third = 0x00;
/**
* @param {Stream} stream The stream of bytes being decoded.
* @param {number} bite The next byte read from the stream.
* @return {?(number|!Array.<number>)} The next code point(s)
* decoded, or null if not enough data exists in the input
* stream to decode a complete code point.
*/
this.handler = function(stream, bite) {
// 1. If byte is end-of-stream and gb18030 first, gb18030
// second, and gb18030 third are 0x00, return finished.
if (bite === end_of_stream && gb18030_first === 0x00 &&
gb18030_second === 0x00 && gb18030_third === 0x00) {
return finished;
}
// 2. If byte is end-of-stream, and gb18030 first, gb18030
// second, or gb18030 third is not 0x00, set gb18030 first,
// gb18030 second, and gb18030 third to 0x00, and return error.
if (bite === end_of_stream &&
(gb18030_first !== 0x00 || gb18030_second !== 0x00 ||
gb18030_third !== 0x00)) {
gb18030_first = 0x00;
gb18030_second = 0x00;
gb18030_third = 0x00;
decoderError(fatal);
}
var code_point;
// 3. If gb18030 third is not 0x00, run these substeps:
if (gb18030_third !== 0x00) {
// 1. Let code point be null.
code_point = null;
// 2. If byte is in the range 0x30 to 0x39, inclusive, set
// code point to the index gb18030 ranges code point for
// (((gb18030 first 0x81) × 10 + gb18030 second 0x30) ×
// 126 + gb18030 third 0x81) × 10 + byte 0x30.
if (inRange(bite, 0x30, 0x39)) {
code_point = indexGB18030RangesCodePointFor(
(((gb18030_first - 0x81) * 10 + gb18030_second - 0x30) * 126 +
gb18030_third - 0x81) * 10 + bite - 0x30);
}
// 3. Let buffer be a byte sequence consisting of gb18030
// second, gb18030 third, and byte, in order.
var buffer = [gb18030_second, gb18030_third, bite];
// 4. Set gb18030 first, gb18030 second, and gb18030 third to
// 0x00.
gb18030_first = 0x00;
gb18030_second = 0x00;
gb18030_third = 0x00;
// 5. If code point is null, prepend buffer to stream and
// return error.
if (code_point === null) {
stream.prepend(buffer);
return decoderError(fatal);
}
// 6. Return a code point whose value is code point.
return code_point;
}
// 4. If gb18030 second is not 0x00, run these substeps:
if (gb18030_second !== 0x00) {
// 1. If byte is in the range 0x81 to 0xFE, inclusive, set
// gb18030 third to byte and return continue.
if (inRange(bite, 0x81, 0xFE)) {
gb18030_third = bite;
return null;
}
// 2. Prepend gb18030 second followed by byte to stream, set
// gb18030 first and gb18030 second to 0x00, and return error.
stream.prepend([gb18030_second, bite]);
gb18030_first = 0x00;
gb18030_second = 0x00;
return decoderError(fatal);
}
// 5. If gb18030 first is not 0x00, run these substeps:
if (gb18030_first !== 0x00) {
// 1. If byte is in the range 0x30 to 0x39, inclusive, set
// gb18030 second to byte and return continue.
if (inRange(bite, 0x30, 0x39)) {
gb18030_second = bite;
return null;
}
// 2. Let lead be gb18030 first, let pointer be null, and set
// gb18030 first to 0x00.
var lead = gb18030_first;
var pointer = null;
gb18030_first = 0x00;
// 3. Let offset be 0x40 if byte is less than 0x7F and 0x41
// otherwise.
var offset = bite < 0x7F ? 0x40 : 0x41;
// 4. If byte is in the range 0x40 to 0x7E, inclusive, or 0x80
// to 0xFE, inclusive, set pointer to (lead 0x81) × 190 +
// (byte offset).
if (inRange(bite, 0x40, 0x7E) || inRange(bite, 0x80, 0xFE))
pointer = (lead - 0x81) * 190 + (bite - offset);
// 5. Let code point be null if pointer is null and the index
// code point for pointer in index gb18030 otherwise.
code_point = pointer === null ? null :
indexCodePointFor(pointer, index('gb18030'));
// 6. If code point is null and byte is an ASCII byte, prepend
// byte to stream.
if (code_point === null && isASCIIByte(bite))
stream.prepend(bite);
// 7. If code point is null, return error.
if (code_point === null)
return decoderError(fatal);
// 8. Return a code point whose value is code point.
return code_point;
}
// 6. If byte is an ASCII byte, return a code point whose value
// is byte.
if (isASCIIByte(bite))
return bite;
// 7. If byte is 0x80, return code point U+20AC.
if (bite === 0x80)
return 0x20AC;
// 8. If byte is in the range 0x81 to 0xFE, inclusive, set
// gb18030 first to byte and return continue.
if (inRange(bite, 0x81, 0xFE)) {
gb18030_first = bite;
return null;
}
// 9. Return error.
return decoderError(fatal);
};
}
// 11.2.2 gb18030 encoder
/**
* @constructor
* @implements {Encoder}
* @param {{fatal: boolean}} options
* @param {boolean=} gbk_flag
*/
function GB18030Encoder(options, gbk_flag) {
var fatal = options.fatal;
// gb18030's decoder has an associated gbk flag (initially unset).
/**
* @param {Stream} stream Input stream.
* @param {number} code_point Next code point read from the stream.
* @return {(number|!Array.<number>)} Byte(s) to emit.
*/
this.handler = function(stream, code_point) {
// 1. If code point is end-of-stream, return finished.
if (code_point === end_of_stream)
return finished;
// 2. If code point is an ASCII code point, return a byte whose
// value is code point.
if (isASCIICodePoint(code_point))
return code_point;
// 3. If code point is U+E5E5, return error with code point.
if (code_point === 0xE5E5)
return encoderError(code_point);
// 4. If the gbk flag is set and code point is U+20AC, return
// byte 0x80.
if (gbk_flag && code_point === 0x20AC)
return 0x80;
// 5. Let pointer be the index pointer for code point in index
// gb18030.
var pointer = indexPointerFor(code_point, index('gb18030'));
// 6. If pointer is not null, run these substeps:
if (pointer !== null) {
// 1. Let lead be floor(pointer / 190) + 0x81.
var lead = floor(pointer / 190) + 0x81;
// 2. Let trail be pointer % 190.
var trail = pointer % 190;
// 3. Let offset be 0x40 if trail is less than 0x3F and 0x41 otherwise.
var offset = trail < 0x3F ? 0x40 : 0x41;
// 4. Return two bytes whose values are lead and trail + offset.
return [lead, trail + offset];
}
// 7. If gbk flag is set, return error with code point.
if (gbk_flag)
return encoderError(code_point);
// 8. Set pointer to the index gb18030 ranges pointer for code
// point.
pointer = indexGB18030RangesPointerFor(code_point);
// 9. Let byte1 be floor(pointer / 10 / 126 / 10).
var byte1 = floor(pointer / 10 / 126 / 10);
// 10. Set pointer to pointer byte1 × 10 × 126 × 10.
pointer = pointer - byte1 * 10 * 126 * 10;
// 11. Let byte2 be floor(pointer / 10 / 126).
var byte2 = floor(pointer / 10 / 126);
// 12. Set pointer to pointer byte2 × 10 × 126.
pointer = pointer - byte2 * 10 * 126;
// 13. Let byte3 be floor(pointer / 10).
var byte3 = floor(pointer / 10);
// 14. Let byte4 be pointer byte3 × 10.
var byte4 = pointer - byte3 * 10;
// 15. Return four bytes whose values are byte1 + 0x81, byte2 +
// 0x30, byte3 + 0x81, byte4 + 0x30.
return [byte1 + 0x81,
byte2 + 0x30,
byte3 + 0x81,
byte4 + 0x30];
};
}
/** @param {{fatal: boolean}} options */
encoders['gb18030'] = function(options) {
return new GB18030Encoder(options);
};
/** @param {{fatal: boolean}} options */
decoders['gb18030'] = function(options) {
return new GB18030Decoder(options);
};
//
// 12. Legacy multi-byte Chinese (traditional) encodings
//
// 12.1 Big5
// 12.1.1 Big5 decoder
/**
* @constructor
* @implements {Decoder}
* @param {{fatal: boolean}} options
*/
function Big5Decoder(options) {
var fatal = options.fatal;
// Big5's decoder has an associated Big5 lead (initially 0x00).
var /** @type {number} */ Big5_lead = 0x00;
/**
* @param {Stream} stream The stream of bytes being decoded.
* @param {number} bite The next byte read from the stream.
* @return {?(number|!Array.<number>)} The next code point(s)
* decoded, or null if not enough data exists in the input
* stream to decode a complete code point.
*/
this.handler = function(stream, bite) {
// 1. If byte is end-of-stream and Big5 lead is not 0x00, set
// Big5 lead to 0x00 and return error.
if (bite === end_of_stream && Big5_lead !== 0x00) {
Big5_lead = 0x00;
return decoderError(fatal);
}
// 2. If byte is end-of-stream and Big5 lead is 0x00, return
// finished.
if (bite === end_of_stream && Big5_lead === 0x00)
return finished;
// 3. If Big5 lead is not 0x00, let lead be Big5 lead, let
// pointer be null, set Big5 lead to 0x00, and then run these
// substeps:
if (Big5_lead !== 0x00) {
var lead = Big5_lead;
var pointer = null;
Big5_lead = 0x00;
// 1. Let offset be 0x40 if byte is less than 0x7F and 0x62
// otherwise.
var offset = bite < 0x7F ? 0x40 : 0x62;
// 2. If byte is in the range 0x40 to 0x7E, inclusive, or 0xA1
// to 0xFE, inclusive, set pointer to (lead 0x81) × 157 +
// (byte offset).
if (inRange(bite, 0x40, 0x7E) || inRange(bite, 0xA1, 0xFE))
pointer = (lead - 0x81) * 157 + (bite - offset);
// 3. If there is a row in the table below whose first column
// is pointer, return the two code points listed in its second
// column
// Pointer | Code points
// --------+--------------
// 1133 | U+00CA U+0304
// 1135 | U+00CA U+030C
// 1164 | U+00EA U+0304
// 1166 | U+00EA U+030C
switch (pointer) {
case 1133: return [0x00CA, 0x0304];
case 1135: return [0x00CA, 0x030C];
case 1164: return [0x00EA, 0x0304];
case 1166: return [0x00EA, 0x030C];
}
// 4. Let code point be null if pointer is null and the index
// code point for pointer in index Big5 otherwise.
var code_point = (pointer === null) ? null :
indexCodePointFor(pointer, index('big5'));
// 5. If code point is null and byte is an ASCII byte, prepend
// byte to stream.
if (code_point === null && isASCIIByte(bite))
stream.prepend(bite);
// 6. If code point is null, return error.
if (code_point === null)
return decoderError(fatal);
// 7. Return a code point whose value is code point.
return code_point;
}
// 4. If byte is an ASCII byte, return a code point whose value
// is byte.
if (isASCIIByte(bite))
return bite;
// 5. If byte is in the range 0x81 to 0xFE, inclusive, set Big5
// lead to byte and return continue.
if (inRange(bite, 0x81, 0xFE)) {
Big5_lead = bite;
return null;
}
// 6. Return error.
return decoderError(fatal);
};
}
// 12.1.2 Big5 encoder
/**
* @constructor
* @implements {Encoder}
* @param {{fatal: boolean}} options
*/
function Big5Encoder(options) {
var fatal = options.fatal;
/**
* @param {Stream} stream Input stream.
* @param {number} code_point Next code point read from the stream.
* @return {(number|!Array.<number>)} Byte(s) to emit.
*/
this.handler = function(stream, code_point) {
// 1. If code point is end-of-stream, return finished.
if (code_point === end_of_stream)
return finished;
// 2. If code point is an ASCII code point, return a byte whose
// value is code point.
if (isASCIICodePoint(code_point))
return code_point;
// 3. Let pointer be the index Big5 pointer for code point.
var pointer = indexBig5PointerFor(code_point);
// 4. If pointer is null, return error with code point.
if (pointer === null)
return encoderError(code_point);
// 5. Let lead be floor(pointer / 157) + 0x81.
var lead = floor(pointer / 157) + 0x81;
// 6. If lead is less than 0xA1, return error with code point.
if (lead < 0xA1)
return encoderError(code_point);
// 7. Let trail be pointer % 157.
var trail = pointer % 157;
// 8. Let offset be 0x40 if trail is less than 0x3F and 0x62
// otherwise.
var offset = trail < 0x3F ? 0x40 : 0x62;
// Return two bytes whose values are lead and trail + offset.
return [lead, trail + offset];
};
}
/** @param {{fatal: boolean}} options */
encoders['Big5'] = function(options) {
return new Big5Encoder(options);
};
/** @param {{fatal: boolean}} options */
decoders['Big5'] = function(options) {
return new Big5Decoder(options);
};
//
// 13. Legacy multi-byte Japanese encodings
//
// 13.1 euc-jp
// 13.1.1 euc-jp decoder
/**
* @constructor
* @implements {Decoder}
* @param {{fatal: boolean}} options
*/
function EUCJPDecoder(options) {
var fatal = options.fatal;
// euc-jp's decoder has an associated euc-jp jis0212 flag
// (initially unset) and euc-jp lead (initially 0x00).
var /** @type {boolean} */ eucjp_jis0212_flag = false,
/** @type {number} */ eucjp_lead = 0x00;
/**
* @param {Stream} stream The stream of bytes being decoded.
* @param {number} bite The next byte read from the stream.
* @return {?(number|!Array.<number>)} The next code point(s)
* decoded, or null if not enough data exists in the input
* stream to decode a complete code point.
*/
this.handler = function(stream, bite) {
// 1. If byte is end-of-stream and euc-jp lead is not 0x00, set
// euc-jp lead to 0x00, and return error.
if (bite === end_of_stream && eucjp_lead !== 0x00) {
eucjp_lead = 0x00;
return decoderError(fatal);
}
// 2. If byte is end-of-stream and euc-jp lead is 0x00, return
// finished.
if (bite === end_of_stream && eucjp_lead === 0x00)
return finished;
// 3. If euc-jp lead is 0x8E and byte is in the range 0xA1 to
// 0xDF, inclusive, set euc-jp lead to 0x00 and return a code
// point whose value is 0xFF61 0xA1 + byte.
if (eucjp_lead === 0x8E && inRange(bite, 0xA1, 0xDF)) {
eucjp_lead = 0x00;
return 0xFF61 - 0xA1 + bite;
}
// 4. If euc-jp lead is 0x8F and byte is in the range 0xA1 to
// 0xFE, inclusive, set the euc-jp jis0212 flag, set euc-jp lead
// to byte, and return continue.
if (eucjp_lead === 0x8F && inRange(bite, 0xA1, 0xFE)) {
eucjp_jis0212_flag = true;
eucjp_lead = bite;
return null;
}
// 5. If euc-jp lead is not 0x00, let lead be euc-jp lead, set
// euc-jp lead to 0x00, and run these substeps:
if (eucjp_lead !== 0x00) {
var lead = eucjp_lead;
eucjp_lead = 0x00;
// 1. Let code point be null.
var code_point = null;
// 2. If lead and byte are both in the range 0xA1 to 0xFE,
// inclusive, set code point to the index code point for (lead
// 0xA1) × 94 + byte 0xA1 in index jis0208 if the euc-jp
// jis0212 flag is unset and in index jis0212 otherwise.
if (inRange(lead, 0xA1, 0xFE) && inRange(bite, 0xA1, 0xFE)) {
code_point = indexCodePointFor(
(lead - 0xA1) * 94 + (bite - 0xA1),
index(!eucjp_jis0212_flag ? 'jis0208' : 'jis0212'));
}
// 3. Unset the euc-jp jis0212 flag.
eucjp_jis0212_flag = false;
// 4. If byte is not in the range 0xA1 to 0xFE, inclusive,
// prepend byte to stream.
if (!inRange(bite, 0xA1, 0xFE))
stream.prepend(bite);
// 5. If code point is null, return error.
if (code_point === null)
return decoderError(fatal);
// 6. Return a code point whose value is code point.
return code_point;
}
// 6. If byte is an ASCII byte, return a code point whose value
// is byte.
if (isASCIIByte(bite))
return bite;
// 7. If byte is 0x8E, 0x8F, or in the range 0xA1 to 0xFE,
// inclusive, set euc-jp lead to byte and return continue.
if (bite === 0x8E || bite === 0x8F || inRange(bite, 0xA1, 0xFE)) {
eucjp_lead = bite;
return null;
}
// 8. Return error.
return decoderError(fatal);
};
}
// 13.1.2 euc-jp encoder
/**
* @constructor
* @implements {Encoder}
* @param {{fatal: boolean}} options
*/
function EUCJPEncoder(options) {
var fatal = options.fatal;
/**
* @param {Stream} stream Input stream.
* @param {number} code_point Next code point read from the stream.
* @return {(number|!Array.<number>)} Byte(s) to emit.
*/
this.handler = function(stream, code_point) {
// 1. If code point is end-of-stream, return finished.
if (code_point === end_of_stream)
return finished;
// 2. If code point is an ASCII code point, return a byte whose
// value is code point.
if (isASCIICodePoint(code_point))
return code_point;
// 3. If code point is U+00A5, return byte 0x5C.
if (code_point === 0x00A5)
return 0x5C;
// 4. If code point is U+203E, return byte 0x7E.
if (code_point === 0x203E)
return 0x7E;
// 5. If code point is in the range U+FF61 to U+FF9F, inclusive,
// return two bytes whose values are 0x8E and code point
// 0xFF61 + 0xA1.
if (inRange(code_point, 0xFF61, 0xFF9F))
return [0x8E, code_point - 0xFF61 + 0xA1];
// 6. If code point is U+2212, set it to U+FF0D.
if (code_point === 0x2212)
code_point = 0xFF0D;
// 7. Let pointer be the index pointer for code point in index
// jis0208.
var pointer = indexPointerFor(code_point, index('jis0208'));
// 8. If pointer is null, return error with code point.
if (pointer === null)
return encoderError(code_point);
// 9. Let lead be floor(pointer / 94) + 0xA1.
var lead = floor(pointer / 94) + 0xA1;
// 10. Let trail be pointer % 94 + 0xA1.
var trail = pointer % 94 + 0xA1;
// 11. Return two bytes whose values are lead and trail.
return [lead, trail];
};
}
/** @param {{fatal: boolean}} options */
encoders['EUC-JP'] = function(options) {
return new EUCJPEncoder(options);
};
/** @param {{fatal: boolean}} options */
decoders['EUC-JP'] = function(options) {
return new EUCJPDecoder(options);
};
// 13.2 iso-2022-jp
// 13.2.1 iso-2022-jp decoder
/**
* @constructor
* @implements {Decoder}
* @param {{fatal: boolean}} options
*/
function ISO2022JPDecoder(options) {
var fatal = options.fatal;
/** @enum */
var states = {
ASCII: 0,
Roman: 1,
Katakana: 2,
LeadByte: 3,
TrailByte: 4,
EscapeStart: 5,
Escape: 6
};
// iso-2022-jp's decoder has an associated iso-2022-jp decoder
// state (initially ASCII), iso-2022-jp decoder output state
// (initially ASCII), iso-2022-jp lead (initially 0x00), and
// iso-2022-jp output flag (initially unset).
var /** @type {number} */ iso2022jp_decoder_state = states.ASCII,
/** @type {number} */ iso2022jp_decoder_output_state = states.ASCII,
/** @type {number} */ iso2022jp_lead = 0x00,
/** @type {boolean} */ iso2022jp_output_flag = false;
/**
* @param {Stream} stream The stream of bytes being decoded.
* @param {number} bite The next byte read from the stream.
* @return {?(number|!Array.<number>)} The next code point(s)
* decoded, or null if not enough data exists in the input
* stream to decode a complete code point.
*/
this.handler = function(stream, bite) {
// switching on iso-2022-jp decoder state:
switch (iso2022jp_decoder_state) {
default:
case states.ASCII:
// ASCII
// Based on byte:
// 0x1B
if (bite === 0x1B) {
// Set iso-2022-jp decoder state to escape start and return
// continue.
iso2022jp_decoder_state = states.EscapeStart;
return null;
}
// 0x00 to 0x7F, excluding 0x0E, 0x0F, and 0x1B
if (inRange(bite, 0x00, 0x7F) && bite !== 0x0E
&& bite !== 0x0F && bite !== 0x1B) {
// Unset the iso-2022-jp output flag and return a code point
// whose value is byte.
iso2022jp_output_flag = false;
return bite;
}
// end-of-stream
if (bite === end_of_stream) {
// Return finished.
return finished;
}
// Otherwise
// Unset the iso-2022-jp output flag and return error.
iso2022jp_output_flag = false;
return decoderError(fatal);
case states.Roman:
// Roman
// Based on byte:
// 0x1B
if (bite === 0x1B) {
// Set iso-2022-jp decoder state to escape start and return
// continue.
iso2022jp_decoder_state = states.EscapeStart;
return null;
}
// 0x5C
if (bite === 0x5C) {
// Unset the iso-2022-jp output flag and return code point
// U+00A5.
iso2022jp_output_flag = false;
return 0x00A5;
}
// 0x7E
if (bite === 0x7E) {
// Unset the iso-2022-jp output flag and return code point
// U+203E.
iso2022jp_output_flag = false;
return 0x203E;
}
// 0x00 to 0x7F, excluding 0x0E, 0x0F, 0x1B, 0x5C, and 0x7E
if (inRange(bite, 0x00, 0x7F) && bite !== 0x0E && bite !== 0x0F
&& bite !== 0x1B && bite !== 0x5C && bite !== 0x7E) {
// Unset the iso-2022-jp output flag and return a code point
// whose value is byte.
iso2022jp_output_flag = false;
return bite;
}
// end-of-stream
if (bite === end_of_stream) {
// Return finished.
return finished;
}
// Otherwise
// Unset the iso-2022-jp output flag and return error.
iso2022jp_output_flag = false;
return decoderError(fatal);
case states.Katakana:
// Katakana
// Based on byte:
// 0x1B
if (bite === 0x1B) {
// Set iso-2022-jp decoder state to escape start and return
// continue.
iso2022jp_decoder_state = states.EscapeStart;
return null;
}
// 0x21 to 0x5F
if (inRange(bite, 0x21, 0x5F)) {
// Unset the iso-2022-jp output flag and return a code point
// whose value is 0xFF61 0x21 + byte.
iso2022jp_output_flag = false;
return 0xFF61 - 0x21 + bite;
}
// end-of-stream
if (bite === end_of_stream) {
// Return finished.
return finished;
}
// Otherwise
// Unset the iso-2022-jp output flag and return error.
iso2022jp_output_flag = false;
return decoderError(fatal);
case states.LeadByte:
// Lead byte
// Based on byte:
// 0x1B
if (bite === 0x1B) {
// Set iso-2022-jp decoder state to escape start and return
// continue.
iso2022jp_decoder_state = states.EscapeStart;
return null;
}
// 0x21 to 0x7E
if (inRange(bite, 0x21, 0x7E)) {
// Unset the iso-2022-jp output flag, set iso-2022-jp lead
// to byte, iso-2022-jp decoder state to trail byte, and
// return continue.
iso2022jp_output_flag = false;
iso2022jp_lead = bite;
iso2022jp_decoder_state = states.TrailByte;
return null;
}
// end-of-stream
if (bite === end_of_stream) {
// Return finished.
return finished;
}
// Otherwise
// Unset the iso-2022-jp output flag and return error.
iso2022jp_output_flag = false;
return decoderError(fatal);
case states.TrailByte:
// Trail byte
// Based on byte:
// 0x1B
if (bite === 0x1B) {
// Set iso-2022-jp decoder state to escape start and return
// continue.
iso2022jp_decoder_state = states.EscapeStart;
return decoderError(fatal);
}
// 0x21 to 0x7E
if (inRange(bite, 0x21, 0x7E)) {
// 1. Set the iso-2022-jp decoder state to lead byte.
iso2022jp_decoder_state = states.LeadByte;
// 2. Let pointer be (iso-2022-jp lead 0x21) × 94 + byte 0x21.
var pointer = (iso2022jp_lead - 0x21) * 94 + bite - 0x21;
// 3. Let code point be the index code point for pointer in
// index jis0208.
var code_point = indexCodePointFor(pointer, index('jis0208'));
// 4. If code point is null, return error.
if (code_point === null)
return decoderError(fatal);
// 5. Return a code point whose value is code point.
return code_point;
}
// end-of-stream
if (bite === end_of_stream) {
// Set the iso-2022-jp decoder state to lead byte, prepend
// byte to stream, and return error.
iso2022jp_decoder_state = states.LeadByte;
stream.prepend(bite);
return decoderError(fatal);
}
// Otherwise
// Set iso-2022-jp decoder state to lead byte and return
// error.
iso2022jp_decoder_state = states.LeadByte;
return decoderError(fatal);
case states.EscapeStart:
// Escape start
// 1. If byte is either 0x24 or 0x28, set iso-2022-jp lead to
// byte, iso-2022-jp decoder state to escape, and return
// continue.
if (bite === 0x24 || bite === 0x28) {
iso2022jp_lead = bite;
iso2022jp_decoder_state = states.Escape;
return null;
}
// 2. Prepend byte to stream.
stream.prepend(bite);
// 3. Unset the iso-2022-jp output flag, set iso-2022-jp
// decoder state to iso-2022-jp decoder output state, and
// return error.
iso2022jp_output_flag = false;
iso2022jp_decoder_state = iso2022jp_decoder_output_state;
return decoderError(fatal);
case states.Escape:
// Escape
// 1. Let lead be iso-2022-jp lead and set iso-2022-jp lead to
// 0x00.
var lead = iso2022jp_lead;
iso2022jp_lead = 0x00;
// 2. Let state be null.
var state = null;
// 3. If lead is 0x28 and byte is 0x42, set state to ASCII.
if (lead === 0x28 && bite === 0x42)
state = states.ASCII;
// 4. If lead is 0x28 and byte is 0x4A, set state to Roman.
if (lead === 0x28 && bite === 0x4A)
state = states.Roman;
// 5. If lead is 0x28 and byte is 0x49, set state to Katakana.
if (lead === 0x28 && bite === 0x49)
state = states.Katakana;
// 6. If lead is 0x24 and byte is either 0x40 or 0x42, set
// state to lead byte.
if (lead === 0x24 && (bite === 0x40 || bite === 0x42))
state = states.LeadByte;
// 7. If state is non-null, run these substeps:
if (state !== null) {
// 1. Set iso-2022-jp decoder state and iso-2022-jp decoder
// output state to states.
iso2022jp_decoder_state = iso2022jp_decoder_state = state;
// 2. Let output flag be the iso-2022-jp output flag.
var output_flag = iso2022jp_output_flag;
// 3. Set the iso-2022-jp output flag.
iso2022jp_output_flag = true;
// 4. Return continue, if output flag is unset, and error
// otherwise.
return !output_flag ? null : decoderError(fatal);
}
// 8. Prepend lead and byte to stream.
stream.prepend([lead, bite]);
// 9. Unset the iso-2022-jp output flag, set iso-2022-jp
// decoder state to iso-2022-jp decoder output state and
// return error.
iso2022jp_output_flag = false;
iso2022jp_decoder_state = iso2022jp_decoder_output_state;
return decoderError(fatal);
}
};
}
// 13.2.2 iso-2022-jp encoder
/**
* @constructor
* @implements {Encoder}
* @param {{fatal: boolean}} options
*/
function ISO2022JPEncoder(options) {
var fatal = options.fatal;
// iso-2022-jp's encoder has an associated iso-2022-jp encoder
// state which is one of ASCII, Roman, and jis0208 (initially
// ASCII).
/** @enum */
var states = {
ASCII: 0,
Roman: 1,
jis0208: 2
};
var /** @type {number} */ iso2022jp_state = states.ASCII;
/**
* @param {Stream} stream Input stream.
* @param {number} code_point Next code point read from the stream.
* @return {(number|!Array.<number>)} Byte(s) to emit.
*/
this.handler = function(stream, code_point) {
// 1. If code point is end-of-stream and iso-2022-jp encoder
// state is not ASCII, prepend code point to stream, set
// iso-2022-jp encoder state to ASCII, and return three bytes
// 0x1B 0x28 0x42.
if (code_point === end_of_stream &&
iso2022jp_state !== states.ASCII) {
stream.prepend(code_point);
iso2022jp_state = states.ASCII;
return [0x1B, 0x28, 0x42];
}
// 2. If code point is end-of-stream and iso-2022-jp encoder
// state is ASCII, return finished.
if (code_point === end_of_stream && iso2022jp_state === states.ASCII)
return finished;
// 3. If ISO-2022-JP encoder state is ASCII or Roman, and code
// point is U+000E, U+000F, or U+001B, return error with U+FFFD.
if ((iso2022jp_state === states.ASCII ||
iso2022jp_state === states.Roman) &&
(code_point === 0x000E || code_point === 0x000F ||
code_point === 0x001B)) {
return encoderError(0xFFFD);
}
// 4. If iso-2022-jp encoder state is ASCII and code point is an
// ASCII code point, return a byte whose value is code point.
if (iso2022jp_state === states.ASCII &&
isASCIICodePoint(code_point))
return code_point;
// 5. If iso-2022-jp encoder state is Roman and code point is an
// ASCII code point, excluding U+005C and U+007E, or is U+00A5
// or U+203E, run these substeps:
if (iso2022jp_state === states.Roman &&
((isASCIICodePoint(code_point) &&
code_point !== 0x005C && code_point !== 0x007E) ||
(code_point == 0x00A5 || code_point == 0x203E))) {
// 1. If code point is an ASCII code point, return a byte
// whose value is code point.
if (isASCIICodePoint(code_point))
return code_point;
// 2. If code point is U+00A5, return byte 0x5C.
if (code_point === 0x00A5)
return 0x5C;
// 3. If code point is U+203E, return byte 0x7E.
if (code_point === 0x203E)
return 0x7E;
}
// 6. If code point is an ASCII code point, and iso-2022-jp
// encoder state is not ASCII, prepend code point to stream, set
// iso-2022-jp encoder state to ASCII, and return three bytes
// 0x1B 0x28 0x42.
if (isASCIICodePoint(code_point) &&
iso2022jp_state !== states.ASCII) {
stream.prepend(code_point);
iso2022jp_state = states.ASCII;
return [0x1B, 0x28, 0x42];
}
// 7. If code point is either U+00A5 or U+203E, and iso-2022-jp
// encoder state is not Roman, prepend code point to stream, set
// iso-2022-jp encoder state to Roman, and return three bytes
// 0x1B 0x28 0x4A.
if ((code_point === 0x00A5 || code_point === 0x203E) &&
iso2022jp_state !== states.Roman) {
stream.prepend(code_point);
iso2022jp_state = states.Roman;
return [0x1B, 0x28, 0x4A];
}
// 8. If code point is U+2212, set it to U+FF0D.
if (code_point === 0x2212)
code_point = 0xFF0D;
// 9. Let pointer be the index pointer for code point in index
// jis0208.
var pointer = indexPointerFor(code_point, index('jis0208'));
// 10. If pointer is null, return error with code point.
if (pointer === null)
return encoderError(code_point);
// 11. If iso-2022-jp encoder state is not jis0208, prepend code
// point to stream, set iso-2022-jp encoder state to jis0208,
// and return three bytes 0x1B 0x24 0x42.
if (iso2022jp_state !== states.jis0208) {
stream.prepend(code_point);
iso2022jp_state = states.jis0208;
return [0x1B, 0x24, 0x42];
}
// 12. Let lead be floor(pointer / 94) + 0x21.
var lead = floor(pointer / 94) + 0x21;
// 13. Let trail be pointer % 94 + 0x21.
var trail = pointer % 94 + 0x21;
// 14. Return two bytes whose values are lead and trail.
return [lead, trail];
};
}
/** @param {{fatal: boolean}} options */
encoders['ISO-2022-JP'] = function(options) {
return new ISO2022JPEncoder(options);
};
/** @param {{fatal: boolean}} options */
decoders['ISO-2022-JP'] = function(options) {
return new ISO2022JPDecoder(options);
};
// 13.3 Shift_JIS
// 13.3.1 Shift_JIS decoder
/**
* @constructor
* @implements {Decoder}
* @param {{fatal: boolean}} options
*/
function ShiftJISDecoder(options) {
var fatal = options.fatal;
// Shift_JIS's decoder has an associated Shift_JIS lead (initially
// 0x00).
var /** @type {number} */ Shift_JIS_lead = 0x00;
/**
* @param {Stream} stream The stream of bytes being decoded.
* @param {number} bite The next byte read from the stream.
* @return {?(number|!Array.<number>)} The next code point(s)
* decoded, or null if not enough data exists in the input
* stream to decode a complete code point.
*/
this.handler = function(stream, bite) {
// 1. If byte is end-of-stream and Shift_JIS lead is not 0x00,
// set Shift_JIS lead to 0x00 and return error.
if (bite === end_of_stream && Shift_JIS_lead !== 0x00) {
Shift_JIS_lead = 0x00;
return decoderError(fatal);
}
// 2. If byte is end-of-stream and Shift_JIS lead is 0x00,
// return finished.
if (bite === end_of_stream && Shift_JIS_lead === 0x00)
return finished;
// 3. If Shift_JIS lead is not 0x00, let lead be Shift_JIS lead,
// let pointer be null, set Shift_JIS lead to 0x00, and then run
// these substeps:
if (Shift_JIS_lead !== 0x00) {
var lead = Shift_JIS_lead;
var pointer = null;
Shift_JIS_lead = 0x00;
// 1. Let offset be 0x40, if byte is less than 0x7F, and 0x41
// otherwise.
var offset = (bite < 0x7F) ? 0x40 : 0x41;
// 2. Let lead offset be 0x81, if lead is less than 0xA0, and
// 0xC1 otherwise.
var lead_offset = (lead < 0xA0) ? 0x81 : 0xC1;
// 3. If byte is in the range 0x40 to 0x7E, inclusive, or 0x80
// to 0xFC, inclusive, set pointer to (lead lead offset) ×
// 188 + byte offset.
if (inRange(bite, 0x40, 0x7E) || inRange(bite, 0x80, 0xFC))
pointer = (lead - lead_offset) * 188 + bite - offset;
// 4. If pointer is in the range 8836 to 10715, inclusive,
// return a code point whose value is 0xE000 8836 + pointer.
if (inRange(pointer, 8836, 10715))
return 0xE000 - 8836 + pointer;
// 5. Let code point be null, if pointer is null, and the
// index code point for pointer in index jis0208 otherwise.
var code_point = (pointer === null) ? null :
indexCodePointFor(pointer, index('jis0208'));
// 6. If code point is null and byte is an ASCII byte, prepend
// byte to stream.
if (code_point === null && isASCIIByte(bite))
stream.prepend(bite);
// 7. If code point is null, return error.
if (code_point === null)
return decoderError(fatal);
// 8. Return a code point whose value is code point.
return code_point;
}
// 4. If byte is an ASCII byte or 0x80, return a code point
// whose value is byte.
if (isASCIIByte(bite) || bite === 0x80)
return bite;
// 5. If byte is in the range 0xA1 to 0xDF, inclusive, return a
// code point whose value is 0xFF61 0xA1 + byte.
if (inRange(bite, 0xA1, 0xDF))
return 0xFF61 - 0xA1 + bite;
// 6. If byte is in the range 0x81 to 0x9F, inclusive, or 0xE0
// to 0xFC, inclusive, set Shift_JIS lead to byte and return
// continue.
if (inRange(bite, 0x81, 0x9F) || inRange(bite, 0xE0, 0xFC)) {
Shift_JIS_lead = bite;
return null;
}
// 7. Return error.
return decoderError(fatal);
};
}
// 13.3.2 Shift_JIS encoder
/**
* @constructor
* @implements {Encoder}
* @param {{fatal: boolean}} options
*/
function ShiftJISEncoder(options) {
var fatal = options.fatal;
/**
* @param {Stream} stream Input stream.
* @param {number} code_point Next code point read from the stream.
* @return {(number|!Array.<number>)} Byte(s) to emit.
*/
this.handler = function(stream, code_point) {
// 1. If code point is end-of-stream, return finished.
if (code_point === end_of_stream)
return finished;
// 2. If code point is an ASCII code point or U+0080, return a
// byte whose value is code point.
if (isASCIICodePoint(code_point) || code_point === 0x0080)
return code_point;
// 3. If code point is U+00A5, return byte 0x5C.
if (code_point === 0x00A5)
return 0x5C;
// 4. If code point is U+203E, return byte 0x7E.
if (code_point === 0x203E)
return 0x7E;
// 5. If code point is in the range U+FF61 to U+FF9F, inclusive,
// return a byte whose value is code point 0xFF61 + 0xA1.
if (inRange(code_point, 0xFF61, 0xFF9F))
return code_point - 0xFF61 + 0xA1;
// 6. If code point is U+2212, set it to U+FF0D.
if (code_point === 0x2212)
code_point = 0xFF0D;
// 7. Let pointer be the index Shift_JIS pointer for code point.
var pointer = indexShiftJISPointerFor(code_point);
// 8. If pointer is null, return error with code point.
if (pointer === null)
return encoderError(code_point);
// 9. Let lead be floor(pointer / 188).
var lead = floor(pointer / 188);
// 10. Let lead offset be 0x81, if lead is less than 0x1F, and
// 0xC1 otherwise.
var lead_offset = (lead < 0x1F) ? 0x81 : 0xC1;
// 11. Let trail be pointer % 188.
var trail = pointer % 188;
// 12. Let offset be 0x40, if trail is less than 0x3F, and 0x41
// otherwise.
var offset = (trail < 0x3F) ? 0x40 : 0x41;
// 13. Return two bytes whose values are lead + lead offset and
// trail + offset.
return [lead + lead_offset, trail + offset];
};
}
/** @param {{fatal: boolean}} options */
encoders['Shift_JIS'] = function(options) {
return new ShiftJISEncoder(options);
};
/** @param {{fatal: boolean}} options */
decoders['Shift_JIS'] = function(options) {
return new ShiftJISDecoder(options);
};
//
// 14. Legacy multi-byte Korean encodings
//
// 14.1 euc-kr
// 14.1.1 euc-kr decoder
/**
* @constructor
* @implements {Decoder}
* @param {{fatal: boolean}} options
*/
function EUCKRDecoder(options) {
var fatal = options.fatal;
// euc-kr's decoder has an associated euc-kr lead (initially 0x00).
var /** @type {number} */ euckr_lead = 0x00;
/**
* @param {Stream} stream The stream of bytes being decoded.
* @param {number} bite The next byte read from the stream.
* @return {?(number|!Array.<number>)} The next code point(s)
* decoded, or null if not enough data exists in the input
* stream to decode a complete code point.
*/
this.handler = function(stream, bite) {
// 1. If byte is end-of-stream and euc-kr lead is not 0x00, set
// euc-kr lead to 0x00 and return error.
if (bite === end_of_stream && euckr_lead !== 0) {
euckr_lead = 0x00;
return decoderError(fatal);
}
// 2. If byte is end-of-stream and euc-kr lead is 0x00, return
// finished.
if (bite === end_of_stream && euckr_lead === 0)
return finished;
// 3. If euc-kr lead is not 0x00, let lead be euc-kr lead, let
// pointer be null, set euc-kr lead to 0x00, and then run these
// substeps:
if (euckr_lead !== 0x00) {
var lead = euckr_lead;
var pointer = null;
euckr_lead = 0x00;
// 1. If byte is in the range 0x41 to 0xFE, inclusive, set
// pointer to (lead 0x81) × 190 + (byte 0x41).
if (inRange(bite, 0x41, 0xFE))
pointer = (lead - 0x81) * 190 + (bite - 0x41);
// 2. Let code point be null, if pointer is null, and the
// index code point for pointer in index euc-kr otherwise.
var code_point = (pointer === null)
? null : indexCodePointFor(pointer, index('euc-kr'));
// 3. If code point is null and byte is an ASCII byte, prepend
// byte to stream.
if (pointer === null && isASCIIByte(bite))
stream.prepend(bite);
// 4. If code point is null, return error.
if (code_point === null)
return decoderError(fatal);
// 5. Return a code point whose value is code point.
return code_point;
}
// 4. If byte is an ASCII byte, return a code point whose value
// is byte.
if (isASCIIByte(bite))
return bite;
// 5. If byte is in the range 0x81 to 0xFE, inclusive, set
// euc-kr lead to byte and return continue.
if (inRange(bite, 0x81, 0xFE)) {
euckr_lead = bite;
return null;
}
// 6. Return error.
return decoderError(fatal);
};
}
// 14.1.2 euc-kr encoder
/**
* @constructor
* @implements {Encoder}
* @param {{fatal: boolean}} options
*/
function EUCKREncoder(options) {
var fatal = options.fatal;
/**
* @param {Stream} stream Input stream.
* @param {number} code_point Next code point read from the stream.
* @return {(number|!Array.<number>)} Byte(s) to emit.
*/
this.handler = function(stream, code_point) {
// 1. If code point is end-of-stream, return finished.
if (code_point === end_of_stream)
return finished;
// 2. If code point is an ASCII code point, return a byte whose
// value is code point.
if (isASCIICodePoint(code_point))
return code_point;
// 3. Let pointer be the index pointer for code point in index
// euc-kr.
var pointer = indexPointerFor(code_point, index('euc-kr'));
// 4. If pointer is null, return error with code point.
if (pointer === null)
return encoderError(code_point);
// 5. Let lead be floor(pointer / 190) + 0x81.
var lead = floor(pointer / 190) + 0x81;
// 6. Let trail be pointer % 190 + 0x41.
var trail = (pointer % 190) + 0x41;
// 7. Return two bytes whose values are lead and trail.
return [lead, trail];
};
}
/** @param {{fatal: boolean}} options */
encoders['EUC-KR'] = function(options) {
return new EUCKREncoder(options);
};
/** @param {{fatal: boolean}} options */
decoders['EUC-KR'] = function(options) {
return new EUCKRDecoder(options);
};
//
// 15. Legacy miscellaneous encodings
//
// 15.1 replacement
// Not needed - API throws RangeError
// 15.2 Common infrastructure for utf-16be and utf-16le
/**
* @param {number} code_unit
* @param {boolean} utf16be
* @return {!Array.<number>} bytes
*/
function convertCodeUnitToBytes(code_unit, utf16be) {
// 1. Let byte1 be code unit >> 8.
var byte1 = code_unit >> 8;
// 2. Let byte2 be code unit & 0x00FF.
var byte2 = code_unit & 0x00FF;
// 3. Then return the bytes in order:
// utf-16be flag is set: byte1, then byte2.
if (utf16be)
return [byte1, byte2];
// utf-16be flag is unset: byte2, then byte1.
return [byte2, byte1];
}
// 15.2.1 shared utf-16 decoder
/**
* @constructor
* @implements {Decoder}
* @param {boolean} utf16_be True if big-endian, false if little-endian.
* @param {{fatal: boolean}} options
*/
function UTF16Decoder(utf16_be, options) {
var fatal = options.fatal;
var /** @type {?number} */ utf16_lead_byte = null,
/** @type {?number} */ utf16_lead_surrogate = null;
/**
* @param {Stream} stream The stream of bytes being decoded.
* @param {number} bite The next byte read from the stream.
* @return {?(number|!Array.<number>)} The next code point(s)
* decoded, or null if not enough data exists in the input
* stream to decode a complete code point.
*/
this.handler = function(stream, bite) {
// 1. If byte is end-of-stream and either utf-16 lead byte or
// utf-16 lead surrogate is not null, set utf-16 lead byte and
// utf-16 lead surrogate to null, and return error.
if (bite === end_of_stream && (utf16_lead_byte !== null ||
utf16_lead_surrogate !== null)) {
return decoderError(fatal);
}
// 2. If byte is end-of-stream and utf-16 lead byte and utf-16
// lead surrogate are null, return finished.
if (bite === end_of_stream && utf16_lead_byte === null &&
utf16_lead_surrogate === null) {
return finished;
}
// 3. If utf-16 lead byte is null, set utf-16 lead byte to byte
// and return continue.
if (utf16_lead_byte === null) {
utf16_lead_byte = bite;
return null;
}
// 4. Let code unit be the result of:
var code_unit;
if (utf16_be) {
// utf-16be decoder flag is set
// (utf-16 lead byte << 8) + byte.
code_unit = (utf16_lead_byte << 8) + bite;
} else {
// utf-16be decoder flag is unset
// (byte << 8) + utf-16 lead byte.
code_unit = (bite << 8) + utf16_lead_byte;
}
// Then set utf-16 lead byte to null.
utf16_lead_byte = null;
// 5. If utf-16 lead surrogate is not null, let lead surrogate
// be utf-16 lead surrogate, set utf-16 lead surrogate to null,
// and then run these substeps:
if (utf16_lead_surrogate !== null) {
var lead_surrogate = utf16_lead_surrogate;
utf16_lead_surrogate = null;
// 1. If code unit is in the range U+DC00 to U+DFFF,
// inclusive, return a code point whose value is 0x10000 +
// ((lead surrogate 0xD800) << 10) + (code unit 0xDC00).
if (inRange(code_unit, 0xDC00, 0xDFFF)) {
return 0x10000 + (lead_surrogate - 0xD800) * 0x400 +
(code_unit - 0xDC00);
}
// 2. Prepend the sequence resulting of converting code unit
// to bytes using utf-16be decoder flag to stream and return
// error.
stream.prepend(convertCodeUnitToBytes(code_unit, utf16_be));
return decoderError(fatal);
}
// 6. If code unit is in the range U+D800 to U+DBFF, inclusive,
// set utf-16 lead surrogate to code unit and return continue.
if (inRange(code_unit, 0xD800, 0xDBFF)) {
utf16_lead_surrogate = code_unit;
return null;
}
// 7. If code unit is in the range U+DC00 to U+DFFF, inclusive,
// return error.
if (inRange(code_unit, 0xDC00, 0xDFFF))
return decoderError(fatal);
// 8. Return code point code unit.
return code_unit;
};
}
// 15.2.2 shared utf-16 encoder
/**
* @constructor
* @implements {Encoder}
* @param {boolean} utf16_be True if big-endian, false if little-endian.
* @param {{fatal: boolean}} options
*/
function UTF16Encoder(utf16_be, options) {
var fatal = options.fatal;
/**
* @param {Stream} stream Input stream.
* @param {number} code_point Next code point read from the stream.
* @return {(number|!Array.<number>)} Byte(s) to emit.
*/
this.handler = function(stream, code_point) {
// 1. If code point is end-of-stream, return finished.
if (code_point === end_of_stream)
return finished;
// 2. If code point is in the range U+0000 to U+FFFF, inclusive,
// return the sequence resulting of converting code point to
// bytes using utf-16be encoder flag.
if (inRange(code_point, 0x0000, 0xFFFF))
return convertCodeUnitToBytes(code_point, utf16_be);
// 3. Let lead be ((code point 0x10000) >> 10) + 0xD800,
// converted to bytes using utf-16be encoder flag.
var lead = convertCodeUnitToBytes(
((code_point - 0x10000) >> 10) + 0xD800, utf16_be);
// 4. Let trail be ((code point 0x10000) & 0x3FF) + 0xDC00,
// converted to bytes using utf-16be encoder flag.
var trail = convertCodeUnitToBytes(
((code_point - 0x10000) & 0x3FF) + 0xDC00, utf16_be);
// 5. Return a byte sequence of lead followed by trail.
return lead.concat(trail);
};
}
// 15.3 utf-16be
// 15.3.1 utf-16be decoder
/** @param {{fatal: boolean}} options */
encoders['UTF-16BE'] = function(options) {
return new UTF16Encoder(true, options);
};
// 15.3.2 utf-16be encoder
/** @param {{fatal: boolean}} options */
decoders['UTF-16BE'] = function(options) {
return new UTF16Decoder(true, options);
};
// 15.4 utf-16le
// 15.4.1 utf-16le decoder
/** @param {{fatal: boolean}} options */
encoders['UTF-16LE'] = function(options) {
return new UTF16Encoder(false, options);
};
// 15.4.2 utf-16le encoder
/** @param {{fatal: boolean}} options */
decoders['UTF-16LE'] = function(options) {
return new UTF16Decoder(false, options);
};
// 15.5 x-user-defined
// 15.5.1 x-user-defined decoder
/**
* @constructor
* @implements {Decoder}
* @param {{fatal: boolean}} options
*/
function XUserDefinedDecoder(options) {
var fatal = options.fatal;
/**
* @param {Stream} stream The stream of bytes being decoded.
* @param {number} bite The next byte read from the stream.
* @return {?(number|!Array.<number>)} The next code point(s)
* decoded, or null if not enough data exists in the input
* stream to decode a complete code point.
*/
this.handler = function(stream, bite) {
// 1. If byte is end-of-stream, return finished.
if (bite === end_of_stream)
return finished;
// 2. If byte is an ASCII byte, return a code point whose value
// is byte.
if (isASCIIByte(bite))
return bite;
// 3. Return a code point whose value is 0xF780 + byte 0x80.
return 0xF780 + bite - 0x80;
};
}
// 15.5.2 x-user-defined encoder
/**
* @constructor
* @implements {Encoder}
* @param {{fatal: boolean}} options
*/
function XUserDefinedEncoder(options) {
var fatal = options.fatal;
/**
* @param {Stream} stream Input stream.
* @param {number} code_point Next code point read from the stream.
* @return {(number|!Array.<number>)} Byte(s) to emit.
*/
this.handler = function(stream, code_point) {
// 1.If code point is end-of-stream, return finished.
if (code_point === end_of_stream)
return finished;
// 2. If code point is an ASCII code point, return a byte whose
// value is code point.
if (isASCIICodePoint(code_point))
return code_point;
// 3. If code point is in the range U+F780 to U+F7FF, inclusive,
// return a byte whose value is code point 0xF780 + 0x80.
if (inRange(code_point, 0xF780, 0xF7FF))
return code_point - 0xF780 + 0x80;
// 4. Return error with code point.
return encoderError(code_point);
};
}
/** @param {{fatal: boolean}} options */
encoders['x-user-defined'] = function(options) {
return new XUserDefinedEncoder(options);
};
/** @param {{fatal: boolean}} options */
decoders['x-user-defined'] = function(options) {
return new XUserDefinedDecoder(options);
};
if (!global['TextEncoder'])
global['TextEncoder'] = TextEncoder;
if (!global['TextDecoder'])
global['TextDecoder'] = TextDecoder;
if (typeof module !== "undefined" && module.exports) {
module.exports = {
TextEncoder: global['TextEncoder'],
TextDecoder: global['TextDecoder'],
EncodingIndexes: global["encoding-indexes"]
};
}
// For strict environments where `this` inside the global scope
// is `undefined`, take a pure object instead
}(this || {}));
},{"./encoding-indexes.js":11}],5:[function(require,module,exports){
'use strict';
const Promise = require('lie');
const combine = require('./combine');
const Buffer = require('buffer').Buffer;
module.exports = binaryAjax;
function binaryAjax (_url, type) {
return new Promise(function (resolve, reject) {
const url = combine(_url, type);
const ajax = new XMLHttpRequest();
ajax.open('GET', url, true);
if (type !== 'prj' && type !== 'cpg') {
ajax.responseType = 'arraybuffer';
}
ajax.addEventListener('load', function () {
if (ajax.status > 399) {
if (type === 'prj' || type === 'cpg') {
return resolve(false);
} else {
return reject(new Error(ajax.status));
}
}
if (type !== 'prj' && type !== 'cpg') {
return resolve(Buffer.from(ajax.response));
} else {
return resolve(ajax.response);
}
}, false);
ajax.send();
});
}
},{"./combine":7,"buffer":12,"lie":16}],6:[function(require,module,exports){
(function (global){(function (){
'use strict';
const fallback = require('./binaryajax-browser');
const combine = require('./combine');
const Buffer = require('buffer').Buffer;
module.exports = async function binaryAjax (_url, type) {
if (!global.fetch) {
return fallback(_url, type);
}
const url = combine(_url, type);
const isOptionalTxt = type === 'prj' || type === 'cpg';
try {
const resp = await fetch(url);
if (resp.status > 399) {
throw new Error(resp.statusText);
}
if (isOptionalTxt) {
return resp.text();
}
const parsed = await resp.arrayBuffer();
return Buffer.from(parsed);
} catch (e) {
if (isOptionalTxt) {
return false;
}
throw e;
}
};
}).call(this)}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"./binaryajax-browser":5,"./combine":7,"buffer":12}],7:[function(require,module,exports){
(function (global){(function (){
const URL = global.URL;
module.exports = (base, type) => {
if (!type) {
return base;
}
const url = new URL(base);
url.pathname = `${url.pathname}.${type}`;
return url.href;
};
}).call(this)}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{}],8:[function(require,module,exports){
'use strict';
function isClockWise (array) {
let sum = 0;
let i = 1;
const len = array.length;
let prev, cur;
while (i < len) {
prev = cur || array[0];
cur = array[i];
sum += ((cur[0] - prev[0]) * (cur[1] + prev[1]));
i++;
}
return sum > 0;
}
function polyReduce (a, b) {
if (isClockWise(b) || !a.length) {
a.push([b]);
} else {
a[a.length - 1].push(b);
}
return a;
}
ParseShp.prototype.parsePoint = function (data) {
return {
type: 'Point',
coordinates: this.parseCoord(data, 0)
};
};
ParseShp.prototype.parseZPoint = function (data) {
const pointXY = this.parsePoint(data);
pointXY.coordinates.push(data.readDoubleLE(16));
return pointXY;
};
ParseShp.prototype.parsePointArray = function (data, offset, num) {
const out = [];
let done = 0;
while (done < num) {
out.push(this.parseCoord(data, offset));
offset += 16;
done++;
}
return out;
};
ParseShp.prototype.parseZPointArray = function (data, zOffset, num, coordinates) {
let i = 0;
while (i < num) {
coordinates[i].push(data.readDoubleLE(zOffset));
i++;
zOffset += 8;
}
return coordinates;
};
ParseShp.prototype.parseArrayGroup = function (data, offset, partOffset, num, tot) {
const out = [];
let done = 0;
let curNum; let nextNum = 0;
let pointNumber;
while (done < num) {
done++;
partOffset += 4;
curNum = nextNum;
if (done === num) {
nextNum = tot;
} else {
nextNum = data.readInt32LE(partOffset);
}
pointNumber = nextNum - curNum;
if (!pointNumber) {
continue;
}
out.push(this.parsePointArray(data, offset, pointNumber));
offset += (pointNumber << 4);
}
return out;
};
ParseShp.prototype.parseZArrayGroup = function (data, zOffset, num, coordinates) {
let i = 0;
while (i < num) {
coordinates[i] = this.parseZPointArray(data, zOffset, coordinates[i].length, coordinates[i]);
zOffset += (coordinates[i].length << 3);
i++;
}
return coordinates;
};
ParseShp.prototype.parseMultiPoint = function (data) {
const out = {};
const mins = this.parseCoord(data, 0);
const maxs = this.parseCoord(data, 16);
out.bbox = [
mins[0],
mins[1],
maxs[0],
maxs[1]
];
const num = data.readInt32LE(32, true);
const offset = 36;
if (num === 1) {
out.type = 'Point';
out.coordinates = this.parseCoord(data, offset);
} else {
out.type = 'MultiPoint';
out.coordinates = this.parsePointArray(data, offset, num);
}
return out;
};
ParseShp.prototype.parseZMultiPoint = function (data) {
const geoJson = this.parseMultiPoint(data);
let num;
if (geoJson.type === 'Point') {
geoJson.coordinates.push(data.readDoubleLE(72));
return geoJson;
} else {
num = geoJson.coordinates.length;
}
const zOffset = 52 + (num << 4);
geoJson.coordinates = this.parseZPointArray(data, zOffset, num, geoJson.coordinates);
return geoJson;
};
ParseShp.prototype.parsePolyline = function (data) {
const out = {};
const mins = this.parseCoord(data, 0);
const maxs = this.parseCoord(data, 16);
out.bbox = [
mins[0],
mins[1],
maxs[0],
maxs[1]
];
const numParts = data.readInt32LE(32);
const num = data.readInt32LE(36);
let offset, partOffset;
if (numParts === 1) {
out.type = 'LineString';
offset = 44;
out.coordinates = this.parsePointArray(data, offset, num);
} else {
out.type = 'MultiLineString';
offset = 40 + (numParts << 2);
partOffset = 40;
out.coordinates = this.parseArrayGroup(data, offset, partOffset, numParts, num);
}
return out;
};
ParseShp.prototype.parseZPolyline = function (data) {
const geoJson = this.parsePolyline(data);
const num = geoJson.coordinates.length;
let zOffset;
if (geoJson.type === 'LineString') {
zOffset = 60 + (num << 4);
geoJson.coordinates = this.parseZPointArray(data, zOffset, num, geoJson.coordinates);
return geoJson;
} else {
const totalPoints = geoJson.coordinates.reduce(function (a, v) {
return a + v.length;
}, 0);
zOffset = 56 + (totalPoints << 4) + (num << 2);
geoJson.coordinates = this.parseZArrayGroup(data, zOffset, num, geoJson.coordinates);
return geoJson;
}
};
ParseShp.prototype.polyFuncs = function (out) {
if (out.type === 'LineString') {
out.type = 'Polygon';
out.coordinates = [out.coordinates];
return out;
} else {
out.coordinates = out.coordinates.reduce(polyReduce, []);
if (out.coordinates.length === 1) {
out.type = 'Polygon';
out.coordinates = out.coordinates[0];
return out;
} else {
out.type = 'MultiPolygon';
return out;
}
}
};
ParseShp.prototype.parsePolygon = function (data) {
return this.polyFuncs(this.parsePolyline(data));
};
ParseShp.prototype.parseZPolygon = function (data) {
return this.polyFuncs(this.parseZPolyline(data));
};
const shpFuncObj = {
1: 'parsePoint',
3: 'parsePolyline',
5: 'parsePolygon',
8: 'parseMultiPoint',
11: 'parseZPoint',
13: 'parseZPolyline',
15: 'parseZPolygon',
18: 'parseZMultiPoint'
};
function makeParseCoord (trans) {
if (trans) {
return function (data, offset) {
return trans.inverse([data.readDoubleLE(offset), data.readDoubleLE(offset + 8)]);
};
} else {
return function (data, offset) {
return [data.readDoubleLE(offset), data.readDoubleLE(offset + 8)];
};
}
}
function ParseShp (buffer, trans) {
if (!(this instanceof ParseShp)) {
return new ParseShp(buffer, trans);
}
this.buffer = buffer;
this.headers = this.parseHeader();
if (this.headers.length < this.buffer.byteLength) {
this.buffer = this.buffer.slice(0, this.headers.length);
}
this.shpFuncs(trans);
this.rows = this.getRows();
}
ParseShp.prototype.shpFuncs = function (tran) {
let num = this.headers.shpCode;
if (num > 20) {
num -= 20;
}
if (!(num in shpFuncObj)) {
throw new Error('I don\'t know that shp type');
}
this.parseFunc = this[shpFuncObj[num]];
this.parseCoord = makeParseCoord(tran);
};
ParseShp.prototype.getShpCode = function () {
return this.parseHeader().shpCode;
};
ParseShp.prototype.parseHeader = function () {
const view = this.buffer.slice(0, 100);
return {
length: view.readInt32BE(6 << 2) << 1,
version: view.readInt32LE(7 << 2),
shpCode: view.readInt32LE(8 << 2),
bbox: [
view.readDoubleLE(9 << 2),
view.readDoubleLE(11 << 2),
view.readDoubleLE(13 << 2),
view.readDoubleLE(13 << 2)
]
};
};
ParseShp.prototype.getRows = function () {
let offset = 100;
const len = this.buffer.byteLength;
const out = [];
let current;
while (offset < len) {
current = this.getRow(offset);
if (!current) {
break;
}
offset += 8;
offset += current.len;
if (current.type) {
out.push(this.parseFunc(current.data));
} else {
out.push(null);
}
}
return out;
};
ParseShp.prototype.getRow = function (offset) {
const view = this.buffer.slice(offset, offset + 12);
const len = view.readInt32BE(4) << 1;
const id = view.readInt32BE(0);
if (len === 0) {
return {
id: id,
len: len,
type: 0
};
}
return {
id: id,
len: len,
data: this.buffer.slice(offset + 12, offset + len + 8),
type: view.readInt32LE(8)
};
};
module.exports = function (buffer, trans) {
return new ParseShp(buffer, trans).rows;
};
},{}],9:[function(require,module,exports){
'use strict';
const JSZip = require('jszip');
module.exports = async (buffer) => {
const zip = new JSZip();
await zip.loadAsync(buffer);
const files = zip.file(/.+/);
const out = {};
await Promise.all(files.map(async (a) => {
let result;
if (a.name.slice(-3).toLowerCase() === 'shp' || a.name.slice(-3).toLowerCase() === 'dbf') {
result = await a.async('nodebuffer');
} else {
result = await a.async('text');
}
out[a.name] = result;
}));
return out;
};
},{"jszip":15}],10:[function(require,module,exports){
'use strict'
exports.byteLength = byteLength
exports.toByteArray = toByteArray
exports.fromByteArray = fromByteArray
var lookup = []
var revLookup = []
var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
for (var i = 0, len = code.length; i < len; ++i) {
lookup[i] = code[i]
revLookup[code.charCodeAt(i)] = i
}
// Support decoding URL-safe base64 strings, as Node.js does.
// See: https://en.wikipedia.org/wiki/Base64#URL_applications
revLookup['-'.charCodeAt(0)] = 62
revLookup['_'.charCodeAt(0)] = 63
function getLens (b64) {
var len = b64.length
if (len % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4')
}
// Trim off extra bytes after placeholder bytes are found
// See: https://github.com/beatgammit/base64-js/issues/42
var validLen = b64.indexOf('=')
if (validLen === -1) validLen = len
var placeHoldersLen = validLen === len
? 0
: 4 - (validLen % 4)
return [validLen, placeHoldersLen]
}
// base64 is 4/3 + up to two characters of the original data
function byteLength (b64) {
var lens = getLens(b64)
var validLen = lens[0]
var placeHoldersLen = lens[1]
return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
}
function _byteLength (b64, validLen, placeHoldersLen) {
return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
}
function toByteArray (b64) {
var tmp
var lens = getLens(b64)
var validLen = lens[0]
var placeHoldersLen = lens[1]
var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))
var curByte = 0
// if there are placeholders, only get up to the last complete 4 chars
var len = placeHoldersLen > 0
? validLen - 4
: validLen
var i
for (i = 0; i < len; i += 4) {
tmp =
(revLookup[b64.charCodeAt(i)] << 18) |
(revLookup[b64.charCodeAt(i + 1)] << 12) |
(revLookup[b64.charCodeAt(i + 2)] << 6) |
revLookup[b64.charCodeAt(i + 3)]
arr[curByte++] = (tmp >> 16) & 0xFF
arr[curByte++] = (tmp >> 8) & 0xFF
arr[curByte++] = tmp & 0xFF
}
if (placeHoldersLen === 2) {
tmp =
(revLookup[b64.charCodeAt(i)] << 2) |
(revLookup[b64.charCodeAt(i + 1)] >> 4)
arr[curByte++] = tmp & 0xFF
}
if (placeHoldersLen === 1) {
tmp =
(revLookup[b64.charCodeAt(i)] << 10) |
(revLookup[b64.charCodeAt(i + 1)] << 4) |
(revLookup[b64.charCodeAt(i + 2)] >> 2)
arr[curByte++] = (tmp >> 8) & 0xFF
arr[curByte++] = tmp & 0xFF
}
return arr
}
function tripletToBase64 (num) {
return lookup[num >> 18 & 0x3F] +
lookup[num >> 12 & 0x3F] +
lookup[num >> 6 & 0x3F] +
lookup[num & 0x3F]
}
function encodeChunk (uint8, start, end) {
var tmp
var output = []
for (var i = start; i < end; i += 3) {
tmp =
((uint8[i] << 16) & 0xFF0000) +
((uint8[i + 1] << 8) & 0xFF00) +
(uint8[i + 2] & 0xFF)
output.push(tripletToBase64(tmp))
}
return output.join('')
}
function fromByteArray (uint8) {
var tmp
var len = uint8.length
var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
var parts = []
var maxChunkLength = 16383 // must be multiple of 3
// go through the array every three bytes, we'll deal with trailing stuff later
for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
}
// pad the end with zeros, but make sure to not forget the extra bytes
if (extraBytes === 1) {
tmp = uint8[len - 1]
parts.push(
lookup[tmp >> 2] +
lookup[(tmp << 4) & 0x3F] +
'=='
)
} else if (extraBytes === 2) {
tmp = (uint8[len - 2] << 8) + uint8[len - 1]
parts.push(
lookup[tmp >> 10] +
lookup[(tmp >> 4) & 0x3F] +
lookup[(tmp << 2) & 0x3F] +
'='
)
}
return parts.join('')
}
},{}],11:[function(require,module,exports){
},{}],12:[function(require,module,exports){
(function (Buffer){(function (){
/*!
* The buffer module from node.js, for the browser.
*
* @author Feross Aboukhadijeh <https://feross.org>
* @license MIT
*/
/* eslint-disable no-proto */
'use strict'
var base64 = require('base64-js')
var ieee754 = require('ieee754')
exports.Buffer = Buffer
exports.SlowBuffer = SlowBuffer
exports.INSPECT_MAX_BYTES = 50
var K_MAX_LENGTH = 0x7fffffff
exports.kMaxLength = K_MAX_LENGTH
/**
* If `Buffer.TYPED_ARRAY_SUPPORT`:
* === true Use Uint8Array implementation (fastest)
* === false Print warning and recommend using `buffer` v4.x which has an Object
* implementation (most compatible, even IE6)
*
* Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
* Opera 11.6+, iOS 4.2+.
*
* We report that the browser does not support typed arrays if the are not subclassable
* using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`
* (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support
* for __proto__ and has a buggy typed array implementation.
*/
Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport()
if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&
typeof console.error === 'function') {
console.error(
'This browser lacks typed array (Uint8Array) support which is required by ' +
'`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'
)
}
function typedArraySupport () {
// Can typed array instances can be augmented?
try {
var arr = new Uint8Array(1)
arr.__proto__ = { __proto__: Uint8Array.prototype, foo: function () { return 42 } }
return arr.foo() === 42
} catch (e) {
return false
}
}
Object.defineProperty(Buffer.prototype, 'parent', {
enumerable: true,
get: function () {
if (!Buffer.isBuffer(this)) return undefined
return this.buffer
}
})
Object.defineProperty(Buffer.prototype, 'offset', {
enumerable: true,
get: function () {
if (!Buffer.isBuffer(this)) return undefined
return this.byteOffset
}
})
function createBuffer (length) {
if (length > K_MAX_LENGTH) {
throw new RangeError('The value "' + length + '" is invalid for option "size"')
}
// Return an augmented `Uint8Array` instance
var buf = new Uint8Array(length)
buf.__proto__ = Buffer.prototype
return buf
}
/**
* The Buffer constructor returns instances of `Uint8Array` that have their
* prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
* `Uint8Array`, so the returned instances will have all the node `Buffer` methods
* and the `Uint8Array` methods. Square bracket notation works as expected -- it
* returns a single octet.
*
* The `Uint8Array` prototype remains unmodified.
*/
function Buffer (arg, encodingOrOffset, length) {
// Common case.
if (typeof arg === 'number') {
if (typeof encodingOrOffset === 'string') {
throw new TypeError(
'The "string" argument must be of type string. Received type number'
)
}
return allocUnsafe(arg)
}
return from(arg, encodingOrOffset, length)
}
// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
if (typeof Symbol !== 'undefined' && Symbol.species != null &&
Buffer[Symbol.species] === Buffer) {
Object.defineProperty(Buffer, Symbol.species, {
value: null,
configurable: true,
enumerable: false,
writable: false
})
}
Buffer.poolSize = 8192 // not used by this implementation
function from (value, encodingOrOffset, length) {
if (typeof value === 'string') {
return fromString(value, encodingOrOffset)
}
if (ArrayBuffer.isView(value)) {
return fromArrayLike(value)
}
if (value == null) {
throw TypeError(
'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
'or Array-like Object. Received type ' + (typeof value)
)
}
if (isInstance(value, ArrayBuffer) ||
(value && isInstance(value.buffer, ArrayBuffer))) {
return fromArrayBuffer(value, encodingOrOffset, length)
}
if (typeof value === 'number') {
throw new TypeError(
'The "value" argument must not be of type number. Received type number'
)
}
var valueOf = value.valueOf && value.valueOf()
if (valueOf != null && valueOf !== value) {
return Buffer.from(valueOf, encodingOrOffset, length)
}
var b = fromObject(value)
if (b) return b
if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null &&
typeof value[Symbol.toPrimitive] === 'function') {
return Buffer.from(
value[Symbol.toPrimitive]('string'), encodingOrOffset, length
)
}
throw new TypeError(
'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
'or Array-like Object. Received type ' + (typeof value)
)
}
/**
* Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
* if value is a number.
* Buffer.from(str[, encoding])
* Buffer.from(array)
* Buffer.from(buffer)
* Buffer.from(arrayBuffer[, byteOffset[, length]])
**/
Buffer.from = function (value, encodingOrOffset, length) {
return from(value, encodingOrOffset, length)
}
// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:
// https://github.com/feross/buffer/pull/148
Buffer.prototype.__proto__ = Uint8Array.prototype
Buffer.__proto__ = Uint8Array
function assertSize (size) {
if (typeof size !== 'number') {
throw new TypeError('"size" argument must be of type number')
} else if (size < 0) {
throw new RangeError('The value "' + size + '" is invalid for option "size"')
}
}
function alloc (size, fill, encoding) {
assertSize(size)
if (size <= 0) {
return createBuffer(size)
}
if (fill !== undefined) {
// Only pay attention to encoding if it's a string. This
// prevents accidentally sending in a number that would
// be interpretted as a start offset.
return typeof encoding === 'string'
? createBuffer(size).fill(fill, encoding)
: createBuffer(size).fill(fill)
}
return createBuffer(size)
}
/**
* Creates a new filled Buffer instance.
* alloc(size[, fill[, encoding]])
**/
Buffer.alloc = function (size, fill, encoding) {
return alloc(size, fill, encoding)
}
function allocUnsafe (size) {
assertSize(size)
return createBuffer(size < 0 ? 0 : checked(size) | 0)
}
/**
* Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
* */
Buffer.allocUnsafe = function (size) {
return allocUnsafe(size)
}
/**
* Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
*/
Buffer.allocUnsafeSlow = function (size) {
return allocUnsafe(size)
}
function fromString (string, encoding) {
if (typeof encoding !== 'string' || encoding === '') {
encoding = 'utf8'
}
if (!Buffer.isEncoding(encoding)) {
throw new TypeError('Unknown encoding: ' + encoding)
}
var length = byteLength(string, encoding) | 0
var buf = createBuffer(length)
var actual = buf.write(string, encoding)
if (actual !== length) {
// Writing a hex string, for example, that contains invalid characters will
// cause everything after the first invalid character to be ignored. (e.g.
// 'abxxcd' will be treated as 'ab')
buf = buf.slice(0, actual)
}
return buf
}
function fromArrayLike (array) {
var length = array.length < 0 ? 0 : checked(array.length) | 0
var buf = createBuffer(length)
for (var i = 0; i < length; i += 1) {
buf[i] = array[i] & 255
}
return buf
}
function fromArrayBuffer (array, byteOffset, length) {
if (byteOffset < 0 || array.byteLength < byteOffset) {
throw new RangeError('"offset" is outside of buffer bounds')
}
if (array.byteLength < byteOffset + (length || 0)) {
throw new RangeError('"length" is outside of buffer bounds')
}
var buf
if (byteOffset === undefined && length === undefined) {
buf = new Uint8Array(array)
} else if (length === undefined) {
buf = new Uint8Array(array, byteOffset)
} else {
buf = new Uint8Array(array, byteOffset, length)
}
// Return an augmented `Uint8Array` instance
buf.__proto__ = Buffer.prototype
return buf
}
function fromObject (obj) {
if (Buffer.isBuffer(obj)) {
var len = checked(obj.length) | 0
var buf = createBuffer(len)
if (buf.length === 0) {
return buf
}
obj.copy(buf, 0, 0, len)
return buf
}
if (obj.length !== undefined) {
if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {
return createBuffer(0)
}
return fromArrayLike(obj)
}
if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
return fromArrayLike(obj.data)
}
}
function checked (length) {
// Note: cannot use `length < K_MAX_LENGTH` here because that fails when
// length is NaN (which is otherwise coerced to zero.)
if (length >= K_MAX_LENGTH) {
throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')
}
return length | 0
}
function SlowBuffer (length) {
if (+length != length) { // eslint-disable-line eqeqeq
length = 0
}
return Buffer.alloc(+length)
}
Buffer.isBuffer = function isBuffer (b) {
return b != null && b._isBuffer === true &&
b !== Buffer.prototype // so Buffer.isBuffer(Buffer.prototype) will be false
}
Buffer.compare = function compare (a, b) {
if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength)
if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength)
if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
throw new TypeError(
'The "buf1", "buf2" arguments must be one of type Buffer or Uint8Array'
)
}
if (a === b) return 0
var x = a.length
var y = b.length
for (var i = 0, len = Math.min(x, y); i < len; ++i) {
if (a[i] !== b[i]) {
x = a[i]
y = b[i]
break
}
}
if (x < y) return -1
if (y < x) return 1
return 0
}
Buffer.isEncoding = function isEncoding (encoding) {
switch (String(encoding).toLowerCase()) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'latin1':
case 'binary':
case 'base64':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return true
default:
return false
}
}
Buffer.concat = function concat (list, length) {
if (!Array.isArray(list)) {
throw new TypeError('"list" argument must be an Array of Buffers')
}
if (list.length === 0) {
return Buffer.alloc(0)
}
var i
if (length === undefined) {
length = 0
for (i = 0; i < list.length; ++i) {
length += list[i].length
}
}
var buffer = Buffer.allocUnsafe(length)
var pos = 0
for (i = 0; i < list.length; ++i) {
var buf = list[i]
if (isInstance(buf, Uint8Array)) {
buf = Buffer.from(buf)
}
if (!Buffer.isBuffer(buf)) {
throw new TypeError('"list" argument must be an Array of Buffers')
}
buf.copy(buffer, pos)
pos += buf.length
}
return buffer
}
function byteLength (string, encoding) {
if (Buffer.isBuffer(string)) {
return string.length
}
if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) {
return string.byteLength
}
if (typeof string !== 'string') {
throw new TypeError(
'The "string" argument must be one of type string, Buffer, or ArrayBuffer. ' +
'Received type ' + typeof string
)
}
var len = string.length
var mustMatch = (arguments.length > 2 && arguments[2] === true)
if (!mustMatch && len === 0) return 0
// Use a for loop to avoid recursion
var loweredCase = false
for (;;) {
switch (encoding) {
case 'ascii':
case 'latin1':
case 'binary':
return len
case 'utf8':
case 'utf-8':
return utf8ToBytes(string).length
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return len * 2
case 'hex':
return len >>> 1
case 'base64':
return base64ToBytes(string).length
default:
if (loweredCase) {
return mustMatch ? -1 : utf8ToBytes(string).length // assume utf8
}
encoding = ('' + encoding).toLowerCase()
loweredCase = true
}
}
}
Buffer.byteLength = byteLength
function slowToString (encoding, start, end) {
var loweredCase = false
// No need to verify that "this.length <= MAX_UINT32" since it's a read-only
// property of a typed array.
// This behaves neither like String nor Uint8Array in that we set start/end
// to their upper/lower bounds if the value passed is out of range.
// undefined is handled specially as per ECMA-262 6th Edition,
// Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
if (start === undefined || start < 0) {
start = 0
}
// Return early if start > this.length. Done here to prevent potential uint32
// coercion fail below.
if (start > this.length) {
return ''
}
if (end === undefined || end > this.length) {
end = this.length
}
if (end <= 0) {
return ''
}
// Force coersion to uint32. This will also coerce falsey/NaN values to 0.
end >>>= 0
start >>>= 0
if (end <= start) {
return ''
}
if (!encoding) encoding = 'utf8'
while (true) {
switch (encoding) {
case 'hex':
return hexSlice(this, start, end)
case 'utf8':
case 'utf-8':
return utf8Slice(this, start, end)
case 'ascii':
return asciiSlice(this, start, end)
case 'latin1':
case 'binary':
return latin1Slice(this, start, end)
case 'base64':
return base64Slice(this, start, end)
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return utf16leSlice(this, start, end)
default:
if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
encoding = (encoding + '').toLowerCase()
loweredCase = true
}
}
}
// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)
// to detect a Buffer instance. It's not possible to use `instanceof Buffer`
// reliably in a browserify context because there could be multiple different
// copies of the 'buffer' package in use. This method works even for Buffer
// instances that were created from another copy of the `buffer` package.
// See: https://github.com/feross/buffer/issues/154
Buffer.prototype._isBuffer = true
function swap (b, n, m) {
var i = b[n]
b[n] = b[m]
b[m] = i
}
Buffer.prototype.swap16 = function swap16 () {
var len = this.length
if (len % 2 !== 0) {
throw new RangeError('Buffer size must be a multiple of 16-bits')
}
for (var i = 0; i < len; i += 2) {
swap(this, i, i + 1)
}
return this
}
Buffer.prototype.swap32 = function swap32 () {
var len = this.length
if (len % 4 !== 0) {
throw new RangeError('Buffer size must be a multiple of 32-bits')
}
for (var i = 0; i < len; i += 4) {
swap(this, i, i + 3)
swap(this, i + 1, i + 2)
}
return this
}
Buffer.prototype.swap64 = function swap64 () {
var len = this.length
if (len % 8 !== 0) {
throw new RangeError('Buffer size must be a multiple of 64-bits')
}
for (var i = 0; i < len; i += 8) {
swap(this, i, i + 7)
swap(this, i + 1, i + 6)
swap(this, i + 2, i + 5)
swap(this, i + 3, i + 4)
}
return this
}
Buffer.prototype.toString = function toString () {
var length = this.length
if (length === 0) return ''
if (arguments.length === 0) return utf8Slice(this, 0, length)
return slowToString.apply(this, arguments)
}
Buffer.prototype.toLocaleString = Buffer.prototype.toString
Buffer.prototype.equals = function equals (b) {
if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
if (this === b) return true
return Buffer.compare(this, b) === 0
}
Buffer.prototype.inspect = function inspect () {
var str = ''
var max = exports.INSPECT_MAX_BYTES
str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim()
if (this.length > max) str += ' ... '
return '<Buffer ' + str + '>'
}
Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
if (isInstance(target, Uint8Array)) {
target = Buffer.from(target, target.offset, target.byteLength)
}
if (!Buffer.isBuffer(target)) {
throw new TypeError(
'The "target" argument must be one of type Buffer or Uint8Array. ' +
'Received type ' + (typeof target)
)
}
if (start === undefined) {
start = 0
}
if (end === undefined) {
end = target ? target.length : 0
}
if (thisStart === undefined) {
thisStart = 0
}
if (thisEnd === undefined) {
thisEnd = this.length
}
if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
throw new RangeError('out of range index')
}
if (thisStart >= thisEnd && start >= end) {
return 0
}
if (thisStart >= thisEnd) {
return -1
}
if (start >= end) {
return 1
}
start >>>= 0
end >>>= 0
thisStart >>>= 0
thisEnd >>>= 0
if (this === target) return 0
var x = thisEnd - thisStart
var y = end - start
var len = Math.min(x, y)
var thisCopy = this.slice(thisStart, thisEnd)
var targetCopy = target.slice(start, end)
for (var i = 0; i < len; ++i) {
if (thisCopy[i] !== targetCopy[i]) {
x = thisCopy[i]
y = targetCopy[i]
break
}
}
if (x < y) return -1
if (y < x) return 1
return 0
}
// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
//
// Arguments:
// - buffer - a Buffer to search
// - val - a string, Buffer, or number
// - byteOffset - an index into `buffer`; will be clamped to an int32
// - encoding - an optional encoding, relevant is val is a string
// - dir - true for indexOf, false for lastIndexOf
function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
// Empty buffer means no match
if (buffer.length === 0) return -1
// Normalize byteOffset
if (typeof byteOffset === 'string') {
encoding = byteOffset
byteOffset = 0
} else if (byteOffset > 0x7fffffff) {
byteOffset = 0x7fffffff
} else if (byteOffset < -0x80000000) {
byteOffset = -0x80000000
}
byteOffset = +byteOffset // Coerce to Number.
if (numberIsNaN(byteOffset)) {
// byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
byteOffset = dir ? 0 : (buffer.length - 1)
}
// Normalize byteOffset: negative offsets start from the end of the buffer
if (byteOffset < 0) byteOffset = buffer.length + byteOffset
if (byteOffset >= buffer.length) {
if (dir) return -1
else byteOffset = buffer.length - 1
} else if (byteOffset < 0) {
if (dir) byteOffset = 0
else return -1
}
// Normalize val
if (typeof val === 'string') {
val = Buffer.from(val, encoding)
}
// Finally, search either indexOf (if dir is true) or lastIndexOf
if (Buffer.isBuffer(val)) {
// Special case: looking for empty string/buffer always fails
if (val.length === 0) {
return -1
}
return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
} else if (typeof val === 'number') {
val = val & 0xFF // Search for a byte value [0-255]
if (typeof Uint8Array.prototype.indexOf === 'function') {
if (dir) {
return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
} else {
return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
}
}
return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
}
throw new TypeError('val must be string, number or Buffer')
}
function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
var indexSize = 1
var arrLength = arr.length
var valLength = val.length
if (encoding !== undefined) {
encoding = String(encoding).toLowerCase()
if (encoding === 'ucs2' || encoding === 'ucs-2' ||
encoding === 'utf16le' || encoding === 'utf-16le') {
if (arr.length < 2 || val.length < 2) {
return -1
}
indexSize = 2
arrLength /= 2
valLength /= 2
byteOffset /= 2
}
}
function read (buf, i) {
if (indexSize === 1) {
return buf[i]
} else {
return buf.readUInt16BE(i * indexSize)
}
}
var i
if (dir) {
var foundIndex = -1
for (i = byteOffset; i < arrLength; i++) {
if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
if (foundIndex === -1) foundIndex = i
if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
} else {
if (foundIndex !== -1) i -= i - foundIndex
foundIndex = -1
}
}
} else {
if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
for (i = byteOffset; i >= 0; i--) {
var found = true
for (var j = 0; j < valLength; j++) {
if (read(arr, i + j) !== read(val, j)) {
found = false
break
}
}
if (found) return i
}
}
return -1
}
Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
return this.indexOf(val, byteOffset, encoding) !== -1
}
Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
}
Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
}
function hexWrite (buf, string, offset, length) {
offset = Number(offset) || 0
var remaining = buf.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
var strLen = string.length
if (length > strLen / 2) {
length = strLen / 2
}
for (var i = 0; i < length; ++i) {
var parsed = parseInt(string.substr(i * 2, 2), 16)
if (numberIsNaN(parsed)) return i
buf[offset + i] = parsed
}
return i
}
function utf8Write (buf, string, offset, length) {
return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
}
function asciiWrite (buf, string, offset, length) {
return blitBuffer(asciiToBytes(string), buf, offset, length)
}
function latin1Write (buf, string, offset, length) {
return asciiWrite(buf, string, offset, length)
}
function base64Write (buf, string, offset, length) {
return blitBuffer(base64ToBytes(string), buf, offset, length)
}
function ucs2Write (buf, string, offset, length) {
return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
}
Buffer.prototype.write = function write (string, offset, length, encoding) {
// Buffer#write(string)
if (offset === undefined) {
encoding = 'utf8'
length = this.length
offset = 0
// Buffer#write(string, encoding)
} else if (length === undefined && typeof offset === 'string') {
encoding = offset
length = this.length
offset = 0
// Buffer#write(string, offset[, length][, encoding])
} else if (isFinite(offset)) {
offset = offset >>> 0
if (isFinite(length)) {
length = length >>> 0
if (encoding === undefined) encoding = 'utf8'
} else {
encoding = length
length = undefined
}
} else {
throw new Error(
'Buffer.write(string, encoding, offset[, length]) is no longer supported'
)
}
var remaining = this.length - offset
if (length === undefined || length > remaining) length = remaining
if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
throw new RangeError('Attempt to write outside buffer bounds')
}
if (!encoding) encoding = 'utf8'
var loweredCase = false
for (;;) {
switch (encoding) {
case 'hex':
return hexWrite(this, string, offset, length)
case 'utf8':
case 'utf-8':
return utf8Write(this, string, offset, length)
case 'ascii':
return asciiWrite(this, string, offset, length)
case 'latin1':
case 'binary':
return latin1Write(this, string, offset, length)
case 'base64':
// Warning: maxLength not taken into account in base64Write
return base64Write(this, string, offset, length)
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return ucs2Write(this, string, offset, length)
default:
if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
encoding = ('' + encoding).toLowerCase()
loweredCase = true
}
}
}
Buffer.prototype.toJSON = function toJSON () {
return {
type: 'Buffer',
data: Array.prototype.slice.call(this._arr || this, 0)
}
}
function base64Slice (buf, start, end) {
if (start === 0 && end === buf.length) {
return base64.fromByteArray(buf)
} else {
return base64.fromByteArray(buf.slice(start, end))
}
}
function utf8Slice (buf, start, end) {
end = Math.min(buf.length, end)
var res = []
var i = start
while (i < end) {
var firstByte = buf[i]
var codePoint = null
var bytesPerSequence = (firstByte > 0xEF) ? 4
: (firstByte > 0xDF) ? 3
: (firstByte > 0xBF) ? 2
: 1
if (i + bytesPerSequence <= end) {
var secondByte, thirdByte, fourthByte, tempCodePoint
switch (bytesPerSequence) {
case 1:
if (firstByte < 0x80) {
codePoint = firstByte
}
break
case 2:
secondByte = buf[i + 1]
if ((secondByte & 0xC0) === 0x80) {
tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
if (tempCodePoint > 0x7F) {
codePoint = tempCodePoint
}
}
break
case 3:
secondByte = buf[i + 1]
thirdByte = buf[i + 2]
if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
codePoint = tempCodePoint
}
}
break
case 4:
secondByte = buf[i + 1]
thirdByte = buf[i + 2]
fourthByte = buf[i + 3]
if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
codePoint = tempCodePoint
}
}
}
}
if (codePoint === null) {
// we did not generate a valid codePoint so insert a
// replacement char (U+FFFD) and advance only 1 byte
codePoint = 0xFFFD
bytesPerSequence = 1
} else if (codePoint > 0xFFFF) {
// encode to utf16 (surrogate pair dance)
codePoint -= 0x10000
res.push(codePoint >>> 10 & 0x3FF | 0xD800)
codePoint = 0xDC00 | codePoint & 0x3FF
}
res.push(codePoint)
i += bytesPerSequence
}
return decodeCodePointsArray(res)
}
// Based on http://stackoverflow.com/a/22747272/680742, the browser with
// the lowest limit is Chrome, with 0x10000 args.
// We go 1 magnitude less, for safety
var MAX_ARGUMENTS_LENGTH = 0x1000
function decodeCodePointsArray (codePoints) {
var len = codePoints.length
if (len <= MAX_ARGUMENTS_LENGTH) {
return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
}
// Decode in chunks to avoid "call stack size exceeded".
var res = ''
var i = 0
while (i < len) {
res += String.fromCharCode.apply(
String,
codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
)
}
return res
}
function asciiSlice (buf, start, end) {
var ret = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; ++i) {
ret += String.fromCharCode(buf[i] & 0x7F)
}
return ret
}
function latin1Slice (buf, start, end) {
var ret = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; ++i) {
ret += String.fromCharCode(buf[i])
}
return ret
}
function hexSlice (buf, start, end) {
var len = buf.length
if (!start || start < 0) start = 0
if (!end || end < 0 || end > len) end = len
var out = ''
for (var i = start; i < end; ++i) {
out += toHex(buf[i])
}
return out
}
function utf16leSlice (buf, start, end) {
var bytes = buf.slice(start, end)
var res = ''
for (var i = 0; i < bytes.length; i += 2) {
res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))
}
return res
}
Buffer.prototype.slice = function slice (start, end) {
var len = this.length
start = ~~start
end = end === undefined ? len : ~~end
if (start < 0) {
start += len
if (start < 0) start = 0
} else if (start > len) {
start = len
}
if (end < 0) {
end += len
if (end < 0) end = 0
} else if (end > len) {
end = len
}
if (end < start) end = start
var newBuf = this.subarray(start, end)
// Return an augmented `Uint8Array` instance
newBuf.__proto__ = Buffer.prototype
return newBuf
}
/*
* Need to make sure that buffer isn't trying to write out of bounds.
*/
function checkOffset (offset, ext, length) {
if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
}
Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) checkOffset(offset, byteLength, this.length)
var val = this[offset]
var mul = 1
var i = 0
while (++i < byteLength && (mul *= 0x100)) {
val += this[offset + i] * mul
}
return val
}
Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) {
checkOffset(offset, byteLength, this.length)
}
var val = this[offset + --byteLength]
var mul = 1
while (byteLength > 0 && (mul *= 0x100)) {
val += this[offset + --byteLength] * mul
}
return val
}
Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 1, this.length)
return this[offset]
}
Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 2, this.length)
return this[offset] | (this[offset + 1] << 8)
}
Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 2, this.length)
return (this[offset] << 8) | this[offset + 1]
}
Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return ((this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16)) +
(this[offset + 3] * 0x1000000)
}
Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return (this[offset] * 0x1000000) +
((this[offset + 1] << 16) |
(this[offset + 2] << 8) |
this[offset + 3])
}
Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) checkOffset(offset, byteLength, this.length)
var val = this[offset]
var mul = 1
var i = 0
while (++i < byteLength && (mul *= 0x100)) {
val += this[offset + i] * mul
}
mul *= 0x80
if (val >= mul) val -= Math.pow(2, 8 * byteLength)
return val
}
Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) checkOffset(offset, byteLength, this.length)
var i = byteLength
var mul = 1
var val = this[offset + --i]
while (i > 0 && (mul *= 0x100)) {
val += this[offset + --i] * mul
}
mul *= 0x80
if (val >= mul) val -= Math.pow(2, 8 * byteLength)
return val
}
Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 1, this.length)
if (!(this[offset] & 0x80)) return (this[offset])
return ((0xff - this[offset] + 1) * -1)
}
Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 2, this.length)
var val = this[offset] | (this[offset + 1] << 8)
return (val & 0x8000) ? val | 0xFFFF0000 : val
}
Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 2, this.length)
var val = this[offset + 1] | (this[offset] << 8)
return (val & 0x8000) ? val | 0xFFFF0000 : val
}
Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return (this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16) |
(this[offset + 3] << 24)
}
Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return (this[offset] << 24) |
(this[offset + 1] << 16) |
(this[offset + 2] << 8) |
(this[offset + 3])
}
Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return ieee754.read(this, offset, true, 23, 4)
}
Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return ieee754.read(this, offset, false, 23, 4)
}
Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 8, this.length)
return ieee754.read(this, offset, true, 52, 8)
}
Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 8, this.length)
return ieee754.read(this, offset, false, 52, 8)
}
function checkInt (buf, value, offset, ext, max, min) {
if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
if (offset + ext > buf.length) throw new RangeError('Index out of range')
}
Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) {
var maxBytes = Math.pow(2, 8 * byteLength) - 1
checkInt(this, value, offset, byteLength, maxBytes, 0)
}
var mul = 1
var i = 0
this[offset] = value & 0xFF
while (++i < byteLength && (mul *= 0x100)) {
this[offset + i] = (value / mul) & 0xFF
}
return offset + byteLength
}
Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) {
var maxBytes = Math.pow(2, 8 * byteLength) - 1
checkInt(this, value, offset, byteLength, maxBytes, 0)
}
var i = byteLength - 1
var mul = 1
this[offset + i] = value & 0xFF
while (--i >= 0 && (mul *= 0x100)) {
this[offset + i] = (value / mul) & 0xFF
}
return offset + byteLength
}
Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
this[offset] = (value & 0xff)
return offset + 1
}
Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
this[offset] = (value & 0xff)
this[offset + 1] = (value >>> 8)
return offset + 2
}
Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
this[offset] = (value >>> 8)
this[offset + 1] = (value & 0xff)
return offset + 2
}
Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
this[offset + 3] = (value >>> 24)
this[offset + 2] = (value >>> 16)
this[offset + 1] = (value >>> 8)
this[offset] = (value & 0xff)
return offset + 4
}
Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
this[offset] = (value >>> 24)
this[offset + 1] = (value >>> 16)
this[offset + 2] = (value >>> 8)
this[offset + 3] = (value & 0xff)
return offset + 4
}
Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
var limit = Math.pow(2, (8 * byteLength) - 1)
checkInt(this, value, offset, byteLength, limit - 1, -limit)
}
var i = 0
var mul = 1
var sub = 0
this[offset] = value & 0xFF
while (++i < byteLength && (mul *= 0x100)) {
if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
sub = 1
}
this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
}
return offset + byteLength
}
Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
var limit = Math.pow(2, (8 * byteLength) - 1)
checkInt(this, value, offset, byteLength, limit - 1, -limit)
}
var i = byteLength - 1
var mul = 1
var sub = 0
this[offset + i] = value & 0xFF
while (--i >= 0 && (mul *= 0x100)) {
if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
sub = 1
}
this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
}
return offset + byteLength
}
Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
if (value < 0) value = 0xff + value + 1
this[offset] = (value & 0xff)
return offset + 1
}
Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
this[offset] = (value & 0xff)
this[offset + 1] = (value >>> 8)
return offset + 2
}
Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
this[offset] = (value >>> 8)
this[offset + 1] = (value & 0xff)
return offset + 2
}
Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
this[offset] = (value & 0xff)
this[offset + 1] = (value >>> 8)
this[offset + 2] = (value >>> 16)
this[offset + 3] = (value >>> 24)
return offset + 4
}
Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
if (value < 0) value = 0xffffffff + value + 1
this[offset] = (value >>> 24)
this[offset + 1] = (value >>> 16)
this[offset + 2] = (value >>> 8)
this[offset + 3] = (value & 0xff)
return offset + 4
}
function checkIEEE754 (buf, value, offset, ext, max, min) {
if (offset + ext > buf.length) throw new RangeError('Index out of range')
if (offset < 0) throw new RangeError('Index out of range')
}
function writeFloat (buf, value, offset, littleEndian, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
}
ieee754.write(buf, value, offset, littleEndian, 23, 4)
return offset + 4
}
Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
return writeFloat(this, value, offset, true, noAssert)
}
Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
return writeFloat(this, value, offset, false, noAssert)
}
function writeDouble (buf, value, offset, littleEndian, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
}
ieee754.write(buf, value, offset, littleEndian, 52, 8)
return offset + 8
}
Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
return writeDouble(this, value, offset, true, noAssert)
}
Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
return writeDouble(this, value, offset, false, noAssert)
}
// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function copy (target, targetStart, start, end) {
if (!Buffer.isBuffer(target)) throw new TypeError('argument should be a Buffer')
if (!start) start = 0
if (!end && end !== 0) end = this.length
if (targetStart >= target.length) targetStart = target.length
if (!targetStart) targetStart = 0
if (end > 0 && end < start) end = start
// Copy 0 bytes; we're done
if (end === start) return 0
if (target.length === 0 || this.length === 0) return 0
// Fatal error conditions
if (targetStart < 0) {
throw new RangeError('targetStart out of bounds')
}
if (start < 0 || start >= this.length) throw new RangeError('Index out of range')
if (end < 0) throw new RangeError('sourceEnd out of bounds')
// Are we oob?
if (end > this.length) end = this.length
if (target.length - targetStart < end - start) {
end = target.length - targetStart + start
}
var len = end - start
if (this === target && typeof Uint8Array.prototype.copyWithin === 'function') {
// Use built-in when available, missing from IE11
this.copyWithin(targetStart, start, end)
} else if (this === target && start < targetStart && targetStart < end) {
// descending copy from end
for (var i = len - 1; i >= 0; --i) {
target[i + targetStart] = this[i + start]
}
} else {
Uint8Array.prototype.set.call(
target,
this.subarray(start, end),
targetStart
)
}
return len
}
// Usage:
// buffer.fill(number[, offset[, end]])
// buffer.fill(buffer[, offset[, end]])
// buffer.fill(string[, offset[, end]][, encoding])
Buffer.prototype.fill = function fill (val, start, end, encoding) {
// Handle string cases:
if (typeof val === 'string') {
if (typeof start === 'string') {
encoding = start
start = 0
end = this.length
} else if (typeof end === 'string') {
encoding = end
end = this.length
}
if (encoding !== undefined && typeof encoding !== 'string') {
throw new TypeError('encoding must be a string')
}
if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
throw new TypeError('Unknown encoding: ' + encoding)
}
if (val.length === 1) {
var code = val.charCodeAt(0)
if ((encoding === 'utf8' && code < 128) ||
encoding === 'latin1') {
// Fast path: If `val` fits into a single byte, use that numeric value.
val = code
}
}
} else if (typeof val === 'number') {
val = val & 255
}
// Invalid ranges are not set to a default, so can range check early.
if (start < 0 || this.length < start || this.length < end) {
throw new RangeError('Out of range index')
}
if (end <= start) {
return this
}
start = start >>> 0
end = end === undefined ? this.length : end >>> 0
if (!val) val = 0
var i
if (typeof val === 'number') {
for (i = start; i < end; ++i) {
this[i] = val
}
} else {
var bytes = Buffer.isBuffer(val)
? val
: Buffer.from(val, encoding)
var len = bytes.length
if (len === 0) {
throw new TypeError('The value "' + val +
'" is invalid for argument "value"')
}
for (i = 0; i < end - start; ++i) {
this[i + start] = bytes[i % len]
}
}
return this
}
// HELPER FUNCTIONS
// ================
var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g
function base64clean (str) {
// Node takes equal signs as end of the Base64 encoding
str = str.split('=')[0]
// Node strips out invalid characters like \n and \t from the string, base64-js does not
str = str.trim().replace(INVALID_BASE64_RE, '')
// Node converts strings with length < 2 to ''
if (str.length < 2) return ''
// Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
while (str.length % 4 !== 0) {
str = str + '='
}
return str
}
function toHex (n) {
if (n < 16) return '0' + n.toString(16)
return n.toString(16)
}
function utf8ToBytes (string, units) {
units = units || Infinity
var codePoint
var length = string.length
var leadSurrogate = null
var bytes = []
for (var i = 0; i < length; ++i) {
codePoint = string.charCodeAt(i)
// is surrogate component
if (codePoint > 0xD7FF && codePoint < 0xE000) {
// last char was a lead
if (!leadSurrogate) {
// no lead yet
if (codePoint > 0xDBFF) {
// unexpected trail
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
continue
} else if (i + 1 === length) {
// unpaired lead
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
continue
}
// valid lead
leadSurrogate = codePoint
continue
}
// 2 leads in a row
if (codePoint < 0xDC00) {
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
leadSurrogate = codePoint
continue
}
// valid surrogate pair
codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
} else if (leadSurrogate) {
// valid bmp char, but last char was a lead
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
}
leadSurrogate = null
// encode utf8
if (codePoint < 0x80) {
if ((units -= 1) < 0) break
bytes.push(codePoint)
} else if (codePoint < 0x800) {
if ((units -= 2) < 0) break
bytes.push(
codePoint >> 0x6 | 0xC0,
codePoint & 0x3F | 0x80
)
} else if (codePoint < 0x10000) {
if ((units -= 3) < 0) break
bytes.push(
codePoint >> 0xC | 0xE0,
codePoint >> 0x6 & 0x3F | 0x80,
codePoint & 0x3F | 0x80
)
} else if (codePoint < 0x110000) {
if ((units -= 4) < 0) break
bytes.push(
codePoint >> 0x12 | 0xF0,
codePoint >> 0xC & 0x3F | 0x80,
codePoint >> 0x6 & 0x3F | 0x80,
codePoint & 0x3F | 0x80
)
} else {
throw new Error('Invalid code point')
}
}
return bytes
}
function asciiToBytes (str) {
var byteArray = []
for (var i = 0; i < str.length; ++i) {
// Node's code seems to be doing this and not & 0x7F..
byteArray.push(str.charCodeAt(i) & 0xFF)
}
return byteArray
}
function utf16leToBytes (str, units) {
var c, hi, lo
var byteArray = []
for (var i = 0; i < str.length; ++i) {
if ((units -= 2) < 0) break
c = str.charCodeAt(i)
hi = c >> 8
lo = c % 256
byteArray.push(lo)
byteArray.push(hi)
}
return byteArray
}
function base64ToBytes (str) {
return base64.toByteArray(base64clean(str))
}
function blitBuffer (src, dst, offset, length) {
for (var i = 0; i < length; ++i) {
if ((i + offset >= dst.length) || (i >= src.length)) break
dst[i + offset] = src[i]
}
return i
}
// ArrayBuffer or Uint8Array objects from other contexts (i.e. iframes) do not pass
// the `instanceof` check but they should be treated as of that type.
// See: https://github.com/feross/buffer/issues/166
function isInstance (obj, type) {
return obj instanceof type ||
(obj != null && obj.constructor != null && obj.constructor.name != null &&
obj.constructor.name === type.name)
}
function numberIsNaN (obj) {
// For IE11 support
return obj !== obj // eslint-disable-line no-self-compare
}
}).call(this)}).call(this,require("buffer").Buffer)
},{"base64-js":10,"buffer":12,"ieee754":13}],13:[function(require,module,exports){
/*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh <https://feross.org/opensource> */
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
var e, m
var eLen = (nBytes * 8) - mLen - 1
var eMax = (1 << eLen) - 1
var eBias = eMax >> 1
var nBits = -7
var i = isLE ? (nBytes - 1) : 0
var d = isLE ? -1 : 1
var s = buffer[offset + i]
i += d
e = s & ((1 << (-nBits)) - 1)
s >>= (-nBits)
nBits += eLen
for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}
m = e & ((1 << (-nBits)) - 1)
e >>= (-nBits)
nBits += mLen
for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}
if (e === 0) {
e = 1 - eBias
} else if (e === eMax) {
return m ? NaN : ((s ? -1 : 1) * Infinity)
} else {
m = m + Math.pow(2, mLen)
e = e - eBias
}
return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
}
exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
var e, m, c
var eLen = (nBytes * 8) - mLen - 1
var eMax = (1 << eLen) - 1
var eBias = eMax >> 1
var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
var i = isLE ? 0 : (nBytes - 1)
var d = isLE ? 1 : -1
var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
value = Math.abs(value)
if (isNaN(value) || value === Infinity) {
m = isNaN(value) ? 1 : 0
e = eMax
} else {
e = Math.floor(Math.log(value) / Math.LN2)
if (value * (c = Math.pow(2, -e)) < 1) {
e--
c *= 2
}
if (e + eBias >= 1) {
value += rt / c
} else {
value += rt * Math.pow(2, 1 - eBias)
}
if (value * c >= 2) {
e++
c /= 2
}
if (e + eBias >= eMax) {
m = 0
e = eMax
} else if (e + eBias >= 1) {
m = ((value * c) - 1) * Math.pow(2, mLen)
e = e + eBias
} else {
m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
e = 0
}
}
for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
e = (e << mLen) | m
eLen += mLen
for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
buffer[offset + i - d] |= s * 128
}
},{}],14:[function(require,module,exports){
(function (global){(function (){
'use strict';
var Mutation = global.MutationObserver || global.WebKitMutationObserver;
var scheduleDrain;
{
if (Mutation) {
var called = 0;
var observer = new Mutation(nextTick);
var element = global.document.createTextNode('');
observer.observe(element, {
characterData: true
});
scheduleDrain = function () {
element.data = (called = ++called % 2);
};
} else if (!global.setImmediate && typeof global.MessageChannel !== 'undefined') {
var channel = new global.MessageChannel();
channel.port1.onmessage = nextTick;
scheduleDrain = function () {
channel.port2.postMessage(0);
};
} else if ('document' in global && 'onreadystatechange' in global.document.createElement('script')) {
scheduleDrain = function () {
// Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted
// into the document. Do so, thus queuing up the task. Remember to clean up once it's been called.
var scriptEl = global.document.createElement('script');
scriptEl.onreadystatechange = function () {
nextTick();
scriptEl.onreadystatechange = null;
scriptEl.parentNode.removeChild(scriptEl);
scriptEl = null;
};
global.document.documentElement.appendChild(scriptEl);
};
} else {
scheduleDrain = function () {
setTimeout(nextTick, 0);
};
}
}
var draining;
var queue = [];
//named nextTick for less confusing stack traces
function nextTick() {
draining = true;
var i, oldQueue;
var len = queue.length;
while (len) {
oldQueue = queue;
queue = [];
i = -1;
while (++i < len) {
oldQueue[i]();
}
len = queue.length;
}
draining = false;
}
module.exports = immediate;
function immediate(task) {
if (queue.push(task) === 1 && !draining) {
scheduleDrain();
}
}
}).call(this)}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{}],15:[function(require,module,exports){
(function (global,Buffer,setImmediate){(function (){
/*!
JSZip v3.6.0 - A JavaScript class for generating and reading zip files
<http://stuartk.com/jszip>
(c) 2009-2016 Stuart Knightley <stuart [at] stuartk.com>
Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip/master/LICENSE.markdown.
JSZip uses the library pako released under the MIT license :
https://github.com/nodeca/pako/blob/master/LICENSE
*/
!function(e){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=e();else if("function"==typeof define&&define.amd)define([],e);else{("undefined"!=typeof window?window:"undefined"!=typeof global?global:"undefined"!=typeof self?self:this).JSZip=e()}}(function(){return function s(a,o,u){function h(r,e){if(!o[r]){if(!a[r]){var t="function"==typeof require&&require;if(!e&&t)return t(r,!0);if(f)return f(r,!0);var n=new Error("Cannot find module '"+r+"'");throw n.code="MODULE_NOT_FOUND",n}var i=o[r]={exports:{}};a[r][0].call(i.exports,function(e){var t=a[r][1][e];return h(t||e)},i,i.exports,s,a,o,u)}return o[r].exports}for(var f="function"==typeof require&&require,e=0;e<u.length;e++)h(u[e]);return h}({1:[function(l,t,n){(function(r){!function(e){"object"==typeof n&&void 0!==t?t.exports=e():("undefined"!=typeof window?window:void 0!==r?r:"undefined"!=typeof self?self:this).JSZip=e()}(function(){return function s(a,o,u){function h(t,e){if(!o[t]){if(!a[t]){var r="function"==typeof l&&l;if(!e&&r)return r(t,!0);if(f)return f(t,!0);var n=new Error("Cannot find module '"+t+"'");throw n.code="MODULE_NOT_FOUND",n}var i=o[t]={exports:{}};a[t][0].call(i.exports,function(e){return h(a[t][1][e]||e)},i,i.exports,s,a,o,u)}return o[t].exports}for(var f="function"==typeof l&&l,e=0;e<u.length;e++)h(u[e]);return h}({1:[function(l,t,n){(function(r){!function(e){"object"==typeof n&&void 0!==t?t.exports=e():("undefined"!=typeof window?window:void 0!==r?r:"undefined"!=typeof self?self:this).JSZip=e()}(function(){return function s(a,o,u){function h(t,e){if(!o[t]){if(!a[t]){var r="function"==typeof l&&l;if(!e&&r)return r(t,!0);if(f)return f(t,!0);var n=new Error("Cannot find module '"+t+"'");throw n.code="MODULE_NOT_FOUND",n}var i=o[t]={exports:{}};a[t][0].call(i.exports,function(e){return h(a[t][1][e]||e)},i,i.exports,s,a,o,u)}return o[t].exports}for(var f="function"==typeof l&&l,e=0;e<u.length;e++)h(u[e]);return h}({1:[function(l,t,n){(function(r){!function(e){"object"==typeof n&&void 0!==t?t.exports=e():("undefined"!=typeof window?window:void 0!==r?r:"undefined"!=typeof self?self:this).JSZip=e()}(function(){return function s(a,o,u){function h(t,e){if(!o[t]){if(!a[t]){var r="function"==typeof l&&l;if(!e&&r)return r(t,!0);if(f)return f(t,!0);var n=new Error("Cannot find module '"+t+"'");throw n.code="MODULE_NOT_FOUND",n}var i=o[t]={exports:{}};a[t][0].call(i.exports,function(e){return h(a[t][1][e]||e)},i,i.exports,s,a,o,u)}return o[t].exports}for(var f="function"==typeof l&&l,e=0;e<u.length;e++)h(u[e]);return h}({1:[function(l,t,n){(function(r){!function(e){"object"==typeof n&&void 0!==t?t.exports=e():("undefined"!=typeof window?window:void 0!==r?r:"undefined"!=typeof self?self:this).JSZip=e()}(function(){return function s(a,o,u){function h(t,e){if(!o[t]){if(!a[t]){var r="function"==typeof l&&l;if(!e&&r)return r(t,!0);if(f)return f(t,!0);var n=new Error("Cannot find module '"+t+"'");throw n.code="MODULE_NOT_FOUND",n}var i=o[t]={exports:{}};a[t][0].call(i.exports,function(e){return h(a[t][1][e]||e)},i,i.exports,s,a,o,u)}return o[t].exports}for(var f="function"==typeof l&&l,e=0;e<u.length;e++)h(u[e]);return h}({1:[function(l,t,n){(function(r){!function(e){"object"==typeof n&&void 0!==t?t.exports=e():("undefined"!=typeof window?window:void 0!==r?r:"undefined"!=typeof self?self:this).JSZip=e()}(function(){return function s(a,o,u){function h(t,e){if(!o[t]){if(!a[t]){var r="function"==typeof l&&l;if(!e&&r)return r(t,!0);if(f)return f(t,!0);var n=new Error("Cannot find module '"+t+"'");throw n.code="MODULE_NOT_FOUND",n}var i=o[t]={exports:{}};a[t][0].call(i.exports,function(e){return h(a[t][1][e]||e)},i,i.exports,s,a,o,u)}return o[t].exports}for(var f="function"==typeof l&&l,e=0;e<u.length;e++)h(u[e]);return h}({1:[function(e,t,r){"use strict";var c=e("./utils"),l=e("./support"),p="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";r.encode=function(e){for(var t,r,n,i,s,a,o,u=[],h=0,f=e.length,l=f,d="string"!==c.getTypeOf(e);h<e.length;)l=f-h,n=d?(t=e[h++],r=h<f?e[h++]:0,h<f?e[h++]:0):(t=e.charCodeAt(h++),r=h<f?e.charCode
}).call(this)}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},require("buffer").Buffer,require("timers").setImmediate)
},{"buffer":12,"timers":22}],16:[function(require,module,exports){
'use strict';
var immediate = require('immediate');
/* istanbul ignore next */
function INTERNAL() {}
var handlers = {};
var REJECTED = ['REJECTED'];
var FULFILLED = ['FULFILLED'];
var PENDING = ['PENDING'];
module.exports = Promise;
function Promise(resolver) {
if (typeof resolver !== 'function') {
throw new TypeError('resolver must be a function');
}
this.state = PENDING;
this.queue = [];
this.outcome = void 0;
if (resolver !== INTERNAL) {
safelyResolveThenable(this, resolver);
}
}
Promise.prototype["finally"] = function (callback) {
if (typeof callback !== 'function') {
return this;
}
var p = this.constructor;
return this.then(resolve, reject);
function resolve(value) {
function yes () {
return value;
}
return p.resolve(callback()).then(yes);
}
function reject(reason) {
function no () {
throw reason;
}
return p.resolve(callback()).then(no);
}
};
Promise.prototype["catch"] = function (onRejected) {
return this.then(null, onRejected);
};
Promise.prototype.then = function (onFulfilled, onRejected) {
if (typeof onFulfilled !== 'function' && this.state === FULFILLED ||
typeof onRejected !== 'function' && this.state === REJECTED) {
return this;
}
var promise = new this.constructor(INTERNAL);
if (this.state !== PENDING) {
var resolver = this.state === FULFILLED ? onFulfilled : onRejected;
unwrap(promise, resolver, this.outcome);
} else {
this.queue.push(new QueueItem(promise, onFulfilled, onRejected));
}
return promise;
};
function QueueItem(promise, onFulfilled, onRejected) {
this.promise = promise;
if (typeof onFulfilled === 'function') {
this.onFulfilled = onFulfilled;
this.callFulfilled = this.otherCallFulfilled;
}
if (typeof onRejected === 'function') {
this.onRejected = onRejected;
this.callRejected = this.otherCallRejected;
}
}
QueueItem.prototype.callFulfilled = function (value) {
handlers.resolve(this.promise, value);
};
QueueItem.prototype.otherCallFulfilled = function (value) {
unwrap(this.promise, this.onFulfilled, value);
};
QueueItem.prototype.callRejected = function (value) {
handlers.reject(this.promise, value);
};
QueueItem.prototype.otherCallRejected = function (value) {
unwrap(this.promise, this.onRejected, value);
};
function unwrap(promise, func, value) {
immediate(function () {
var returnValue;
try {
returnValue = func(value);
} catch (e) {
return handlers.reject(promise, e);
}
if (returnValue === promise) {
handlers.reject(promise, new TypeError('Cannot resolve promise with itself'));
} else {
handlers.resolve(promise, returnValue);
}
});
}
handlers.resolve = function (self, value) {
var result = tryCatch(getThen, value);
if (result.status === 'error') {
return handlers.reject(self, result.value);
}
var thenable = result.value;
if (thenable) {
safelyResolveThenable(self, thenable);
} else {
self.state = FULFILLED;
self.outcome = value;
var i = -1;
var len = self.queue.length;
while (++i < len) {
self.queue[i].callFulfilled(value);
}
}
return self;
};
handlers.reject = function (self, error) {
self.state = REJECTED;
self.outcome = error;
var i = -1;
var len = self.queue.length;
while (++i < len) {
self.queue[i].callRejected(error);
}
return self;
};
function getThen(obj) {
// Make sure we only access the accessor once as required by the spec
var then = obj && obj.then;
if (obj && (typeof obj === 'object' || typeof obj === 'function') && typeof then === 'function') {
return function appyThen() {
then.apply(obj, arguments);
};
}
}
function safelyResolveThenable(self, thenable) {
// Either fulfill, reject or reject with error
var called = false;
function onError(value) {
if (called) {
return;
}
called = true;
handlers.reject(self, value);
}
function onSuccess(value) {
if (called) {
return;
}
called = true;
handlers.resolve(self, value);
}
function tryToUnwrap() {
thenable(onSuccess, onError);
}
var result = tryCatch(tryToUnwrap);
if (result.status === 'error') {
onError(result.value);
}
}
function tryCatch(func, value) {
var out = {};
try {
out.value = func(value);
out.status = 'success';
} catch (e) {
out.status = 'error';
out.value = e;
}
return out;
}
Promise.resolve = resolve;
function resolve(value) {
if (value instanceof this) {
return value;
}
return handlers.resolve(new this(INTERNAL), value);
}
Promise.reject = reject;
function reject(reason) {
var promise = new this(INTERNAL);
return handlers.reject(promise, reason);
}
Promise.all = all;
function all(iterable) {
var self = this;
if (Object.prototype.toString.call(iterable) !== '[object Array]') {
return this.reject(new TypeError('must be an array'));
}
var len = iterable.length;
var called = false;
if (!len) {
return this.resolve([]);
}
var values = new Array(len);
var resolved = 0;
var i = -1;
var promise = new this(INTERNAL);
while (++i < len) {
allResolver(iterable[i], i);
}
return promise;
function allResolver(value, i) {
self.resolve(value).then(resolveFromAll, function (error) {
if (!called) {
called = true;
handlers.reject(promise, error);
}
});
function resolveFromAll(outValue) {
values[i] = outValue;
if (++resolved === len && !called) {
called = true;
handlers.resolve(promise, values);
}
}
}
}
Promise.race = race;
function race(iterable) {
var self = this;
if (Object.prototype.toString.call(iterable) !== '[object Array]') {
return this.reject(new TypeError('must be an array'));
}
var len = iterable.length;
var called = false;
if (!len) {
return this.resolve([]);
}
var i = -1;
var promise = new this(INTERNAL);
while (++i < len) {
resolver(iterable[i]);
}
return promise;
function resolver(value) {
self.resolve(value).then(function (response) {
if (!called) {
called = true;
handlers.resolve(promise, response);
}
}, function (error) {
if (!called) {
called = true;
handlers.reject(promise, error);
}
});
}
}
},{"immediate":14}],17:[function(require,module,exports){
;(function () { // closure for web browsers
if (typeof module === 'object' && module.exports) {
module.exports = LRUCache
} else {
// just set the global for non-node platforms.
this.LRUCache = LRUCache
}
function hOP (obj, key) {
return Object.prototype.hasOwnProperty.call(obj, key)
}
function naiveLength () { return 1 }
var didTypeWarning = false
function typeCheckKey(key) {
if (!didTypeWarning && typeof key !== 'string' && typeof key !== 'number') {
didTypeWarning = true
console.error(new TypeError("LRU: key must be a string or number. Almost certainly a bug! " + typeof key).stack)
}
}
function LRUCache (options) {
if (!(this instanceof LRUCache))
return new LRUCache(options)
if (typeof options === 'number')
options = { max: options }
if (!options)
options = {}
this._max = options.max
// Kind of weird to have a default max of Infinity, but oh well.
if (!this._max || !(typeof this._max === "number") || this._max <= 0 )
this._max = Infinity
this._lengthCalculator = options.length || naiveLength
if (typeof this._lengthCalculator !== "function")
this._lengthCalculator = naiveLength
this._allowStale = options.stale || false
this._maxAge = options.maxAge || null
this._dispose = options.dispose
this.reset()
}
// resize the cache when the max changes.
Object.defineProperty(LRUCache.prototype, "max",
{ set : function (mL) {
if (!mL || !(typeof mL === "number") || mL <= 0 ) mL = Infinity
this._max = mL
if (this._length > this._max) trim(this)
}
, get : function () { return this._max }
, enumerable : true
})
// resize the cache when the lengthCalculator changes.
Object.defineProperty(LRUCache.prototype, "lengthCalculator",
{ set : function (lC) {
if (typeof lC !== "function") {
this._lengthCalculator = naiveLength
this._length = this._itemCount
for (var key in this._cache) {
this._cache[key].length = 1
}
} else {
this._lengthCalculator = lC
this._length = 0
for (var key in this._cache) {
this._cache[key].length = this._lengthCalculator(this._cache[key].value)
this._length += this._cache[key].length
}
}
if (this._length > this._max) trim(this)
}
, get : function () { return this._lengthCalculator }
, enumerable : true
})
Object.defineProperty(LRUCache.prototype, "length",
{ get : function () { return this._length }
, enumerable : true
})
Object.defineProperty(LRUCache.prototype, "itemCount",
{ get : function () { return this._itemCount }
, enumerable : true
})
LRUCache.prototype.forEach = function (fn, thisp) {
thisp = thisp || this
var i = 0
var itemCount = this._itemCount
for (var k = this._mru - 1; k >= 0 && i < itemCount; k--) if (this._lruList[k]) {
i++
var hit = this._lruList[k]
if (isStale(this, hit)) {
del(this, hit)
if (!this._allowStale) hit = undefined
}
if (hit) {
fn.call(thisp, hit.value, hit.key, this)
}
}
}
LRUCache.prototype.keys = function () {
var keys = new Array(this._itemCount)
var i = 0
for (var k = this._mru - 1; k >= 0 && i < this._itemCount; k--) if (this._lruList[k]) {
var hit = this._lruList[k]
keys[i++] = hit.key
}
return keys
}
LRUCache.prototype.values = function () {
var values = new Array(this._itemCount)
var i = 0
for (var k = this._mru - 1; k >= 0 && i < this._itemCount; k--) if (this._lruList[k]) {
var hit = this._lruList[k]
values[i++] = hit.value
}
return values
}
LRUCache.prototype.reset = function () {
if (this._dispose && this._cache) {
for (var k in this._cache) {
this._dispose(k, this._cache[k].value)
}
}
this._cache = Object.create(null) // hash of items by key
this._lruList = Object.create(null) // list of items in order of use recency
this._mru = 0 // most recently used
this._lru = 0 // least recently used
this._length = 0 // number of items in the list
this._itemCount = 0
}
LRUCache.prototype.dump = function () {
var arr = []
var i = 0
for (var k = this._mru - 1; k >= 0 && i < this._itemCount; k--) if (this._lruList[k]) {
var hit = this._lruList[k]
if (!isStale(this, hit)) {
//Do not store staled hits
++i
arr.push({
k: hit.key,
v: hit.value,
e: hit.now + (hit.maxAge || 0)
});
}
}
//arr has the most read first
return arr
}
LRUCache.prototype.dumpLru = function () {
return this._lruList
}
LRUCache.prototype.set = function (key, value, maxAge) {
maxAge = maxAge || this._maxAge
typeCheckKey(key)
var now = maxAge ? Date.now() : 0
var len = this._lengthCalculator(value)
if (hOP(this._cache, key)) {
if (len > this._max) {
del(this, this._cache[key])
return false
}
// dispose of the old one before overwriting
if (this._dispose)
this._dispose(key, this._cache[key].value)
this._cache[key].now = now
this._cache[key].maxAge = maxAge
this._cache[key].value = value
this._length += (len - this._cache[key].length)
this._cache[key].length = len
this.get(key)
if (this._length > this._max)
trim(this)
return true
}
var hit = new Entry(key, value, this._mru++, len, now, maxAge)
// oversized objects fall out of cache automatically.
if (hit.length > this._max) {
if (this._dispose) this._dispose(key, value)
return false
}
this._length += hit.length
this._lruList[hit.lu] = this._cache[key] = hit
this._itemCount ++
if (this._length > this._max)
trim(this)
return true
}
LRUCache.prototype.has = function (key) {
typeCheckKey(key)
if (!hOP(this._cache, key)) return false
var hit = this._cache[key]
if (isStale(this, hit)) {
return false
}
return true
}
LRUCache.prototype.get = function (key) {
typeCheckKey(key)
return get(this, key, true)
}
LRUCache.prototype.peek = function (key) {
typeCheckKey(key)
return get(this, key, false)
}
LRUCache.prototype.pop = function () {
var hit = this._lruList[this._lru]
del(this, hit)
return hit || null
}
LRUCache.prototype.del = function (key) {
typeCheckKey(key)
del(this, this._cache[key])
}
LRUCache.prototype.load = function (arr) {
//reset the cache
this.reset();
var now = Date.now()
//A previous serialized cache has the most recent items first
for (var l = arr.length - 1; l >= 0; l-- ) {
var hit = arr[l]
typeCheckKey(hit.k)
var expiresAt = hit.e || 0
if (expiresAt === 0) {
//the item was created without expiration in a non aged cache
this.set(hit.k, hit.v)
} else {
var maxAge = expiresAt - now
//dont add already expired items
if (maxAge > 0) this.set(hit.k, hit.v, maxAge)
}
}
}
function get (self, key, doUse) {
typeCheckKey(key)
var hit = self._cache[key]
if (hit) {
if (isStale(self, hit)) {
del(self, hit)
if (!self._allowStale) hit = undefined
} else {
if (doUse) use(self, hit)
}
if (hit) hit = hit.value
}
return hit
}
function isStale(self, hit) {
if (!hit || (!hit.maxAge && !self._maxAge)) return false
var stale = false;
var diff = Date.now() - hit.now
if (hit.maxAge) {
stale = diff > hit.maxAge
} else {
stale = self._maxAge && (diff > self._maxAge)
}
return stale;
}
function use (self, hit) {
shiftLU(self, hit)
hit.lu = self._mru ++
self._lruList[hit.lu] = hit
}
function trim (self) {
while (self._lru < self._mru && self._length > self._max)
del(self, self._lruList[self._lru])
}
function shiftLU (self, hit) {
delete self._lruList[ hit.lu ]
while (self._lru < self._mru && !self._lruList[self._lru]) self._lru ++
}
function del (self, hit) {
if (hit) {
if (self._dispose) self._dispose(hit.key, hit.value)
self._length -= hit.length
self._itemCount --
delete self._cache[ hit.key ]
shiftLU(self, hit)
}
}
// classy, since V8 prefers predictable objects.
function Entry (key, value, lu, length, now, maxAge) {
this.key = key
this.value = value
this.lu = lu
this.length = length
this.now = now
if (maxAge) this.maxAge = maxAge
}
})()
},{}],18:[function(require,module,exports){
// shim for using process in browser
var process = module.exports = {};
// cached from whatever global is present so that test runners that stub it
// don't break things. But we need to wrap it in a try catch in case it is
// wrapped in strict mode code which doesn't define any globals. It's inside a
// function because try/catches deoptimize in certain engines.
var cachedSetTimeout;
var cachedClearTimeout;
function defaultSetTimout() {
throw new Error('setTimeout has not been defined');
}
function defaultClearTimeout () {
throw new Error('clearTimeout has not been defined');
}
(function () {
try {
if (typeof setTimeout === 'function') {
cachedSetTimeout = setTimeout;
} else {
cachedSetTimeout = defaultSetTimout;
}
} catch (e) {
cachedSetTimeout = defaultSetTimout;
}
try {
if (typeof clearTimeout === 'function') {
cachedClearTimeout = clearTimeout;
} else {
cachedClearTimeout = defaultClearTimeout;
}
} catch (e) {
cachedClearTimeout = defaultClearTimeout;
}
} ())
function runTimeout(fun) {
if (cachedSetTimeout === setTimeout) {
//normal enviroments in sane situations
return setTimeout(fun, 0);
}
// if setTimeout wasn't available but was latter defined
if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
cachedSetTimeout = setTimeout;
return setTimeout(fun, 0);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedSetTimeout(fun, 0);
} catch(e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedSetTimeout.call(null, fun, 0);
} catch(e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
return cachedSetTimeout.call(this, fun, 0);
}
}
}
function runClearTimeout(marker) {
if (cachedClearTimeout === clearTimeout) {
//normal enviroments in sane situations
return clearTimeout(marker);
}
// if clearTimeout wasn't available but was latter defined
if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
cachedClearTimeout = clearTimeout;
return clearTimeout(marker);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedClearTimeout(marker);
} catch (e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedClearTimeout.call(null, marker);
} catch (e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
// Some versions of I.E. have different rules for clearTimeout vs setTimeout
return cachedClearTimeout.call(this, marker);
}
}
}
var queue = [];
var draining = false;
var currentQueue;
var queueIndex = -1;
function cleanUpNextTick() {
if (!draining || !currentQueue) {
return;
}
draining = false;
if (currentQueue.length) {
queue = currentQueue.concat(queue);
} else {
queueIndex = -1;
}
if (queue.length) {
drainQueue();
}
}
function drainQueue() {
if (draining) {
return;
}
var timeout = runTimeout(cleanUpNextTick);
draining = true;
var len = queue.length;
while(len) {
currentQueue = queue;
queue = [];
while (++queueIndex < len) {
if (currentQueue) {
currentQueue[queueIndex].run();
}
}
queueIndex = -1;
len = queue.length;
}
currentQueue = null;
draining = false;
runClearTimeout(timeout);
}
process.nextTick = function (fun) {
var args = new Array(arguments.length - 1);
if (arguments.length > 1) {
for (var i = 1; i < arguments.length; i++) {
args[i - 1] = arguments[i];
}
}
queue.push(new Item(fun, args));
if (queue.length === 1 && !draining) {
runTimeout(drainQueue);
}
};
// v8 likes predictible objects
function Item(fun, array) {
this.fun = fun;
this.array = array;
}
Item.prototype.run = function () {
this.fun.apply(null, this.array);
};
process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];
process.version = ''; // empty string to avoid regexp issues
process.versions = {};
function noop() {}
process.on = noop;
process.addListener = noop;
process.once = noop;
process.off = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.emit = noop;
process.prependListener = noop;
process.prependOnceListener = noop;
process.listeners = function (name) { return [] }
process.binding = function (name) {
throw new Error('process.binding is not supported');
};
process.cwd = function () { return '/' };
process.chdir = function (dir) {
throw new Error('process.chdir is not supported');
};
process.umask = function() { return 0; };
},{}],19:[function(require,module,exports){
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
typeof define === 'function' && define.amd ? define(factory) :
(global.proj4 = factory());
}(this, (function () { 'use strict';
var globals = function(defs) {
defs('EPSG:4326', "+title=WGS 84 (long/lat) +proj=longlat +ellps=WGS84 +datum=WGS84 +units=degrees");
defs('EPSG:4269', "+title=NAD83 (long/lat) +proj=longlat +a=6378137.0 +b=6356752.31414036 +ellps=GRS80 +datum=NAD83 +units=degrees");
defs('EPSG:3857', "+title=WGS 84 / Pseudo-Mercator +proj=merc +a=6378137 +b=6378137 +lat_ts=0.0 +lon_0=0.0 +x_0=0.0 +y_0=0 +k=1.0 +units=m +nadgrids=@null +no_defs");
defs.WGS84 = defs['EPSG:4326'];
defs['EPSG:3785'] = defs['EPSG:3857']; // maintain backward compat, official code is 3857
defs.GOOGLE = defs['EPSG:3857'];
defs['EPSG:900913'] = defs['EPSG:3857'];
defs['EPSG:102113'] = defs['EPSG:3857'];
};
var PJD_3PARAM = 1;
var PJD_7PARAM = 2;
var PJD_GRIDSHIFT = 3;
var PJD_WGS84 = 4; // WGS84 or equivalent
var PJD_NODATUM = 5; // WGS84 or equivalent
var SRS_WGS84_SEMIMAJOR = 6378137.0; // only used in grid shift transforms
var SRS_WGS84_SEMIMINOR = 6356752.314; // only used in grid shift transforms
var SRS_WGS84_ESQUARED = 0.0066943799901413165; // only used in grid shift transforms
var SEC_TO_RAD = 4.84813681109535993589914102357e-6;
var HALF_PI = Math.PI/2;
// ellipoid pj_set_ell.c
var SIXTH = 0.1666666666666666667;
/* 1/6 */
var RA4 = 0.04722222222222222222;
/* 17/360 */
var RA6 = 0.02215608465608465608;
var EPSLN = 1.0e-10;
// you'd think you could use Number.EPSILON above but that makes
// Mollweide get into an infinate loop.
var D2R = 0.01745329251994329577;
var R2D = 57.29577951308232088;
var FORTPI = Math.PI/4;
var TWO_PI = Math.PI * 2;
// SPI is slightly greater than Math.PI, so values that exceed the -180..180
// degree range by a tiny amount don't get wrapped. This prevents points that
// have drifted from their original location along the 180th meridian (due to
// floating point error) from changing their sign.
var SPI = 3.14159265359;
var exports$1 = {};
exports$1.greenwich = 0.0; //"0dE",
exports$1.lisbon = -9.131906111111; //"9d07'54.862\"W",
exports$1.paris = 2.337229166667; //"2d20'14.025\"E",
exports$1.bogota = -74.080916666667; //"74d04'51.3\"W",
exports$1.madrid = -3.687938888889; //"3d41'16.58\"W",
exports$1.rome = 12.452333333333; //"12d27'8.4\"E",
exports$1.bern = 7.439583333333; //"7d26'22.5\"E",
exports$1.jakarta = 106.807719444444; //"106d48'27.79\"E",
exports$1.ferro = -17.666666666667; //"17d40'W",
exports$1.brussels = 4.367975; //"4d22'4.71\"E",
exports$1.stockholm = 18.058277777778; //"18d3'29.8\"E",
exports$1.athens = 23.7163375; //"23d42'58.815\"E",
exports$1.oslo = 10.722916666667; //"10d43'22.5\"E"
var units = {
ft: {to_meter: 0.3048},
'us-ft': {to_meter: 1200 / 3937}
};
var ignoredChar = /[\s_\-\/\(\)]/g;
function match(obj, key) {
if (obj[key]) {
return obj[key];
}
var keys = Object.keys(obj);
var lkey = key.toLowerCase().replace(ignoredChar, '');
var i = -1;
var testkey, processedKey;
while (++i < keys.length) {
testkey = keys[i];
processedKey = testkey.toLowerCase().replace(ignoredChar, '');
if (processedKey === lkey) {
return obj[testkey];
}
}
}
var parseProj = function(defData) {
var self = {};
var paramObj = defData.split('+').map(function(v) {
return v.trim();
}).filter(function(a) {
return a;
}).reduce(function(p, a) {
var split = a.split('=');
split.push(true);
p[split[0].toLowerCase()] = split[1];
return p;
}, {});
var paramName, paramVal, paramOutname;
var params = {
proj: 'projName',
datum: 'datumCode',
rf: function(v) {
self.rf = parseFloat(v);
},
lat_0: function(v) {
self.lat0 = v * D2R;
},
lat_1: function(v) {
self.lat1 = v * D2R;
},
lat_2: function(v) {
self.lat2 = v * D2R;
},
lat_ts: function(v) {
self.lat_ts = v * D2R;
},
lon_0: function(v) {
self.long0 = v * D2R;
},
lon_1: function(v) {
self.long1 = v * D2R;
},
lon_2: function(v) {
self.long2 = v * D2R;
},
alpha: function(v) {
self.alpha = parseFloat(v) * D2R;
},
gamma: function(v) {
self.rectified_grid_angle = parseFloat(v);
},
lonc: function(v) {
self.longc = v * D2R;
},
x_0: function(v) {
self.x0 = parseFloat(v);
},
y_0: function(v) {
self.y0 = parseFloat(v);
},
k_0: function(v) {
self.k0 = parseFloat(v);
},
k: function(v) {
self.k0 = parseFloat(v);
},
a: function(v) {
self.a = parseFloat(v);
},
b: function(v) {
self.b = parseFloat(v);
},
r_a: function() {
self.R_A = true;
},
zone: function(v) {
self.zone = parseInt(v, 10);
},
south: function() {
self.utmSouth = true;
},
towgs84: function(v) {
self.datum_params = v.split(",").map(function(a) {
return parseFloat(a);
});
},
to_meter: function(v) {
self.to_meter = parseFloat(v);
},
units: function(v) {
self.units = v;
var unit = match(units, v);
if (unit) {
self.to_meter = unit.to_meter;
}
},
from_greenwich: function(v) {
self.from_greenwich = v * D2R;
},
pm: function(v) {
var pm = match(exports$1, v);
self.from_greenwich = (pm ? pm : parseFloat(v)) * D2R;
},
nadgrids: function(v) {
if (v === '@null') {
self.datumCode = 'none';
}
else {
self.nadgrids = v;
}
},
axis: function(v) {
var legalAxis = "ewnsud";
if (v.length === 3 && legalAxis.indexOf(v.substr(0, 1)) !== -1 && legalAxis.indexOf(v.substr(1, 1)) !== -1 && legalAxis.indexOf(v.substr(2, 1)) !== -1) {
self.axis = v;
}
},
approx: function() {
self.approx = true;
}
};
for (paramName in paramObj) {
paramVal = paramObj[paramName];
if (paramName in params) {
paramOutname = params[paramName];
if (typeof paramOutname === 'function') {
paramOutname(paramVal);
}
else {
self[paramOutname] = paramVal;
}
}
else {
self[paramName] = paramVal;
}
}
if(typeof self.datumCode === 'string' && self.datumCode !== "WGS84"){
self.datumCode = self.datumCode.toLowerCase();
}
return self;
};
var NEUTRAL = 1;
var KEYWORD = 2;
var NUMBER = 3;
var QUOTED = 4;
var AFTERQUOTE = 5;
var ENDED = -1;
var whitespace = /\s/;
var latin = /[A-Za-z]/;
var keyword = /[A-Za-z84]/;
var endThings = /[,\]]/;
var digets = /[\d\.E\-\+]/;
// const ignoredChar = /[\s_\-\/\(\)]/g;
function Parser(text) {
if (typeof text !== 'string') {
throw new Error('not a string');
}
this.text = text.trim();
this.level = 0;
this.place = 0;
this.root = null;
this.stack = [];
this.currentObject = null;
this.state = NEUTRAL;
}
Parser.prototype.readCharicter = function() {
var char = this.text[this.place++];
if (this.state !== QUOTED) {
while (whitespace.test(char)) {
if (this.place >= this.text.length) {
return;
}
char = this.text[this.place++];
}
}
switch (this.state) {
case NEUTRAL:
return this.neutral(char);
case KEYWORD:
return this.keyword(char)
case QUOTED:
return this.quoted(char);
case AFTERQUOTE:
return this.afterquote(char);
case NUMBER:
return this.number(char);
case ENDED:
return;
}
};
Parser.prototype.afterquote = function(char) {
if (char === '"') {
this.word += '"';
this.state = QUOTED;
return;
}
if (endThings.test(char)) {
this.word = this.word.trim();
this.afterItem(char);
return;
}
throw new Error('havn\'t handled "' +char + '" in afterquote yet, index ' + this.place);
};
Parser.prototype.afterItem = function(char) {
if (char === ',') {
if (this.word !== null) {
this.currentObject.push(this.word);
}
this.word = null;
this.state = NEUTRAL;
return;
}
if (char === ']') {
this.level--;
if (this.word !== null) {
this.currentObject.push(this.word);
this.word = null;
}
this.state = NEUTRAL;
this.currentObject = this.stack.pop();
if (!this.currentObject) {
this.state = ENDED;
}
return;
}
};
Parser.prototype.number = function(char) {
if (digets.test(char)) {
this.word += char;
return;
}
if (endThings.test(char)) {
this.word = parseFloat(this.word);
this.afterItem(char);
return;
}
throw new Error('havn\'t handled "' +char + '" in number yet, index ' + this.place);
};
Parser.prototype.quoted = function(char) {
if (char === '"') {
this.state = AFTERQUOTE;
return;
}
this.word += char;
return;
};
Parser.prototype.keyword = function(char) {
if (keyword.test(char)) {
this.word += char;
return;
}
if (char === '[') {
var newObjects = [];
newObjects.push(this.word);
this.level++;
if (this.root === null) {
this.root = newObjects;
} else {
this.currentObject.push(newObjects);
}
this.stack.push(this.currentObject);
this.currentObject = newObjects;
this.state = NEUTRAL;
return;
}
if (endThings.test(char)) {
this.afterItem(char);
return;
}
throw new Error('havn\'t handled "' +char + '" in keyword yet, index ' + this.place);
};
Parser.prototype.neutral = function(char) {
if (latin.test(char)) {
this.word = char;
this.state = KEYWORD;
return;
}
if (char === '"') {
this.word = '';
this.state = QUOTED;
return;
}
if (digets.test(char)) {
this.word = char;
this.state = NUMBER;
return;
}
if (endThings.test(char)) {
this.afterItem(char);
return;
}
throw new Error('havn\'t handled "' +char + '" in neutral yet, index ' + this.place);
};
Parser.prototype.output = function() {
while (this.place < this.text.length) {
this.readCharicter();
}
if (this.state === ENDED) {
return this.root;
}
throw new Error('unable to parse string "' +this.text + '". State is ' + this.state);
};
function parseString(txt) {
var parser = new Parser(txt);
return parser.output();
}
function mapit(obj, key, value) {
if (Array.isArray(key)) {
value.unshift(key);
key = null;
}
var thing = key ? {} : obj;
var out = value.reduce(function(newObj, item) {
sExpr(item, newObj);
return newObj
}, thing);
if (key) {
obj[key] = out;
}
}
function sExpr(v, obj) {
if (!Array.isArray(v)) {
obj[v] = true;
return;
}
var key = v.shift();
if (key === 'PARAMETER') {
key = v.shift();
}
if (v.length === 1) {
if (Array.isArray(v[0])) {
obj[key] = {};
sExpr(v[0], obj[key]);
return;
}
obj[key] = v[0];
return;
}
if (!v.length) {
obj[key] = true;
return;
}
if (key === 'TOWGS84') {
obj[key] = v;
return;
}
if (key === 'AXIS') {
if (!(key in obj)) {
obj[key] = [];
}
obj[key].push(v);
return;
}
if (!Array.isArray(key)) {
obj[key] = {};
}
var i;
switch (key) {
case 'UNIT':
case 'PRIMEM':
case 'VERT_DATUM':
obj[key] = {
name: v[0].toLowerCase(),
convert: v[1]
};
if (v.length === 3) {
sExpr(v[2], obj[key]);
}
return;
case 'SPHEROID':
case 'ELLIPSOID':
obj[key] = {
name: v[0],
a: v[1],
rf: v[2]
};
if (v.length === 4) {
sExpr(v[3], obj[key]);
}
return;
case 'PROJECTEDCRS':
case 'PROJCRS':
case 'GEOGCS':
case 'GEOCCS':
case 'PROJCS':
case 'LOCAL_CS':
case 'GEODCRS':
case 'GEODETICCRS':
case 'GEODETICDATUM':
case 'EDATUM':
case 'ENGINEERINGDATUM':
case 'VERT_CS':
case 'VERTCRS':
case 'VERTICALCRS':
case 'COMPD_CS':
case 'COMPOUNDCRS':
case 'ENGINEERINGCRS':
case 'ENGCRS':
case 'FITTED_CS':
case 'LOCAL_DATUM':
case 'DATUM':
v[0] = ['name', v[0]];
mapit(obj, key, v);
return;
default:
i = -1;
while (++i < v.length) {
if (!Array.isArray(v[i])) {
return sExpr(v, obj[key]);
}
}
return mapit(obj, key, v);
}
}
var D2R$1 = 0.01745329251994329577;
function rename(obj, params) {
var outName = params[0];
var inName = params[1];
if (!(outName in obj) && (inName in obj)) {
obj[outName] = obj[inName];
if (params.length === 3) {
obj[outName] = params[2](obj[outName]);
}
}
}
function d2r(input) {
return input * D2R$1;
}
function cleanWKT(wkt) {
if (wkt.type === 'GEOGCS') {
wkt.projName = 'longlat';
} else if (wkt.type === 'LOCAL_CS') {
wkt.projName = 'identity';
wkt.local = true;
} else {
if (typeof wkt.PROJECTION === 'object') {
wkt.projName = Object.keys(wkt.PROJECTION)[0];
} else {
wkt.projName = wkt.PROJECTION;
}
}
if (wkt.AXIS) {
var axisOrder = '';
for (var i = 0, ii = wkt.AXIS.length; i < ii; ++i) {
var axis = [wkt.AXIS[i][0].toLowerCase(), wkt.AXIS[i][1].toLowerCase()];
if (axis[0].indexOf('north') !== -1 || ((axis[0] === 'y' || axis[0] === 'lat') && axis[1] === 'north')) {
axisOrder += 'n';
} else if (axis[0].indexOf('south') !== -1 || ((axis[0] === 'y' || axis[0] === 'lat') && axis[1] === 'south')) {
axisOrder += 's';
} else if (axis[0].indexOf('east') !== -1 || ((axis[0] === 'x' || axis[0] === 'lon') && axis[1] === 'east')) {
axisOrder += 'e';
} else if (axis[0].indexOf('west') !== -1 || ((axis[0] === 'x' || axis[0] === 'lon') && axis[1] === 'west')) {
axisOrder += 'w';
}
}
if (axisOrder.length === 2) {
axisOrder += 'u';
}
if (axisOrder.length === 3) {
wkt.axis = axisOrder;
}
}
if (wkt.UNIT) {
wkt.units = wkt.UNIT.name.toLowerCase();
if (wkt.units === 'metre') {
wkt.units = 'meter';
}
if (wkt.UNIT.convert) {
if (wkt.type === 'GEOGCS') {
if (wkt.DATUM && wkt.DATUM.SPHEROID) {
wkt.to_meter = wkt.UNIT.convert*wkt.DATUM.SPHEROID.a;
}
} else {
wkt.to_meter = wkt.UNIT.convert;
}
}
}
var geogcs = wkt.GEOGCS;
if (wkt.type === 'GEOGCS') {
geogcs = wkt;
}
if (geogcs) {
//if(wkt.GEOGCS.PRIMEM&&wkt.GEOGCS.PRIMEM.convert){
// wkt.from_greenwich=wkt.GEOGCS.PRIMEM.convert*D2R;
//}
if (geogcs.DATUM) {
wkt.datumCode = geogcs.DATUM.name.toLowerCase();
} else {
wkt.datumCode = geogcs.name.toLowerCase();
}
if (wkt.datumCode.slice(0, 2) === 'd_') {
wkt.datumCode = wkt.datumCode.slice(2);
}
if (wkt.datumCode === 'new_zealand_geodetic_datum_1949' || wkt.datumCode === 'new_zealand_1949') {
wkt.datumCode = 'nzgd49';
}
if (wkt.datumCode === 'wgs_1984' || wkt.datumCode === 'world_geodetic_system_1984') {
if (wkt.PROJECTION === 'Mercator_Auxiliary_Sphere') {
wkt.sphere = true;
}
wkt.datumCode = 'wgs84';
}
if (wkt.datumCode.slice(-6) === '_ferro') {
wkt.datumCode = wkt.datumCode.slice(0, - 6);
}
if (wkt.datumCode.slice(-8) === '_jakarta') {
wkt.datumCode = wkt.datumCode.slice(0, - 8);
}
if (~wkt.datumCode.indexOf('belge')) {
wkt.datumCode = 'rnb72';
}
if (geogcs.DATUM && geogcs.DATUM.SPHEROID) {
wkt.ellps = geogcs.DATUM.SPHEROID.name.replace('_19', '').replace(/[Cc]larke\_18/, 'clrk');
if (wkt.ellps.toLowerCase().slice(0, 13) === 'international') {
wkt.ellps = 'intl';
}
wkt.a = geogcs.DATUM.SPHEROID.a;
wkt.rf = parseFloat(geogcs.DATUM.SPHEROID.rf, 10);
}
if (geogcs.DATUM && geogcs.DATUM.TOWGS84) {
wkt.datum_params = geogcs.DATUM.TOWGS84;
}
if (~wkt.datumCode.indexOf('osgb_1936')) {
wkt.datumCode = 'osgb36';
}
if (~wkt.datumCode.indexOf('osni_1952')) {
wkt.datumCode = 'osni52';
}
if (~wkt.datumCode.indexOf('tm65')
|| ~wkt.datumCode.indexOf('geodetic_datum_of_1965')) {
wkt.datumCode = 'ire65';
}
if (wkt.datumCode === 'ch1903+') {
wkt.datumCode = 'ch1903';
}
if (~wkt.datumCode.indexOf('israel')) {
wkt.datumCode = 'isr93';
}
}
if (wkt.b && !isFinite(wkt.b)) {
wkt.b = wkt.a;
}
function toMeter(input) {
var ratio = wkt.to_meter || 1;
return input * ratio;
}
var renamer = function(a) {
return rename(wkt, a);
};
var list = [
['standard_parallel_1', 'Standard_Parallel_1'],
['standard_parallel_1', 'Latitude of 1st standard parallel'],
['standard_parallel_2', 'Standard_Parallel_2'],
['standard_parallel_2', 'Latitude of 2nd standard parallel'],
['false_easting', 'False_Easting'],
['false_easting', 'False easting'],
['false-easting', 'Easting at false origin'],
['false_northing', 'False_Northing'],
['false_northing', 'False northing'],
['false_northing', 'Northing at false origin'],
['central_meridian', 'Central_Meridian'],
['central_meridian', 'Longitude of natural origin'],
['central_meridian', 'Longitude of false origin'],
['latitude_of_origin', 'Latitude_Of_Origin'],
['latitude_of_origin', 'Central_Parallel'],
['latitude_of_origin', 'Latitude of natural origin'],
['latitude_of_origin', 'Latitude of false origin'],
['scale_factor', 'Scale_Factor'],
['k0', 'scale_factor'],
['latitude_of_center', 'Latitude_Of_Center'],
['latitude_of_center', 'Latitude_of_center'],
['lat0', 'latitude_of_center', d2r],
['longitude_of_center', 'Longitude_Of_Center'],
['longitude_of_center', 'Longitude_of_center'],
['longc', 'longitude_of_center', d2r],
['x0', 'false_easting', toMeter],
['y0', 'false_northing', toMeter],
['long0', 'central_meridian', d2r],
['lat0', 'latitude_of_origin', d2r],
['lat0', 'standard_parallel_1', d2r],
['lat1', 'standard_parallel_1', d2r],
['lat2', 'standard_parallel_2', d2r],
['azimuth', 'Azimuth'],
['alpha', 'azimuth', d2r],
['srsCode', 'name']
];
list.forEach(renamer);
if (!wkt.long0 && wkt.longc && (wkt.projName === 'Albers_Conic_Equal_Area' || wkt.projName === 'Lambert_Azimuthal_Equal_Area')) {
wkt.long0 = wkt.longc;
}
if (!wkt.lat_ts && wkt.lat1 && (wkt.projName === 'Stereographic_South_Pole' || wkt.projName === 'Polar Stereographic (variant B)')) {
wkt.lat0 = d2r(wkt.lat1 > 0 ? 90 : -90);
wkt.lat_ts = wkt.lat1;
}
}
var wkt = function(wkt) {
var lisp = parseString(wkt);
var type = lisp.shift();
var name = lisp.shift();
lisp.unshift(['name', name]);
lisp.unshift(['type', type]);
var obj = {};
sExpr(lisp, obj);
cleanWKT(obj);
return obj;
};
function defs(name) {
/*global console*/
var that = this;
if (arguments.length === 2) {
var def = arguments[1];
if (typeof def === 'string') {
if (def.charAt(0) === '+') {
defs[name] = parseProj(arguments[1]);
}
else {
defs[name] = wkt(arguments[1]);
}
} else {
defs[name] = def;
}
}
else if (arguments.length === 1) {
if (Array.isArray(name)) {
return name.map(function(v) {
if (Array.isArray(v)) {
defs.apply(that, v);
}
else {
defs(v);
}
});
}
else if (typeof name === 'string') {
if (name in defs) {
return defs[name];
}
}
else if ('EPSG' in name) {
defs['EPSG:' + name.EPSG] = name;
}
else if ('ESRI' in name) {
defs['ESRI:' + name.ESRI] = name;
}
else if ('IAU2000' in name) {
defs['IAU2000:' + name.IAU2000] = name;
}
else {
console.log(name);
}
return;
}
}
globals(defs);
function testObj(code){
return typeof code === 'string';
}
function testDef(code){
return code in defs;
}
var codeWords = ['PROJECTEDCRS', 'PROJCRS', 'GEOGCS','GEOCCS','PROJCS','LOCAL_CS', 'GEODCRS', 'GEODETICCRS', 'GEODETICDATUM', 'ENGCRS', 'ENGINEERINGCRS'];
function testWKT(code){
return codeWords.some(function (word) {
return code.indexOf(word) > -1;
});
}
var codes = ['3857', '900913', '3785', '102113'];
function checkMercator(item) {
var auth = match(item, 'authority');
if (!auth) {
return;
}
var code = match(auth, 'epsg');
return code && codes.indexOf(code) > -1;
}
function checkProjStr(item) {
var ext = match(item, 'extension');
if (!ext) {
return;
}
return match(ext, 'proj4');
}
function testProj(code){
return code[0] === '+';
}
function parse(code){
if (testObj(code)) {
//check to see if this is a WKT string
if (testDef(code)) {
return defs[code];
}
if (testWKT(code)) {
var out = wkt(code);
// test of spetial case, due to this being a very common and often malformed
if (checkMercator(out)) {
return defs['EPSG:3857'];
}
var maybeProjStr = checkProjStr(out);
if (maybeProjStr) {
return parseProj(maybeProjStr);
}
return out;
}
if (testProj(code)) {
return parseProj(code);
}
}else{
return code;
}
}
var extend = function(destination, source) {
destination = destination || {};
var value, property;
if (!source) {
return destination;
}
for (property in source) {
value = source[property];
if (value !== undefined) {
destination[property] = value;
}
}
return destination;
};
var msfnz = function(eccent, sinphi, cosphi) {
var con = eccent * sinphi;
return cosphi / (Math.sqrt(1 - con * con));
};
var sign = function(x) {
return x<0 ? -1 : 1;
};
var adjust_lon = function(x) {
return (Math.abs(x) <= SPI) ? x : (x - (sign(x) * TWO_PI));
};
var tsfnz = function(eccent, phi, sinphi) {
var con = eccent * sinphi;
var com = 0.5 * eccent;
con = Math.pow(((1 - con) / (1 + con)), com);
return (Math.tan(0.5 * (HALF_PI - phi)) / con);
};
var phi2z = function(eccent, ts) {
var eccnth = 0.5 * eccent;
var con, dphi;
var phi = HALF_PI - 2 * Math.atan(ts);
for (var i = 0; i <= 15; i++) {
con = eccent * Math.sin(phi);
dphi = HALF_PI - 2 * Math.atan(ts * (Math.pow(((1 - con) / (1 + con)), eccnth))) - phi;
phi += dphi;
if (Math.abs(dphi) <= 0.0000000001) {
return phi;
}
}
//console.log("phi2z has NoConvergence");
return -9999;
};
function init() {
var con = this.b / this.a;
this.es = 1 - con * con;
if(!('x0' in this)){
this.x0 = 0;
}
if(!('y0' in this)){
this.y0 = 0;
}
this.e = Math.sqrt(this.es);
if (this.lat_ts) {
if (this.sphere) {
this.k0 = Math.cos(this.lat_ts);
}
else {
this.k0 = msfnz(this.e, Math.sin(this.lat_ts), Math.cos(this.lat_ts));
}
}
else {
if (!this.k0) {
if (this.k) {
this.k0 = this.k;
}
else {
this.k0 = 1;
}
}
}
}
/* Mercator forward equations--mapping lat,long to x,y
--------------------------------------------------*/
function forward(p) {
var lon = p.x;
var lat = p.y;
// convert to radians
if (lat * R2D > 90 && lat * R2D < -90 && lon * R2D > 180 && lon * R2D < -180) {
return null;
}
var x, y;
if (Math.abs(Math.abs(lat) - HALF_PI) <= EPSLN) {
return null;
}
else {
if (this.sphere) {
x = this.x0 + this.a * this.k0 * adjust_lon(lon - this.long0);
y = this.y0 + this.a * this.k0 * Math.log(Math.tan(FORTPI + 0.5 * lat));
}
else {
var sinphi = Math.sin(lat);
var ts = tsfnz(this.e, lat, sinphi);
x = this.x0 + this.a * this.k0 * adjust_lon(lon - this.long0);
y = this.y0 - this.a * this.k0 * Math.log(ts);
}
p.x = x;
p.y = y;
return p;
}
}
/* Mercator inverse equations--mapping x,y to lat/long
--------------------------------------------------*/
function inverse(p) {
var x = p.x - this.x0;
var y = p.y - this.y0;
var lon, lat;
if (this.sphere) {
lat = HALF_PI - 2 * Math.atan(Math.exp(-y / (this.a * this.k0)));
}
else {
var ts = Math.exp(-y / (this.a * this.k0));
lat = phi2z(this.e, ts);
if (lat === -9999) {
return null;
}
}
lon = adjust_lon(this.long0 + x / (this.a * this.k0));
p.x = lon;
p.y = lat;
return p;
}
var names$1 = ["Mercator", "Popular Visualisation Pseudo Mercator", "Mercator_1SP", "Mercator_Auxiliary_Sphere", "merc"];
var merc = {
init: init,
forward: forward,
inverse: inverse,
names: names$1
};
function init$1() {
//no-op for longlat
}
function identity(pt) {
return pt;
}
var names$2 = ["longlat", "identity"];
var longlat = {
init: init$1,
forward: identity,
inverse: identity,
names: names$2
};
var projs = [merc, longlat];
var names = {};
var projStore = [];
function add(proj, i) {
var len = projStore.length;
if (!proj.names) {
console.log(i);
return true;
}
projStore[len] = proj;
proj.names.forEach(function(n) {
names[n.toLowerCase()] = len;
});
return this;
}
function get(name) {
if (!name) {
return false;
}
var n = name.toLowerCase();
if (typeof names[n] !== 'undefined' && projStore[names[n]]) {
return projStore[names[n]];
}
}
function start() {
projs.forEach(add);
}
var projections = {
start: start,
add: add,
get: get
};
var exports$2 = {};
exports$2.MERIT = {
a: 6378137.0,
rf: 298.257,
ellipseName: "MERIT 1983"
};
exports$2.SGS85 = {
a: 6378136.0,
rf: 298.257,
ellipseName: "Soviet Geodetic System 85"
};
exports$2.GRS80 = {
a: 6378137.0,
rf: 298.257222101,
ellipseName: "GRS 1980(IUGG, 1980)"
};
exports$2.IAU76 = {
a: 6378140.0,
rf: 298.257,
ellipseName: "IAU 1976"
};
exports$2.airy = {
a: 6377563.396,
b: 6356256.910,
ellipseName: "Airy 1830"
};
exports$2.APL4 = {
a: 6378137,
rf: 298.25,
ellipseName: "Appl. Physics. 1965"
};
exports$2.NWL9D = {
a: 6378145.0,
rf: 298.25,
ellipseName: "Naval Weapons Lab., 1965"
};
exports$2.mod_airy = {
a: 6377340.189,
b: 6356034.446,
ellipseName: "Modified Airy"
};
exports$2.andrae = {
a: 6377104.43,
rf: 300.0,
ellipseName: "Andrae 1876 (Den., Iclnd.)"
};
exports$2.aust_SA = {
a: 6378160.0,
rf: 298.25,
ellipseName: "Australian Natl & S. Amer. 1969"
};
exports$2.GRS67 = {
a: 6378160.0,
rf: 298.2471674270,
ellipseName: "GRS 67(IUGG 1967)"
};
exports$2.bessel = {
a: 6377397.155,
rf: 299.1528128,
ellipseName: "Bessel 1841"
};
exports$2.bess_nam = {
a: 6377483.865,
rf: 299.1528128,
ellipseName: "Bessel 1841 (Namibia)"
};
exports$2.clrk66 = {
a: 6378206.4,
b: 6356583.8,
ellipseName: "Clarke 1866"
};
exports$2.clrk80 = {
a: 6378249.145,
rf: 293.4663,
ellipseName: "Clarke 1880 mod."
};
exports$2.clrk58 = {
a: 6378293.645208759,
rf: 294.2606763692654,
ellipseName: "Clarke 1858"
};
exports$2.CPM = {
a: 6375738.7,
rf: 334.29,
ellipseName: "Comm. des Poids et Mesures 1799"
};
exports$2.delmbr = {
a: 6376428.0,
rf: 311.5,
ellipseName: "Delambre 1810 (Belgium)"
};
exports$2.engelis = {
a: 6378136.05,
rf: 298.2566,
ellipseName: "Engelis 1985"
};
exports$2.evrst30 = {
a: 6377276.345,
rf: 300.8017,
ellipseName: "Everest 1830"
};
exports$2.evrst48 = {
a: 6377304.063,
rf: 300.8017,
ellipseName: "Everest 1948"
};
exports$2.evrst56 = {
a: 6377301.243,
rf: 300.8017,
ellipseName: "Everest 1956"
};
exports$2.evrst69 = {
a: 6377295.664,
rf: 300.8017,
ellipseName: "Everest 1969"
};
exports$2.evrstSS = {
a: 6377298.556,
rf: 300.8017,
ellipseName: "Everest (Sabah & Sarawak)"
};
exports$2.fschr60 = {
a: 6378166.0,
rf: 298.3,
ellipseName: "Fischer (Mercury Datum) 1960"
};
exports$2.fschr60m = {
a: 6378155.0,
rf: 298.3,
ellipseName: "Fischer 1960"
};
exports$2.fschr68 = {
a: 6378150.0,
rf: 298.3,
ellipseName: "Fischer 1968"
};
exports$2.helmert = {
a: 6378200.0,
rf: 298.3,
ellipseName: "Helmert 1906"
};
exports$2.hough = {
a: 6378270.0,
rf: 297.0,
ellipseName: "Hough"
};
exports$2.intl = {
a: 6378388.0,
rf: 297.0,
ellipseName: "International 1909 (Hayford)"
};
exports$2.kaula = {
a: 6378163.0,
rf: 298.24,
ellipseName: "Kaula 1961"
};
exports$2.lerch = {
a: 6378139.0,
rf: 298.257,
ellipseName: "Lerch 1979"
};
exports$2.mprts = {
a: 6397300.0,
rf: 191.0,
ellipseName: "Maupertius 1738"
};
exports$2.new_intl = {
a: 6378157.5,
b: 6356772.2,
ellipseName: "New International 1967"
};
exports$2.plessis = {
a: 6376523.0,
rf: 6355863.0,
ellipseName: "Plessis 1817 (France)"
};
exports$2.krass = {
a: 6378245.0,
rf: 298.3,
ellipseName: "Krassovsky, 1942"
};
exports$2.SEasia = {
a: 6378155.0,
b: 6356773.3205,
ellipseName: "Southeast Asia"
};
exports$2.walbeck = {
a: 6376896.0,
b: 6355834.8467,
ellipseName: "Walbeck"
};
exports$2.WGS60 = {
a: 6378165.0,
rf: 298.3,
ellipseName: "WGS 60"
};
exports$2.WGS66 = {
a: 6378145.0,
rf: 298.25,
ellipseName: "WGS 66"
};
exports$2.WGS7 = {
a: 6378135.0,
rf: 298.26,
ellipseName: "WGS 72"
};
var WGS84 = exports$2.WGS84 = {
a: 6378137.0,
rf: 298.257223563,
ellipseName: "WGS 84"
};
exports$2.sphere = {
a: 6370997.0,
b: 6370997.0,
ellipseName: "Normal Sphere (r=6370997)"
};
function eccentricity(a, b, rf, R_A) {
var a2 = a * a; // used in geocentric
var b2 = b * b; // used in geocentric
var es = (a2 - b2) / a2; // e ^ 2
var e = 0;
if (R_A) {
a *= 1 - es * (SIXTH + es * (RA4 + es * RA6));
a2 = a * a;
es = 0;
} else {
e = Math.sqrt(es); // eccentricity
}
var ep2 = (a2 - b2) / b2; // used in geocentric
return {
es: es,
e: e,
ep2: ep2
};
}
function sphere(a, b, rf, ellps, sphere) {
if (!a) { // do we have an ellipsoid?
var ellipse = match(exports$2, ellps);
if (!ellipse) {
ellipse = WGS84;
}
a = ellipse.a;
b = ellipse.b;
rf = ellipse.rf;
}
if (rf && !b) {
b = (1.0 - 1.0 / rf) * a;
}
if (rf === 0 || Math.abs(a - b) < EPSLN) {
sphere = true;
b = a;
}
return {
a: a,
b: b,
rf: rf,
sphere: sphere
};
}
var exports$3 = {};
exports$3.wgs84 = {
towgs84: "0,0,0",
ellipse: "WGS84",
datumName: "WGS84"
};
exports$3.ch1903 = {
towgs84: "674.374,15.056,405.346",
ellipse: "bessel",
datumName: "swiss"
};
exports$3.ggrs87 = {
towgs84: "-199.87,74.79,246.62",
ellipse: "GRS80",
datumName: "Greek_Geodetic_Reference_System_1987"
};
exports$3.nad83 = {
towgs84: "0,0,0",
ellipse: "GRS80",
datumName: "North_American_Datum_1983"
};
exports$3.nad27 = {
nadgrids: "@conus,@alaska,@ntv2_0.gsb,@ntv1_can.dat",
ellipse: "clrk66",
datumName: "North_American_Datum_1927"
};
exports$3.potsdam = {
towgs84: "598.1,73.7,418.2,0.202,0.045,-2.455,6.7",
ellipse: "bessel",
datumName: "Potsdam Rauenberg 1950 DHDN"
};
exports$3.carthage = {
towgs84: "-263.0,6.0,431.0",
ellipse: "clark80",
datumName: "Carthage 1934 Tunisia"
};
exports$3.hermannskogel = {
towgs84: "577.326,90.129,463.919,5.137,1.474,5.297,2.4232",
ellipse: "bessel",
datumName: "Hermannskogel"
};
exports$3.osni52 = {
towgs84: "482.530,-130.596,564.557,-1.042,-0.214,-0.631,8.15",
ellipse: "airy",
datumName: "Irish National"
};
exports$3.ire65 = {
towgs84: "482.530,-130.596,564.557,-1.042,-0.214,-0.631,8.15",
ellipse: "mod_airy",
datumName: "Ireland 1965"
};
exports$3.rassadiran = {
towgs84: "-133.63,-157.5,-158.62",
ellipse: "intl",
datumName: "Rassadiran"
};
exports$3.nzgd49 = {
towgs84: "59.47,-5.04,187.44,0.47,-0.1,1.024,-4.5993",
ellipse: "intl",
datumName: "New Zealand Geodetic Datum 1949"
};
exports$3.osgb36 = {
towgs84: "446.448,-125.157,542.060,0.1502,0.2470,0.8421,-20.4894",
ellipse: "airy",
datumName: "Airy 1830"
};
exports$3.s_jtsk = {
towgs84: "589,76,480",
ellipse: 'bessel',
datumName: 'S-JTSK (Ferro)'
};
exports$3.beduaram = {
towgs84: '-106,-87,188',
ellipse: 'clrk80',
datumName: 'Beduaram'
};
exports$3.gunung_segara = {
towgs84: '-403,684,41',
ellipse: 'bessel',
datumName: 'Gunung Segara Jakarta'
};
exports$3.rnb72 = {
towgs84: "106.869,-52.2978,103.724,-0.33657,0.456955,-1.84218,1",
ellipse: "intl",
datumName: "Reseau National Belge 1972"
};
function datum(datumCode, datum_params, a, b, es, ep2, nadgrids) {
var out = {};
if (datumCode === undefined || datumCode === 'none') {
out.datum_type = PJD_NODATUM;
} else {
out.datum_type = PJD_WGS84;
}
if (datum_params) {
out.datum_params = datum_params.map(parseFloat);
if (out.datum_params[0] !== 0 || out.datum_params[1] !== 0 || out.datum_params[2] !== 0) {
out.datum_type = PJD_3PARAM;
}
if (out.datum_params.length > 3) {
if (out.datum_params[3] !== 0 || out.datum_params[4] !== 0 || out.datum_params[5] !== 0 || out.datum_params[6] !== 0) {
out.datum_type = PJD_7PARAM;
out.datum_params[3] *= SEC_TO_RAD;
out.datum_params[4] *= SEC_TO_RAD;
out.datum_params[5] *= SEC_TO_RAD;
out.datum_params[6] = (out.datum_params[6] / 1000000.0) + 1.0;
}
}
}
if (nadgrids) {
out.datum_type = PJD_GRIDSHIFT;
out.grids = nadgrids;
}
out.a = a; //datum object also uses these values
out.b = b;
out.es = es;
out.ep2 = ep2;
return out;
}
/**
* Resources for details of NTv2 file formats:
* - https://web.archive.org/web/20140127204822if_/http://www.mgs.gov.on.ca:80/stdprodconsume/groups/content/@mgs/@iandit/documents/resourcelist/stel02_047447.pdf
* - http://mimaka.com/help/gs/html/004_NTV2%20Data%20Format.htm
*/
var loadedNadgrids = {};
/**
* Load a binary NTv2 file (.gsb) to a key that can be used in a proj string like +nadgrids=<key>. Pass the NTv2 file
* as an ArrayBuffer.
*/
function nadgrid(key, data) {
var view = new DataView(data);
var isLittleEndian = detectLittleEndian(view);
var header = readHeader(view, isLittleEndian);
if (header.nSubgrids > 1) {
console.log('Only single NTv2 subgrids are currently supported, subsequent sub grids are ignored');
}
var subgrids = readSubgrids(view, header, isLittleEndian);
var nadgrid = {header: header, subgrids: subgrids};
loadedNadgrids[key] = nadgrid;
return nadgrid;
}
/**
* Given a proj4 value for nadgrids, return an array of loaded grids
*/
function getNadgrids(nadgrids) {
// Format details: http://proj.maptools.org/gen_parms.html
if (nadgrids === undefined) { return null; }
var grids = nadgrids.split(',');
return grids.map(parseNadgridString);
}
function parseNadgridString(value) {
if (value.length === 0) {
return null;
}
var optional = value[0] === '@';
if (optional) {
value = value.slice(1);
}
if (value === 'null') {
return {name: 'null', mandatory: !optional, grid: null, isNull: true};
}
return {
name: value,
mandatory: !optional,
grid: loadedNadgrids[value] || null,
isNull: false
};
}
function secondsToRadians(seconds) {
return (seconds / 3600) * Math.PI / 180;
}
function detectLittleEndian(view) {
var nFields = view.getInt32(8, false);
if (nFields === 11) {
return false;
}
nFields = view.getInt32(8, true);
if (nFields !== 11) {
console.warn('Failed to detect nadgrid endian-ness, defaulting to little-endian');
}
return true;
}
function readHeader(view, isLittleEndian) {
return {
nFields: view.getInt32(8, isLittleEndian),
nSubgridFields: view.getInt32(24, isLittleEndian),
nSubgrids: view.getInt32(40, isLittleEndian),
shiftType: decodeString(view, 56, 56 + 8).trim(),
fromSemiMajorAxis: view.getFloat64(120, isLittleEndian),
fromSemiMinorAxis: view.getFloat64(136, isLittleEndian),
toSemiMajorAxis: view.getFloat64(152, isLittleEndian),
toSemiMinorAxis: view.getFloat64(168, isLittleEndian),
};
}
function decodeString(view, start, end) {
return String.fromCharCode.apply(null, new Uint8Array(view.buffer.slice(start, end)));
}
function readSubgrids(view, header, isLittleEndian) {
var gridOffset = 176;
var grids = [];
for (var i = 0; i < header.nSubgrids; i++) {
var subHeader = readGridHeader(view, gridOffset, isLittleEndian);
var nodes = readGridNodes(view, gridOffset, subHeader, isLittleEndian);
var lngColumnCount = Math.round(
1 + (subHeader.upperLongitude - subHeader.lowerLongitude) / subHeader.longitudeInterval);
var latColumnCount = Math.round(
1 + (subHeader.upperLatitude - subHeader.lowerLatitude) / subHeader.latitudeInterval);
// Proj4 operates on radians whereas the coordinates are in seconds in the grid
grids.push({
ll: [secondsToRadians(subHeader.lowerLongitude), secondsToRadians(subHeader.lowerLatitude)],
del: [secondsToRadians(subHeader.longitudeInterval), secondsToRadians(subHeader.latitudeInterval)],
lim: [lngColumnCount, latColumnCount],
count: subHeader.gridNodeCount,
cvs: mapNodes(nodes)
});
}
return grids;
}
function mapNodes(nodes) {
return nodes.map(function (r) {return [secondsToRadians(r.longitudeShift), secondsToRadians(r.latitudeShift)];});
}
function readGridHeader(view, offset, isLittleEndian) {
return {
name: decodeString(view, offset + 8, offset + 16).trim(),
parent: decodeString(view, offset + 24, offset + 24 + 8).trim(),
lowerLatitude: view.getFloat64(offset + 72, isLittleEndian),
upperLatitude: view.getFloat64(offset + 88, isLittleEndian),
lowerLongitude: view.getFloat64(offset + 104, isLittleEndian),
upperLongitude: view.getFloat64(offset + 120, isLittleEndian),
latitudeInterval: view.getFloat64(offset + 136, isLittleEndian),
longitudeInterval: view.getFloat64(offset + 152, isLittleEndian),
gridNodeCount: view.getInt32(offset + 168, isLittleEndian)
};
}
function readGridNodes(view, offset, gridHeader, isLittleEndian) {
var nodesOffset = offset + 176;
var gridRecordLength = 16;
var gridShiftRecords = [];
for (var i = 0; i < gridHeader.gridNodeCount; i++) {
var record = {
latitudeShift: view.getFloat32(nodesOffset + i * gridRecordLength, isLittleEndian),
longitudeShift: view.getFloat32(nodesOffset + i * gridRecordLength + 4, isLittleEndian),
latitudeAccuracy: view.getFloat32(nodesOffset + i * gridRecordLength + 8, isLittleEndian),
longitudeAccuracy: view.getFloat32(nodesOffset + i * gridRecordLength + 12, isLittleEndian),
};
gridShiftRecords.push(record);
}
return gridShiftRecords;
}
function Projection(srsCode,callback) {
if (!(this instanceof Projection)) {
return new Projection(srsCode);
}
callback = callback || function(error){
if(error){
throw error;
}
};
var json = parse(srsCode);
if(typeof json !== 'object'){
callback(srsCode);
return;
}
var ourProj = Projection.projections.get(json.projName);
if(!ourProj){
callback(srsCode);
return;
}
if (json.datumCode && json.datumCode !== 'none') {
var datumDef = match(exports$3, json.datumCode);
if (datumDef) {
json.datum_params = json.datum_params || (datumDef.towgs84 ? datumDef.towgs84.split(',') : null);
json.ellps = datumDef.ellipse;
json.datumName = datumDef.datumName ? datumDef.datumName : json.datumCode;
}
}
json.k0 = json.k0 || 1.0;
json.axis = json.axis || 'enu';
json.ellps = json.ellps || 'wgs84';
json.lat1 = json.lat1 || json.lat0; // Lambert_Conformal_Conic_1SP, for example, needs this
var sphere_ = sphere(json.a, json.b, json.rf, json.ellps, json.sphere);
var ecc = eccentricity(sphere_.a, sphere_.b, sphere_.rf, json.R_A);
var nadgrids = getNadgrids(json.nadgrids);
var datumObj = json.datum || datum(json.datumCode, json.datum_params, sphere_.a, sphere_.b, ecc.es, ecc.ep2,
nadgrids);
extend(this, json); // transfer everything over from the projection because we don't know what we'll need
extend(this, ourProj); // transfer all the methods from the projection
// copy the 4 things over we calulated in deriveConstants.sphere
this.a = sphere_.a;
this.b = sphere_.b;
this.rf = sphere_.rf;
this.sphere = sphere_.sphere;
// copy the 3 things we calculated in deriveConstants.eccentricity
this.es = ecc.es;
this.e = ecc.e;
this.ep2 = ecc.ep2;
// add in the datum object
this.datum = datumObj;
// init the projection
this.init();
// legecy callback from back in the day when it went to spatialreference.org
callback(null, this);
}
Projection.projections = projections;
Projection.projections.start();
'use strict';
function compareDatums(source, dest) {
if (source.datum_type !== dest.datum_type) {
return false; // false, datums are not equal
} else if (source.a !== dest.a || Math.abs(source.es - dest.es) > 0.000000000050) {
// the tolerance for es is to ensure that GRS80 and WGS84
// are considered identical
return false;
} else if (source.datum_type === PJD_3PARAM) {
return (source.datum_params[0] === dest.datum_params[0] && source.datum_params[1] === dest.datum_params[1] && source.datum_params[2] === dest.datum_params[2]);
} else if (source.datum_type === PJD_7PARAM) {
return (source.datum_params[0] === dest.datum_params[0] && source.datum_params[1] === dest.datum_params[1] && source.datum_params[2] === dest.datum_params[2] && source.datum_params[3] === dest.datum_params[3] && source.datum_params[4] === dest.datum_params[4] && source.datum_params[5] === dest.datum_params[5] && source.datum_params[6] === dest.datum_params[6]);
} else {
return true; // datums are equal
}
} // cs_compare_datums()
/*
* The function Convert_Geodetic_To_Geocentric converts geodetic coordinates
* (latitude, longitude, and height) to geocentric coordinates (X, Y, Z),
* according to the current ellipsoid parameters.
*
* Latitude : Geodetic latitude in radians (input)
* Longitude : Geodetic longitude in radians (input)
* Height : Geodetic height, in meters (input)
* X : Calculated Geocentric X coordinate, in meters (output)
* Y : Calculated Geocentric Y coordinate, in meters (output)
* Z : Calculated Geocentric Z coordinate, in meters (output)
*
*/
function geodeticToGeocentric(p, es, a) {
var Longitude = p.x;
var Latitude = p.y;
var Height = p.z ? p.z : 0; //Z value not always supplied
var Rn; /* Earth radius at location */
var Sin_Lat; /* Math.sin(Latitude) */
var Sin2_Lat; /* Square of Math.sin(Latitude) */
var Cos_Lat; /* Math.cos(Latitude) */
/*
** Don't blow up if Latitude is just a little out of the value
** range as it may just be a rounding issue. Also removed longitude
** test, it should be wrapped by Math.cos() and Math.sin(). NFW for PROJ.4, Sep/2001.
*/
if (Latitude < -HALF_PI && Latitude > -1.001 * HALF_PI) {
Latitude = -HALF_PI;
} else if (Latitude > HALF_PI && Latitude < 1.001 * HALF_PI) {
Latitude = HALF_PI;
} else if (Latitude < -HALF_PI) {
/* Latitude out of range */
//..reportError('geocent:lat out of range:' + Latitude);
return { x: -Infinity, y: -Infinity, z: p.z };
} else if (Latitude > HALF_PI) {
/* Latitude out of range */
return { x: Infinity, y: Infinity, z: p.z };
}
if (Longitude > Math.PI) {
Longitude -= (2 * Math.PI);
}
Sin_Lat = Math.sin(Latitude);
Cos_Lat = Math.cos(Latitude);
Sin2_Lat = Sin_Lat * Sin_Lat;
Rn = a / (Math.sqrt(1.0e0 - es * Sin2_Lat));
return {
x: (Rn + Height) * Cos_Lat * Math.cos(Longitude),
y: (Rn + Height) * Cos_Lat * Math.sin(Longitude),
z: ((Rn * (1 - es)) + Height) * Sin_Lat
};
} // cs_geodetic_to_geocentric()
function geocentricToGeodetic(p, es, a, b) {
/* local defintions and variables */
/* end-criterium of loop, accuracy of sin(Latitude) */
var genau = 1e-12;
var genau2 = (genau * genau);
var maxiter = 30;
var P; /* distance between semi-minor axis and location */
var RR; /* distance between center and location */
var CT; /* sin of geocentric latitude */
var ST; /* cos of geocentric latitude */
var RX;
var RK;
var RN; /* Earth radius at location */
var CPHI0; /* cos of start or old geodetic latitude in iterations */
var SPHI0; /* sin of start or old geodetic latitude in iterations */
var CPHI; /* cos of searched geodetic latitude */
var SPHI; /* sin of searched geodetic latitude */
var SDPHI; /* end-criterium: addition-theorem of sin(Latitude(iter)-Latitude(iter-1)) */
var iter; /* # of continous iteration, max. 30 is always enough (s.a.) */
var X = p.x;
var Y = p.y;
var Z = p.z ? p.z : 0.0; //Z value not always supplied
var Longitude;
var Latitude;
var Height;
P = Math.sqrt(X * X + Y * Y);
RR = Math.sqrt(X * X + Y * Y + Z * Z);
/* special cases for latitude and longitude */
if (P / a < genau) {
/* special case, if P=0. (X=0., Y=0.) */
Longitude = 0.0;
/* if (X,Y,Z)=(0.,0.,0.) then Height becomes semi-minor axis
* of ellipsoid (=center of mass), Latitude becomes PI/2 */
if (RR / a < genau) {
Latitude = HALF_PI;
Height = -b;
return {
x: p.x,
y: p.y,
z: p.z
};
}
} else {
/* ellipsoidal (geodetic) longitude
* interval: -PI < Longitude <= +PI */
Longitude = Math.atan2(Y, X);
}
/* --------------------------------------------------------------
* Following iterative algorithm was developped by
* "Institut for Erdmessung", University of Hannover, July 1988.
* Internet: www.ife.uni-hannover.de
* Iterative computation of CPHI,SPHI and Height.
* Iteration of CPHI and SPHI to 10**-12 radian resp.
* 2*10**-7 arcsec.
* --------------------------------------------------------------
*/
CT = Z / RR;
ST = P / RR;
RX = 1.0 / Math.sqrt(1.0 - es * (2.0 - es) * ST * ST);
CPHI0 = ST * (1.0 - es) * RX;
SPHI0 = CT * RX;
iter = 0;
/* loop to find sin(Latitude) resp. Latitude
* until |sin(Latitude(iter)-Latitude(iter-1))| < genau */
do {
iter++;
RN = a / Math.sqrt(1.0 - es * SPHI0 * SPHI0);
/* ellipsoidal (geodetic) height */
Height = P * CPHI0 + Z * SPHI0 - RN * (1.0 - es * SPHI0 * SPHI0);
RK = es * RN / (RN + Height);
RX = 1.0 / Math.sqrt(1.0 - RK * (2.0 - RK) * ST * ST);
CPHI = ST * (1.0 - RK) * RX;
SPHI = CT * RX;
SDPHI = SPHI * CPHI0 - CPHI * SPHI0;
CPHI0 = CPHI;
SPHI0 = SPHI;
}
while (SDPHI * SDPHI > genau2 && iter < maxiter);
/* ellipsoidal (geodetic) latitude */
Latitude = Math.atan(SPHI / Math.abs(CPHI));
return {
x: Longitude,
y: Latitude,
z: Height
};
} // cs_geocentric_to_geodetic()
/****************************************************************/
// pj_geocentic_to_wgs84( p )
// p = point to transform in geocentric coordinates (x,y,z)
/** point object, nothing fancy, just allows values to be
passed back and forth by reference rather than by value.
Other point classes may be used as long as they have
x and y properties, which will get modified in the transform method.
*/
function geocentricToWgs84(p, datum_type, datum_params) {
if (datum_type === PJD_3PARAM) {
// if( x[io] === HUGE_VAL )
// continue;
return {
x: p.x + datum_params[0],
y: p.y + datum_params[1],
z: p.z + datum_params[2],
};
} else if (datum_type === PJD_7PARAM) {
var Dx_BF = datum_params[0];
var Dy_BF = datum_params[1];
var Dz_BF = datum_params[2];
var Rx_BF = datum_params[3];
var Ry_BF = datum_params[4];
var Rz_BF = datum_params[5];
var M_BF = datum_params[6];
// if( x[io] === HUGE_VAL )
// continue;
return {
x: M_BF * (p.x - Rz_BF * p.y + Ry_BF * p.z) + Dx_BF,
y: M_BF * (Rz_BF * p.x + p.y - Rx_BF * p.z) + Dy_BF,
z: M_BF * (-Ry_BF * p.x + Rx_BF * p.y + p.z) + Dz_BF
};
}
} // cs_geocentric_to_wgs84
/****************************************************************/
// pj_geocentic_from_wgs84()
// coordinate system definition,
// point to transform in geocentric coordinates (x,y,z)
function geocentricFromWgs84(p, datum_type, datum_params) {
if (datum_type === PJD_3PARAM) {
//if( x[io] === HUGE_VAL )
// continue;
return {
x: p.x - datum_params[0],
y: p.y - datum_params[1],
z: p.z - datum_params[2],
};
} else if (datum_type === PJD_7PARAM) {
var Dx_BF = datum_params[0];
var Dy_BF = datum_params[1];
var Dz_BF = datum_params[2];
var Rx_BF = datum_params[3];
var Ry_BF = datum_params[4];
var Rz_BF = datum_params[5];
var M_BF = datum_params[6];
var x_tmp = (p.x - Dx_BF) / M_BF;
var y_tmp = (p.y - Dy_BF) / M_BF;
var z_tmp = (p.z - Dz_BF) / M_BF;
//if( x[io] === HUGE_VAL )
// continue;
return {
x: x_tmp + Rz_BF * y_tmp - Ry_BF * z_tmp,
y: -Rz_BF * x_tmp + y_tmp + Rx_BF * z_tmp,
z: Ry_BF * x_tmp - Rx_BF * y_tmp + z_tmp
};
} //cs_geocentric_from_wgs84()
}
function checkParams(type) {
return (type === PJD_3PARAM || type === PJD_7PARAM);
}
var datum_transform = function(source, dest, point) {
// Short cut if the datums are identical.
if (compareDatums(source, dest)) {
return point; // in this case, zero is sucess,
// whereas cs_compare_datums returns 1 to indicate TRUE
// confusing, should fix this
}
// Explicitly skip datum transform by setting 'datum=none' as parameter for either source or dest
if (source.datum_type === PJD_NODATUM || dest.datum_type === PJD_NODATUM) {
return point;
}
// If this datum requires grid shifts, then apply it to geodetic coordinates.
var source_a = source.a;
var source_es = source.es;
if (source.datum_type === PJD_GRIDSHIFT) {
var gridShiftCode = applyGridShift(source, false, point);
if (gridShiftCode !== 0) {
return undefined;
}
source_a = SRS_WGS84_SEMIMAJOR;
source_es = SRS_WGS84_ESQUARED;
}
var dest_a = dest.a;
var dest_b = dest.b;
var dest_es = dest.es;
if (dest.datum_type === PJD_GRIDSHIFT) {
dest_a = SRS_WGS84_SEMIMAJOR;
dest_b = SRS_WGS84_SEMIMINOR;
dest_es = SRS_WGS84_ESQUARED;
}
// Do we need to go through geocentric coordinates?
if (source_es === dest_es && source_a === dest_a && !checkParams(source.datum_type) && !checkParams(dest.datum_type)) {
return point;
}
// Convert to geocentric coordinates.
point = geodeticToGeocentric(point, source_es, source_a);
// Convert between datums
if (checkParams(source.datum_type)) {
point = geocentricToWgs84(point, source.datum_type, source.datum_params);
}
if (checkParams(dest.datum_type)) {
point = geocentricFromWgs84(point, dest.datum_type, dest.datum_params);
}
point = geocentricToGeodetic(point, dest_es, dest_a, dest_b);
if (dest.datum_type === PJD_GRIDSHIFT) {
var destGridShiftResult = applyGridShift(dest, true, point);
if (destGridShiftResult !== 0) {
return undefined;
}
}
return point;
};
function applyGridShift(source, inverse, point) {
if (source.grids === null || source.grids.length === 0) {
console.log('Grid shift grids not found');
return -1;
}
var input = {x: -point.x, y: point.y};
var output = {x: Number.NaN, y: Number.NaN};
var attemptedGrids = [];
for (var i = 0; i < source.grids.length; i++) {
var grid = source.grids[i];
attemptedGrids.push(grid.name);
if (grid.isNull) {
output = input;
break;
}
if (grid.grid === null) {
if (grid.mandatory) {
console.log("Unable to find mandatory grid '" + grid.name + "'");
return -1;
}
continue;
}
var subgrid = grid.grid.subgrids[0];
// skip tables that don't match our point at all
var epsilon = (Math.abs(subgrid.del[1]) + Math.abs(subgrid.del[0])) / 10000.0;
var minX = subgrid.ll[0] - epsilon;
var minY = subgrid.ll[1] - epsilon;
var maxX = subgrid.ll[0] + (subgrid.lim[0] - 1) * subgrid.del[0] + epsilon;
var maxY = subgrid.ll[1] + (subgrid.lim[1] - 1) * subgrid.del[1] + epsilon;
if (minY > input.y || minX > input.x || maxY < input.y || maxX < input.x ) {
continue;
}
output = applySubgridShift(input, inverse, subgrid);
if (!isNaN(output.x)) {
break;
}
}
if (isNaN(output.x)) {
console.log("Failed to find a grid shift table for location '"+
-input.x * R2D + " " + input.y * R2D + " tried: '" + attemptedGrids + "'");
return -1;
}
point.x = -output.x;
point.y = output.y;
return 0;
}
function applySubgridShift(pin, inverse, ct) {
var val = {x: Number.NaN, y: Number.NaN};
if (isNaN(pin.x)) { return val; }
var tb = {x: pin.x, y: pin.y};
tb.x -= ct.ll[0];
tb.y -= ct.ll[1];
tb.x = adjust_lon(tb.x - Math.PI) + Math.PI;
var t = nadInterpolate(tb, ct);
if (inverse) {
if (isNaN(t.x)) {
return val;
}
t.x = tb.x - t.x;
t.y = tb.y - t.y;
var i = 9, tol = 1e-12;
var dif, del;
do {
del = nadInterpolate(t, ct);
if (isNaN(del.x)) {
console.log("Inverse grid shift iteration failed, presumably at grid edge. Using first approximation.");
break;
}
dif = {x: tb.x - (del.x + t.x), y: tb.y - (del.y + t.y)};
t.x += dif.x;
t.y += dif.y;
} while (i-- && Math.abs(dif.x) > tol && Math.abs(dif.y) > tol);
if (i < 0) {
console.log("Inverse grid shift iterator failed to converge.");
return val;
}
val.x = adjust_lon(t.x + ct.ll[0]);
val.y = t.y + ct.ll[1];
} else {
if (!isNaN(t.x)) {
val.x = pin.x + t.x;
val.y = pin.y + t.y;
}
}
return val;
}
function nadInterpolate(pin, ct) {
var t = {x: pin.x / ct.del[0], y: pin.y / ct.del[1]};
var indx = {x: Math.floor(t.x), y: Math.floor(t.y)};
var frct = {x: t.x - 1.0 * indx.x, y: t.y - 1.0 * indx.y};
var val= {x: Number.NaN, y: Number.NaN};
var inx;
if (indx.x < 0 || indx.x >= ct.lim[0]) {
return val;
}
if (indx.y < 0 || indx.y >= ct.lim[1]) {
return val;
}
inx = (indx.y * ct.lim[0]) + indx.x;
var f00 = {x: ct.cvs[inx][0], y: ct.cvs[inx][1]};
inx++;
var f10= {x: ct.cvs[inx][0], y: ct.cvs[inx][1]};
inx += ct.lim[0];
var f11 = {x: ct.cvs[inx][0], y: ct.cvs[inx][1]};
inx--;
var f01 = {x: ct.cvs[inx][0], y: ct.cvs[inx][1]};
var m11 = frct.x * frct.y, m10 = frct.x * (1.0 - frct.y),
m00 = (1.0 - frct.x) * (1.0 - frct.y), m01 = (1.0 - frct.x) * frct.y;
val.x = (m00 * f00.x + m10 * f10.x + m01 * f01.x + m11 * f11.x);
val.y = (m00 * f00.y + m10 * f10.y + m01 * f01.y + m11 * f11.y);
return val;
}
var adjust_axis = function(crs, denorm, point) {
var xin = point.x,
yin = point.y,
zin = point.z || 0.0;
var v, t, i;
var out = {};
for (i = 0; i < 3; i++) {
if (denorm && i === 2 && point.z === undefined) {
continue;
}
if (i === 0) {
v = xin;
if ("ew".indexOf(crs.axis[i]) !== -1) {
t = 'x';
} else {
t = 'y';
}
}
else if (i === 1) {
v = yin;
if ("ns".indexOf(crs.axis[i]) !== -1) {
t = 'y';
} else {
t = 'x';
}
}
else {
v = zin;
t = 'z';
}
switch (crs.axis[i]) {
case 'e':
out[t] = v;
break;
case 'w':
out[t] = -v;
break;
case 'n':
out[t] = v;
break;
case 's':
out[t] = -v;
break;
case 'u':
if (point[t] !== undefined) {
out.z = v;
}
break;
case 'd':
if (point[t] !== undefined) {
out.z = -v;
}
break;
default:
//console.log("ERROR: unknow axis ("+crs.axis[i]+") - check definition of "+crs.projName);
return null;
}
}
return out;
};
var toPoint = function (array){
var out = {
x: array[0],
y: array[1]
};
if (array.length>2) {
out.z = array[2];
}
if (array.length>3) {
out.m = array[3];
}
return out;
};
var checkSanity = function (point) {
checkCoord(point.x);
checkCoord(point.y);
};
function checkCoord(num) {
if (typeof Number.isFinite === 'function') {
if (Number.isFinite(num)) {
return;
}
throw new TypeError('coordinates must be finite numbers');
}
if (typeof num !== 'number' || num !== num || !isFinite(num)) {
throw new TypeError('coordinates must be finite numbers');
}
}
function checkNotWGS(source, dest) {
return ((source.datum.datum_type === PJD_3PARAM || source.datum.datum_type === PJD_7PARAM) && dest.datumCode !== 'WGS84') || ((dest.datum.datum_type === PJD_3PARAM || dest.datum.datum_type === PJD_7PARAM) && source.datumCode !== 'WGS84');
}
function transform(source, dest, point) {
var wgs84;
if (Array.isArray(point)) {
point = toPoint(point);
}
checkSanity(point);
// Workaround for datum shifts towgs84, if either source or destination projection is not wgs84
if (source.datum && dest.datum && checkNotWGS(source, dest)) {
wgs84 = new Projection('WGS84');
point = transform(source, wgs84, point);
source = wgs84;
}
// DGR, 2010/11/12
if (source.axis !== 'enu') {
point = adjust_axis(source, false, point);
}
// Transform source points to long/lat, if they aren't already.
if (source.projName === 'longlat') {
point = {
x: point.x * D2R,
y: point.y * D2R,
z: point.z || 0
};
} else {
if (source.to_meter) {
point = {
x: point.x * source.to_meter,
y: point.y * source.to_meter,
z: point.z || 0
};
}
point = source.inverse(point); // Convert Cartesian to longlat
if (!point) {
return;
}
}
// Adjust for the prime meridian if necessary
if (source.from_greenwich) {
point.x += source.from_greenwich;
}
// Convert datums if needed, and if possible.
point = datum_transform(source.datum, dest.datum, point);
if (!point) {
return;
}
// Adjust for the prime meridian if necessary
if (dest.from_greenwich) {
point = {
x: point.x - dest.from_greenwich,
y: point.y,
z: point.z || 0
};
}
if (dest.projName === 'longlat') {
// convert radians to decimal degrees
point = {
x: point.x * R2D,
y: point.y * R2D,
z: point.z || 0
};
} else { // else project
point = dest.forward(point);
if (dest.to_meter) {
point = {
x: point.x / dest.to_meter,
y: point.y / dest.to_meter,
z: point.z || 0
};
}
}
// DGR, 2010/11/12
if (dest.axis !== 'enu') {
return adjust_axis(dest, true, point);
}
return point;
}
var wgs84 = Projection('WGS84');
function transformer(from, to, coords) {
var transformedArray, out, keys;
if (Array.isArray(coords)) {
transformedArray = transform(from, to, coords) || {x: NaN, y: NaN};
if (coords.length > 2) {
if ((typeof from.name !== 'undefined' && from.name === 'geocent') || (typeof to.name !== 'undefined' && to.name === 'geocent')) {
if (typeof transformedArray.z === 'number') {
return [transformedArray.x, transformedArray.y, transformedArray.z].concat(coords.splice(3));
} else {
return [transformedArray.x, transformedArray.y, coords[2]].concat(coords.splice(3));
}
} else {
return [transformedArray.x, transformedArray.y].concat(coords.splice(2));
}
} else {
return [transformedArray.x, transformedArray.y];
}
} else {
out = transform(from, to, coords);
keys = Object.keys(coords);
if (keys.length === 2) {
return out;
}
keys.forEach(function (key) {
if ((typeof from.name !== 'undefined' && from.name === 'geocent') || (typeof to.name !== 'undefined' && to.name === 'geocent')) {
if (key === 'x' || key === 'y' || key === 'z') {
return;
}
} else {
if (key === 'x' || key === 'y') {
return;
}
}
out[key] = coords[key];
});
return out;
}
}
function checkProj(item) {
if (item instanceof Projection) {
return item;
}
if (item.oProj) {
return item.oProj;
}
return Projection(item);
}
function proj4$1(fromProj, toProj, coord) {
fromProj = checkProj(fromProj);
var single = false;
var obj;
if (typeof toProj === 'undefined') {
toProj = fromProj;
fromProj = wgs84;
single = true;
} else if (typeof toProj.x !== 'undefined' || Array.isArray(toProj)) {
coord = toProj;
toProj = fromProj;
fromProj = wgs84;
single = true;
}
toProj = checkProj(toProj);
if (coord) {
return transformer(fromProj, toProj, coord);
} else {
obj = {
forward: function (coords) {
return transformer(fromProj, toProj, coords);
},
inverse: function (coords) {
return transformer(toProj, fromProj, coords);
}
};
if (single) {
obj.oProj = toProj;
}
return obj;
}
}
/**
* UTM zones are grouped, and assigned to one of a group of 6
* sets.
*
* {int} @private
*/
var NUM_100K_SETS = 6;
/**
* The column letters (for easting) of the lower left value, per
* set.
*
* {string} @private
*/
var SET_ORIGIN_COLUMN_LETTERS = 'AJSAJS';
/**
* The row letters (for northing) of the lower left value, per
* set.
*
* {string} @private
*/
var SET_ORIGIN_ROW_LETTERS = 'AFAFAF';
var A = 65; // A
var I = 73; // I
var O = 79; // O
var V = 86; // V
var Z = 90; // Z
var mgrs = {
forward: forward$1,
inverse: inverse$1,
toPoint: toPoint$1
};
/**
* Conversion of lat/lon to MGRS.
*
* @param {object} ll Object literal with lat and lon properties on a
* WGS84 ellipsoid.
* @param {int} accuracy Accuracy in digits (5 for 1 m, 4 for 10 m, 3 for
* 100 m, 2 for 1000 m or 1 for 10000 m). Optional, default is 5.
* @return {string} the MGRS string for the given location and accuracy.
*/
function forward$1(ll, accuracy) {
accuracy = accuracy || 5; // default accuracy 1m
return encode(LLtoUTM({
lat: ll[1],
lon: ll[0]
}), accuracy);
}
/**
* Conversion of MGRS to lat/lon.
*
* @param {string} mgrs MGRS string.
* @return {array} An array with left (longitude), bottom (latitude), right
* (longitude) and top (latitude) values in WGS84, representing the
* bounding box for the provided MGRS reference.
*/
function inverse$1(mgrs) {
var bbox = UTMtoLL(decode(mgrs.toUpperCase()));
if (bbox.lat && bbox.lon) {
return [bbox.lon, bbox.lat, bbox.lon, bbox.lat];
}
return [bbox.left, bbox.bottom, bbox.right, bbox.top];
}
function toPoint$1(mgrs) {
var bbox = UTMtoLL(decode(mgrs.toUpperCase()));
if (bbox.lat && bbox.lon) {
return [bbox.lon, bbox.lat];
}
return [(bbox.left + bbox.right) / 2, (bbox.top + bbox.bottom) / 2];
}
/**
* Conversion from degrees to radians.
*
* @private
* @param {number} deg the angle in degrees.
* @return {number} the angle in radians.
*/
function degToRad(deg) {
return (deg * (Math.PI / 180.0));
}
/**
* Conversion from radians to degrees.
*
* @private
* @param {number} rad the angle in radians.
* @return {number} the angle in degrees.
*/
function radToDeg(rad) {
return (180.0 * (rad / Math.PI));
}
/**
* Converts a set of Longitude and Latitude co-ordinates to UTM
* using the WGS84 ellipsoid.
*
* @private
* @param {object} ll Object literal with lat and lon properties
* representing the WGS84 coordinate to be converted.
* @return {object} Object literal containing the UTM value with easting,
* northing, zoneNumber and zoneLetter properties, and an optional
* accuracy property in digits. Returns null if the conversion failed.
*/
function LLtoUTM(ll) {
var Lat = ll.lat;
var Long = ll.lon;
var a = 6378137.0; //ellip.radius;
var eccSquared = 0.00669438; //ellip.eccsq;
var k0 = 0.9996;
var LongOrigin;
var eccPrimeSquared;
var N, T, C, A, M;
var LatRad = degToRad(Lat);
var LongRad = degToRad(Long);
var LongOriginRad;
var ZoneNumber;
// (int)
ZoneNumber = Math.floor((Long + 180) / 6) + 1;
//Make sure the longitude 180.00 is in Zone 60
if (Long === 180) {
ZoneNumber = 60;
}
// Special zone for Norway
if (Lat >= 56.0 && Lat < 64.0 && Long >= 3.0 && Long < 12.0) {
ZoneNumber = 32;
}
// Special zones for Svalbard
if (Lat >= 72.0 && Lat < 84.0) {
if (Long >= 0.0 && Long < 9.0) {
ZoneNumber = 31;
}
else if (Long >= 9.0 && Long < 21.0) {
ZoneNumber = 33;
}
else if (Long >= 21.0 && Long < 33.0) {
ZoneNumber = 35;
}
else if (Long >= 33.0 && Long < 42.0) {
ZoneNumber = 37;
}
}
LongOrigin = (ZoneNumber - 1) * 6 - 180 + 3; //+3 puts origin
// in middle of
// zone
LongOriginRad = degToRad(LongOrigin);
eccPrimeSquared = (eccSquared) / (1 - eccSquared);
N = a / Math.sqrt(1 - eccSquared * Math.sin(LatRad) * Math.sin(LatRad));
T = Math.tan(LatRad) * Math.tan(LatRad);
C = eccPrimeSquared * Math.cos(LatRad) * Math.cos(LatRad);
A = Math.cos(LatRad) * (LongRad - LongOriginRad);
M = a * ((1 - eccSquared / 4 - 3 * eccSquared * eccSquared / 64 - 5 * eccSquared * eccSquared * eccSquared / 256) * LatRad - (3 * eccSquared / 8 + 3 * eccSquared * eccSquared / 32 + 45 * eccSquared * eccSquared * eccSquared / 1024) * Math.sin(2 * LatRad) + (15 * eccSquared * eccSquared / 256 + 45 * eccSquared * eccSquared * eccSquared / 1024) * Math.sin(4 * LatRad) - (35 * eccSquared * eccSquared * eccSquared / 3072) * Math.sin(6 * LatRad));
var UTMEasting = (k0 * N * (A + (1 - T + C) * A * A * A / 6.0 + (5 - 18 * T + T * T + 72 * C - 58 * eccPrimeSquared) * A * A * A * A * A / 120.0) + 500000.0);
var UTMNorthing = (k0 * (M + N * Math.tan(LatRad) * (A * A / 2 + (5 - T + 9 * C + 4 * C * C) * A * A * A * A / 24.0 + (61 - 58 * T + T * T + 600 * C - 330 * eccPrimeSquared) * A * A * A * A * A * A / 720.0)));
if (Lat < 0.0) {
UTMNorthing += 10000000.0; //10000000 meter offset for
// southern hemisphere
}
return {
northing: Math.round(UTMNorthing),
easting: Math.round(UTMEasting),
zoneNumber: ZoneNumber,
zoneLetter: getLetterDesignator(Lat)
};
}
/**
* Converts UTM coords to lat/long, using the WGS84 ellipsoid. This is a convenience
* class where the Zone can be specified as a single string eg."60N" which
* is then broken down into the ZoneNumber and ZoneLetter.
*
* @private
* @param {object} utm An object literal with northing, easting, zoneNumber
* and zoneLetter properties. If an optional accuracy property is
* provided (in meters), a bounding box will be returned instead of
* latitude and longitude.
* @return {object} An object literal containing either lat and lon values
* (if no accuracy was provided), or top, right, bottom and left values
* for the bounding box calculated according to the provided accuracy.
* Returns null if the conversion failed.
*/
function UTMtoLL(utm) {
var UTMNorthing = utm.northing;
var UTMEasting = utm.easting;
var zoneLetter = utm.zoneLetter;
var zoneNumber = utm.zoneNumber;
// check the ZoneNummber is valid
if (zoneNumber < 0 || zoneNumber > 60) {
return null;
}
var k0 = 0.9996;
var a = 6378137.0; //ellip.radius;
var eccSquared = 0.00669438; //ellip.eccsq;
var eccPrimeSquared;
var e1 = (1 - Math.sqrt(1 - eccSquared)) / (1 + Math.sqrt(1 - eccSquared));
var N1, T1, C1, R1, D, M;
var LongOrigin;
var mu, phi1Rad;
// remove 500,000 meter offset for longitude
var x = UTMEasting - 500000.0;
var y = UTMNorthing;
// We must know somehow if we are in the Northern or Southern
// hemisphere, this is the only time we use the letter So even
// if the Zone letter isn't exactly correct it should indicate
// the hemisphere correctly
if (zoneLetter < 'N') {
y -= 10000000.0; // remove 10,000,000 meter offset used
// for southern hemisphere
}
// There are 60 zones with zone 1 being at West -180 to -174
LongOrigin = (zoneNumber - 1) * 6 - 180 + 3; // +3 puts origin
// in middle of
// zone
eccPrimeSquared = (eccSquared) / (1 - eccSquared);
M = y / k0;
mu = M / (a * (1 - eccSquared / 4 - 3 * eccSquared * eccSquared / 64 - 5 * eccSquared * eccSquared * eccSquared / 256));
phi1Rad = mu + (3 * e1 / 2 - 27 * e1 * e1 * e1 / 32) * Math.sin(2 * mu) + (21 * e1 * e1 / 16 - 55 * e1 * e1 * e1 * e1 / 32) * Math.sin(4 * mu) + (151 * e1 * e1 * e1 / 96) * Math.sin(6 * mu);
// double phi1 = ProjMath.radToDeg(phi1Rad);
N1 = a / Math.sqrt(1 - eccSquared * Math.sin(phi1Rad) * Math.sin(phi1Rad));
T1 = Math.tan(phi1Rad) * Math.tan(phi1Rad);
C1 = eccPrimeSquared * Math.cos(phi1Rad) * Math.cos(phi1Rad);
R1 = a * (1 - eccSquared) / Math.pow(1 - eccSquared * Math.sin(phi1Rad) * Math.sin(phi1Rad), 1.5);
D = x / (N1 * k0);
var lat = phi1Rad - (N1 * Math.tan(phi1Rad) / R1) * (D * D / 2 - (5 + 3 * T1 + 10 * C1 - 4 * C1 * C1 - 9 * eccPrimeSquared) * D * D * D * D / 24 + (61 + 90 * T1 + 298 * C1 + 45 * T1 * T1 - 252 * eccPrimeSquared - 3 * C1 * C1) * D * D * D * D * D * D / 720);
lat = radToDeg(lat);
var lon = (D - (1 + 2 * T1 + C1) * D * D * D / 6 + (5 - 2 * C1 + 28 * T1 - 3 * C1 * C1 + 8 * eccPrimeSquared + 24 * T1 * T1) * D * D * D * D * D / 120) / Math.cos(phi1Rad);
lon = LongOrigin + radToDeg(lon);
var result;
if (utm.accuracy) {
var topRight = UTMtoLL({
northing: utm.northing + utm.accuracy,
easting: utm.easting + utm.accuracy,
zoneLetter: utm.zoneLetter,
zoneNumber: utm.zoneNumber
});
result = {
top: topRight.lat,
right: topRight.lon,
bottom: lat,
left: lon
};
}
else {
result = {
lat: lat,
lon: lon
};
}
return result;
}
/**
* Calculates the MGRS letter designator for the given latitude.
*
* @private
* @param {number} lat The latitude in WGS84 to get the letter designator
* for.
* @return {char} The letter designator.
*/
function getLetterDesignator(lat) {
//This is here as an error flag to show that the Latitude is
//outside MGRS limits
var LetterDesignator = 'Z';
if ((84 >= lat) && (lat >= 72)) {
LetterDesignator = 'X';
}
else if ((72 > lat) && (lat >= 64)) {
LetterDesignator = 'W';
}
else if ((64 > lat) && (lat >= 56)) {
LetterDesignator = 'V';
}
else if ((56 > lat) && (lat >= 48)) {
LetterDesignator = 'U';
}
else if ((48 > lat) && (lat >= 40)) {
LetterDesignator = 'T';
}
else if ((40 > lat) && (lat >= 32)) {
LetterDesignator = 'S';
}
else if ((32 > lat) && (lat >= 24)) {
LetterDesignator = 'R';
}
else if ((24 > lat) && (lat >= 16)) {
LetterDesignator = 'Q';
}
else if ((16 > lat) && (lat >= 8)) {
LetterDesignator = 'P';
}
else if ((8 > lat) && (lat >= 0)) {
LetterDesignator = 'N';
}
else if ((0 > lat) && (lat >= -8)) {
LetterDesignator = 'M';
}
else if ((-8 > lat) && (lat >= -16)) {
LetterDesignator = 'L';
}
else if ((-16 > lat) && (lat >= -24)) {
LetterDesignator = 'K';
}
else if ((-24 > lat) && (lat >= -32)) {
LetterDesignator = 'J';
}
else if ((-32 > lat) && (lat >= -40)) {
LetterDesignator = 'H';
}
else if ((-40 > lat) && (lat >= -48)) {
LetterDesignator = 'G';
}
else if ((-48 > lat) && (lat >= -56)) {
LetterDesignator = 'F';
}
else if ((-56 > lat) && (lat >= -64)) {
LetterDesignator = 'E';
}
else if ((-64 > lat) && (lat >= -72)) {
LetterDesignator = 'D';
}
else if ((-72 > lat) && (lat >= -80)) {
LetterDesignator = 'C';
}
return LetterDesignator;
}
/**
* Encodes a UTM location as MGRS string.
*
* @private
* @param {object} utm An object literal with easting, northing,
* zoneLetter, zoneNumber
* @param {number} accuracy Accuracy in digits (1-5).
* @return {string} MGRS string for the given UTM location.
*/
function encode(utm, accuracy) {
// prepend with leading zeroes
var seasting = "00000" + utm.easting,
snorthing = "00000" + utm.northing;
return utm.zoneNumber + utm.zoneLetter + get100kID(utm.easting, utm.northing, utm.zoneNumber) + seasting.substr(seasting.length - 5, accuracy) + snorthing.substr(snorthing.length - 5, accuracy);
}
/**
* Get the two letter 100k designator for a given UTM easting,
* northing and zone number value.
*
* @private
* @param {number} easting
* @param {number} northing
* @param {number} zoneNumber
* @return the two letter 100k designator for the given UTM location.
*/
function get100kID(easting, northing, zoneNumber) {
var setParm = get100kSetForZone(zoneNumber);
var setColumn = Math.floor(easting / 100000);
var setRow = Math.floor(northing / 100000) % 20;
return getLetter100kID(setColumn, setRow, setParm);
}
/**
* Given a UTM zone number, figure out the MGRS 100K set it is in.
*
* @private
* @param {number} i An UTM zone number.
* @return {number} the 100k set the UTM zone is in.
*/
function get100kSetForZone(i) {
var setParm = i % NUM_100K_SETS;
if (setParm === 0) {
setParm = NUM_100K_SETS;
}
return setParm;
}
/**
* Get the two-letter MGRS 100k designator given information
* translated from the UTM northing, easting and zone number.
*
* @private
* @param {number} column the column index as it relates to the MGRS
* 100k set spreadsheet, created from the UTM easting.
* Values are 1-8.
* @param {number} row the row index as it relates to the MGRS 100k set
* spreadsheet, created from the UTM northing value. Values
* are from 0-19.
* @param {number} parm the set block, as it relates to the MGRS 100k set
* spreadsheet, created from the UTM zone. Values are from
* 1-60.
* @return two letter MGRS 100k code.
*/
function getLetter100kID(column, row, parm) {
// colOrigin and rowOrigin are the letters at the origin of the set
var index = parm - 1;
var colOrigin = SET_ORIGIN_COLUMN_LETTERS.charCodeAt(index);
var rowOrigin = SET_ORIGIN_ROW_LETTERS.charCodeAt(index);
// colInt and rowInt are the letters to build to return
var colInt = colOrigin + column - 1;
var rowInt = rowOrigin + row;
var rollover = false;
if (colInt > Z) {
colInt = colInt - Z + A - 1;
rollover = true;
}
if (colInt === I || (colOrigin < I && colInt > I) || ((colInt > I || colOrigin < I) && rollover)) {
colInt++;
}
if (colInt === O || (colOrigin < O && colInt > O) || ((colInt > O || colOrigin < O) && rollover)) {
colInt++;
if (colInt === I) {
colInt++;
}
}
if (colInt > Z) {
colInt = colInt - Z + A - 1;
}
if (rowInt > V) {
rowInt = rowInt - V + A - 1;
rollover = true;
}
else {
rollover = false;
}
if (((rowInt === I) || ((rowOrigin < I) && (rowInt > I))) || (((rowInt > I) || (rowOrigin < I)) && rollover)) {
rowInt++;
}
if (((rowInt === O) || ((rowOrigin < O) && (rowInt > O))) || (((rowInt > O) || (rowOrigin < O)) && rollover)) {
rowInt++;
if (rowInt === I) {
rowInt++;
}
}
if (rowInt > V) {
rowInt = rowInt - V + A - 1;
}
var twoLetter = String.fromCharCode(colInt) + String.fromCharCode(rowInt);
return twoLetter;
}
/**
* Decode the UTM parameters from a MGRS string.
*
* @private
* @param {string} mgrsString an UPPERCASE coordinate string is expected.
* @return {object} An object literal with easting, northing, zoneLetter,
* zoneNumber and accuracy (in meters) properties.
*/
function decode(mgrsString) {
if (mgrsString && mgrsString.length === 0) {
throw ("MGRSPoint coverting from nothing");
}
var length = mgrsString.length;
var hunK = null;
var sb = "";
var testChar;
var i = 0;
// get Zone number
while (!(/[A-Z]/).test(testChar = mgrsString.charAt(i))) {
if (i >= 2) {
throw ("MGRSPoint bad conversion from: " + mgrsString);
}
sb += testChar;
i++;
}
var zoneNumber = parseInt(sb, 10);
if (i === 0 || i + 3 > length) {
// A good MGRS string has to be 4-5 digits long,
// ##AAA/#AAA at least.
throw ("MGRSPoint bad conversion from: " + mgrsString);
}
var zoneLetter = mgrsString.charAt(i++);
// Should we check the zone letter here? Why not.
if (zoneLetter <= 'A' || zoneLetter === 'B' || zoneLetter === 'Y' || zoneLetter >= 'Z' || zoneLetter === 'I' || zoneLetter === 'O') {
throw ("MGRSPoint zone letter " + zoneLetter + " not handled: " + mgrsString);
}
hunK = mgrsString.substring(i, i += 2);
var set = get100kSetForZone(zoneNumber);
var east100k = getEastingFromChar(hunK.charAt(0), set);
var north100k = getNorthingFromChar(hunK.charAt(1), set);
// We have a bug where the northing may be 2000000 too low.
// How
// do we know when to roll over?
while (north100k < getMinNorthing(zoneLetter)) {
north100k += 2000000;
}
// calculate the char index for easting/northing separator
var remainder = length - i;
if (remainder % 2 !== 0) {
throw ("MGRSPoint has to have an even number \nof digits after the zone letter and two 100km letters - front \nhalf for easting meters, second half for \nnorthing meters" + mgrsString);
}
var sep = remainder / 2;
var sepEasting = 0.0;
var sepNorthing = 0.0;
var accuracyBonus, sepEastingString, sepNorthingString, easting, northing;
if (sep > 0) {
accuracyBonus = 100000.0 / Math.pow(10, sep);
sepEastingString = mgrsString.substring(i, i + sep);
sepEasting = parseFloat(sepEastingString) * accuracyBonus;
sepNorthingString = mgrsString.substring(i + sep);
sepNorthing = parseFloat(sepNorthingString) * accuracyBonus;
}
easting = sepEasting + east100k;
northing = sepNorthing + north100k;
return {
easting: easting,
northing: northing,
zoneLetter: zoneLetter,
zoneNumber: zoneNumber,
accuracy: accuracyBonus
};
}
/**
* Given the first letter from a two-letter MGRS 100k zone, and given the
* MGRS table set for the zone number, figure out the easting value that
* should be added to the other, secondary easting value.
*
* @private
* @param {char} e The first letter from a two-letter MGRS 100´k zone.
* @param {number} set The MGRS table set for the zone number.
* @return {number} The easting value for the given letter and set.
*/
function getEastingFromChar(e, set) {
// colOrigin is the letter at the origin of the set for the
// column
var curCol = SET_ORIGIN_COLUMN_LETTERS.charCodeAt(set - 1);
var eastingValue = 100000.0;
var rewindMarker = false;
while (curCol !== e.charCodeAt(0)) {
curCol++;
if (curCol === I) {
curCol++;
}
if (curCol === O) {
curCol++;
}
if (curCol > Z) {
if (rewindMarker) {
throw ("Bad character: " + e);
}
curCol = A;
rewindMarker = true;
}
eastingValue += 100000.0;
}
return eastingValue;
}
/**
* Given the second letter from a two-letter MGRS 100k zone, and given the
* MGRS table set for the zone number, figure out the northing value that
* should be added to the other, secondary northing value. You have to
* remember that Northings are determined from the equator, and the vertical
* cycle of letters mean a 2000000 additional northing meters. This happens
* approx. every 18 degrees of latitude. This method does *NOT* count any
* additional northings. You have to figure out how many 2000000 meters need
* to be added for the zone letter of the MGRS coordinate.
*
* @private
* @param {char} n Second letter of the MGRS 100k zone
* @param {number} set The MGRS table set number, which is dependent on the
* UTM zone number.
* @return {number} The northing value for the given letter and set.
*/
function getNorthingFromChar(n, set) {
if (n > 'V') {
throw ("MGRSPoint given invalid Northing " + n);
}
// rowOrigin is the letter at the origin of the set for the
// column
var curRow = SET_ORIGIN_ROW_LETTERS.charCodeAt(set - 1);
var northingValue = 0.0;
var rewindMarker = false;
while (curRow !== n.charCodeAt(0)) {
curRow++;
if (curRow === I) {
curRow++;
}
if (curRow === O) {
curRow++;
}
// fixing a bug making whole application hang in this loop
// when 'n' is a wrong character
if (curRow > V) {
if (rewindMarker) { // making sure that this loop ends
throw ("Bad character: " + n);
}
curRow = A;
rewindMarker = true;
}
northingValue += 100000.0;
}
return northingValue;
}
/**
* The function getMinNorthing returns the minimum northing value of a MGRS
* zone.
*
* Ported from Geotrans' c Lattitude_Band_Value structure table.
*
* @private
* @param {char} zoneLetter The MGRS zone to get the min northing for.
* @return {number}
*/
function getMinNorthing(zoneLetter) {
var northing;
switch (zoneLetter) {
case 'C':
northing = 1100000.0;
break;
case 'D':
northing = 2000000.0;
break;
case 'E':
northing = 2800000.0;
break;
case 'F':
northing = 3700000.0;
break;
case 'G':
northing = 4600000.0;
break;
case 'H':
northing = 5500000.0;
break;
case 'J':
northing = 6400000.0;
break;
case 'K':
northing = 7300000.0;
break;
case 'L':
northing = 8200000.0;
break;
case 'M':
northing = 9100000.0;
break;
case 'N':
northing = 0.0;
break;
case 'P':
northing = 800000.0;
break;
case 'Q':
northing = 1700000.0;
break;
case 'R':
northing = 2600000.0;
break;
case 'S':
northing = 3500000.0;
break;
case 'T':
northing = 4400000.0;
break;
case 'U':
northing = 5300000.0;
break;
case 'V':
northing = 6200000.0;
break;
case 'W':
northing = 7000000.0;
break;
case 'X':
northing = 7900000.0;
break;
default:
northing = -1.0;
}
if (northing >= 0.0) {
return northing;
}
else {
throw ("Invalid zone letter: " + zoneLetter);
}
}
function Point(x, y, z) {
if (!(this instanceof Point)) {
return new Point(x, y, z);
}
if (Array.isArray(x)) {
this.x = x[0];
this.y = x[1];
this.z = x[2] || 0.0;
} else if(typeof x === 'object') {
this.x = x.x;
this.y = x.y;
this.z = x.z || 0.0;
} else if (typeof x === 'string' && typeof y === 'undefined') {
var coords = x.split(',');
this.x = parseFloat(coords[0], 10);
this.y = parseFloat(coords[1], 10);
this.z = parseFloat(coords[2], 10) || 0.0;
} else {
this.x = x;
this.y = y;
this.z = z || 0.0;
}
console.warn('proj4.Point will be removed in version 3, use proj4.toPoint');
}
Point.fromMGRS = function(mgrsStr) {
return new Point(toPoint$1(mgrsStr));
};
Point.prototype.toMGRS = function(accuracy) {
return forward$1([this.x, this.y], accuracy);
};
var C00 = 1;
var C02 = 0.25;
var C04 = 0.046875;
var C06 = 0.01953125;
var C08 = 0.01068115234375;
var C22 = 0.75;
var C44 = 0.46875;
var C46 = 0.01302083333333333333;
var C48 = 0.00712076822916666666;
var C66 = 0.36458333333333333333;
var C68 = 0.00569661458333333333;
var C88 = 0.3076171875;
var pj_enfn = function(es) {
var en = [];
en[0] = C00 - es * (C02 + es * (C04 + es * (C06 + es * C08)));
en[1] = es * (C22 - es * (C04 + es * (C06 + es * C08)));
var t = es * es;
en[2] = t * (C44 - es * (C46 + es * C48));
t *= es;
en[3] = t * (C66 - es * C68);
en[4] = t * es * C88;
return en;
};
var pj_mlfn = function(phi, sphi, cphi, en) {
cphi *= sphi;
sphi *= sphi;
return (en[0] * phi - cphi * (en[1] + sphi * (en[2] + sphi * (en[3] + sphi * en[4]))));
};
var MAX_ITER = 20;
var pj_inv_mlfn = function(arg, es, en) {
var k = 1 / (1 - es);
var phi = arg;
for (var i = MAX_ITER; i; --i) { /* rarely goes over 2 iterations */
var s = Math.sin(phi);
var t = 1 - es * s * s;
//t = this.pj_mlfn(phi, s, Math.cos(phi), en) - arg;
//phi -= t * (t * Math.sqrt(t)) * k;
t = (pj_mlfn(phi, s, Math.cos(phi), en) - arg) * (t * Math.sqrt(t)) * k;
phi -= t;
if (Math.abs(t) < EPSLN) {
return phi;
}
}
//..reportError("cass:pj_inv_mlfn: Convergence error");
return phi;
};
// Heavily based on this tmerc projection implementation
// https://github.com/mbloch/mapshaper-proj/blob/master/src/projections/tmerc.js
function init$2() {
this.x0 = this.x0 !== undefined ? this.x0 : 0;
this.y0 = this.y0 !== undefined ? this.y0 : 0;
this.long0 = this.long0 !== undefined ? this.long0 : 0;
this.lat0 = this.lat0 !== undefined ? this.lat0 : 0;
if (this.es) {
this.en = pj_enfn(this.es);
this.ml0 = pj_mlfn(this.lat0, Math.sin(this.lat0), Math.cos(this.lat0), this.en);
}
}
/**
Transverse Mercator Forward - long/lat to x/y
long/lat in radians
*/
function forward$2(p) {
var lon = p.x;
var lat = p.y;
var delta_lon = adjust_lon(lon - this.long0);
var con;
var x, y;
var sin_phi = Math.sin(lat);
var cos_phi = Math.cos(lat);
if (!this.es) {
var b = cos_phi * Math.sin(delta_lon);
if ((Math.abs(Math.abs(b) - 1)) < EPSLN) {
return (93);
}
else {
x = 0.5 * this.a * this.k0 * Math.log((1 + b) / (1 - b)) + this.x0;
y = cos_phi * Math.cos(delta_lon) / Math.sqrt(1 - Math.pow(b, 2));
b = Math.abs(y);
if (b >= 1) {
if ((b - 1) > EPSLN) {
return (93);
}
else {
y = 0;
}
}
else {
y = Math.acos(y);
}
if (lat < 0) {
y = -y;
}
y = this.a * this.k0 * (y - this.lat0) + this.y0;
}
}
else {
var al = cos_phi * delta_lon;
var als = Math.pow(al, 2);
var c = this.ep2 * Math.pow(cos_phi, 2);
var cs = Math.pow(c, 2);
var tq = Math.abs(cos_phi) > EPSLN ? Math.tan(lat) : 0;
var t = Math.pow(tq, 2);
var ts = Math.pow(t, 2);
con = 1 - this.es * Math.pow(sin_phi, 2);
al = al / Math.sqrt(con);
var ml = pj_mlfn(lat, sin_phi, cos_phi, this.en);
x = this.a * (this.k0 * al * (1 +
als / 6 * (1 - t + c +
als / 20 * (5 - 18 * t + ts + 14 * c - 58 * t * c +
als / 42 * (61 + 179 * ts - ts * t - 479 * t))))) +
this.x0;
y = this.a * (this.k0 * (ml - this.ml0 +
sin_phi * delta_lon * al / 2 * (1 +
als / 12 * (5 - t + 9 * c + 4 * cs +
als / 30 * (61 + ts - 58 * t + 270 * c - 330 * t * c +
als / 56 * (1385 + 543 * ts - ts * t - 3111 * t)))))) +
this.y0;
}
p.x = x;
p.y = y;
return p;
}
/**
Transverse Mercator Inverse - x/y to long/lat
*/
function inverse$2(p) {
var con, phi;
var lat, lon;
var x = (p.x - this.x0) * (1 / this.a);
var y = (p.y - this.y0) * (1 / this.a);
if (!this.es) {
var f = Math.exp(x / this.k0);
var g = 0.5 * (f - 1 / f);
var temp = this.lat0 + y / this.k0;
var h = Math.cos(temp);
con = Math.sqrt((1 - Math.pow(h, 2)) / (1 + Math.pow(g, 2)));
lat = Math.asin(con);
if (y < 0) {
lat = -lat;
}
if ((g === 0) && (h === 0)) {
lon = 0;
}
else {
lon = adjust_lon(Math.atan2(g, h) + this.long0);
}
}
else { // ellipsoidal form
con = this.ml0 + y / this.k0;
phi = pj_inv_mlfn(con, this.es, this.en);
if (Math.abs(phi) < HALF_PI) {
var sin_phi = Math.sin(phi);
var cos_phi = Math.cos(phi);
var tan_phi = Math.abs(cos_phi) > EPSLN ? Math.tan(phi) : 0;
var c = this.ep2 * Math.pow(cos_phi, 2);
var cs = Math.pow(c, 2);
var t = Math.pow(tan_phi, 2);
var ts = Math.pow(t, 2);
con = 1 - this.es * Math.pow(sin_phi, 2);
var d = x * Math.sqrt(con) / this.k0;
var ds = Math.pow(d, 2);
con = con * tan_phi;
lat = phi - (con * ds / (1 - this.es)) * 0.5 * (1 -
ds / 12 * (5 + 3 * t - 9 * c * t + c - 4 * cs -
ds / 30 * (61 + 90 * t - 252 * c * t + 45 * ts + 46 * c -
ds / 56 * (1385 + 3633 * t + 4095 * ts + 1574 * ts * t))));
lon = adjust_lon(this.long0 + (d * (1 -
ds / 6 * (1 + 2 * t + c -
ds / 20 * (5 + 28 * t + 24 * ts + 8 * c * t + 6 * c -
ds / 42 * (61 + 662 * t + 1320 * ts + 720 * ts * t)))) / cos_phi));
}
else {
lat = HALF_PI * sign(y);
lon = 0;
}
}
p.x = lon;
p.y = lat;
return p;
}
var names$3 = ["Fast_Transverse_Mercator", "Fast Transverse Mercator"];
var tmerc = {
init: init$2,
forward: forward$2,
inverse: inverse$2,
names: names$3
};
var sinh = function(x) {
var r = Math.exp(x);
r = (r - 1 / r) / 2;
return r;
};
var hypot = function(x, y) {
x = Math.abs(x);
y = Math.abs(y);
var a = Math.max(x, y);
var b = Math.min(x, y) / (a ? a : 1);
return a * Math.sqrt(1 + Math.pow(b, 2));
};
var log1py = function(x) {
var y = 1 + x;
var z = y - 1;
return z === 0 ? x : x * Math.log(y) / z;
};
var asinhy = function(x) {
var y = Math.abs(x);
y = log1py(y * (1 + y / (hypot(1, y) + 1)));
return x < 0 ? -y : y;
};
var gatg = function(pp, B) {
var cos_2B = 2 * Math.cos(2 * B);
var i = pp.length - 1;
var h1 = pp[i];
var h2 = 0;
var h;
while (--i >= 0) {
h = -h2 + cos_2B * h1 + pp[i];
h2 = h1;
h1 = h;
}
return (B + h * Math.sin(2 * B));
};
var clens = function(pp, arg_r) {
var r = 2 * Math.cos(arg_r);
var i = pp.length - 1;
var hr1 = pp[i];
var hr2 = 0;
var hr;
while (--i >= 0) {
hr = -hr2 + r * hr1 + pp[i];
hr2 = hr1;
hr1 = hr;
}
return Math.sin(arg_r) * hr;
};
var cosh = function(x) {
var r = Math.exp(x);
r = (r + 1 / r) / 2;
return r;
};
var clens_cmplx = function(pp, arg_r, arg_i) {
var sin_arg_r = Math.sin(arg_r);
var cos_arg_r = Math.cos(arg_r);
var sinh_arg_i = sinh(arg_i);
var cosh_arg_i = cosh(arg_i);
var r = 2 * cos_arg_r * cosh_arg_i;
var i = -2 * sin_arg_r * sinh_arg_i;
var j = pp.length - 1;
var hr = pp[j];
var hi1 = 0;
var hr1 = 0;
var hi = 0;
var hr2;
var hi2;
while (--j >= 0) {
hr2 = hr1;
hi2 = hi1;
hr1 = hr;
hi1 = hi;
hr = -hr2 + r * hr1 - i * hi1 + pp[j];
hi = -hi2 + i * hr1 + r * hi1;
}
r = sin_arg_r * cosh_arg_i;
i = cos_arg_r * sinh_arg_i;
return [r * hr - i * hi, r * hi + i * hr];
};
// Heavily based on this etmerc projection implementation
// https://github.com/mbloch/mapshaper-proj/blob/master/src/projections/etmerc.js
function init$3() {
if (!this.approx && (isNaN(this.es) || this.es <= 0)) {
throw new Error('Incorrect elliptical usage. Try using the +approx option in the proj string, or PROJECTION["Fast_Transverse_Mercator"] in the WKT.');
}
if (this.approx) {
// When '+approx' is set, use tmerc instead
tmerc.init.apply(this);
this.forward = tmerc.forward;
this.inverse = tmerc.inverse;
}
this.x0 = this.x0 !== undefined ? this.x0 : 0;
this.y0 = this.y0 !== undefined ? this.y0 : 0;
this.long0 = this.long0 !== undefined ? this.long0 : 0;
this.lat0 = this.lat0 !== undefined ? this.lat0 : 0;
this.cgb = [];
this.cbg = [];
this.utg = [];
this.gtu = [];
var f = this.es / (1 + Math.sqrt(1 - this.es));
var n = f / (2 - f);
var np = n;
this.cgb[0] = n * (2 + n * (-2 / 3 + n * (-2 + n * (116 / 45 + n * (26 / 45 + n * (-2854 / 675 ))))));
this.cbg[0] = n * (-2 + n * ( 2 / 3 + n * ( 4 / 3 + n * (-82 / 45 + n * (32 / 45 + n * (4642 / 4725))))));
np = np * n;
this.cgb[1] = np * (7 / 3 + n * (-8 / 5 + n * (-227 / 45 + n * (2704 / 315 + n * (2323 / 945)))));
this.cbg[1] = np * (5 / 3 + n * (-16 / 15 + n * ( -13 / 9 + n * (904 / 315 + n * (-1522 / 945)))));
np = np * n;
this.cgb[2] = np * (56 / 15 + n * (-136 / 35 + n * (-1262 / 105 + n * (73814 / 2835))));
this.cbg[2] = np * (-26 / 15 + n * (34 / 21 + n * (8 / 5 + n * (-12686 / 2835))));
np = np * n;
this.cgb[3] = np * (4279 / 630 + n * (-332 / 35 + n * (-399572 / 14175)));
this.cbg[3] = np * (1237 / 630 + n * (-12 / 5 + n * ( -24832 / 14175)));
np = np * n;
this.cgb[4] = np * (4174 / 315 + n * (-144838 / 6237));
this.cbg[4] = np * (-734 / 315 + n * (109598 / 31185));
np = np * n;
this.cgb[5] = np * (601676 / 22275);
this.cbg[5] = np * (444337 / 155925);
np = Math.pow(n, 2);
this.Qn = this.k0 / (1 + n) * (1 + np * (1 / 4 + np * (1 / 64 + np / 256)));
this.utg[0] = n * (-0.5 + n * ( 2 / 3 + n * (-37 / 96 + n * ( 1 / 360 + n * (81 / 512 + n * (-96199 / 604800))))));
this.gtu[0] = n * (0.5 + n * (-2 / 3 + n * (5 / 16 + n * (41 / 180 + n * (-127 / 288 + n * (7891 / 37800))))));
this.utg[1] = np * (-1 / 48 + n * (-1 / 15 + n * (437 / 1440 + n * (-46 / 105 + n * (1118711 / 3870720)))));
this.gtu[1] = np * (13 / 48 + n * (-3 / 5 + n * (557 / 1440 + n * (281 / 630 + n * (-1983433 / 1935360)))));
np = np * n;
this.utg[2] = np * (-17 / 480 + n * (37 / 840 + n * (209 / 4480 + n * (-5569 / 90720 ))));
this.gtu[2] = np * (61 / 240 + n * (-103 / 140 + n * (15061 / 26880 + n * (167603 / 181440))));
np = np * n;
this.utg[3] = np * (-4397 / 161280 + n * (11 / 504 + n * (830251 / 7257600)));
this.gtu[3] = np * (49561 / 161280 + n * (-179 / 168 + n * (6601661 / 7257600)));
np = np * n;
this.utg[4] = np * (-4583 / 161280 + n * (108847 / 3991680));
this.gtu[4] = np * (34729 / 80640 + n * (-3418889 / 1995840));
np = np * n;
this.utg[5] = np * (-20648693 / 638668800);
this.gtu[5] = np * (212378941 / 319334400);
var Z = gatg(this.cbg, this.lat0);
this.Zb = -this.Qn * (Z + clens(this.gtu, 2 * Z));
}
function forward$3(p) {
var Ce = adjust_lon(p.x - this.long0);
var Cn = p.y;
Cn = gatg(this.cbg, Cn);
var sin_Cn = Math.sin(Cn);
var cos_Cn = Math.cos(Cn);
var sin_Ce = Math.sin(Ce);
var cos_Ce = Math.cos(Ce);
Cn = Math.atan2(sin_Cn, cos_Ce * cos_Cn);
Ce = Math.atan2(sin_Ce * cos_Cn, hypot(sin_Cn, cos_Cn * cos_Ce));
Ce = asinhy(Math.tan(Ce));
var tmp = clens_cmplx(this.gtu, 2 * Cn, 2 * Ce);
Cn = Cn + tmp[0];
Ce = Ce + tmp[1];
var x;
var y;
if (Math.abs(Ce) <= 2.623395162778) {
x = this.a * (this.Qn * Ce) + this.x0;
y = this.a * (this.Qn * Cn + this.Zb) + this.y0;
}
else {
x = Infinity;
y = Infinity;
}
p.x = x;
p.y = y;
return p;
}
function inverse$3(p) {
var Ce = (p.x - this.x0) * (1 / this.a);
var Cn = (p.y - this.y0) * (1 / this.a);
Cn = (Cn - this.Zb) / this.Qn;
Ce = Ce / this.Qn;
var lon;
var lat;
if (Math.abs(Ce) <= 2.623395162778) {
var tmp = clens_cmplx(this.utg, 2 * Cn, 2 * Ce);
Cn = Cn + tmp[0];
Ce = Ce + tmp[1];
Ce = Math.atan(sinh(Ce));
var sin_Cn = Math.sin(Cn);
var cos_Cn = Math.cos(Cn);
var sin_Ce = Math.sin(Ce);
var cos_Ce = Math.cos(Ce);
Cn = Math.atan2(sin_Cn * cos_Ce, hypot(sin_Ce, cos_Ce * cos_Cn));
Ce = Math.atan2(sin_Ce, cos_Ce * cos_Cn);
lon = adjust_lon(Ce + this.long0);
lat = gatg(this.cgb, Cn);
}
else {
lon = Infinity;
lat = Infinity;
}
p.x = lon;
p.y = lat;
return p;
}
var names$4 = ["Extended_Transverse_Mercator", "Extended Transverse Mercator", "etmerc", "Transverse_Mercator", "Transverse Mercator", "tmerc"];
var etmerc = {
init: init$3,
forward: forward$3,
inverse: inverse$3,
names: names$4
};
var adjust_zone = function(zone, lon) {
if (zone === undefined) {
zone = Math.floor((adjust_lon(lon) + Math.PI) * 30 / Math.PI) + 1;
if (zone < 0) {
return 0;
} else if (zone > 60) {
return 60;
}
}
return zone;
};
var dependsOn = 'etmerc';
function init$4() {
var zone = adjust_zone(this.zone, this.long0);
if (zone === undefined) {
throw new Error('unknown utm zone');
}
this.lat0 = 0;
this.long0 = ((6 * Math.abs(zone)) - 183) * D2R;
this.x0 = 500000;
this.y0 = this.utmSouth ? 10000000 : 0;
this.k0 = 0.9996;
etmerc.init.apply(this);
this.forward = etmerc.forward;
this.inverse = etmerc.inverse;
}
var names$5 = ["Universal Transverse Mercator System", "utm"];
var utm = {
init: init$4,
names: names$5,
dependsOn: dependsOn
};
var srat = function(esinp, exp) {
return (Math.pow((1 - esinp) / (1 + esinp), exp));
};
var MAX_ITER$1 = 20;
function init$6() {
var sphi = Math.sin(this.lat0);
var cphi = Math.cos(this.lat0);
cphi *= cphi;
this.rc = Math.sqrt(1 - this.es) / (1 - this.es * sphi * sphi);
this.C = Math.sqrt(1 + this.es * cphi * cphi / (1 - this.es));
this.phic0 = Math.asin(sphi / this.C);
this.ratexp = 0.5 * this.C * this.e;
this.K = Math.tan(0.5 * this.phic0 + FORTPI) / (Math.pow(Math.tan(0.5 * this.lat0 + FORTPI), this.C) * srat(this.e * sphi, this.ratexp));
}
function forward$5(p) {
var lon = p.x;
var lat = p.y;
p.y = 2 * Math.atan(this.K * Math.pow(Math.tan(0.5 * lat + FORTPI), this.C) * srat(this.e * Math.sin(lat), this.ratexp)) - HALF_PI;
p.x = this.C * lon;
return p;
}
function inverse$5(p) {
var DEL_TOL = 1e-14;
var lon = p.x / this.C;
var lat = p.y;
var num = Math.pow(Math.tan(0.5 * lat + FORTPI) / this.K, 1 / this.C);
for (var i = MAX_ITER$1; i > 0; --i) {
lat = 2 * Math.atan(num * srat(this.e * Math.sin(p.y), - 0.5 * this.e)) - HALF_PI;
if (Math.abs(lat - p.y) < DEL_TOL) {
break;
}
p.y = lat;
}
/* convergence failed */
if (!i) {
return null;
}
p.x = lon;
p.y = lat;
return p;
}
var names$7 = ["gauss"];
var gauss = {
init: init$6,
forward: forward$5,
inverse: inverse$5,
names: names$7
};
function init$5() {
gauss.init.apply(this);
if (!this.rc) {
return;
}
this.sinc0 = Math.sin(this.phic0);
this.cosc0 = Math.cos(this.phic0);
this.R2 = 2 * this.rc;
if (!this.title) {
this.title = "Oblique Stereographic Alternative";
}
}
function forward$4(p) {
var sinc, cosc, cosl, k;
p.x = adjust_lon(p.x - this.long0);
gauss.forward.apply(this, [p]);
sinc = Math.sin(p.y);
cosc = Math.cos(p.y);
cosl = Math.cos(p.x);
k = this.k0 * this.R2 / (1 + this.sinc0 * sinc + this.cosc0 * cosc * cosl);
p.x = k * cosc * Math.sin(p.x);
p.y = k * (this.cosc0 * sinc - this.sinc0 * cosc * cosl);
p.x = this.a * p.x + this.x0;
p.y = this.a * p.y + this.y0;
return p;
}
function inverse$4(p) {
var sinc, cosc, lon, lat, rho;
p.x = (p.x - this.x0) / this.a;
p.y = (p.y - this.y0) / this.a;
p.x /= this.k0;
p.y /= this.k0;
if ((rho = Math.sqrt(p.x * p.x + p.y * p.y))) {
var c = 2 * Math.atan2(rho, this.R2);
sinc = Math.sin(c);
cosc = Math.cos(c);
lat = Math.asin(cosc * this.sinc0 + p.y * sinc * this.cosc0 / rho);
lon = Math.atan2(p.x * sinc, rho * this.cosc0 * cosc - p.y * this.sinc0 * sinc);
}
else {
lat = this.phic0;
lon = 0;
}
p.x = lon;
p.y = lat;
gauss.inverse.apply(this, [p]);
p.x = adjust_lon(p.x + this.long0);
return p;
}
var names$6 = ["Stereographic_North_Pole", "Oblique_Stereographic", "Polar_Stereographic", "sterea","Oblique Stereographic Alternative","Double_Stereographic"];
var sterea = {
init: init$5,
forward: forward$4,
inverse: inverse$4,
names: names$6
};
function ssfn_(phit, sinphi, eccen) {
sinphi *= eccen;
return (Math.tan(0.5 * (HALF_PI + phit)) * Math.pow((1 - sinphi) / (1 + sinphi), 0.5 * eccen));
}
function init$7() {
this.coslat0 = Math.cos(this.lat0);
this.sinlat0 = Math.sin(this.lat0);
if (this.sphere) {
if (this.k0 === 1 && !isNaN(this.lat_ts) && Math.abs(this.coslat0) <= EPSLN) {
this.k0 = 0.5 * (1 + sign(this.lat0) * Math.sin(this.lat_ts));
}
}
else {
if (Math.abs(this.coslat0) <= EPSLN) {
if (this.lat0 > 0) {
//North pole
//trace('stere:north pole');
this.con = 1;
}
else {
//South pole
//trace('stere:south pole');
this.con = -1;
}
}
this.cons = Math.sqrt(Math.pow(1 + this.e, 1 + this.e) * Math.pow(1 - this.e, 1 - this.e));
if (this.k0 === 1 && !isNaN(this.lat_ts) && Math.abs(this.coslat0) <= EPSLN) {
this.k0 = 0.5 * this.cons * msfnz(this.e, Math.sin(this.lat_ts), Math.cos(this.lat_ts)) / tsfnz(this.e, this.con * this.lat_ts, this.con * Math.sin(this.lat_ts));
}
this.ms1 = msfnz(this.e, this.sinlat0, this.coslat0);
this.X0 = 2 * Math.atan(this.ssfn_(this.lat0, this.sinlat0, this.e)) - HALF_PI;
this.cosX0 = Math.cos(this.X0);
this.sinX0 = Math.sin(this.X0);
}
}
// Stereographic forward equations--mapping lat,long to x,y
function forward$6(p) {
var lon = p.x;
var lat = p.y;
var sinlat = Math.sin(lat);
var coslat = Math.cos(lat);
var A, X, sinX, cosX, ts, rh;
var dlon = adjust_lon(lon - this.long0);
if (Math.abs(Math.abs(lon - this.long0) - Math.PI) <= EPSLN && Math.abs(lat + this.lat0) <= EPSLN) {
//case of the origine point
//trace('stere:this is the origin point');
p.x = NaN;
p.y = NaN;
return p;
}
if (this.sphere) {
//trace('stere:sphere case');
A = 2 * this.k0 / (1 + this.sinlat0 * sinlat + this.coslat0 * coslat * Math.cos(dlon));
p.x = this.a * A * coslat * Math.sin(dlon) + this.x0;
p.y = this.a * A * (this.coslat0 * sinlat - this.sinlat0 * coslat * Math.cos(dlon)) + this.y0;
return p;
}
else {
X = 2 * Math.atan(this.ssfn_(lat, sinlat, this.e)) - HALF_PI;
cosX = Math.cos(X);
sinX = Math.sin(X);
if (Math.abs(this.coslat0) <= EPSLN) {
ts = tsfnz(this.e, lat * this.con, this.con * sinlat);
rh = 2 * this.a * this.k0 * ts / this.cons;
p.x = this.x0 + rh * Math.sin(lon - this.long0);
p.y = this.y0 - this.con * rh * Math.cos(lon - this.long0);
//trace(p.toString());
return p;
}
else if (Math.abs(this.sinlat0) < EPSLN) {
//Eq
//trace('stere:equateur');
A = 2 * this.a * this.k0 / (1 + cosX * Math.cos(dlon));
p.y = A * sinX;
}
else {
//other case
//trace('stere:normal case');
A = 2 * this.a * this.k0 * this.ms1 / (this.cosX0 * (1 + this.sinX0 * sinX + this.cosX0 * cosX * Math.cos(dlon)));
p.y = A * (this.cosX0 * sinX - this.sinX0 * cosX * Math.cos(dlon)) + this.y0;
}
p.x = A * cosX * Math.sin(dlon) + this.x0;
}
//trace(p.toString());
return p;
}
//* Stereographic inverse equations--mapping x,y to lat/long
function inverse$6(p) {
p.x -= this.x0;
p.y -= this.y0;
var lon, lat, ts, ce, Chi;
var rh = Math.sqrt(p.x * p.x + p.y * p.y);
if (this.sphere) {
var c = 2 * Math.atan(rh / (2 * this.a * this.k0));
lon = this.long0;
lat = this.lat0;
if (rh <= EPSLN) {
p.x = lon;
p.y = lat;
return p;
}
lat = Math.asin(Math.cos(c) * this.sinlat0 + p.y * Math.sin(c) * this.coslat0 / rh);
if (Math.abs(this.coslat0) < EPSLN) {
if (this.lat0 > 0) {
lon = adjust_lon(this.long0 + Math.atan2(p.x, - 1 * p.y));
}
else {
lon = adjust_lon(this.long0 + Math.atan2(p.x, p.y));
}
}
else {
lon = adjust_lon(this.long0 + Math.atan2(p.x * Math.sin(c), rh * this.coslat0 * Math.cos(c) - p.y * this.sinlat0 * Math.sin(c)));
}
p.x = lon;
p.y = lat;
return p;
}
else {
if (Math.abs(this.coslat0) <= EPSLN) {
if (rh <= EPSLN) {
lat = this.lat0;
lon = this.long0;
p.x = lon;
p.y = lat;
//trace(p.toString());
return p;
}
p.x *= this.con;
p.y *= this.con;
ts = rh * this.cons / (2 * this.a * this.k0);
lat = this.con * phi2z(this.e, ts);
lon = this.con * adjust_lon(this.con * this.long0 + Math.atan2(p.x, - 1 * p.y));
}
else {
ce = 2 * Math.atan(rh * this.cosX0 / (2 * this.a * this.k0 * this.ms1));
lon = this.long0;
if (rh <= EPSLN) {
Chi = this.X0;
}
else {
Chi = Math.asin(Math.cos(ce) * this.sinX0 + p.y * Math.sin(ce) * this.cosX0 / rh);
lon = adjust_lon(this.long0 + Math.atan2(p.x * Math.sin(ce), rh * this.cosX0 * Math.cos(ce) - p.y * this.sinX0 * Math.sin(ce)));
}
lat = -1 * phi2z(this.e, Math.tan(0.5 * (HALF_PI + Chi)));
}
}
p.x = lon;
p.y = lat;
//trace(p.toString());
return p;
}
var names$8 = ["stere", "Stereographic_South_Pole", "Polar Stereographic (variant B)"];
var stere = {
init: init$7,
forward: forward$6,
inverse: inverse$6,
names: names$8,
ssfn_: ssfn_
};
/*
references:
Formules et constantes pour le Calcul pour la
projection cylindrique conforme à axe oblique et pour la transformation entre
des systèmes de référence.
http://www.swisstopo.admin.ch/internet/swisstopo/fr/home/topics/survey/sys/refsys/switzerland.parsysrelated1.31216.downloadList.77004.DownloadFile.tmp/swissprojectionfr.pdf
*/
function init$8() {
var phy0 = this.lat0;
this.lambda0 = this.long0;
var sinPhy0 = Math.sin(phy0);
var semiMajorAxis = this.a;
var invF = this.rf;
var flattening = 1 / invF;
var e2 = 2 * flattening - Math.pow(flattening, 2);
var e = this.e = Math.sqrt(e2);
this.R = this.k0 * semiMajorAxis * Math.sqrt(1 - e2) / (1 - e2 * Math.pow(sinPhy0, 2));
this.alpha = Math.sqrt(1 + e2 / (1 - e2) * Math.pow(Math.cos(phy0), 4));
this.b0 = Math.asin(sinPhy0 / this.alpha);
var k1 = Math.log(Math.tan(Math.PI / 4 + this.b0 / 2));
var k2 = Math.log(Math.tan(Math.PI / 4 + phy0 / 2));
var k3 = Math.log((1 + e * sinPhy0) / (1 - e * sinPhy0));
this.K = k1 - this.alpha * k2 + this.alpha * e / 2 * k3;
}
function forward$7(p) {
var Sa1 = Math.log(Math.tan(Math.PI / 4 - p.y / 2));
var Sa2 = this.e / 2 * Math.log((1 + this.e * Math.sin(p.y)) / (1 - this.e * Math.sin(p.y)));
var S = -this.alpha * (Sa1 + Sa2) + this.K;
// spheric latitude
var b = 2 * (Math.atan(Math.exp(S)) - Math.PI / 4);
// spheric longitude
var I = this.alpha * (p.x - this.lambda0);
// psoeudo equatorial rotation
var rotI = Math.atan(Math.sin(I) / (Math.sin(this.b0) * Math.tan(b) + Math.cos(this.b0) * Math.cos(I)));
var rotB = Math.asin(Math.cos(this.b0) * Math.sin(b) - Math.sin(this.b0) * Math.cos(b) * Math.cos(I));
p.y = this.R / 2 * Math.log((1 + Math.sin(rotB)) / (1 - Math.sin(rotB))) + this.y0;
p.x = this.R * rotI + this.x0;
return p;
}
function inverse$7(p) {
var Y = p.x - this.x0;
var X = p.y - this.y0;
var rotI = Y / this.R;
var rotB = 2 * (Math.atan(Math.exp(X / this.R)) - Math.PI / 4);
var b = Math.asin(Math.cos(this.b0) * Math.sin(rotB) + Math.sin(this.b0) * Math.cos(rotB) * Math.cos(rotI));
var I = Math.atan(Math.sin(rotI) / (Math.cos(this.b0) * Math.cos(rotI) - Math.sin(this.b0) * Math.tan(rotB)));
var lambda = this.lambda0 + I / this.alpha;
var S = 0;
var phy = b;
var prevPhy = -1000;
var iteration = 0;
while (Math.abs(phy - prevPhy) > 0.0000001) {
if (++iteration > 20) {
//...reportError("omercFwdInfinity");
return;
}
//S = Math.log(Math.tan(Math.PI / 4 + phy / 2));
S = 1 / this.alpha * (Math.log(Math.tan(Math.PI / 4 + b / 2)) - this.K) + this.e * Math.log(Math.tan(Math.PI / 4 + Math.asin(this.e * Math.sin(phy)) / 2));
prevPhy = phy;
phy = 2 * Math.atan(Math.exp(S)) - Math.PI / 2;
}
p.x = lambda;
p.y = phy;
return p;
}
var names$9 = ["somerc"];
var somerc = {
init: init$8,
forward: forward$7,
inverse: inverse$7,
names: names$9
};
var TOL = 1e-7;
function isTypeA(P) {
var typeAProjections = ['Hotine_Oblique_Mercator','Hotine_Oblique_Mercator_Azimuth_Natural_Origin'];
var projectionName = typeof P.PROJECTION === "object" ? Object.keys(P.PROJECTION)[0] : P.PROJECTION;
return 'no_uoff' in P || 'no_off' in P || typeAProjections.indexOf(projectionName) !== -1;
}
/* Initialize the Oblique Mercator projection
------------------------------------------*/
function init$9() {
var con, com, cosph0, D, F, H, L, sinph0, p, J, gamma = 0,
gamma0, lamc = 0, lam1 = 0, lam2 = 0, phi1 = 0, phi2 = 0, alpha_c = 0;
// only Type A uses the no_off or no_uoff property
// https://github.com/OSGeo/proj.4/issues/104
this.no_off = isTypeA(this);
this.no_rot = 'no_rot' in this;
var alp = false;
if ("alpha" in this) {
alp = true;
}
var gam = false;
if ("rectified_grid_angle" in this) {
gam = true;
}
if (alp) {
alpha_c = this.alpha;
}
if (gam) {
gamma = (this.rectified_grid_angle * D2R);
}
if (alp || gam) {
lamc = this.longc;
} else {
lam1 = this.long1;
phi1 = this.lat1;
lam2 = this.long2;
phi2 = this.lat2;
if (Math.abs(phi1 - phi2) <= TOL || (con = Math.abs(phi1)) <= TOL ||
Math.abs(con - HALF_PI) <= TOL || Math.abs(Math.abs(this.lat0) - HALF_PI) <= TOL ||
Math.abs(Math.abs(phi2) - HALF_PI) <= TOL) {
throw new Error();
}
}
var one_es = 1.0 - this.es;
com = Math.sqrt(one_es);
if (Math.abs(this.lat0) > EPSLN) {
sinph0 = Math.sin(this.lat0);
cosph0 = Math.cos(this.lat0);
con = 1 - this.es * sinph0 * sinph0;
this.B = cosph0 * cosph0;
this.B = Math.sqrt(1 + this.es * this.B * this.B / one_es);
this.A = this.B * this.k0 * com / con;
D = this.B * com / (cosph0 * Math.sqrt(con));
F = D * D -1;
if (F <= 0) {
F = 0;
} else {
F = Math.sqrt(F);
if (this.lat0 < 0) {
F = -F;
}
}
this.E = F += D;
this.E *= Math.pow(tsfnz(this.e, this.lat0, sinph0), this.B);
} else {
this.B = 1 / com;
this.A = this.k0;
this.E = D = F = 1;
}
if (alp || gam) {
if (alp) {
gamma0 = Math.asin(Math.sin(alpha_c) / D);
if (!gam) {
gamma = alpha_c;
}
} else {
gamma0 = gamma;
alpha_c = Math.asin(D * Math.sin(gamma0));
}
this.lam0 = lamc - Math.asin(0.5 * (F - 1 / F) * Math.tan(gamma0)) / this.B;
} else {
H = Math.pow(tsfnz(this.e, phi1, Math.sin(phi1)), this.B);
L = Math.pow(tsfnz(this.e, phi2, Math.sin(phi2)), this.B);
F = this.E / H;
p = (L - H) / (L + H);
J = this.E * this.E;
J = (J - L * H) / (J + L * H);
con = lam1 - lam2;
if (con < -Math.pi) {
lam2 -=TWO_PI;
} else if (con > Math.pi) {
lam2 += TWO_PI;
}
this.lam0 = adjust_lon(0.5 * (lam1 + lam2) - Math.atan(J * Math.tan(0.5 * this.B * (lam1 - lam2)) / p) / this.B);
gamma0 = Math.atan(2 * Math.sin(this.B * adjust_lon(lam1 - this.lam0)) / (F - 1 / F));
gamma = alpha_c = Math.asin(D * Math.sin(gamma0));
}
this.singam = Math.sin(gamma0);
this.cosgam = Math.cos(gamma0);
this.sinrot = Math.sin(gamma);
this.cosrot = Math.cos(gamma);
this.rB = 1 / this.B;
this.ArB = this.A * this.rB;
this.BrA = 1 / this.ArB;
if (this.no_off) {
this.u_0 = 0;
} else {
this.u_0 = Math.abs(this.ArB * Math.atan(Math.sqrt(D * D - 1) / Math.cos(alpha_c)));
if (this.lat0 < 0) {
this.u_0 = - this.u_0;
}
}
F = 0.5 * gamma0;
this.v_pole_n = this.ArB * Math.log(Math.tan(FORTPI - F));
this.v_pole_s = this.ArB * Math.log(Math.tan(FORTPI + F));
}
/* Oblique Mercator forward equations--mapping lat,long to x,y
----------------------------------------------------------*/
function forward$8(p) {
var coords = {};
var S, T, U, V, W, temp, u, v;
p.x = p.x - this.lam0;
if (Math.abs(Math.abs(p.y) - HALF_PI) > EPSLN) {
W = this.E / Math.pow(tsfnz(this.e, p.y, Math.sin(p.y)), this.B);
temp = 1 / W;
S = 0.5 * (W - temp);
T = 0.5 * (W + temp);
V = Math.sin(this.B * p.x);
U = (S * this.singam - V * this.cosgam) / T;
if (Math.abs(Math.abs(U) - 1.0) < EPSLN) {
throw new Error();
}
v = 0.5 * this.ArB * Math.log((1 - U)/(1 + U));
temp = Math.cos(this.B * p.x);
if (Math.abs(temp) < TOL) {
u = this.A * p.x;
} else {
u = this.ArB * Math.atan2((S * this.cosgam + V * this.singam), temp);
}
} else {
v = p.y > 0 ? this.v_pole_n : this.v_pole_s;
u = this.ArB * p.y;
}
if (this.no_rot) {
coords.x = u;
coords.y = v;
} else {
u -= this.u_0;
coords.x = v * this.cosrot + u * this.sinrot;
coords.y = u * this.cosrot - v * this.sinrot;
}
coords.x = (this.a * coords.x + this.x0);
coords.y = (this.a * coords.y + this.y0);
return coords;
}
function inverse$8(p) {
var u, v, Qp, Sp, Tp, Vp, Up;
var coords = {};
p.x = (p.x - this.x0) * (1.0 / this.a);
p.y = (p.y - this.y0) * (1.0 / this.a);
if (this.no_rot) {
v = p.y;
u = p.x;
} else {
v = p.x * this.cosrot - p.y * this.sinrot;
u = p.y * this.cosrot + p.x * this.sinrot + this.u_0;
}
Qp = Math.exp(-this.BrA * v);
Sp = 0.5 * (Qp - 1 / Qp);
Tp = 0.5 * (Qp + 1 / Qp);
Vp = Math.sin(this.BrA * u);
Up = (Vp * this.cosgam + Sp * this.singam) / Tp;
if (Math.abs(Math.abs(Up) - 1) < EPSLN) {
coords.x = 0;
coords.y = Up < 0 ? -HALF_PI : HALF_PI;
} else {
coords.y = this.E / Math.sqrt((1 + Up) / (1 - Up));
coords.y = phi2z(this.e, Math.pow(coords.y, 1 / this.B));
if (coords.y === Infinity) {
throw new Error();
}
coords.x = -this.rB * Math.atan2((Sp * this.cosgam - Vp * this.singam), Math.cos(this.BrA * u));
}
coords.x += this.lam0;
return coords;
}
var names$10 = ["Hotine_Oblique_Mercator", "Hotine Oblique Mercator", "Hotine_Oblique_Mercator_Azimuth_Natural_Origin", "Hotine_Oblique_Mercator_Two_Point_Natural_Origin", "Hotine_Oblique_Mercator_Azimuth_Center", "Oblique_Mercator", "omerc"];
var omerc = {
init: init$9,
forward: forward$8,
inverse: inverse$8,
names: names$10
};
function init$10() {
//double lat0; /* the reference latitude */
//double long0; /* the reference longitude */
//double lat1; /* first standard parallel */
//double lat2; /* second standard parallel */
//double r_maj; /* major axis */
//double r_min; /* minor axis */
//double false_east; /* x offset in meters */
//double false_north; /* y offset in meters */
//the above value can be set with proj4.defs
//example: proj4.defs("EPSG:2154","+proj=lcc +lat_1=49 +lat_2=44 +lat_0=46.5 +lon_0=3 +x_0=700000 +y_0=6600000 +ellps=GRS80 +towgs84=0,0,0,0,0,0,0 +units=m +no_defs");
if (!this.lat2) {
this.lat2 = this.lat1;
} //if lat2 is not defined
if (!this.k0) {
this.k0 = 1;
}
this.x0 = this.x0 || 0;
this.y0 = this.y0 || 0;
// Standard Parallels cannot be equal and on opposite sides of the equator
if (Math.abs(this.lat1 + this.lat2) < EPSLN) {
return;
}
var temp = this.b / this.a;
this.e = Math.sqrt(1 - temp * temp);
var sin1 = Math.sin(this.lat1);
var cos1 = Math.cos(this.lat1);
var ms1 = msfnz(this.e, sin1, cos1);
var ts1 = tsfnz(this.e, this.lat1, sin1);
var sin2 = Math.sin(this.lat2);
var cos2 = Math.cos(this.lat2);
var ms2 = msfnz(this.e, sin2, cos2);
var ts2 = tsfnz(this.e, this.lat2, sin2);
var ts0 = tsfnz(this.e, this.lat0, Math.sin(this.lat0));
if (Math.abs(this.lat1 - this.lat2) > EPSLN) {
this.ns = Math.log(ms1 / ms2) / Math.log(ts1 / ts2);
}
else {
this.ns = sin1;
}
if (isNaN(this.ns)) {
this.ns = sin1;
}
this.f0 = ms1 / (this.ns * Math.pow(ts1, this.ns));
this.rh = this.a * this.f0 * Math.pow(ts0, this.ns);
if (!this.title) {
this.title = "Lambert Conformal Conic";
}
}
// Lambert Conformal conic forward equations--mapping lat,long to x,y
// -----------------------------------------------------------------
function forward$9(p) {
var lon = p.x;
var lat = p.y;
// singular cases :
if (Math.abs(2 * Math.abs(lat) - Math.PI) <= EPSLN) {
lat = sign(lat) * (HALF_PI - 2 * EPSLN);
}
var con = Math.abs(Math.abs(lat) - HALF_PI);
var ts, rh1;
if (con > EPSLN) {
ts = tsfnz(this.e, lat, Math.sin(lat));
rh1 = this.a * this.f0 * Math.pow(ts, this.ns);
}
else {
con = lat * this.ns;
if (con <= 0) {
return null;
}
rh1 = 0;
}
var theta = this.ns * adjust_lon(lon - this.long0);
p.x = this.k0 * (rh1 * Math.sin(theta)) + this.x0;
p.y = this.k0 * (this.rh - rh1 * Math.cos(theta)) + this.y0;
return p;
}
// Lambert Conformal Conic inverse equations--mapping x,y to lat/long
// -----------------------------------------------------------------
function inverse$9(p) {
var rh1, con, ts;
var lat, lon;
var x = (p.x - this.x0) / this.k0;
var y = (this.rh - (p.y - this.y0) / this.k0);
if (this.ns > 0) {
rh1 = Math.sqrt(x * x + y * y);
con = 1;
}
else {
rh1 = -Math.sqrt(x * x + y * y);
con = -1;
}
var theta = 0;
if (rh1 !== 0) {
theta = Math.atan2((con * x), (con * y));
}
if ((rh1 !== 0) || (this.ns > 0)) {
con = 1 / this.ns;
ts = Math.pow((rh1 / (this.a * this.f0)), con);
lat = phi2z(this.e, ts);
if (lat === -9999) {
return null;
}
}
else {
lat = -HALF_PI;
}
lon = adjust_lon(theta / this.ns + this.long0);
p.x = lon;
p.y = lat;
return p;
}
var names$11 = [
"Lambert Tangential Conformal Conic Projection",
"Lambert_Conformal_Conic",
"Lambert_Conformal_Conic_1SP",
"Lambert_Conformal_Conic_2SP",
"lcc"
];
var lcc = {
init: init$10,
forward: forward$9,
inverse: inverse$9,
names: names$11
};
function init$11() {
this.a = 6377397.155;
this.es = 0.006674372230614;
this.e = Math.sqrt(this.es);
if (!this.lat0) {
this.lat0 = 0.863937979737193;
}
if (!this.long0) {
this.long0 = 0.7417649320975901 - 0.308341501185665;
}
/* if scale not set default to 0.9999 */
if (!this.k0) {
this.k0 = 0.9999;
}
this.s45 = 0.785398163397448; /* 45 */
this.s90 = 2 * this.s45;
this.fi0 = this.lat0;
this.e2 = this.es;
this.e = Math.sqrt(this.e2);
this.alfa = Math.sqrt(1 + (this.e2 * Math.pow(Math.cos(this.fi0), 4)) / (1 - this.e2));
this.uq = 1.04216856380474;
this.u0 = Math.asin(Math.sin(this.fi0) / this.alfa);
this.g = Math.pow((1 + this.e * Math.sin(this.fi0)) / (1 - this.e * Math.sin(this.fi0)), this.alfa * this.e / 2);
this.k = Math.tan(this.u0 / 2 + this.s45) / Math.pow(Math.tan(this.fi0 / 2 + this.s45), this.alfa) * this.g;
this.k1 = this.k0;
this.n0 = this.a * Math.sqrt(1 - this.e2) / (1 - this.e2 * Math.pow(Math.sin(this.fi0), 2));
this.s0 = 1.37008346281555;
this.n = Math.sin(this.s0);
this.ro0 = this.k1 * this.n0 / Math.tan(this.s0);
this.ad = this.s90 - this.uq;
}
/* ellipsoid */
/* calculate xy from lat/lon */
/* Constants, identical to inverse transform function */
function forward$10(p) {
var gfi, u, deltav, s, d, eps, ro;
var lon = p.x;
var lat = p.y;
var delta_lon = adjust_lon(lon - this.long0);
/* Transformation */
gfi = Math.pow(((1 + this.e * Math.sin(lat)) / (1 - this.e * Math.sin(lat))), (this.alfa * this.e / 2));
u = 2 * (Math.atan(this.k * Math.pow(Math.tan(lat / 2 + this.s45), this.alfa) / gfi) - this.s45);
deltav = -delta_lon * this.alfa;
s = Math.asin(Math.cos(this.ad) * Math.sin(u) + Math.sin(this.ad) * Math.cos(u) * Math.cos(deltav));
d = Math.asin(Math.cos(u) * Math.sin(deltav) / Math.cos(s));
eps = this.n * d;
ro = this.ro0 * Math.pow(Math.tan(this.s0 / 2 + this.s45), this.n) / Math.pow(Math.tan(s / 2 + this.s45), this.n);
p.y = ro * Math.cos(eps) / 1;
p.x = ro * Math.sin(eps) / 1;
if (!this.czech) {
p.y *= -1;
p.x *= -1;
}
return (p);
}
/* calculate lat/lon from xy */
function inverse$10(p) {
var u, deltav, s, d, eps, ro, fi1;
var ok;
/* Transformation */
/* revert y, x*/
var tmp = p.x;
p.x = p.y;
p.y = tmp;
if (!this.czech) {
p.y *= -1;
p.x *= -1;
}
ro = Math.sqrt(p.x * p.x + p.y * p.y);
eps = Math.atan2(p.y, p.x);
d = eps / Math.sin(this.s0);
s = 2 * (Math.atan(Math.pow(this.ro0 / ro, 1 / this.n) * Math.tan(this.s0 / 2 + this.s45)) - this.s45);
u = Math.asin(Math.cos(this.ad) * Math.sin(s) - Math.sin(this.ad) * Math.cos(s) * Math.cos(d));
deltav = Math.asin(Math.cos(s) * Math.sin(d) / Math.cos(u));
p.x = this.long0 - deltav / this.alfa;
fi1 = u;
ok = 0;
var iter = 0;
do {
p.y = 2 * (Math.atan(Math.pow(this.k, - 1 / this.alfa) * Math.pow(Math.tan(u / 2 + this.s45), 1 / this.alfa) * Math.pow((1 + this.e * Math.sin(fi1)) / (1 - this.e * Math.sin(fi1)), this.e / 2)) - this.s45);
if (Math.abs(fi1 - p.y) < 0.0000000001) {
ok = 1;
}
fi1 = p.y;
iter += 1;
} while (ok === 0 && iter < 15);
if (iter >= 15) {
return null;
}
return (p);
}
var names$12 = ["Krovak", "krovak"];
var krovak = {
init: init$11,
forward: forward$10,
inverse: inverse$10,
names: names$12
};
var mlfn = function(e0, e1, e2, e3, phi) {
return (e0 * phi - e1 * Math.sin(2 * phi) + e2 * Math.sin(4 * phi) - e3 * Math.sin(6 * phi));
};
var e0fn = function(x) {
return (1 - 0.25 * x * (1 + x / 16 * (3 + 1.25 * x)));
};
var e1fn = function(x) {
return (0.375 * x * (1 + 0.25 * x * (1 + 0.46875 * x)));
};
var e2fn = function(x) {
return (0.05859375 * x * x * (1 + 0.75 * x));
};
var e3fn = function(x) {
return (x * x * x * (35 / 3072));
};
var gN = function(a, e, sinphi) {
var temp = e * sinphi;
return a / Math.sqrt(1 - temp * temp);
};
var adjust_lat = function(x) {
return (Math.abs(x) < HALF_PI) ? x : (x - (sign(x) * Math.PI));
};
var imlfn = function(ml, e0, e1, e2, e3) {
var phi;
var dphi;
phi = ml / e0;
for (var i = 0; i < 15; i++) {
dphi = (ml - (e0 * phi - e1 * Math.sin(2 * phi) + e2 * Math.sin(4 * phi) - e3 * Math.sin(6 * phi))) / (e0 - 2 * e1 * Math.cos(2 * phi) + 4 * e2 * Math.cos(4 * phi) - 6 * e3 * Math.cos(6 * phi));
phi += dphi;
if (Math.abs(dphi) <= 0.0000000001) {
return phi;
}
}
//..reportError("IMLFN-CONV:Latitude failed to converge after 15 iterations");
return NaN;
};
function init$12() {
if (!this.sphere) {
this.e0 = e0fn(this.es);
this.e1 = e1fn(this.es);
this.e2 = e2fn(this.es);
this.e3 = e3fn(this.es);
this.ml0 = this.a * mlfn(this.e0, this.e1, this.e2, this.e3, this.lat0);
}
}
/* Cassini forward equations--mapping lat,long to x,y
-----------------------------------------------------------------------*/
function forward$11(p) {
/* Forward equations
-----------------*/
var x, y;
var lam = p.x;
var phi = p.y;
lam = adjust_lon(lam - this.long0);
if (this.sphere) {
x = this.a * Math.asin(Math.cos(phi) * Math.sin(lam));
y = this.a * (Math.atan2(Math.tan(phi), Math.cos(lam)) - this.lat0);
}
else {
//ellipsoid
var sinphi = Math.sin(phi);
var cosphi = Math.cos(phi);
var nl = gN(this.a, this.e, sinphi);
var tl = Math.tan(phi) * Math.tan(phi);
var al = lam * Math.cos(phi);
var asq = al * al;
var cl = this.es * cosphi * cosphi / (1 - this.es);
var ml = this.a * mlfn(this.e0, this.e1, this.e2, this.e3, phi);
x = nl * al * (1 - asq * tl * (1 / 6 - (8 - tl + 8 * cl) * asq / 120));
y = ml - this.ml0 + nl * sinphi / cosphi * asq * (0.5 + (5 - tl + 6 * cl) * asq / 24);
}
p.x = x + this.x0;
p.y = y + this.y0;
return p;
}
/* Inverse equations
-----------------*/
function inverse$11(p) {
p.x -= this.x0;
p.y -= this.y0;
var x = p.x / this.a;
var y = p.y / this.a;
var phi, lam;
if (this.sphere) {
var dd = y + this.lat0;
phi = Math.asin(Math.sin(dd) * Math.cos(x));
lam = Math.atan2(Math.tan(x), Math.cos(dd));
}
else {
/* ellipsoid */
var ml1 = this.ml0 / this.a + y;
var phi1 = imlfn(ml1, this.e0, this.e1, this.e2, this.e3);
if (Math.abs(Math.abs(phi1) - HALF_PI) <= EPSLN) {
p.x = this.long0;
p.y = HALF_PI;
if (y < 0) {
p.y *= -1;
}
return p;
}
var nl1 = gN(this.a, this.e, Math.sin(phi1));
var rl1 = nl1 * nl1 * nl1 / this.a / this.a * (1 - this.es);
var tl1 = Math.pow(Math.tan(phi1), 2);
var dl = x * this.a / nl1;
var dsq = dl * dl;
phi = phi1 - nl1 * Math.tan(phi1) / rl1 * dl * dl * (0.5 - (1 + 3 * tl1) * dl * dl / 24);
lam = dl * (1 - dsq * (tl1 / 3 + (1 + 3 * tl1) * tl1 * dsq / 15)) / Math.cos(phi1);
}
p.x = adjust_lon(lam + this.long0);
p.y = adjust_lat(phi);
return p;
}
var names$13 = ["Cassini", "Cassini_Soldner", "cass"];
var cass = {
init: init$12,
forward: forward$11,
inverse: inverse$11,
names: names$13
};
var qsfnz = function(eccent, sinphi) {
var con;
if (eccent > 1.0e-7) {
con = eccent * sinphi;
return ((1 - eccent * eccent) * (sinphi / (1 - con * con) - (0.5 / eccent) * Math.log((1 - con) / (1 + con))));
}
else {
return (2 * sinphi);
}
};
/*
reference
"New Equal-Area Map Projections for Noncircular Regions", John P. Snyder,
The American Cartographer, Vol 15, No. 4, October 1988, pp. 341-355.
*/
var S_POLE = 1;
var N_POLE = 2;
var EQUIT = 3;
var OBLIQ = 4;
/* Initialize the Lambert Azimuthal Equal Area projection
------------------------------------------------------*/
function init$13() {
var t = Math.abs(this.lat0);
if (Math.abs(t - HALF_PI) < EPSLN) {
this.mode = this.lat0 < 0 ? this.S_POLE : this.N_POLE;
}
else if (Math.abs(t) < EPSLN) {
this.mode = this.EQUIT;
}
else {
this.mode = this.OBLIQ;
}
if (this.es > 0) {
var sinphi;
this.qp = qsfnz(this.e, 1);
this.mmf = 0.5 / (1 - this.es);
this.apa = authset(this.es);
switch (this.mode) {
case this.N_POLE:
this.dd = 1;
break;
case this.S_POLE:
this.dd = 1;
break;
case this.EQUIT:
this.rq = Math.sqrt(0.5 * this.qp);
this.dd = 1 / this.rq;
this.xmf = 1;
this.ymf = 0.5 * this.qp;
break;
case this.OBLIQ:
this.rq = Math.sqrt(0.5 * this.qp);
sinphi = Math.sin(this.lat0);
this.sinb1 = qsfnz(this.e, sinphi) / this.qp;
this.cosb1 = Math.sqrt(1 - this.sinb1 * this.sinb1);
this.dd = Math.cos(this.lat0) / (Math.sqrt(1 - this.es * sinphi * sinphi) * this.rq * this.cosb1);
this.ymf = (this.xmf = this.rq) / this.dd;
this.xmf *= this.dd;
break;
}
}
else {
if (this.mode === this.OBLIQ) {
this.sinph0 = Math.sin(this.lat0);
this.cosph0 = Math.cos(this.lat0);
}
}
}
/* Lambert Azimuthal Equal Area forward equations--mapping lat,long to x,y
-----------------------------------------------------------------------*/
function forward$12(p) {
/* Forward equations
-----------------*/
var x, y, coslam, sinlam, sinphi, q, sinb, cosb, b, cosphi;
var lam = p.x;
var phi = p.y;
lam = adjust_lon(lam - this.long0);
if (this.sphere) {
sinphi = Math.sin(phi);
cosphi = Math.cos(phi);
coslam = Math.cos(lam);
if (this.mode === this.OBLIQ || this.mode === this.EQUIT) {
y = (this.mode === this.EQUIT) ? 1 + cosphi * coslam : 1 + this.sinph0 * sinphi + this.cosph0 * cosphi * coslam;
if (y <= EPSLN) {
return null;
}
y = Math.sqrt(2 / y);
x = y * cosphi * Math.sin(lam);
y *= (this.mode === this.EQUIT) ? sinphi : this.cosph0 * sinphi - this.sinph0 * cosphi * coslam;
}
else if (this.mode === this.N_POLE || this.mode === this.S_POLE) {
if (this.mode === this.N_POLE) {
coslam = -coslam;
}
if (Math.abs(phi + this.lat0) < EPSLN) {
return null;
}
y = FORTPI - phi * 0.5;
y = 2 * ((this.mode === this.S_POLE) ? Math.cos(y) : Math.sin(y));
x = y * Math.sin(lam);
y *= coslam;
}
}
else {
sinb = 0;
cosb = 0;
b = 0;
coslam = Math.cos(lam);
sinlam = Math.sin(lam);
sinphi = Math.sin(phi);
q = qsfnz(this.e, sinphi);
if (this.mode === this.OBLIQ || this.mode === this.EQUIT) {
sinb = q / this.qp;
cosb = Math.sqrt(1 - sinb * sinb);
}
switch (this.mode) {
case this.OBLIQ:
b = 1 + this.sinb1 * sinb + this.cosb1 * cosb * coslam;
break;
case this.EQUIT:
b = 1 + cosb * coslam;
break;
case this.N_POLE:
b = HALF_PI + phi;
q = this.qp - q;
break;
case this.S_POLE:
b = phi - HALF_PI;
q = this.qp + q;
break;
}
if (Math.abs(b) < EPSLN) {
return null;
}
switch (this.mode) {
case this.OBLIQ:
case this.EQUIT:
b = Math.sqrt(2 / b);
if (this.mode === this.OBLIQ) {
y = this.ymf * b * (this.cosb1 * sinb - this.sinb1 * cosb * coslam);
}
else {
y = (b = Math.sqrt(2 / (1 + cosb * coslam))) * sinb * this.ymf;
}
x = this.xmf * b * cosb * sinlam;
break;
case this.N_POLE:
case this.S_POLE:
if (q >= 0) {
x = (b = Math.sqrt(q)) * sinlam;
y = coslam * ((this.mode === this.S_POLE) ? b : -b);
}
else {
x = y = 0;
}
break;
}
}
p.x = this.a * x + this.x0;
p.y = this.a * y + this.y0;
return p;
}
/* Inverse equations
-----------------*/
function inverse$12(p) {
p.x -= this.x0;
p.y -= this.y0;
var x = p.x / this.a;
var y = p.y / this.a;
var lam, phi, cCe, sCe, q, rho, ab;
if (this.sphere) {
var cosz = 0,
rh, sinz = 0;
rh = Math.sqrt(x * x + y * y);
phi = rh * 0.5;
if (phi > 1) {
return null;
}
phi = 2 * Math.asin(phi);
if (this.mode === this.OBLIQ || this.mode === this.EQUIT) {
sinz = Math.sin(phi);
cosz = Math.cos(phi);
}
switch (this.mode) {
case this.EQUIT:
phi = (Math.abs(rh) <= EPSLN) ? 0 : Math.asin(y * sinz / rh);
x *= sinz;
y = cosz * rh;
break;
case this.OBLIQ:
phi = (Math.abs(rh) <= EPSLN) ? this.lat0 : Math.asin(cosz * this.sinph0 + y * sinz * this.cosph0 / rh);
x *= sinz * this.cosph0;
y = (cosz - Math.sin(phi) * this.sinph0) * rh;
break;
case this.N_POLE:
y = -y;
phi = HALF_PI - phi;
break;
case this.S_POLE:
phi -= HALF_PI;
break;
}
lam = (y === 0 && (this.mode === this.EQUIT || this.mode === this.OBLIQ)) ? 0 : Math.atan2(x, y);
}
else {
ab = 0;
if (this.mode === this.OBLIQ || this.mode === this.EQUIT) {
x /= this.dd;
y *= this.dd;
rho = Math.sqrt(x * x + y * y);
if (rho < EPSLN) {
p.x = this.long0;
p.y = this.lat0;
return p;
}
sCe = 2 * Math.asin(0.5 * rho / this.rq);
cCe = Math.cos(sCe);
x *= (sCe = Math.sin(sCe));
if (this.mode === this.OBLIQ) {
ab = cCe * this.sinb1 + y * sCe * this.cosb1 / rho;
q = this.qp * ab;
y = rho * this.cosb1 * cCe - y * this.sinb1 * sCe;
}
else {
ab = y * sCe / rho;
q = this.qp * ab;
y = rho * cCe;
}
}
else if (this.mode === this.N_POLE || this.mode === this.S_POLE) {
if (this.mode === this.N_POLE) {
y = -y;
}
q = (x * x + y * y);
if (!q) {
p.x = this.long0;
p.y = this.lat0;
return p;
}
ab = 1 - q / this.qp;
if (this.mode === this.S_POLE) {
ab = -ab;
}
}
lam = Math.atan2(x, y);
phi = authlat(Math.asin(ab), this.apa);
}
p.x = adjust_lon(this.long0 + lam);
p.y = phi;
return p;
}
/* determine latitude from authalic latitude */
var P00 = 0.33333333333333333333;
var P01 = 0.17222222222222222222;
var P02 = 0.10257936507936507936;
var P10 = 0.06388888888888888888;
var P11 = 0.06640211640211640211;
var P20 = 0.01641501294219154443;
function authset(es) {
var t;
var APA = [];
APA[0] = es * P00;
t = es * es;
APA[0] += t * P01;
APA[1] = t * P10;
t *= es;
APA[0] += t * P02;
APA[1] += t * P11;
APA[2] = t * P20;
return APA;
}
function authlat(beta, APA) {
var t = beta + beta;
return (beta + APA[0] * Math.sin(t) + APA[1] * Math.sin(t + t) + APA[2] * Math.sin(t + t + t));
}
var names$14 = ["Lambert Azimuthal Equal Area", "Lambert_Azimuthal_Equal_Area", "laea"];
var laea = {
init: init$13,
forward: forward$12,
inverse: inverse$12,
names: names$14,
S_POLE: S_POLE,
N_POLE: N_POLE,
EQUIT: EQUIT,
OBLIQ: OBLIQ
};
var asinz = function(x) {
if (Math.abs(x) > 1) {
x = (x > 1) ? 1 : -1;
}
return Math.asin(x);
};
function init$14() {
if (Math.abs(this.lat1 + this.lat2) < EPSLN) {
return;
}
this.temp = this.b / this.a;
this.es = 1 - Math.pow(this.temp, 2);
this.e3 = Math.sqrt(this.es);
this.sin_po = Math.sin(this.lat1);
this.cos_po = Math.cos(this.lat1);
this.t1 = this.sin_po;
this.con = this.sin_po;
this.ms1 = msfnz(this.e3, this.sin_po, this.cos_po);
this.qs1 = qsfnz(this.e3, this.sin_po, this.cos_po);
this.sin_po = Math.sin(this.lat2);
this.cos_po = Math.cos(this.lat2);
this.t2 = this.sin_po;
this.ms2 = msfnz(this.e3, this.sin_po, this.cos_po);
this.qs2 = qsfnz(this.e3, this.sin_po, this.cos_po);
this.sin_po = Math.sin(this.lat0);
this.cos_po = Math.cos(this.lat0);
this.t3 = this.sin_po;
this.qs0 = qsfnz(this.e3, this.sin_po, this.cos_po);
if (Math.abs(this.lat1 - this.lat2) > EPSLN) {
this.ns0 = (this.ms1 * this.ms1 - this.ms2 * this.ms2) / (this.qs2 - this.qs1);
}
else {
this.ns0 = this.con;
}
this.c = this.ms1 * this.ms1 + this.ns0 * this.qs1;
this.rh = this.a * Math.sqrt(this.c - this.ns0 * this.qs0) / this.ns0;
}
/* Albers Conical Equal Area forward equations--mapping lat,long to x,y
-------------------------------------------------------------------*/
function forward$13(p) {
var lon = p.x;
var lat = p.y;
this.sin_phi = Math.sin(lat);
this.cos_phi = Math.cos(lat);
var qs = qsfnz(this.e3, this.sin_phi, this.cos_phi);
var rh1 = this.a * Math.sqrt(this.c - this.ns0 * qs) / this.ns0;
var theta = this.ns0 * adjust_lon(lon - this.long0);
var x = rh1 * Math.sin(theta) + this.x0;
var y = this.rh - rh1 * Math.cos(theta) + this.y0;
p.x = x;
p.y = y;
return p;
}
function inverse$13(p) {
var rh1, qs, con, theta, lon, lat;
p.x -= this.x0;
p.y = this.rh - p.y + this.y0;
if (this.ns0 >= 0) {
rh1 = Math.sqrt(p.x * p.x + p.y * p.y);
con = 1;
}
else {
rh1 = -Math.sqrt(p.x * p.x + p.y * p.y);
con = -1;
}
theta = 0;
if (rh1 !== 0) {
theta = Math.atan2(con * p.x, con * p.y);
}
con = rh1 * this.ns0 / this.a;
if (this.sphere) {
lat = Math.asin((this.c - con * con) / (2 * this.ns0));
}
else {
qs = (this.c - con * con) / this.ns0;
lat = this.phi1z(this.e3, qs);
}
lon = adjust_lon(theta / this.ns0 + this.long0);
p.x = lon;
p.y = lat;
return p;
}
/* Function to compute phi1, the latitude for the inverse of the
Albers Conical Equal-Area projection.
-------------------------------------------*/
function phi1z(eccent, qs) {
var sinphi, cosphi, con, com, dphi;
var phi = asinz(0.5 * qs);
if (eccent < EPSLN) {
return phi;
}
var eccnts = eccent * eccent;
for (var i = 1; i <= 25; i++) {
sinphi = Math.sin(phi);
cosphi = Math.cos(phi);
con = eccent * sinphi;
com = 1 - con * con;
dphi = 0.5 * com * com / cosphi * (qs / (1 - eccnts) - sinphi / com + 0.5 / eccent * Math.log((1 - con) / (1 + con)));
phi = phi + dphi;
if (Math.abs(dphi) <= 1e-7) {
return phi;
}
}
return null;
}
var names$15 = ["Albers_Conic_Equal_Area", "Albers", "aea"];
var aea = {
init: init$14,
forward: forward$13,
inverse: inverse$13,
names: names$15,
phi1z: phi1z
};
/*
reference:
Wolfram Mathworld "Gnomonic Projection"
http://mathworld.wolfram.com/GnomonicProjection.html
Accessed: 12th November 2009
*/
function init$15() {
/* Place parameters in static storage for common use
-------------------------------------------------*/
this.sin_p14 = Math.sin(this.lat0);
this.cos_p14 = Math.cos(this.lat0);
// Approximation for projecting points to the horizon (infinity)
this.infinity_dist = 1000 * this.a;
this.rc = 1;
}
/* Gnomonic forward equations--mapping lat,long to x,y
---------------------------------------------------*/
function forward$14(p) {
var sinphi, cosphi; /* sin and cos value */
var dlon; /* delta longitude value */
var coslon; /* cos of longitude */
var ksp; /* scale factor */
var g;
var x, y;
var lon = p.x;
var lat = p.y;
/* Forward equations
-----------------*/
dlon = adjust_lon(lon - this.long0);
sinphi = Math.sin(lat);
cosphi = Math.cos(lat);
coslon = Math.cos(dlon);
g = this.sin_p14 * sinphi + this.cos_p14 * cosphi * coslon;
ksp = 1;
if ((g > 0) || (Math.abs(g) <= EPSLN)) {
x = this.x0 + this.a * ksp * cosphi * Math.sin(dlon) / g;
y = this.y0 + this.a * ksp * (this.cos_p14 * sinphi - this.sin_p14 * cosphi * coslon) / g;
}
else {
// Point is in the opposing hemisphere and is unprojectable
// We still need to return a reasonable point, so we project
// to infinity, on a bearing
// equivalent to the northern hemisphere equivalent
// This is a reasonable approximation for short shapes and lines that
// straddle the horizon.
x = this.x0 + this.infinity_dist * cosphi * Math.sin(dlon);
y = this.y0 + this.infinity_dist * (this.cos_p14 * sinphi - this.sin_p14 * cosphi * coslon);
}
p.x = x;
p.y = y;
return p;
}
function inverse$14(p) {
var rh; /* Rho */
var sinc, cosc;
var c;
var lon, lat;
/* Inverse equations
-----------------*/
p.x = (p.x - this.x0) / this.a;
p.y = (p.y - this.y0) / this.a;
p.x /= this.k0;
p.y /= this.k0;
if ((rh = Math.sqrt(p.x * p.x + p.y * p.y))) {
c = Math.atan2(rh, this.rc);
sinc = Math.sin(c);
cosc = Math.cos(c);
lat = asinz(cosc * this.sin_p14 + (p.y * sinc * this.cos_p14) / rh);
lon = Math.atan2(p.x * sinc, rh * this.cos_p14 * cosc - p.y * this.sin_p14 * sinc);
lon = adjust_lon(this.long0 + lon);
}
else {
lat = this.phic0;
lon = 0;
}
p.x = lon;
p.y = lat;
return p;
}
var names$16 = ["gnom"];
var gnom = {
init: init$15,
forward: forward$14,
inverse: inverse$14,
names: names$16
};
var iqsfnz = function(eccent, q) {
var temp = 1 - (1 - eccent * eccent) / (2 * eccent) * Math.log((1 - eccent) / (1 + eccent));
if (Math.abs(Math.abs(q) - temp) < 1.0E-6) {
if (q < 0) {
return (-1 * HALF_PI);
}
else {
return HALF_PI;
}
}
//var phi = 0.5* q/(1-eccent*eccent);
var phi = Math.asin(0.5 * q);
var dphi;
var sin_phi;
var cos_phi;
var con;
for (var i = 0; i < 30; i++) {
sin_phi = Math.sin(phi);
cos_phi = Math.cos(phi);
con = eccent * sin_phi;
dphi = Math.pow(1 - con * con, 2) / (2 * cos_phi) * (q / (1 - eccent * eccent) - sin_phi / (1 - con * con) + 0.5 / eccent * Math.log((1 - con) / (1 + con)));
phi += dphi;
if (Math.abs(dphi) <= 0.0000000001) {
return phi;
}
}
//console.log("IQSFN-CONV:Latitude failed to converge after 30 iterations");
return NaN;
};
/*
reference:
"Cartographic Projection Procedures for the UNIX Environment-
A User's Manual" by Gerald I. Evenden,
USGS Open File Report 90-284and Release 4 Interim Reports (2003)
*/
function init$16() {
//no-op
if (!this.sphere) {
this.k0 = msfnz(this.e, Math.sin(this.lat_ts), Math.cos(this.lat_ts));
}
}
/* Cylindrical Equal Area forward equations--mapping lat,long to x,y
------------------------------------------------------------*/
function forward$15(p) {
var lon = p.x;
var lat = p.y;
var x, y;
/* Forward equations
-----------------*/
var dlon = adjust_lon(lon - this.long0);
if (this.sphere) {
x = this.x0 + this.a * dlon * Math.cos(this.lat_ts);
y = this.y0 + this.a * Math.sin(lat) / Math.cos(this.lat_ts);
}
else {
var qs = qsfnz(this.e, Math.sin(lat));
x = this.x0 + this.a * this.k0 * dlon;
y = this.y0 + this.a * qs * 0.5 / this.k0;
}
p.x = x;
p.y = y;
return p;
}
/* Cylindrical Equal Area inverse equations--mapping x,y to lat/long
------------------------------------------------------------*/
function inverse$15(p) {
p.x -= this.x0;
p.y -= this.y0;
var lon, lat;
if (this.sphere) {
lon = adjust_lon(this.long0 + (p.x / this.a) / Math.cos(this.lat_ts));
lat = Math.asin((p.y / this.a) * Math.cos(this.lat_ts));
}
else {
lat = iqsfnz(this.e, 2 * p.y * this.k0 / this.a);
lon = adjust_lon(this.long0 + p.x / (this.a * this.k0));
}
p.x = lon;
p.y = lat;
return p;
}
var names$17 = ["cea"];
var cea = {
init: init$16,
forward: forward$15,
inverse: inverse$15,
names: names$17
};
function init$17() {
this.x0 = this.x0 || 0;
this.y0 = this.y0 || 0;
this.lat0 = this.lat0 || 0;
this.long0 = this.long0 || 0;
this.lat_ts = this.lat_ts || 0;
this.title = this.title || "Equidistant Cylindrical (Plate Carre)";
this.rc = Math.cos(this.lat_ts);
}
// forward equations--mapping lat,long to x,y
// -----------------------------------------------------------------
function forward$16(p) {
var lon = p.x;
var lat = p.y;
var dlon = adjust_lon(lon - this.long0);
var dlat = adjust_lat(lat - this.lat0);
p.x = this.x0 + (this.a * dlon * this.rc);
p.y = this.y0 + (this.a * dlat);
return p;
}
// inverse equations--mapping x,y to lat/long
// -----------------------------------------------------------------
function inverse$16(p) {
var x = p.x;
var y = p.y;
p.x = adjust_lon(this.long0 + ((x - this.x0) / (this.a * this.rc)));
p.y = adjust_lat(this.lat0 + ((y - this.y0) / (this.a)));
return p;
}
var names$18 = ["Equirectangular", "Equidistant_Cylindrical", "eqc"];
var eqc = {
init: init$17,
forward: forward$16,
inverse: inverse$16,
names: names$18
};
var MAX_ITER$2 = 20;
function init$18() {
/* Place parameters in static storage for common use
-------------------------------------------------*/
this.temp = this.b / this.a;
this.es = 1 - Math.pow(this.temp, 2); // devait etre dans tmerc.js mais n y est pas donc je commente sinon retour de valeurs nulles
this.e = Math.sqrt(this.es);
this.e0 = e0fn(this.es);
this.e1 = e1fn(this.es);
this.e2 = e2fn(this.es);
this.e3 = e3fn(this.es);
this.ml0 = this.a * mlfn(this.e0, this.e1, this.e2, this.e3, this.lat0); //si que des zeros le calcul ne se fait pas
}
/* Polyconic forward equations--mapping lat,long to x,y
---------------------------------------------------*/
function forward$17(p) {
var lon = p.x;
var lat = p.y;
var x, y, el;
var dlon = adjust_lon(lon - this.long0);
el = dlon * Math.sin(lat);
if (this.sphere) {
if (Math.abs(lat) <= EPSLN) {
x = this.a * dlon;
y = -1 * this.a * this.lat0;
}
else {
x = this.a * Math.sin(el) / Math.tan(lat);
y = this.a * (adjust_lat(lat - this.lat0) + (1 - Math.cos(el)) / Math.tan(lat));
}
}
else {
if (Math.abs(lat) <= EPSLN) {
x = this.a * dlon;
y = -1 * this.ml0;
}
else {
var nl = gN(this.a, this.e, Math.sin(lat)) / Math.tan(lat);
x = nl * Math.sin(el);
y = this.a * mlfn(this.e0, this.e1, this.e2, this.e3, lat) - this.ml0 + nl * (1 - Math.cos(el));
}
}
p.x = x + this.x0;
p.y = y + this.y0;
return p;
}
/* Inverse equations
-----------------*/
function inverse$17(p) {
var lon, lat, x, y, i;
var al, bl;
var phi, dphi;
x = p.x - this.x0;
y = p.y - this.y0;
if (this.sphere) {
if (Math.abs(y + this.a * this.lat0) <= EPSLN) {
lon = adjust_lon(x / this.a + this.long0);
lat = 0;
}
else {
al = this.lat0 + y / this.a;
bl = x * x / this.a / this.a + al * al;
phi = al;
var tanphi;
for (i = MAX_ITER$2; i; --i) {
tanphi = Math.tan(phi);
dphi = -1 * (al * (phi * tanphi + 1) - phi - 0.5 * (phi * phi + bl) * tanphi) / ((phi - al) / tanphi - 1);
phi += dphi;
if (Math.abs(dphi) <= EPSLN) {
lat = phi;
break;
}
}
lon = adjust_lon(this.long0 + (Math.asin(x * Math.tan(phi) / this.a)) / Math.sin(lat));
}
}
else {
if (Math.abs(y + this.ml0) <= EPSLN) {
lat = 0;
lon = adjust_lon(this.long0 + x / this.a);
}
else {
al = (this.ml0 + y) / this.a;
bl = x * x / this.a / this.a + al * al;
phi = al;
var cl, mln, mlnp, ma;
var con;
for (i = MAX_ITER$2; i; --i) {
con = this.e * Math.sin(phi);
cl = Math.sqrt(1 - con * con) * Math.tan(phi);
mln = this.a * mlfn(this.e0, this.e1, this.e2, this.e3, phi);
mlnp = this.e0 - 2 * this.e1 * Math.cos(2 * phi) + 4 * this.e2 * Math.cos(4 * phi) - 6 * this.e3 * Math.cos(6 * phi);
ma = mln / this.a;
dphi = (al * (cl * ma + 1) - ma - 0.5 * cl * (ma * ma + bl)) / (this.es * Math.sin(2 * phi) * (ma * ma + bl - 2 * al * ma) / (4 * cl) + (al - ma) * (cl * mlnp - 2 / Math.sin(2 * phi)) - mlnp);
phi -= dphi;
if (Math.abs(dphi) <= EPSLN) {
lat = phi;
break;
}
}
//lat=phi4z(this.e,this.e0,this.e1,this.e2,this.e3,al,bl,0,0);
cl = Math.sqrt(1 - this.es * Math.pow(Math.sin(lat), 2)) * Math.tan(lat);
lon = adjust_lon(this.long0 + Math.asin(x * cl / this.a) / Math.sin(lat));
}
}
p.x = lon;
p.y = lat;
return p;
}
var names$19 = ["Polyconic", "poly"];
var poly = {
init: init$18,
forward: forward$17,
inverse: inverse$17,
names: names$19
};
/*
reference
Department of Land and Survey Technical Circular 1973/32
http://www.linz.govt.nz/docs/miscellaneous/nz-map-definition.pdf
OSG Technical Report 4.1
http://www.linz.govt.nz/docs/miscellaneous/nzmg.pdf
*/
/**
* iterations: Number of iterations to refine inverse transform.
* 0 -> km accuracy
* 1 -> m accuracy -- suitable for most mapping applications
* 2 -> mm accuracy
*/
function init$19() {
this.A = [];
this.A[1] = 0.6399175073;
this.A[2] = -0.1358797613;
this.A[3] = 0.063294409;
this.A[4] = -0.02526853;
this.A[5] = 0.0117879;
this.A[6] = -0.0055161;
this.A[7] = 0.0026906;
this.A[8] = -0.001333;
this.A[9] = 0.00067;
this.A[10] = -0.00034;
this.B_re = [];
this.B_im = [];
this.B_re[1] = 0.7557853228;
this.B_im[1] = 0;
this.B_re[2] = 0.249204646;
this.B_im[2] = 0.003371507;
this.B_re[3] = -0.001541739;
this.B_im[3] = 0.041058560;
this.B_re[4] = -0.10162907;
this.B_im[4] = 0.01727609;
this.B_re[5] = -0.26623489;
this.B_im[5] = -0.36249218;
this.B_re[6] = -0.6870983;
this.B_im[6] = -1.1651967;
this.C_re = [];
this.C_im = [];
this.C_re[1] = 1.3231270439;
this.C_im[1] = 0;
this.C_re[2] = -0.577245789;
this.C_im[2] = -0.007809598;
this.C_re[3] = 0.508307513;
this.C_im[3] = -0.112208952;
this.C_re[4] = -0.15094762;
this.C_im[4] = 0.18200602;
this.C_re[5] = 1.01418179;
this.C_im[5] = 1.64497696;
this.C_re[6] = 1.9660549;
this.C_im[6] = 2.5127645;
this.D = [];
this.D[1] = 1.5627014243;
this.D[2] = 0.5185406398;
this.D[3] = -0.03333098;
this.D[4] = -0.1052906;
this.D[5] = -0.0368594;
this.D[6] = 0.007317;
this.D[7] = 0.01220;
this.D[8] = 0.00394;
this.D[9] = -0.0013;
}
/**
New Zealand Map Grid Forward - long/lat to x/y
long/lat in radians
*/
function forward$18(p) {
var n;
var lon = p.x;
var lat = p.y;
var delta_lat = lat - this.lat0;
var delta_lon = lon - this.long0;
// 1. Calculate d_phi and d_psi ... // and d_lambda
// For this algorithm, delta_latitude is in seconds of arc x 10-5, so we need to scale to those units. Longitude is radians.
var d_phi = delta_lat / SEC_TO_RAD * 1E-5;
var d_lambda = delta_lon;
var d_phi_n = 1; // d_phi^0
var d_psi = 0;
for (n = 1; n <= 10; n++) {
d_phi_n = d_phi_n * d_phi;
d_psi = d_psi + this.A[n] * d_phi_n;
}
// 2. Calculate theta
var th_re = d_psi;
var th_im = d_lambda;
// 3. Calculate z
var th_n_re = 1;
var th_n_im = 0; // theta^0
var th_n_re1;
var th_n_im1;
var z_re = 0;
var z_im = 0;
for (n = 1; n <= 6; n++) {
th_n_re1 = th_n_re * th_re - th_n_im * th_im;
th_n_im1 = th_n_im * th_re + th_n_re * th_im;
th_n_re = th_n_re1;
th_n_im = th_n_im1;
z_re = z_re + this.B_re[n] * th_n_re - this.B_im[n] * th_n_im;
z_im = z_im + this.B_im[n] * th_n_re + this.B_re[n] * th_n_im;
}
// 4. Calculate easting and northing
p.x = (z_im * this.a) + this.x0;
p.y = (z_re * this.a) + this.y0;
return p;
}
/**
New Zealand Map Grid Inverse - x/y to long/lat
*/
function inverse$18(p) {
var n;
var x = p.x;
var y = p.y;
var delta_x = x - this.x0;
var delta_y = y - this.y0;
// 1. Calculate z
var z_re = delta_y / this.a;
var z_im = delta_x / this.a;
// 2a. Calculate theta - first approximation gives km accuracy
var z_n_re = 1;
var z_n_im = 0; // z^0
var z_n_re1;
var z_n_im1;
var th_re = 0;
var th_im = 0;
for (n = 1; n <= 6; n++) {
z_n_re1 = z_n_re * z_re - z_n_im * z_im;
z_n_im1 = z_n_im * z_re + z_n_re * z_im;
z_n_re = z_n_re1;
z_n_im = z_n_im1;
th_re = th_re + this.C_re[n] * z_n_re - this.C_im[n] * z_n_im;
th_im = th_im + this.C_im[n] * z_n_re + this.C_re[n] * z_n_im;
}
// 2b. Iterate to refine the accuracy of the calculation
// 0 iterations gives km accuracy
// 1 iteration gives m accuracy -- good enough for most mapping applications
// 2 iterations bives mm accuracy
for (var i = 0; i < this.iterations; i++) {
var th_n_re = th_re;
var th_n_im = th_im;
var th_n_re1;
var th_n_im1;
var num_re = z_re;
var num_im = z_im;
for (n = 2; n <= 6; n++) {
th_n_re1 = th_n_re * th_re - th_n_im * th_im;
th_n_im1 = th_n_im * th_re + th_n_re * th_im;
th_n_re = th_n_re1;
th_n_im = th_n_im1;
num_re = num_re + (n - 1) * (this.B_re[n] * th_n_re - this.B_im[n] * th_n_im);
num_im = num_im + (n - 1) * (this.B_im[n] * th_n_re + this.B_re[n] * th_n_im);
}
th_n_re = 1;
th_n_im = 0;
var den_re = this.B_re[1];
var den_im = this.B_im[1];
for (n = 2; n <= 6; n++) {
th_n_re1 = th_n_re * th_re - th_n_im * th_im;
th_n_im1 = th_n_im * th_re + th_n_re * th_im;
th_n_re = th_n_re1;
th_n_im = th_n_im1;
den_re = den_re + n * (this.B_re[n] * th_n_re - this.B_im[n] * th_n_im);
den_im = den_im + n * (this.B_im[n] * th_n_re + this.B_re[n] * th_n_im);
}
// Complex division
var den2 = den_re * den_re + den_im * den_im;
th_re = (num_re * den_re + num_im * den_im) / den2;
th_im = (num_im * den_re - num_re * den_im) / den2;
}
// 3. Calculate d_phi ... // and d_lambda
var d_psi = th_re;
var d_lambda = th_im;
var d_psi_n = 1; // d_psi^0
var d_phi = 0;
for (n = 1; n <= 9; n++) {
d_psi_n = d_psi_n * d_psi;
d_phi = d_phi + this.D[n] * d_psi_n;
}
// 4. Calculate latitude and longitude
// d_phi is calcuated in second of arc * 10^-5, so we need to scale back to radians. d_lambda is in radians.
var lat = this.lat0 + (d_phi * SEC_TO_RAD * 1E5);
var lon = this.long0 + d_lambda;
p.x = lon;
p.y = lat;
return p;
}
var names$20 = ["New_Zealand_Map_Grid", "nzmg"];
var nzmg = {
init: init$19,
forward: forward$18,
inverse: inverse$18,
names: names$20
};
/*
reference
"New Equal-Area Map Projections for Noncircular Regions", John P. Snyder,
The American Cartographer, Vol 15, No. 4, October 1988, pp. 341-355.
*/
/* Initialize the Miller Cylindrical projection
-------------------------------------------*/
function init$20() {
//no-op
}
/* Miller Cylindrical forward equations--mapping lat,long to x,y
------------------------------------------------------------*/
function forward$19(p) {
var lon = p.x;
var lat = p.y;
/* Forward equations
-----------------*/
var dlon = adjust_lon(lon - this.long0);
var x = this.x0 + this.a * dlon;
var y = this.y0 + this.a * Math.log(Math.tan((Math.PI / 4) + (lat / 2.5))) * 1.25;
p.x = x;
p.y = y;
return p;
}
/* Miller Cylindrical inverse equations--mapping x,y to lat/long
------------------------------------------------------------*/
function inverse$19(p) {
p.x -= this.x0;
p.y -= this.y0;
var lon = adjust_lon(this.long0 + p.x / this.a);
var lat = 2.5 * (Math.atan(Math.exp(0.8 * p.y / this.a)) - Math.PI / 4);
p.x = lon;
p.y = lat;
return p;
}
var names$21 = ["Miller_Cylindrical", "mill"];
var mill = {
init: init$20,
forward: forward$19,
inverse: inverse$19,
names: names$21
};
var MAX_ITER$3 = 20;
function init$21() {
/* Place parameters in static storage for common use
-------------------------------------------------*/
if (!this.sphere) {
this.en = pj_enfn(this.es);
}
else {
this.n = 1;
this.m = 0;
this.es = 0;
this.C_y = Math.sqrt((this.m + 1) / this.n);
this.C_x = this.C_y / (this.m + 1);
}
}
/* Sinusoidal forward equations--mapping lat,long to x,y
-----------------------------------------------------*/
function forward$20(p) {
var x, y;
var lon = p.x;
var lat = p.y;
/* Forward equations
-----------------*/
lon = adjust_lon(lon - this.long0);
if (this.sphere) {
if (!this.m) {
lat = this.n !== 1 ? Math.asin(this.n * Math.sin(lat)) : lat;
}
else {
var k = this.n * Math.sin(lat);
for (var i = MAX_ITER$3; i; --i) {
var V = (this.m * lat + Math.sin(lat) - k) / (this.m + Math.cos(lat));
lat -= V;
if (Math.abs(V) < EPSLN) {
break;
}
}
}
x = this.a * this.C_x * lon * (this.m + Math.cos(lat));
y = this.a * this.C_y * lat;
}
else {
var s = Math.sin(lat);
var c = Math.cos(lat);
y = this.a * pj_mlfn(lat, s, c, this.en);
x = this.a * lon * c / Math.sqrt(1 - this.es * s * s);
}
p.x = x;
p.y = y;
return p;
}
function inverse$20(p) {
var lat, temp, lon, s;
p.x -= this.x0;
lon = p.x / this.a;
p.y -= this.y0;
lat = p.y / this.a;
if (this.sphere) {
lat /= this.C_y;
lon = lon / (this.C_x * (this.m + Math.cos(lat)));
if (this.m) {
lat = asinz((this.m * lat + Math.sin(lat)) / this.n);
}
else if (this.n !== 1) {
lat = asinz(Math.sin(lat) / this.n);
}
lon = adjust_lon(lon + this.long0);
lat = adjust_lat(lat);
}
else {
lat = pj_inv_mlfn(p.y / this.a, this.es, this.en);
s = Math.abs(lat);
if (s < HALF_PI) {
s = Math.sin(lat);
temp = this.long0 + p.x * Math.sqrt(1 - this.es * s * s) / (this.a * Math.cos(lat));
//temp = this.long0 + p.x / (this.a * Math.cos(lat));
lon = adjust_lon(temp);
}
else if ((s - EPSLN) < HALF_PI) {
lon = this.long0;
}
}
p.x = lon;
p.y = lat;
return p;
}
var names$22 = ["Sinusoidal", "sinu"];
var sinu = {
init: init$21,
forward: forward$20,
inverse: inverse$20,
names: names$22
};
function init$22() {}
/* Mollweide forward equations--mapping lat,long to x,y
----------------------------------------------------*/
function forward$21(p) {
/* Forward equations
-----------------*/
var lon = p.x;
var lat = p.y;
var delta_lon = adjust_lon(lon - this.long0);
var theta = lat;
var con = Math.PI * Math.sin(lat);
/* Iterate using the Newton-Raphson method to find theta
-----------------------------------------------------*/
while (true) {
var delta_theta = -(theta + Math.sin(theta) - con) / (1 + Math.cos(theta));
theta += delta_theta;
if (Math.abs(delta_theta) < EPSLN) {
break;
}
}
theta /= 2;
/* If the latitude is 90 deg, force the x coordinate to be "0 + false easting"
this is done here because of precision problems with "cos(theta)"
--------------------------------------------------------------------------*/
if (Math.PI / 2 - Math.abs(lat) < EPSLN) {
delta_lon = 0;
}
var x = 0.900316316158 * this.a * delta_lon * Math.cos(theta) + this.x0;
var y = 1.4142135623731 * this.a * Math.sin(theta) + this.y0;
p.x = x;
p.y = y;
return p;
}
function inverse$21(p) {
var theta;
var arg;
/* Inverse equations
-----------------*/
p.x -= this.x0;
p.y -= this.y0;
arg = p.y / (1.4142135623731 * this.a);
/* Because of division by zero problems, 'arg' can not be 1. Therefore
a number very close to one is used instead.
-------------------------------------------------------------------*/
if (Math.abs(arg) > 0.999999999999) {
arg = 0.999999999999;
}
theta = Math.asin(arg);
var lon = adjust_lon(this.long0 + (p.x / (0.900316316158 * this.a * Math.cos(theta))));
if (lon < (-Math.PI)) {
lon = -Math.PI;
}
if (lon > Math.PI) {
lon = Math.PI;
}
arg = (2 * theta + Math.sin(2 * theta)) / Math.PI;
if (Math.abs(arg) > 1) {
arg = 1;
}
var lat = Math.asin(arg);
p.x = lon;
p.y = lat;
return p;
}
var names$23 = ["Mollweide", "moll"];
var moll = {
init: init$22,
forward: forward$21,
inverse: inverse$21,
names: names$23
};
function init$23() {
/* Place parameters in static storage for common use
-------------------------------------------------*/
// Standard Parallels cannot be equal and on opposite sides of the equator
if (Math.abs(this.lat1 + this.lat2) < EPSLN) {
return;
}
this.lat2 = this.lat2 || this.lat1;
this.temp = this.b / this.a;
this.es = 1 - Math.pow(this.temp, 2);
this.e = Math.sqrt(this.es);
this.e0 = e0fn(this.es);
this.e1 = e1fn(this.es);
this.e2 = e2fn(this.es);
this.e3 = e3fn(this.es);
this.sinphi = Math.sin(this.lat1);
this.cosphi = Math.cos(this.lat1);
this.ms1 = msfnz(this.e, this.sinphi, this.cosphi);
this.ml1 = mlfn(this.e0, this.e1, this.e2, this.e3, this.lat1);
if (Math.abs(this.lat1 - this.lat2) < EPSLN) {
this.ns = this.sinphi;
}
else {
this.sinphi = Math.sin(this.lat2);
this.cosphi = Math.cos(this.lat2);
this.ms2 = msfnz(this.e, this.sinphi, this.cosphi);
this.ml2 = mlfn(this.e0, this.e1, this.e2, this.e3, this.lat2);
this.ns = (this.ms1 - this.ms2) / (this.ml2 - this.ml1);
}
this.g = this.ml1 + this.ms1 / this.ns;
this.ml0 = mlfn(this.e0, this.e1, this.e2, this.e3, this.lat0);
this.rh = this.a * (this.g - this.ml0);
}
/* Equidistant Conic forward equations--mapping lat,long to x,y
-----------------------------------------------------------*/
function forward$22(p) {
var lon = p.x;
var lat = p.y;
var rh1;
/* Forward equations
-----------------*/
if (this.sphere) {
rh1 = this.a * (this.g - lat);
}
else {
var ml = mlfn(this.e0, this.e1, this.e2, this.e3, lat);
rh1 = this.a * (this.g - ml);
}
var theta = this.ns * adjust_lon(lon - this.long0);
var x = this.x0 + rh1 * Math.sin(theta);
var y = this.y0 + this.rh - rh1 * Math.cos(theta);
p.x = x;
p.y = y;
return p;
}
/* Inverse equations
-----------------*/
function inverse$22(p) {
p.x -= this.x0;
p.y = this.rh - p.y + this.y0;
var con, rh1, lat, lon;
if (this.ns >= 0) {
rh1 = Math.sqrt(p.x * p.x + p.y * p.y);
con = 1;
}
else {
rh1 = -Math.sqrt(p.x * p.x + p.y * p.y);
con = -1;
}
var theta = 0;
if (rh1 !== 0) {
theta = Math.atan2(con * p.x, con * p.y);
}
if (this.sphere) {
lon = adjust_lon(this.long0 + theta / this.ns);
lat = adjust_lat(this.g - rh1 / this.a);
p.x = lon;
p.y = lat;
return p;
}
else {
var ml = this.g - rh1 / this.a;
lat = imlfn(ml, this.e0, this.e1, this.e2, this.e3);
lon = adjust_lon(this.long0 + theta / this.ns);
p.x = lon;
p.y = lat;
return p;
}
}
var names$24 = ["Equidistant_Conic", "eqdc"];
var eqdc = {
init: init$23,
forward: forward$22,
inverse: inverse$22,
names: names$24
};
/* Initialize the Van Der Grinten projection
----------------------------------------*/
function init$24() {
//this.R = 6370997; //Radius of earth
this.R = this.a;
}
function forward$23(p) {
var lon = p.x;
var lat = p.y;
/* Forward equations
-----------------*/
var dlon = adjust_lon(lon - this.long0);
var x, y;
if (Math.abs(lat) <= EPSLN) {
x = this.x0 + this.R * dlon;
y = this.y0;
}
var theta = asinz(2 * Math.abs(lat / Math.PI));
if ((Math.abs(dlon) <= EPSLN) || (Math.abs(Math.abs(lat) - HALF_PI) <= EPSLN)) {
x = this.x0;
if (lat >= 0) {
y = this.y0 + Math.PI * this.R * Math.tan(0.5 * theta);
}
else {
y = this.y0 + Math.PI * this.R * -Math.tan(0.5 * theta);
}
// return(OK);
}
var al = 0.5 * Math.abs((Math.PI / dlon) - (dlon / Math.PI));
var asq = al * al;
var sinth = Math.sin(theta);
var costh = Math.cos(theta);
var g = costh / (sinth + costh - 1);
var gsq = g * g;
var m = g * (2 / sinth - 1);
var msq = m * m;
var con = Math.PI * this.R * (al * (g - msq) + Math.sqrt(asq * (g - msq) * (g - msq) - (msq + asq) * (gsq - msq))) / (msq + asq);
if (dlon < 0) {
con = -con;
}
x = this.x0 + con;
//con = Math.abs(con / (Math.PI * this.R));
var q = asq + g;
con = Math.PI * this.R * (m * q - al * Math.sqrt((msq + asq) * (asq + 1) - q * q)) / (msq + asq);
if (lat >= 0) {
//y = this.y0 + Math.PI * this.R * Math.sqrt(1 - con * con - 2 * al * con);
y = this.y0 + con;
}
else {
//y = this.y0 - Math.PI * this.R * Math.sqrt(1 - con * con - 2 * al * con);
y = this.y0 - con;
}
p.x = x;
p.y = y;
return p;
}
/* Van Der Grinten inverse equations--mapping x,y to lat/long
---------------------------------------------------------*/
function inverse$23(p) {
var lon, lat;
var xx, yy, xys, c1, c2, c3;
var a1;
var m1;
var con;
var th1;
var d;
/* inverse equations
-----------------*/
p.x -= this.x0;
p.y -= this.y0;
con = Math.PI * this.R;
xx = p.x / con;
yy = p.y / con;
xys = xx * xx + yy * yy;
c1 = -Math.abs(yy) * (1 + xys);
c2 = c1 - 2 * yy * yy + xx * xx;
c3 = -2 * c1 + 1 + 2 * yy * yy + xys * xys;
d = yy * yy / c3 + (2 * c2 * c2 * c2 / c3 / c3 / c3 - 9 * c1 * c2 / c3 / c3) / 27;
a1 = (c1 - c2 * c2 / 3 / c3) / c3;
m1 = 2 * Math.sqrt(-a1 / 3);
con = ((3 * d) / a1) / m1;
if (Math.abs(con) > 1) {
if (con >= 0) {
con = 1;
}
else {
con = -1;
}
}
th1 = Math.acos(con) / 3;
if (p.y >= 0) {
lat = (-m1 * Math.cos(th1 + Math.PI / 3) - c2 / 3 / c3) * Math.PI;
}
else {
lat = -(-m1 * Math.cos(th1 + Math.PI / 3) - c2 / 3 / c3) * Math.PI;
}
if (Math.abs(xx) < EPSLN) {
lon = this.long0;
}
else {
lon = adjust_lon(this.long0 + Math.PI * (xys - 1 + Math.sqrt(1 + 2 * (xx * xx - yy * yy) + xys * xys)) / 2 / xx);
}
p.x = lon;
p.y = lat;
return p;
}
var names$25 = ["Van_der_Grinten_I", "VanDerGrinten", "vandg"];
var vandg = {
init: init$24,
forward: forward$23,
inverse: inverse$23,
names: names$25
};
function init$25() {
this.sin_p12 = Math.sin(this.lat0);
this.cos_p12 = Math.cos(this.lat0);
}
function forward$24(p) {
var lon = p.x;
var lat = p.y;
var sinphi = Math.sin(p.y);
var cosphi = Math.cos(p.y);
var dlon = adjust_lon(lon - this.long0);
var e0, e1, e2, e3, Mlp, Ml, tanphi, Nl1, Nl, psi, Az, G, H, GH, Hs, c, kp, cos_c, s, s2, s3, s4, s5;
if (this.sphere) {
if (Math.abs(this.sin_p12 - 1) <= EPSLN) {
//North Pole case
p.x = this.x0 + this.a * (HALF_PI - lat) * Math.sin(dlon);
p.y = this.y0 - this.a * (HALF_PI - lat) * Math.cos(dlon);
return p;
}
else if (Math.abs(this.sin_p12 + 1) <= EPSLN) {
//South Pole case
p.x = this.x0 + this.a * (HALF_PI + lat) * Math.sin(dlon);
p.y = this.y0 + this.a * (HALF_PI + lat) * Math.cos(dlon);
return p;
}
else {
//default case
cos_c = this.sin_p12 * sinphi + this.cos_p12 * cosphi * Math.cos(dlon);
c = Math.acos(cos_c);
kp = c ? c / Math.sin(c) : 1;
p.x = this.x0 + this.a * kp * cosphi * Math.sin(dlon);
p.y = this.y0 + this.a * kp * (this.cos_p12 * sinphi - this.sin_p12 * cosphi * Math.cos(dlon));
return p;
}
}
else {
e0 = e0fn(this.es);
e1 = e1fn(this.es);
e2 = e2fn(this.es);
e3 = e3fn(this.es);
if (Math.abs(this.sin_p12 - 1) <= EPSLN) {
//North Pole case
Mlp = this.a * mlfn(e0, e1, e2, e3, HALF_PI);
Ml = this.a * mlfn(e0, e1, e2, e3, lat);
p.x = this.x0 + (Mlp - Ml) * Math.sin(dlon);
p.y = this.y0 - (Mlp - Ml) * Math.cos(dlon);
return p;
}
else if (Math.abs(this.sin_p12 + 1) <= EPSLN) {
//South Pole case
Mlp = this.a * mlfn(e0, e1, e2, e3, HALF_PI);
Ml = this.a * mlfn(e0, e1, e2, e3, lat);
p.x = this.x0 + (Mlp + Ml) * Math.sin(dlon);
p.y = this.y0 + (Mlp + Ml) * Math.cos(dlon);
return p;
}
else {
//Default case
tanphi = sinphi / cosphi;
Nl1 = gN(this.a, this.e, this.sin_p12);
Nl = gN(this.a, this.e, sinphi);
psi = Math.atan((1 - this.es) * tanphi + this.es * Nl1 * this.sin_p12 / (Nl * cosphi));
Az = Math.atan2(Math.sin(dlon), this.cos_p12 * Math.tan(psi) - this.sin_p12 * Math.cos(dlon));
if (Az === 0) {
s = Math.asin(this.cos_p12 * Math.sin(psi) - this.sin_p12 * Math.cos(psi));
}
else if (Math.abs(Math.abs(Az) - Math.PI) <= EPSLN) {
s = -Math.asin(this.cos_p12 * Math.sin(psi) - this.sin_p12 * Math.cos(psi));
}
else {
s = Math.asin(Math.sin(dlon) * Math.cos(psi) / Math.sin(Az));
}
G = this.e * this.sin_p12 / Math.sqrt(1 - this.es);
H = this.e * this.cos_p12 * Math.cos(Az) / Math.sqrt(1 - this.es);
GH = G * H;
Hs = H * H;
s2 = s * s;
s3 = s2 * s;
s4 = s3 * s;
s5 = s4 * s;
c = Nl1 * s * (1 - s2 * Hs * (1 - Hs) / 6 + s3 / 8 * GH * (1 - 2 * Hs) + s4 / 120 * (Hs * (4 - 7 * Hs) - 3 * G * G * (1 - 7 * Hs)) - s5 / 48 * GH);
p.x = this.x0 + c * Math.sin(Az);
p.y = this.y0 + c * Math.cos(Az);
return p;
}
}
}
function inverse$24(p) {
p.x -= this.x0;
p.y -= this.y0;
var rh, z, sinz, cosz, lon, lat, con, e0, e1, e2, e3, Mlp, M, N1, psi, Az, cosAz, tmp, A, B, D, Ee, F, sinpsi;
if (this.sphere) {
rh = Math.sqrt(p.x * p.x + p.y * p.y);
if (rh > (2 * HALF_PI * this.a)) {
return;
}
z = rh / this.a;
sinz = Math.sin(z);
cosz = Math.cos(z);
lon = this.long0;
if (Math.abs(rh) <= EPSLN) {
lat = this.lat0;
}
else {
lat = asinz(cosz * this.sin_p12 + (p.y * sinz * this.cos_p12) / rh);
con = Math.abs(this.lat0) - HALF_PI;
if (Math.abs(con) <= EPSLN) {
if (this.lat0 >= 0) {
lon = adjust_lon(this.long0 + Math.atan2(p.x, - p.y));
}
else {
lon = adjust_lon(this.long0 - Math.atan2(-p.x, p.y));
}
}
else {
/*con = cosz - this.sin_p12 * Math.sin(lat);
if ((Math.abs(con) < EPSLN) && (Math.abs(p.x) < EPSLN)) {
//no-op, just keep the lon value as is
} else {
var temp = Math.atan2((p.x * sinz * this.cos_p12), (con * rh));
lon = adjust_lon(this.long0 + Math.atan2((p.x * sinz * this.cos_p12), (con * rh)));
}*/
lon = adjust_lon(this.long0 + Math.atan2(p.x * sinz, rh * this.cos_p12 * cosz - p.y * this.sin_p12 * sinz));
}
}
p.x = lon;
p.y = lat;
return p;
}
else {
e0 = e0fn(this.es);
e1 = e1fn(this.es);
e2 = e2fn(this.es);
e3 = e3fn(this.es);
if (Math.abs(this.sin_p12 - 1) <= EPSLN) {
//North pole case
Mlp = this.a * mlfn(e0, e1, e2, e3, HALF_PI);
rh = Math.sqrt(p.x * p.x + p.y * p.y);
M = Mlp - rh;
lat = imlfn(M / this.a, e0, e1, e2, e3);
lon = adjust_lon(this.long0 + Math.atan2(p.x, - 1 * p.y));
p.x = lon;
p.y = lat;
return p;
}
else if (Math.abs(this.sin_p12 + 1) <= EPSLN) {
//South pole case
Mlp = this.a * mlfn(e0, e1, e2, e3, HALF_PI);
rh = Math.sqrt(p.x * p.x + p.y * p.y);
M = rh - Mlp;
lat = imlfn(M / this.a, e0, e1, e2, e3);
lon = adjust_lon(this.long0 + Math.atan2(p.x, p.y));
p.x = lon;
p.y = lat;
return p;
}
else {
//default case
rh = Math.sqrt(p.x * p.x + p.y * p.y);
Az = Math.atan2(p.x, p.y);
N1 = gN(this.a, this.e, this.sin_p12);
cosAz = Math.cos(Az);
tmp = this.e * this.cos_p12 * cosAz;
A = -tmp * tmp / (1 - this.es);
B = 3 * this.es * (1 - A) * this.sin_p12 * this.cos_p12 * cosAz / (1 - this.es);
D = rh / N1;
Ee = D - A * (1 + A) * Math.pow(D, 3) / 6 - B * (1 + 3 * A) * Math.pow(D, 4) / 24;
F = 1 - A * Ee * Ee / 2 - D * Ee * Ee * Ee / 6;
psi = Math.asin(this.sin_p12 * Math.cos(Ee) + this.cos_p12 * Math.sin(Ee) * cosAz);
lon = adjust_lon(this.long0 + Math.asin(Math.sin(Az) * Math.sin(Ee) / Math.cos(psi)));
sinpsi = Math.sin(psi);
lat = Math.atan2((sinpsi - this.es * F * this.sin_p12) * Math.tan(psi), sinpsi * (1 - this.es));
p.x = lon;
p.y = lat;
return p;
}
}
}
var names$26 = ["Azimuthal_Equidistant", "aeqd"];
var aeqd = {
init: init$25,
forward: forward$24,
inverse: inverse$24,
names: names$26
};
function init$26() {
//double temp; /* temporary variable */
/* Place parameters in static storage for common use
-------------------------------------------------*/
this.sin_p14 = Math.sin(this.lat0);
this.cos_p14 = Math.cos(this.lat0);
}
/* Orthographic forward equations--mapping lat,long to x,y
---------------------------------------------------*/
function forward$25(p) {
var sinphi, cosphi; /* sin and cos value */
var dlon; /* delta longitude value */
var coslon; /* cos of longitude */
var ksp; /* scale factor */
var g, x, y;
var lon = p.x;
var lat = p.y;
/* Forward equations
-----------------*/
dlon = adjust_lon(lon - this.long0);
sinphi = Math.sin(lat);
cosphi = Math.cos(lat);
coslon = Math.cos(dlon);
g = this.sin_p14 * sinphi + this.cos_p14 * cosphi * coslon;
ksp = 1;
if ((g > 0) || (Math.abs(g) <= EPSLN)) {
x = this.a * ksp * cosphi * Math.sin(dlon);
y = this.y0 + this.a * ksp * (this.cos_p14 * sinphi - this.sin_p14 * cosphi * coslon);
}
p.x = x;
p.y = y;
return p;
}
function inverse$25(p) {
var rh; /* height above ellipsoid */
var z; /* angle */
var sinz, cosz; /* sin of z and cos of z */
var con;
var lon, lat;
/* Inverse equations
-----------------*/
p.x -= this.x0;
p.y -= this.y0;
rh = Math.sqrt(p.x * p.x + p.y * p.y);
z = asinz(rh / this.a);
sinz = Math.sin(z);
cosz = Math.cos(z);
lon = this.long0;
if (Math.abs(rh) <= EPSLN) {
lat = this.lat0;
p.x = lon;
p.y = lat;
return p;
}
lat = asinz(cosz * this.sin_p14 + (p.y * sinz * this.cos_p14) / rh);
con = Math.abs(this.lat0) - HALF_PI;
if (Math.abs(con) <= EPSLN) {
if (this.lat0 >= 0) {
lon = adjust_lon(this.long0 + Math.atan2(p.x, - p.y));
}
else {
lon = adjust_lon(this.long0 - Math.atan2(-p.x, p.y));
}
p.x = lon;
p.y = lat;
return p;
}
lon = adjust_lon(this.long0 + Math.atan2((p.x * sinz), rh * this.cos_p14 * cosz - p.y * this.sin_p14 * sinz));
p.x = lon;
p.y = lat;
return p;
}
var names$27 = ["ortho"];
var ortho = {
init: init$26,
forward: forward$25,
inverse: inverse$25,
names: names$27
};
// QSC projection rewritten from the original PROJ4
// https://github.com/OSGeo/proj.4/blob/master/src/PJ_qsc.c
/* constants */
var FACE_ENUM = {
FRONT: 1,
RIGHT: 2,
BACK: 3,
LEFT: 4,
TOP: 5,
BOTTOM: 6
};
var AREA_ENUM = {
AREA_0: 1,
AREA_1: 2,
AREA_2: 3,
AREA_3: 4
};
function init$27() {
this.x0 = this.x0 || 0;
this.y0 = this.y0 || 0;
this.lat0 = this.lat0 || 0;
this.long0 = this.long0 || 0;
this.lat_ts = this.lat_ts || 0;
this.title = this.title || "Quadrilateralized Spherical Cube";
/* Determine the cube face from the center of projection. */
if (this.lat0 >= HALF_PI - FORTPI / 2.0) {
this.face = FACE_ENUM.TOP;
} else if (this.lat0 <= -(HALF_PI - FORTPI / 2.0)) {
this.face = FACE_ENUM.BOTTOM;
} else if (Math.abs(this.long0) <= FORTPI) {
this.face = FACE_ENUM.FRONT;
} else if (Math.abs(this.long0) <= HALF_PI + FORTPI) {
this.face = this.long0 > 0.0 ? FACE_ENUM.RIGHT : FACE_ENUM.LEFT;
} else {
this.face = FACE_ENUM.BACK;
}
/* Fill in useful values for the ellipsoid <-> sphere shift
* described in [LK12]. */
if (this.es !== 0) {
this.one_minus_f = 1 - (this.a - this.b) / this.a;
this.one_minus_f_squared = this.one_minus_f * this.one_minus_f;
}
}
// QSC forward equations--mapping lat,long to x,y
// -----------------------------------------------------------------
function forward$26(p) {
var xy = {x: 0, y: 0};
var lat, lon;
var theta, phi;
var t, mu;
/* nu; */
var area = {value: 0};
// move lon according to projection's lon
p.x -= this.long0;
/* Convert the geodetic latitude to a geocentric latitude.
* This corresponds to the shift from the ellipsoid to the sphere
* described in [LK12]. */
if (this.es !== 0) {//if (P->es != 0) {
lat = Math.atan(this.one_minus_f_squared * Math.tan(p.y));
} else {
lat = p.y;
}
/* Convert the input lat, lon into theta, phi as used by QSC.
* This depends on the cube face and the area on it.
* For the top and bottom face, we can compute theta and phi
* directly from phi, lam. For the other faces, we must use
* unit sphere cartesian coordinates as an intermediate step. */
lon = p.x; //lon = lp.lam;
if (this.face === FACE_ENUM.TOP) {
phi = HALF_PI - lat;
if (lon >= FORTPI && lon <= HALF_PI + FORTPI) {
area.value = AREA_ENUM.AREA_0;
theta = lon - HALF_PI;
} else if (lon > HALF_PI + FORTPI || lon <= -(HALF_PI + FORTPI)) {
area.value = AREA_ENUM.AREA_1;
theta = (lon > 0.0 ? lon - SPI : lon + SPI);
} else if (lon > -(HALF_PI + FORTPI) && lon <= -FORTPI) {
area.value = AREA_ENUM.AREA_2;
theta = lon + HALF_PI;
} else {
area.value = AREA_ENUM.AREA_3;
theta = lon;
}
} else if (this.face === FACE_ENUM.BOTTOM) {
phi = HALF_PI + lat;
if (lon >= FORTPI && lon <= HALF_PI + FORTPI) {
area.value = AREA_ENUM.AREA_0;
theta = -lon + HALF_PI;
} else if (lon < FORTPI && lon >= -FORTPI) {
area.value = AREA_ENUM.AREA_1;
theta = -lon;
} else if (lon < -FORTPI && lon >= -(HALF_PI + FORTPI)) {
area.value = AREA_ENUM.AREA_2;
theta = -lon - HALF_PI;
} else {
area.value = AREA_ENUM.AREA_3;
theta = (lon > 0.0 ? -lon + SPI : -lon - SPI);
}
} else {
var q, r, s;
var sinlat, coslat;
var sinlon, coslon;
if (this.face === FACE_ENUM.RIGHT) {
lon = qsc_shift_lon_origin(lon, +HALF_PI);
} else if (this.face === FACE_ENUM.BACK) {
lon = qsc_shift_lon_origin(lon, +SPI);
} else if (this.face === FACE_ENUM.LEFT) {
lon = qsc_shift_lon_origin(lon, -HALF_PI);
}
sinlat = Math.sin(lat);
coslat = Math.cos(lat);
sinlon = Math.sin(lon);
coslon = Math.cos(lon);
q = coslat * coslon;
r = coslat * sinlon;
s = sinlat;
if (this.face === FACE_ENUM.FRONT) {
phi = Math.acos(q);
theta = qsc_fwd_equat_face_theta(phi, s, r, area);
} else if (this.face === FACE_ENUM.RIGHT) {
phi = Math.acos(r);
theta = qsc_fwd_equat_face_theta(phi, s, -q, area);
} else if (this.face === FACE_ENUM.BACK) {
phi = Math.acos(-q);
theta = qsc_fwd_equat_face_theta(phi, s, -r, area);
} else if (this.face === FACE_ENUM.LEFT) {
phi = Math.acos(-r);
theta = qsc_fwd_equat_face_theta(phi, s, q, area);
} else {
/* Impossible */
phi = theta = 0;
area.value = AREA_ENUM.AREA_0;
}
}
/* Compute mu and nu for the area of definition.
* For mu, see Eq. (3-21) in [OL76], but note the typos:
* compare with Eq. (3-14). For nu, see Eq. (3-38). */
mu = Math.atan((12 / SPI) * (theta + Math.acos(Math.sin(theta) * Math.cos(FORTPI)) - HALF_PI));
t = Math.sqrt((1 - Math.cos(phi)) / (Math.cos(mu) * Math.cos(mu)) / (1 - Math.cos(Math.atan(1 / Math.cos(theta)))));
/* Apply the result to the real area. */
if (area.value === AREA_ENUM.AREA_1) {
mu += HALF_PI;
} else if (area.value === AREA_ENUM.AREA_2) {
mu += SPI;
} else if (area.value === AREA_ENUM.AREA_3) {
mu += 1.5 * SPI;
}
/* Now compute x, y from mu and nu */
xy.x = t * Math.cos(mu);
xy.y = t * Math.sin(mu);
xy.x = xy.x * this.a + this.x0;
xy.y = xy.y * this.a + this.y0;
p.x = xy.x;
p.y = xy.y;
return p;
}
// QSC inverse equations--mapping x,y to lat/long
// -----------------------------------------------------------------
function inverse$26(p) {
var lp = {lam: 0, phi: 0};
var mu, nu, cosmu, tannu;
var tantheta, theta, cosphi, phi;
var t;
var area = {value: 0};
/* de-offset */
p.x = (p.x - this.x0) / this.a;
p.y = (p.y - this.y0) / this.a;
/* Convert the input x, y to the mu and nu angles as used by QSC.
* This depends on the area of the cube face. */
nu = Math.atan(Math.sqrt(p.x * p.x + p.y * p.y));
mu = Math.atan2(p.y, p.x);
if (p.x >= 0.0 && p.x >= Math.abs(p.y)) {
area.value = AREA_ENUM.AREA_0;
} else if (p.y >= 0.0 && p.y >= Math.abs(p.x)) {
area.value = AREA_ENUM.AREA_1;
mu -= HALF_PI;
} else if (p.x < 0.0 && -p.x >= Math.abs(p.y)) {
area.value = AREA_ENUM.AREA_2;
mu = (mu < 0.0 ? mu + SPI : mu - SPI);
} else {
area.value = AREA_ENUM.AREA_3;
mu += HALF_PI;
}
/* Compute phi and theta for the area of definition.
* The inverse projection is not described in the original paper, but some
* good hints can be found here (as of 2011-12-14):
* http://fits.gsfc.nasa.gov/fitsbits/saf.93/saf.9302
* (search for "Message-Id: <9302181759.AA25477 at fits.cv.nrao.edu>") */
t = (SPI / 12) * Math.tan(mu);
tantheta = Math.sin(t) / (Math.cos(t) - (1 / Math.sqrt(2)));
theta = Math.atan(tantheta);
cosmu = Math.cos(mu);
tannu = Math.tan(nu);
cosphi = 1 - cosmu * cosmu * tannu * tannu * (1 - Math.cos(Math.atan(1 / Math.cos(theta))));
if (cosphi < -1) {
cosphi = -1;
} else if (cosphi > +1) {
cosphi = +1;
}
/* Apply the result to the real area on the cube face.
* For the top and bottom face, we can compute phi and lam directly.
* For the other faces, we must use unit sphere cartesian coordinates
* as an intermediate step. */
if (this.face === FACE_ENUM.TOP) {
phi = Math.acos(cosphi);
lp.phi = HALF_PI - phi;
if (area.value === AREA_ENUM.AREA_0) {
lp.lam = theta + HALF_PI;
} else if (area.value === AREA_ENUM.AREA_1) {
lp.lam = (theta < 0.0 ? theta + SPI : theta - SPI);
} else if (area.value === AREA_ENUM.AREA_2) {
lp.lam = theta - HALF_PI;
} else /* area.value == AREA_ENUM.AREA_3 */ {
lp.lam = theta;
}
} else if (this.face === FACE_ENUM.BOTTOM) {
phi = Math.acos(cosphi);
lp.phi = phi - HALF_PI;
if (area.value === AREA_ENUM.AREA_0) {
lp.lam = -theta + HALF_PI;
} else if (area.value === AREA_ENUM.AREA_1) {
lp.lam = -theta;
} else if (area.value === AREA_ENUM.AREA_2) {
lp.lam = -theta - HALF_PI;
} else /* area.value == AREA_ENUM.AREA_3 */ {
lp.lam = (theta < 0.0 ? -theta - SPI : -theta + SPI);
}
} else {
/* Compute phi and lam via cartesian unit sphere coordinates. */
var q, r, s;
q = cosphi;
t = q * q;
if (t >= 1) {
s = 0;
} else {
s = Math.sqrt(1 - t) * Math.sin(theta);
}
t += s * s;
if (t >= 1) {
r = 0;
} else {
r = Math.sqrt(1 - t);
}
/* Rotate q,r,s into the correct area. */
if (area.value === AREA_ENUM.AREA_1) {
t = r;
r = -s;
s = t;
} else if (area.value === AREA_ENUM.AREA_2) {
r = -r;
s = -s;
} else if (area.value === AREA_ENUM.AREA_3) {
t = r;
r = s;
s = -t;
}
/* Rotate q,r,s into the correct cube face. */
if (this.face === FACE_ENUM.RIGHT) {
t = q;
q = -r;
r = t;
} else if (this.face === FACE_ENUM.BACK) {
q = -q;
r = -r;
} else if (this.face === FACE_ENUM.LEFT) {
t = q;
q = r;
r = -t;
}
/* Now compute phi and lam from the unit sphere coordinates. */
lp.phi = Math.acos(-s) - HALF_PI;
lp.lam = Math.atan2(r, q);
if (this.face === FACE_ENUM.RIGHT) {
lp.lam = qsc_shift_lon_origin(lp.lam, -HALF_PI);
} else if (this.face === FACE_ENUM.BACK) {
lp.lam = qsc_shift_lon_origin(lp.lam, -SPI);
} else if (this.face === FACE_ENUM.LEFT) {
lp.lam = qsc_shift_lon_origin(lp.lam, +HALF_PI);
}
}
/* Apply the shift from the sphere to the ellipsoid as described
* in [LK12]. */
if (this.es !== 0) {
var invert_sign;
var tanphi, xa;
invert_sign = (lp.phi < 0 ? 1 : 0);
tanphi = Math.tan(lp.phi);
xa = this.b / Math.sqrt(tanphi * tanphi + this.one_minus_f_squared);
lp.phi = Math.atan(Math.sqrt(this.a * this.a - xa * xa) / (this.one_minus_f * xa));
if (invert_sign) {
lp.phi = -lp.phi;
}
}
lp.lam += this.long0;
p.x = lp.lam;
p.y = lp.phi;
return p;
}
/* Helper function for forward projection: compute the theta angle
* and determine the area number. */
function qsc_fwd_equat_face_theta(phi, y, x, area) {
var theta;
if (phi < EPSLN) {
area.value = AREA_ENUM.AREA_0;
theta = 0.0;
} else {
theta = Math.atan2(y, x);
if (Math.abs(theta) <= FORTPI) {
area.value = AREA_ENUM.AREA_0;
} else if (theta > FORTPI && theta <= HALF_PI + FORTPI) {
area.value = AREA_ENUM.AREA_1;
theta -= HALF_PI;
} else if (theta > HALF_PI + FORTPI || theta <= -(HALF_PI + FORTPI)) {
area.value = AREA_ENUM.AREA_2;
theta = (theta >= 0.0 ? theta - SPI : theta + SPI);
} else {
area.value = AREA_ENUM.AREA_3;
theta += HALF_PI;
}
}
return theta;
}
/* Helper function: shift the longitude. */
function qsc_shift_lon_origin(lon, offset) {
var slon = lon + offset;
if (slon < -SPI) {
slon += TWO_PI;
} else if (slon > +SPI) {
slon -= TWO_PI;
}
return slon;
}
var names$28 = ["Quadrilateralized Spherical Cube", "Quadrilateralized_Spherical_Cube", "qsc"];
var qsc = {
init: init$27,
forward: forward$26,
inverse: inverse$26,
names: names$28
};
// Robinson projection
// Based on https://github.com/OSGeo/proj.4/blob/master/src/PJ_robin.c
// Polynomial coeficients from http://article.gmane.org/gmane.comp.gis.proj-4.devel/6039
var COEFS_X = [
[1.0000, 2.2199e-17, -7.15515e-05, 3.1103e-06],
[0.9986, -0.000482243, -2.4897e-05, -1.3309e-06],
[0.9954, -0.00083103, -4.48605e-05, -9.86701e-07],
[0.9900, -0.00135364, -5.9661e-05, 3.6777e-06],
[0.9822, -0.00167442, -4.49547e-06, -5.72411e-06],
[0.9730, -0.00214868, -9.03571e-05, 1.8736e-08],
[0.9600, -0.00305085, -9.00761e-05, 1.64917e-06],
[0.9427, -0.00382792, -6.53386e-05, -2.6154e-06],
[0.9216, -0.00467746, -0.00010457, 4.81243e-06],
[0.8962, -0.00536223, -3.23831e-05, -5.43432e-06],
[0.8679, -0.00609363, -0.000113898, 3.32484e-06],
[0.8350, -0.00698325, -6.40253e-05, 9.34959e-07],
[0.7986, -0.00755338, -5.00009e-05, 9.35324e-07],
[0.7597, -0.00798324, -3.5971e-05, -2.27626e-06],
[0.7186, -0.00851367, -7.01149e-05, -8.6303e-06],
[0.6732, -0.00986209, -0.000199569, 1.91974e-05],
[0.6213, -0.010418, 8.83923e-05, 6.24051e-06],
[0.5722, -0.00906601, 0.000182, 6.24051e-06],
[0.5322, -0.00677797, 0.000275608, 6.24051e-06]
];
var COEFS_Y = [
[-5.20417e-18, 0.0124, 1.21431e-18, -8.45284e-11],
[0.0620, 0.0124, -1.26793e-09, 4.22642e-10],
[0.1240, 0.0124, 5.07171e-09, -1.60604e-09],
[0.1860, 0.0123999, -1.90189e-08, 6.00152e-09],
[0.2480, 0.0124002, 7.10039e-08, -2.24e-08],
[0.3100, 0.0123992, -2.64997e-07, 8.35986e-08],
[0.3720, 0.0124029, 9.88983e-07, -3.11994e-07],
[0.4340, 0.0123893, -3.69093e-06, -4.35621e-07],
[0.4958, 0.0123198, -1.02252e-05, -3.45523e-07],
[0.5571, 0.0121916, -1.54081e-05, -5.82288e-07],
[0.6176, 0.0119938, -2.41424e-05, -5.25327e-07],
[0.6769, 0.011713, -3.20223e-05, -5.16405e-07],
[0.7346, 0.0113541, -3.97684e-05, -6.09052e-07],
[0.7903, 0.0109107, -4.89042e-05, -1.04739e-06],
[0.8435, 0.0103431, -6.4615e-05, -1.40374e-09],
[0.8936, 0.00969686, -6.4636e-05, -8.547e-06],
[0.9394, 0.00840947, -0.000192841, -4.2106e-06],
[0.9761, 0.00616527, -0.000256, -4.2106e-06],
[1.0000, 0.00328947, -0.000319159, -4.2106e-06]
];
var FXC = 0.8487;
var FYC = 1.3523;
var C1 = R2D/5; // rad to 5-degree interval
var RC1 = 1/C1;
var NODES = 18;
var poly3_val = function(coefs, x) {
return coefs[0] + x * (coefs[1] + x * (coefs[2] + x * coefs[3]));
};
var poly3_der = function(coefs, x) {
return coefs[1] + x * (2 * coefs[2] + x * 3 * coefs[3]);
};
function newton_rapshon(f_df, start, max_err, iters) {
var x = start;
for (; iters; --iters) {
var upd = f_df(x);
x -= upd;
if (Math.abs(upd) < max_err) {
break;
}
}
return x;
}
function init$28() {
this.x0 = this.x0 || 0;
this.y0 = this.y0 || 0;
this.long0 = this.long0 || 0;
this.es = 0;
this.title = this.title || "Robinson";
}
function forward$27(ll) {
var lon = adjust_lon(ll.x - this.long0);
var dphi = Math.abs(ll.y);
var i = Math.floor(dphi * C1);
if (i < 0) {
i = 0;
} else if (i >= NODES) {
i = NODES - 1;
}
dphi = R2D * (dphi - RC1 * i);
var xy = {
x: poly3_val(COEFS_X[i], dphi) * lon,
y: poly3_val(COEFS_Y[i], dphi)
};
if (ll.y < 0) {
xy.y = -xy.y;
}
xy.x = xy.x * this.a * FXC + this.x0;
xy.y = xy.y * this.a * FYC + this.y0;
return xy;
}
function inverse$27(xy) {
var ll = {
x: (xy.x - this.x0) / (this.a * FXC),
y: Math.abs(xy.y - this.y0) / (this.a * FYC)
};
if (ll.y >= 1) { // pathologic case
ll.x /= COEFS_X[NODES][0];
ll.y = xy.y < 0 ? -HALF_PI : HALF_PI;
} else {
// find table interval
var i = Math.floor(ll.y * NODES);
if (i < 0) {
i = 0;
} else if (i >= NODES) {
i = NODES - 1;
}
for (;;) {
if (COEFS_Y[i][0] > ll.y) {
--i;
} else if (COEFS_Y[i+1][0] <= ll.y) {
++i;
} else {
break;
}
}
// linear interpolation in 5 degree interval
var coefs = COEFS_Y[i];
var t = 5 * (ll.y - coefs[0]) / (COEFS_Y[i+1][0] - coefs[0]);
// find t so that poly3_val(coefs, t) = ll.y
t = newton_rapshon(function(x) {
return (poly3_val(coefs, x) - ll.y) / poly3_der(coefs, x);
}, t, EPSLN, 100);
ll.x /= poly3_val(COEFS_X[i], t);
ll.y = (5 * i + t) * D2R;
if (xy.y < 0) {
ll.y = -ll.y;
}
}
ll.x = adjust_lon(ll.x + this.long0);
return ll;
}
var names$29 = ["Robinson", "robin"];
var robin = {
init: init$28,
forward: forward$27,
inverse: inverse$27,
names: names$29
};
function init$29() {
this.name = 'geocent';
}
function forward$28(p) {
var point = geodeticToGeocentric(p, this.es, this.a);
return point;
}
function inverse$28(p) {
var point = geocentricToGeodetic(p, this.es, this.a, this.b);
return point;
}
var names$30 = ["Geocentric", 'geocentric', "geocent", "Geocent"];
var geocent = {
init: init$29,
forward: forward$28,
inverse: inverse$28,
names: names$30
};
var mode = {
N_POLE: 0,
S_POLE: 1,
EQUIT: 2,
OBLIQ: 3
};
var params = {
h: { def: 100000, num: true }, // default is Karman line, no default in PROJ.7
azi: { def: 0, num: true, degrees: true }, // default is North
tilt: { def: 0, num: true, degrees: true }, // default is Nadir
long0: { def: 0, num: true }, // default is Greenwich, conversion to rad is automatic
lat0: { def: 0, num: true } // default is Equator, conversion to rad is automatic
};
function init$30() {
Object.keys(params).forEach(function (p) {
if (typeof this[p] === "undefined") {
this[p] = params[p].def;
} else if (params[p].num && isNaN(this[p])) {
throw new Error("Invalid parameter value, must be numeric " + p + " = " + this[p]);
} else if (params[p].num) {
this[p] = parseFloat(this[p]);
}
if (params[p].degrees) {
this[p] = this[p] * D2R;
}
}.bind(this));
if (Math.abs((Math.abs(this.lat0) - HALF_PI)) < EPSLN) {
this.mode = this.lat0 < 0 ? mode.S_POLE : mode.N_POLE;
} else if (Math.abs(this.lat0) < EPSLN) {
this.mode = mode.EQUIT;
} else {
this.mode = mode.OBLIQ;
this.sinph0 = Math.sin(this.lat0);
this.cosph0 = Math.cos(this.lat0);
}
this.pn1 = this.h / this.a; // Normalize relative to the Earth's radius
if (this.pn1 <= 0 || this.pn1 > 1e10) {
throw new Error("Invalid height");
}
this.p = 1 + this.pn1;
this.rp = 1 / this.p;
this.h1 = 1 / this.pn1;
this.pfact = (this.p + 1) * this.h1;
this.es = 0;
var omega = this.tilt;
var gamma = this.azi;
this.cg = Math.cos(gamma);
this.sg = Math.sin(gamma);
this.cw = Math.cos(omega);
this.sw = Math.sin(omega);
}
function forward$29(p) {
p.x -= this.long0;
var sinphi = Math.sin(p.y);
var cosphi = Math.cos(p.y);
var coslam = Math.cos(p.x);
var x, y;
switch (this.mode) {
case mode.OBLIQ:
y = this.sinph0 * sinphi + this.cosph0 * cosphi * coslam;
break;
case mode.EQUIT:
y = cosphi * coslam;
break;
case mode.S_POLE:
y = -sinphi;
break;
case mode.N_POLE:
y = sinphi;
break;
}
y = this.pn1 / (this.p - y);
x = y * cosphi * Math.sin(p.x);
switch (this.mode) {
case mode.OBLIQ:
y *= this.cosph0 * sinphi - this.sinph0 * cosphi * coslam;
break;
case mode.EQUIT:
y *= sinphi;
break;
case mode.N_POLE:
y *= -(cosphi * coslam);
break;
case mode.S_POLE:
y *= cosphi * coslam;
break;
}
// Tilt
var yt, ba;
yt = y * this.cg + x * this.sg;
ba = 1 / (yt * this.sw * this.h1 + this.cw);
x = (x * this.cg - y * this.sg) * this.cw * ba;
y = yt * ba;
p.x = x * this.a;
p.y = y * this.a;
return p;
}
function inverse$29(p) {
p.x /= this.a;
p.y /= this.a;
var r = { x: p.x, y: p.y };
// Un-Tilt
var bm, bq, yt;
yt = 1 / (this.pn1 - p.y * this.sw);
bm = this.pn1 * p.x * yt;
bq = this.pn1 * p.y * this.cw * yt;
p.x = bm * this.cg + bq * this.sg;
p.y = bq * this.cg - bm * this.sg;
var rh = hypot(p.x, p.y);
if (Math.abs(rh) < EPSLN) {
r.x = 0;
r.y = p.y;
} else {
var cosz, sinz;
sinz = 1 - rh * rh * this.pfact;
sinz = (this.p - Math.sqrt(sinz)) / (this.pn1 / rh + rh / this.pn1);
cosz = Math.sqrt(1 - sinz * sinz);
switch (this.mode) {
case mode.OBLIQ:
r.y = Math.asin(cosz * this.sinph0 + p.y * sinz * this.cosph0 / rh);
p.y = (cosz - this.sinph0 * Math.sin(r.y)) * rh;
p.x *= sinz * this.cosph0;
break;
case mode.EQUIT:
r.y = Math.asin(p.y * sinz / rh);
p.y = cosz * rh;
p.x *= sinz;
break;
case mode.N_POLE:
r.y = Math.asin(cosz);
p.y = -p.y;
break;
case mode.S_POLE:
r.y = -Math.asin(cosz);
break;
}
r.x = Math.atan2(p.x, p.y);
}
p.x = r.x + this.long0;
p.y = r.y;
return p;
}
var names$31 = ["Tilted_Perspective", "tpers"];
var tpers = {
init: init$30,
forward: forward$29,
inverse: inverse$29,
names: names$31
};
var includedProjections = function(proj4){
proj4.Proj.projections.add(tmerc);
proj4.Proj.projections.add(etmerc);
proj4.Proj.projections.add(utm);
proj4.Proj.projections.add(sterea);
proj4.Proj.projections.add(stere);
proj4.Proj.projections.add(somerc);
proj4.Proj.projections.add(omerc);
proj4.Proj.projections.add(lcc);
proj4.Proj.projections.add(krovak);
proj4.Proj.projections.add(cass);
proj4.Proj.projections.add(laea);
proj4.Proj.projections.add(aea);
proj4.Proj.projections.add(gnom);
proj4.Proj.projections.add(cea);
proj4.Proj.projections.add(eqc);
proj4.Proj.projections.add(poly);
proj4.Proj.projections.add(nzmg);
proj4.Proj.projections.add(mill);
proj4.Proj.projections.add(sinu);
proj4.Proj.projections.add(moll);
proj4.Proj.projections.add(eqdc);
proj4.Proj.projections.add(vandg);
proj4.Proj.projections.add(aeqd);
proj4.Proj.projections.add(ortho);
proj4.Proj.projections.add(qsc);
proj4.Proj.projections.add(robin);
proj4.Proj.projections.add(geocent);
proj4.Proj.projections.add(tpers);
};
proj4$1.defaultDatum = 'WGS84'; //default datum
proj4$1.Proj = Projection;
proj4$1.WGS84 = new proj4$1.Proj('WGS84');
proj4$1.Point = Point;
proj4$1.toPoint = toPoint;
proj4$1.defs = defs;
proj4$1.nadgrid = nadgrid;
proj4$1.transform = transform;
proj4$1.mgrs = mgrs;
proj4$1.version = '2.7.4';
includedProjections(proj4$1);
return proj4$1;
})));
},{}],20:[function(require,module,exports){
/*! safe-buffer. MIT License. Feross Aboukhadijeh <https://feross.org/opensource> */
/* eslint-disable node/no-deprecated-api */
var buffer = require('buffer')
var Buffer = buffer.Buffer
// alternative to using Object.keys for old browsers
function copyProps (src, dst) {
for (var key in src) {
dst[key] = src[key]
}
}
if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
module.exports = buffer
} else {
// Copy properties from require('buffer')
copyProps(buffer, exports)
exports.Buffer = SafeBuffer
}
function SafeBuffer (arg, encodingOrOffset, length) {
return Buffer(arg, encodingOrOffset, length)
}
SafeBuffer.prototype = Object.create(Buffer.prototype)
// Copy static methods from Buffer
copyProps(Buffer, SafeBuffer)
SafeBuffer.from = function (arg, encodingOrOffset, length) {
if (typeof arg === 'number') {
throw new TypeError('Argument must not be a number')
}
return Buffer(arg, encodingOrOffset, length)
}
SafeBuffer.alloc = function (size, fill, encoding) {
if (typeof size !== 'number') {
throw new TypeError('Argument must be a number')
}
var buf = Buffer(size)
if (fill !== undefined) {
if (typeof encoding === 'string') {
buf.fill(fill, encoding)
} else {
buf.fill(fill)
}
} else {
buf.fill(0)
}
return buf
}
SafeBuffer.allocUnsafe = function (size) {
if (typeof size !== 'number') {
throw new TypeError('Argument must be a number')
}
return Buffer(size)
}
SafeBuffer.allocUnsafeSlow = function (size) {
if (typeof size !== 'number') {
throw new TypeError('Argument must be a number')
}
return buffer.SlowBuffer(size)
}
},{"buffer":12}],21:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
'use strict';
/*<replacement>*/
var Buffer = require('safe-buffer').Buffer;
/*</replacement>*/
var isEncoding = Buffer.isEncoding || function (encoding) {
encoding = '' + encoding;
switch (encoding && encoding.toLowerCase()) {
case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
return true;
default:
return false;
}
};
function _normalizeEncoding(enc) {
if (!enc) return 'utf8';
var retried;
while (true) {
switch (enc) {
case 'utf8':
case 'utf-8':
return 'utf8';
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return 'utf16le';
case 'latin1':
case 'binary':
return 'latin1';
case 'base64':
case 'ascii':
case 'hex':
return enc;
default:
if (retried) return; // undefined
enc = ('' + enc).toLowerCase();
retried = true;
}
}
};
// Do not cache `Buffer.isEncoding` when checking encoding names as some
// modules monkey-patch it to support additional encodings
function normalizeEncoding(enc) {
var nenc = _normalizeEncoding(enc);
if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
return nenc || enc;
}
// StringDecoder provides an interface for efficiently splitting a series of
// buffers into a series of JS strings without breaking apart multi-byte
// characters.
exports.StringDecoder = StringDecoder;
function StringDecoder(encoding) {
this.encoding = normalizeEncoding(encoding);
var nb;
switch (this.encoding) {
case 'utf16le':
this.text = utf16Text;
this.end = utf16End;
nb = 4;
break;
case 'utf8':
this.fillLast = utf8FillLast;
nb = 4;
break;
case 'base64':
this.text = base64Text;
this.end = base64End;
nb = 3;
break;
default:
this.write = simpleWrite;
this.end = simpleEnd;
return;
}
this.lastNeed = 0;
this.lastTotal = 0;
this.lastChar = Buffer.allocUnsafe(nb);
}
StringDecoder.prototype.write = function (buf) {
if (buf.length === 0) return '';
var r;
var i;
if (this.lastNeed) {
r = this.fillLast(buf);
if (r === undefined) return '';
i = this.lastNeed;
this.lastNeed = 0;
} else {
i = 0;
}
if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
return r || '';
};
StringDecoder.prototype.end = utf8End;
// Returns only complete characters in a Buffer
StringDecoder.prototype.text = utf8Text;
// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
StringDecoder.prototype.fillLast = function (buf) {
if (this.lastNeed <= buf.length) {
buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
return this.lastChar.toString(this.encoding, 0, this.lastTotal);
}
buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
this.lastNeed -= buf.length;
};
// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
// continuation byte. If an invalid byte is detected, -2 is returned.
function utf8CheckByte(byte) {
if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
return byte >> 6 === 0x02 ? -1 : -2;
}
// Checks at most 3 bytes at the end of a Buffer in order to detect an
// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
// needed to complete the UTF-8 character (if applicable) are returned.
function utf8CheckIncomplete(self, buf, i) {
var j = buf.length - 1;
if (j < i) return 0;
var nb = utf8CheckByte(buf[j]);
if (nb >= 0) {
if (nb > 0) self.lastNeed = nb - 1;
return nb;
}
if (--j < i || nb === -2) return 0;
nb = utf8CheckByte(buf[j]);
if (nb >= 0) {
if (nb > 0) self.lastNeed = nb - 2;
return nb;
}
if (--j < i || nb === -2) return 0;
nb = utf8CheckByte(buf[j]);
if (nb >= 0) {
if (nb > 0) {
if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
}
return nb;
}
return 0;
}
// Validates as many continuation bytes for a multi-byte UTF-8 character as
// needed or are available. If we see a non-continuation byte where we expect
// one, we "replace" the validated continuation bytes we've seen so far with
// a single UTF-8 replacement character ('\ufffd'), to match v8's UTF-8 decoding
// behavior. The continuation byte check is included three times in the case
// where all of the continuation bytes for a character exist in the same buffer.
// It is also done this way as a slight performance increase instead of using a
// loop.
function utf8CheckExtraBytes(self, buf, p) {
if ((buf[0] & 0xC0) !== 0x80) {
self.lastNeed = 0;
return '\ufffd';
}
if (self.lastNeed > 1 && buf.length > 1) {
if ((buf[1] & 0xC0) !== 0x80) {
self.lastNeed = 1;
return '\ufffd';
}
if (self.lastNeed > 2 && buf.length > 2) {
if ((buf[2] & 0xC0) !== 0x80) {
self.lastNeed = 2;
return '\ufffd';
}
}
}
}
// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
function utf8FillLast(buf) {
var p = this.lastTotal - this.lastNeed;
var r = utf8CheckExtraBytes(this, buf, p);
if (r !== undefined) return r;
if (this.lastNeed <= buf.length) {
buf.copy(this.lastChar, p, 0, this.lastNeed);
return this.lastChar.toString(this.encoding, 0, this.lastTotal);
}
buf.copy(this.lastChar, p, 0, buf.length);
this.lastNeed -= buf.length;
}
// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
// partial character, the character's bytes are buffered until the required
// number of bytes are available.
function utf8Text(buf, i) {
var total = utf8CheckIncomplete(this, buf, i);
if (!this.lastNeed) return buf.toString('utf8', i);
this.lastTotal = total;
var end = buf.length - (total - this.lastNeed);
buf.copy(this.lastChar, 0, end);
return buf.toString('utf8', i, end);
}
// For UTF-8, a replacement character is added when ending on a partial
// character.
function utf8End(buf) {
var r = buf && buf.length ? this.write(buf) : '';
if (this.lastNeed) return r + '\ufffd';
return r;
}
// UTF-16LE typically needs two bytes per character, but even if we have an even
// number of bytes available, we need to check if we end on a leading/high
// surrogate. In that case, we need to wait for the next two bytes in order to
// decode the last character properly.
function utf16Text(buf, i) {
if ((buf.length - i) % 2 === 0) {
var r = buf.toString('utf16le', i);
if (r) {
var c = r.charCodeAt(r.length - 1);
if (c >= 0xD800 && c <= 0xDBFF) {
this.lastNeed = 2;
this.lastTotal = 4;
this.lastChar[0] = buf[buf.length - 2];
this.lastChar[1] = buf[buf.length - 1];
return r.slice(0, -1);
}
}
return r;
}
this.lastNeed = 1;
this.lastTotal = 2;
this.lastChar[0] = buf[buf.length - 1];
return buf.toString('utf16le', i, buf.length - 1);
}
// For UTF-16LE we do not explicitly append special replacement characters if we
// end on a partial character, we simply let v8 handle that.
function utf16End(buf) {
var r = buf && buf.length ? this.write(buf) : '';
if (this.lastNeed) {
var end = this.lastTotal - this.lastNeed;
return r + this.lastChar.toString('utf16le', 0, end);
}
return r;
}
function base64Text(buf, i) {
var n = (buf.length - i) % 3;
if (n === 0) return buf.toString('base64', i);
this.lastNeed = 3 - n;
this.lastTotal = 3;
if (n === 1) {
this.lastChar[0] = buf[buf.length - 1];
} else {
this.lastChar[0] = buf[buf.length - 2];
this.lastChar[1] = buf[buf.length - 1];
}
return buf.toString('base64', i, buf.length - n);
}
function base64End(buf) {
var r = buf && buf.length ? this.write(buf) : '';
if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
return r;
}
// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
function simpleWrite(buf) {
return buf.toString(this.encoding);
}
function simpleEnd(buf) {
return buf && buf.length ? this.write(buf) : '';
}
},{"safe-buffer":20}],22:[function(require,module,exports){
(function (setImmediate,clearImmediate){(function (){
var nextTick = require('process/browser.js').nextTick;
var apply = Function.prototype.apply;
var slice = Array.prototype.slice;
var immediateIds = {};
var nextImmediateId = 0;
// DOM APIs, for completeness
exports.setTimeout = function() {
return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout);
};
exports.setInterval = function() {
return new Timeout(apply.call(setInterval, window, arguments), clearInterval);
};
exports.clearTimeout =
exports.clearInterval = function(timeout) { timeout.close(); };
function Timeout(id, clearFn) {
this._id = id;
this._clearFn = clearFn;
}
Timeout.prototype.unref = Timeout.prototype.ref = function() {};
Timeout.prototype.close = function() {
this._clearFn.call(window, this._id);
};
// Does not start the time, just sets up the members needed.
exports.enroll = function(item, msecs) {
clearTimeout(item._idleTimeoutId);
item._idleTimeout = msecs;
};
exports.unenroll = function(item) {
clearTimeout(item._idleTimeoutId);
item._idleTimeout = -1;
};
exports._unrefActive = exports.active = function(item) {
clearTimeout(item._idleTimeoutId);
var msecs = item._idleTimeout;
if (msecs >= 0) {
item._idleTimeoutId = setTimeout(function onTimeout() {
if (item._onTimeout)
item._onTimeout();
}, msecs);
}
};
// That's not how node.js implements it but the exposed api is the same.
exports.setImmediate = typeof setImmediate === "function" ? setImmediate : function(fn) {
var id = nextImmediateId++;
var args = arguments.length < 2 ? false : slice.call(arguments, 1);
immediateIds[id] = true;
nextTick(function onNextTick() {
if (immediateIds[id]) {
// fn.call() is faster so we optimize for the common use-case
// @see http://jsperf.com/call-apply-segu
if (args) {
fn.apply(null, args);
} else {
fn.call(null);
}
// Prevent ids from leaking
exports.clearImmediate(id);
}
});
return id;
};
exports.clearImmediate = typeof clearImmediate === "function" ? clearImmediate : function(id) {
delete immediateIds[id];
};
}).call(this)}).call(this,require("timers").setImmediate,require("timers").clearImmediate)
},{"process/browser.js":18,"timers":22}],23:[function(require,module,exports){
(function (global){(function (){
'use strict';
let proj4 = require('proj4');
if (proj4.default) {
proj4 = proj4.default;
}
const unzip = require('./unzip');
const binaryAjax = require('./binaryajax');
const parseShp = require('./parseShp');
const parseDbf = require('parsedbf');
const Promise = require('lie');
const Cache = require('lru-cache');
const Buffer = require('buffer').Buffer;
const URL = global.URL;
const cache = new Cache({
max: 20
});
function toBuffer (b) {
if (!b) {
throw new Error('forgot to pass buffer');
}
if (Buffer.isBuffer(b)) {
return b;
}
if (b instanceof global.ArrayBuffer) {
return Buffer.from(b);
}
if (b.buffer instanceof global.ArrayBuffer) {
if (b.BYTES_PER_ELEMENT === 1) {
return Buffer.from(b);
}
return Buffer.from(b.buffer);
}
}
function shp (base, whiteList) {
if (typeof base === 'string' && cache.has(base)) {
return Promise.resolve(cache.get(base));
}
return shp.getShapefile(base, whiteList).then(function (resp) {
if (typeof base === 'string') {
cache.set(base, resp);
}
return resp;
});
}
shp.combine = function (arr) {
const out = {};
out.type = 'FeatureCollection';
out.features = [];
let i = 0;
const len = arr[0].length;
while (i < len) {
out.features.push({
type: 'Feature',
geometry: arr[0][i],
properties: arr[1][i]
});
i++;
}
return out;
};
shp.parseZip = async function (buffer, whiteList) {
let key;
buffer = toBuffer(buffer);
const zip = await unzip(buffer);
const names = [];
whiteList = whiteList || [];
for (key in zip) {
if (key.indexOf('__MACOSX') !== -1) {
continue;
}
if (key.slice(-3).toLowerCase() === 'shp') {
names.push(key.slice(0, -4));
zip[key.slice(0, -3) + key.slice(-3).toLowerCase()] = zip[key];
} else if (key.slice(-3).toLowerCase() === 'prj') {
zip[key.slice(0, -3) + key.slice(-3).toLowerCase()] = proj4(zip[key]);
} else if (key.slice(-4).toLowerCase() === 'json' || whiteList.indexOf(key.split('.').pop()) > -1) {
names.push(key.slice(0, -3) + key.slice(-3).toLowerCase());
} else if (key.slice(-3).toLowerCase() === 'dbf' || key.slice(-3).toLowerCase() === 'cpg') {
zip[key.slice(0, -3) + key.slice(-3).toLowerCase()] = zip[key];
}
}
if (!names.length) {
throw new Error('no layers founds');
}
const geojson = names.map(function (name) {
let parsed, dbf;
const lastDotIdx = name.lastIndexOf('.');
if (lastDotIdx > -1 && name.slice(lastDotIdx).indexOf('json') > -1) {
parsed = JSON.parse(zip[name]);
parsed.fileName = name.slice(0, lastDotIdx);
} else if (whiteList.indexOf(name.slice(lastDotIdx + 1)) > -1) {
parsed = zip[name];
parsed.fileName = name;
} else {
if (zip[name + '.dbf']) {
dbf = parseDbf(zip[name + '.dbf'], zip[name + '.cpg']);
}
parsed = shp.combine([parseShp(zip[name + '.shp'], zip[name + '.prj']), dbf]);
parsed.fileName = name;
}
return parsed;
});
if (geojson.length === 1) {
return geojson[0];
} else {
return geojson;
}
};
async function getZip (base, whiteList) {
const a = await binaryAjax(base);
return shp.parseZip(a, whiteList);
}
const handleShp = async (base) => {
const args = await Promise.all([
binaryAjax(base, 'shp'),
binaryAjax(base, 'prj')
]);
let prj = false;
try {
if (args[1]) {
prj = proj4(args[1]);
}
} catch (e) {
prj = false;
}
return parseShp(args[0], prj);
};
const handleDbf = async (base) => {
const [dbf, cpg] = await Promise.all([
binaryAjax(base, 'dbf'),
binaryAjax(base, 'cpg')
]);
return parseDbf(dbf, cpg);
};
const checkSuffix = (base, suffix) => {
const url = new URL(base);
return url.pathname.slice(-4).toLowerCase() === suffix;
};
shp.getShapefile = async function (base, whiteList) {
if (typeof base !== 'string') {
return shp.parseZip(base);
}
if (checkSuffix(base, '.zip')) {
return getZip(base, whiteList);
}
const results = await Promise.all([
handleShp(base),
handleDbf(base)
]);
return shp.combine(results);
};
shp.parseShp = function (shp, prj) {
shp = toBuffer(shp);
if (Buffer.isBuffer(prj)) {
prj = prj.toString();
}
if (typeof prj === 'string') {
try {
prj = proj4(prj);
} catch (e) {
prj = false;
}
}
return parseShp(shp, prj);
};
shp.parseDbf = function (dbf, cpg) {
dbf = toBuffer(dbf);
return parseDbf(dbf, cpg);
};
module.exports = shp;
}).call(this)}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"./binaryajax":6,"./parseShp":8,"./unzip":9,"buffer":12,"lie":16,"lru-cache":17,"parsedbf":2,"proj4":19}]},{},[23])(23)
});